mpv/libvo/vo_directx.c

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/******************************************************************************
* vo_directx.c: Directx v2 or later DirectDraw interface for MPlayer
* Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*
*****************************************************************************/
/******************************************************************************
* TODO:
* -fix dr + implement DMA
* -implement mousehiding
* -better exclusive mode
*
*****************************************************************************/
#include <windows.h>
#include <windowsx.h>
#include <ddraw.h>
#include <initguid.h>
#include <stdlib.h>
#include <errno.h>
#include "config.h"
#include "video_out.h"
#include "video_out_internal.h"
#include "fastmemcpy.h"
#include "../input/input.h"
#include "../linux/keycodes.h"
#include "../mp_msg.h"
static LPDIRECTDRAW2 g_lpdd = NULL; //DirectDraw Object
static LPDIRECTDRAWSURFACE g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop
static LPDIRECTDRAWSURFACE g_lpddsOverlay = NULL; //Overlay Surface
static LPDIRECTDRAWSURFACE g_lpddsBack = NULL; //Back surface
static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be used without overlay
static DDSURFACEDESC ddsdsf; //surface descripiton needed for locking
static RECT rd; //rect of our stretched image
static RECT rs; //rect of our source image
static HWND hWnd=NULL; //handle to the window
static uint32_t ontop=0; //always in foreground
static uint32_t image_width, image_height; //image width and height
static uint32_t d_image_width, d_image_height; //image width and height zoomed
static uint8_t *image=NULL; //image data
static uint32_t image_format; //image format
static uint32_t vm = 0; //exclusive mode, allows resolution switching (not implemented yet)
static uint32_t fs = 0; //display in window or fullscreen
static uint32_t dstride; //surface stride
static uint32_t swap = 1; //swap u<->v planes set to 1 if you experience bluish faces
static uint32_t nooverlay = 1; //NonOverlay mode
static DWORD destcolorkey; //colorkey for our surface
static COLORREF windowcolor = RGB(0,0,16); //windowcolor == colorkey
extern void mplayer_put_key(int code); //let mplayer handel the keyevents
extern int vo_doublebuffering; //tribblebuffering
/*****************************************************************************
* DirectDraw GUIDs.
* Defining them here allows us to get rid of the dxguid library during
* the linking stage.
*****************************************************************************/
DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
typedef struct directx_fourcc_caps
{
char* img_format_name; //human readable name
uint32_t img_format; //as MPlayer image format
uint32_t drv_caps; //what hw supports with this format
DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description
} directx_fourcc_caps;
static directx_fourcc_caps g_ddpf[] =
{
{"YV12 ",IMGFMT_YV12 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','1','2'),0,0,0,0,0}},
{"I420 ",IMGFMT_I420 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','4','2','0'),0,0,0,0,0}}, //yv12 with swapped uv
{"IYUV ",IMGFMT_IYUV ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','Y','U','V'),0,0,0,0,0}}, //same as i420
{"YVU9 ",IMGFMT_YVU9 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','U','9'),0,0,0,0,0}},
{"YUY2 ",IMGFMT_YUY2 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','U','Y','2'),0,0,0,0,0}},
// {"UYVY ",IMGFMT_UYVY ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('U','Y','V','Y'),0,0,0,0,0}},
{"RGB15",IMGFMT_RGB15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0}}, //RGB 5:5:5
{"BGR15",IMGFMT_BGR15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0}},
{"RGB16",IMGFMT_RGB16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0}}, //RGB 5:6:5
{"BGR16",IMGFMT_BGR16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0}},
{"RGB24",IMGFMT_RGB24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
{"BGR24",IMGFMT_BGR24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}},
{"RGB32",IMGFMT_RGB32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
{"BGR32",IMGFMT_BGR32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}}
};
#define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0]))
LIBVO_EXTERN(directx)
static vo_info_t vo_info =
{
"Directx DDraw YUV/RGB/BGR renderer",
"directx",
"Sascha Sommer <saschasommer@freenet.de>",
""
};
static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src,
unsigned char *srca, int stride)
{
switch(image_format) {
case IMGFMT_YV12 :
case IMGFMT_I420 :
case IMGFMT_IYUV :
case IMGFMT_YVU9 :
vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) image) + image_width*y0 + x0,image_width);
break;
case IMGFMT_YUY2 :
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image)+ 2*image_width*y0 + 2*x0 ,2*image_width);
break;
case IMGFMT_UYVY :
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image) + 2*image_width*y0 + 2*x0 + 1,dstride);
break;
case IMGFMT_RGB15:
case IMGFMT_BGR15:
vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
break;
case IMGFMT_RGB16:
case IMGFMT_BGR16:
vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
break;
case IMGFMT_RGB24:
case IMGFMT_BGR24:
vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
break;
case IMGFMT_RGB32:
case IMGFMT_BGR32:
vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
break;
}
}
static void draw_osd(void)
{
vo_draw_text(image_width,image_height,draw_alpha);
}
static uint32_t
query_format(uint32_t format)
{
uint32_t i=0;
while ( i < NUM_FORMATS )
{
if (g_ddpf[i].img_format == format)
return g_ddpf[i].drv_caps;
i++;
}
return 0;
}
static uint32_t Directx_CreatePrimarySurface()
{
DDSURFACEDESC ddsd;
//cleanup
if(g_lpddsPrimary)g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary=NULL;
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
//set flags and create a primary surface.
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
if(g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsd, &g_lpddsPrimary, NULL )== DD_OK)
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary surface created\n");
else
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not create primary surface\n");
return 1;
}
return 0;
}
static uint32_t Directx_CreateOverlay(uint32_t imgfmt)
{
HRESULT ddrval;
DDSURFACEDESC ddsdOverlay;
uint32_t i=0;
while ( i < NUM_FORMATS +1 && imgfmt != g_ddpf[i].img_format)
{
i++;
}
if (!g_lpdd || !g_lpddsPrimary)
return 1;
//cleanup
if (g_lpddsOverlay)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsOverlay= NULL;
g_lpddsBack = NULL;
//create our overlay
ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
ddsdOverlay.dwSize = sizeof(ddsdOverlay);
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY;
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT| DDSD_PIXELFORMAT;
ddsdOverlay.dwWidth=image_width;
ddsdOverlay.dwHeight=image_height;
ddsdOverlay.dwBackBufferCount=2;
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
if(vo_doublebuffering) //tribblebuffering
{
if (g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL)== DD_OK)
{
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>overlay with format %s created\n",g_ddpf[i].img_format_name);
//get the surface directly attached to the primary (the back buffer)
ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
if(g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay,&ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get attached surface\n");
return 1;
}
return 0;
}
vo_doublebuffering=0; //disable tribblebuffering
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>cannot create tribblebuffer overlay with format %s\n",g_ddpf[i].img_format_name);
}
//single buffer
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using singlebuffer overlay\n");
ddsdOverlay.dwBackBufferCount=0;
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT;
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
// try to create the overlay surface
ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
if(ddrval != DD_OK)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>");
switch(ddrval)
{
case DDERR_INCOMPATIBLEPRIMARY:
{mp_msg(MSGT_VO, MSGL_ERR,"incompatible primary surface\n");break;}
case DDERR_INVALIDCAPS:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid caps\n");break;}
case DDERR_INVALIDOBJECT:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid object\n");break;}
case DDERR_INVALIDPARAMS:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid parameters\n");break;}
case DDERR_INVALIDPIXELFORMAT:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid pixelformat\n");break;}
case DDERR_NODIRECTDRAWHW:
{mp_msg(MSGT_VO, MSGL_ERR,"no directdraw hardware\n");break;}
case DDERR_NOEMULATION:
{mp_msg(MSGT_VO, MSGL_ERR,"cant emulate\n");break;}
case DDERR_NOFLIPHW:
{mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do flip\n");break;}
case DDERR_NOOVERLAYHW:
{mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do overlay\n");break;}
case DDERR_OUTOFMEMORY:
{mp_msg(MSGT_VO, MSGL_ERR,"not enough system memory\n");break;}
case DDERR_UNSUPPORTEDMODE:
{mp_msg(MSGT_VO, MSGL_ERR,"unsupported mode\n");break;}
case DDERR_OUTOFVIDEOMEMORY:
{mp_msg(MSGT_VO, MSGL_ERR,"not enough video memory\n");break;}
}
return 1;
}
g_lpddsBack = g_lpddsOverlay;
return 0;
}
static uint32_t Directx_CreateBackpuffer()
{
DDSURFACEDESC ddsd;
//cleanup
if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsBack=NULL;
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.ddsCaps.dwCaps= DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
ddsd.dwFlags= DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth=image_width;
ddsd.dwHeight=image_height;
if(g_lpdd->lpVtbl->CreateSurface( g_lpdd, &ddsd, &g_lpddsBack, 0 ) != DD_OK )
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create backpuffer\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>backbuffer created\n");
return 0;
}
//create clipper for nonoverlay mode
static uint32_t Directx_CreateClipper()
{
if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper);
g_lpddclipper=NULL;
if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create clipper\n");return 1;}
if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate clipper with window\n");return 1;}
if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n");return 1;}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper succesfully created\n");
return 0;
}
static const vo_info_t*
get_info(void)
{
return &vo_info;
}
static void uninit(void)
{
if (g_lpddclipper != NULL) g_lpddclipper->lpVtbl->Release(g_lpddclipper);
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper released\n");
if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsBack = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>back surface released\n");
if(vo_doublebuffering)
{
if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
g_lpddsOverlay = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surface released\n");
}
if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary released\n");
if(hWnd != NULL)DestroyWindow(hWnd);
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>window destroyed\n");
if (g_lpdd != NULL) g_lpdd->lpVtbl->Release(g_lpdd);
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>directdrawobject released\n");
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>uninited\n");
}
static uint32_t Directx_InitDirectDraw()
{
HINSTANCE hddraw_dll;
HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
LPDIRECTDRAW lpDDraw;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>Initing DirectDraw\n" );
//load direct draw DLL: based on videolans code
hddraw_dll = LoadLibrary("DDRAW.DLL");
if( hddraw_dll == NULL )
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed loading ddraw.dll\n" );
return 1;
}
OurDirectDrawCreate = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreate");
if ( OurDirectDrawCreate == NULL )
{
FreeLibrary( hddraw_dll );
hddraw_dll = NULL;
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed geting proc address\n");
return 1;
}
// initialize DirectDraw and create directx v1 object
if (OurDirectDrawCreate( NULL, &lpDDraw, NULL ) != DD_OK )
{
lpDDraw = NULL;
FreeLibrary( hddraw_dll );
hddraw_dll = NULL;
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't initialize ddraw\n");
return 1;
}
// ask IDirectDraw for IDirectDraw2
if (lpDDraw->lpVtbl->QueryInterface(lpDDraw, &IID_IDirectDraw2, (void **)&g_lpdd) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>no directx 2 installed\n");
return 1;
}
//release our old interface and free ddraw.dll
lpDDraw->lpVtbl->Release(lpDDraw);
FreeLibrary( hddraw_dll);
hddraw_dll= NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>lpDDraw released & hddraw freed\n" );
//set cooperativelevel: for our tests, no handle to a window is needed
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, NULL, DDSCL_NORMAL) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not set cooperativelevel for hardwarecheck\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>DirectDraw Inited\n");
return 0;
}
static void check_events(void)
{
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
//fullscreen code: centers and zooms image, returns window rect
static RECT Directx_Fullscreencalc()
{
uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
uint32_t xstretch1000,ystretch1000;
RECT rd_window;
rd.top = 0;
rd.left=0;
rd.right = xscreen;
rd.bottom = yscreen;
rd_window=rd;
xstretch1000 = (xscreen*1000)/d_image_width;
ystretch1000 = (yscreen*1000)/d_image_height;
if(xstretch1000 > ystretch1000)
{
rd.bottom=yscreen;
rd.right=(d_image_width*ystretch1000)/1000;
}
else
{
rd.right=xscreen;
rd.bottom=(d_image_height*xstretch1000)/1000;
}
//printf("%i,%i,%i,%i,%i,%i\n",xstretch1000,ystretch1000,d_image_height,d_image_width,rd.bottom,rd.right);
rd.left = (xscreen-rd.right)/2;
rd.right= rd.right+rd.left;
rd.top = (yscreen-rd.bottom)/2;
rd.bottom = rd.bottom + rd.top;
return rd_window;
}
//this function hopefully takes into account most of those alignments, minimum stretch, move outside of screen
//no stretch hw, etc... and displays the overlay
//I seperated non overlay mode because it is already to much stuff in here
static uint32_t Directx_DisplayOverlay()
{
WINDOWPLACEMENT window_placement;
RECT rd_window; //Rect of the window
HRESULT ddrval;
DDCAPS capsDrv;
DDOVERLAYFX ovfx;
DWORD dwUpdateFlags;
HWND hWndafter;
uint32_t uStretchFactor1000; //minimum stretch
uint32_t xstretch1000,ystretch1000;
uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN);
uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN);
POINT point_window;
//get driver capabilities
ZeroMemory(&capsDrv, sizeof(capsDrv));
capsDrv.dwSize = sizeof(capsDrv);
if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1;
//check minimum stretch, depends on display adaptor and mode (refresh rate!)
uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000;
window_placement.length = sizeof(WINDOWPLACEMENT);
GetWindowPlacement(hWnd, &window_placement );
if(!fs) //windowed
{
if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized?
{
CloseWindow(hWnd); //we do this to prevent the screen being filled with garbage
window_placement.showCmd = SW_SHOWNORMAL; //restore
SetWindowLong( hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change Style
SetWindowPlacement( hWnd, &window_placement );
}
}
else //fullscreen
{
if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal?
{
window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize
SetWindowLong( hWnd, GWL_STYLE, 0 ); //change style
SetWindowPlacement( hWnd, &window_placement );
}
}
if(!fs)
{
GetClientRect (hWnd, &rd_window);
if(rd_window.top == rd_window.bottom) //window is minimized
{
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); //hide the overlay
return 0;
}
if (GetWindowTextLength(hWnd)==0)
{
SetWindowText(hWnd,"MPlayer - DirectX Overlay"); //for the first call: change only title, not the overlay size
}
else
{
d_image_width = rd_window.right - rd_window.left; //calculate new overlay from the window size
d_image_height = rd_window.bottom - rd_window.top;
}
}
else
{
rd.top = 0;rd.left=0;
rd.bottom = yscreen; rd.right = xscreen;
rs.top = 0;rs.left=0;
rs.bottom = image_height; rs.right = image_width;
}
//check if hardware can stretch or shrink, if needed
//do some cards support only nshrinking or is this a special shrink,stretch feature?
if((d_image_width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n");
d_image_width=image_width;
}
else if((d_image_width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n");
d_image_width = image_width;
}
if((d_image_height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n");
d_image_height = image_height;
}
else if((d_image_height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n");
d_image_height = image_height;
}
if(!fs) //windowed
{
point_window.x = 0; //overlayposition relative to the window
point_window.y = 0;
ClientToScreen(hWnd,&point_window);
rd.left = point_window.x; //fill the wanted x1&y1 of the Overlay
rd.top = point_window.y;
//fix minimum stretch
rd.right = ((d_image_width+rd.left)*uStretchFactor1000+999)/1000;
rd.bottom = (d_image_height+rd.top)*uStretchFactor1000/1000;
//calculate xstretch1000 and ystretch1000
xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ;
ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height;
//handle move outside of window with cropping
rd_window = rd; //don't crop the window !!!
if(rd.left < 0) //move out left
{
rs.left=(-rd.left*1000)/xstretch1000;
rd.left = 0;
}
else rs.left=0;
if(rd.top < 0) //move out up
{
rs.top=(-rd.top*1000)/ystretch1000;
rd.top = 0;
}
else rs.top = 0;
if(rd.right > xscreen) //move out right
{
rs.right=((xscreen-rd.left)*1000)/xstretch1000;
rd.right= xscreen;
}
else rs.right = image_width;
if(rd.bottom > yscreen) //move out down
{
rs.bottom=((yscreen-rd.top)*1000)/ystretch1000;
rd.bottom= yscreen;
}
else rs.bottom= image_height;
}
else
{
rd_window = Directx_Fullscreencalc();
}
// check alignment restrictions
// these expressions (x & -y) just do alignment by dropping low order bits...
// so to round up, we add first, then truncate.
if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc)
rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc);
if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc)
rs.right = rs.left + (rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc);
if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest)
{
rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest);
if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window
}
if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest)
{
rd.right = rd.left + (rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest);
if(!fs)rd_window.right = rd_window.left + (rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest); //don't forget the window
}
if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); //calculate window rect
//printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top);
//printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top);
//printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom);
//printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height);
// create an overlay FX structure so we can specify a destination color key
ZeroMemory(&ovfx, sizeof(ovfx));
ovfx.dwSize = sizeof(ovfx);
ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey;
ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey;
// set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?;
dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX;
if (capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE;
else ontop = 1; //if hardware can't do colorkeying set the window on top
//now we have enough information to display the window
if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST;
else hWndafter=HWND_NOTOPMOST;
SetWindowPos(hWnd,
hWndafter,
rd_window.left,
rd_window.top,
rd_window.right - rd_window.left,
rd_window.bottom - rd_window.top,
SWP_SHOWWINDOW|SWP_NOOWNERZORDER/*|SWP_NOREDRAW*/);
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
if(FAILED(ddrval))
{
// on cause might be the driver lied about minimum stretch
// we should try upping the destination size a bit, or
// perhaps shrinking the source size
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>UpdateOverlay failed\n" );
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top );
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>");
switch (ddrval)
{
case DDERR_NOSTRETCHHW:
{mp_msg(MSGT_VO, MSGL_ERR ,"hardware can't stretch: try to size the window back\n");break;}
case DDERR_INVALIDRECT:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid rectangle\n");break;}
case DDERR_INVALIDPARAMS:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid parameters\n");break;}
case DDERR_HEIGHTALIGN:
{mp_msg(MSGT_VO, MSGL_ERR ,"height align\n");break;}
case DDERR_XALIGN:
{mp_msg(MSGT_VO, MSGL_ERR ,"x align\n");break;}
case DDERR_UNSUPPORTED:
{mp_msg(MSGT_VO, MSGL_ERR ,"unsupported\n");break;}
case DDERR_INVALIDSURFACETYPE:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid surfacetype\n");break;}
case DDERR_INVALIDOBJECT:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid object\n");break;}
case DDERR_SURFACELOST:
{
mp_msg(MSGT_VO, MSGL_ERR ,"surfaces lost\n");
g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay ); //restore and try again
g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary );
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
if(ddrval !=DD_OK)mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>UpdateOverlay failed again\n" );
break;
}
}
//hide overlay
if(ddrval != DD_OK)
{
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL);
return 1;
}
}
return 0;
}
static uint32_t Directx_DisplayNonOverlay()
{
WINDOWPLACEMENT window_placement;
RECT rd_window; //rect of the window
HWND hWndafter;
POINT point_window;
window_placement.length = sizeof(WINDOWPLACEMENT);
GetWindowPlacement(hWnd, &window_placement );
if(!fs) //windowed
{
if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized?
{
CloseWindow(hWnd); //we do this to prevent the screen from being filled with garbage
window_placement.showCmd = SW_SHOWNORMAL; //restore
SetWindowLong(hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change style
SetWindowPlacement( hWnd, &window_placement );
}
}
else //fullscreen
{
if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal?
{
window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize
SetWindowLong( hWnd, GWL_STYLE, 0 ); //change Style
SetWindowPlacement( hWnd, &window_placement );
}
}
if(!fs) //windowed
{
GetClientRect (hWnd, &rd_window);
if(rd_window.top == rd_window.bottom)return 0; //window is minimized
if (GetWindowTextLength(hWnd)==0)
{
SetWindowText(hWnd,"MPlayer - DirectX NoN-Overlay"); //for the first call: change only title, not d_image stuff
}
else
{
d_image_width = rd_window.right - rd_window.left; //Calculate new Imagedimensions
d_image_height = rd_window.bottom - rd_window.top;
}
point_window.x = 0; //imageposition relative to the window
point_window.y = 0;
ClientToScreen(hWnd,&point_window);
rd.left = point_window.x; //fill the wanted x1&y1 of the image
rd.top = point_window.y;
rd.right = d_image_width+rd.left;
rd.bottom =d_image_height+rd.top;
rd_window = rd;
AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0);
}
else //fullscreen
{
rd_window=Directx_Fullscreencalc();
}
if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST;
else hWndafter=HWND_NOTOPMOST;
SetWindowPos(hWnd,
hWndafter,
rd_window.left,
rd_window.top,
rd_window.right - rd_window.left,
rd_window.bottom - rd_window.top,
SWP_SHOWWINDOW|SWP_NOOWNERZORDER);
return 0;
}
//find out supported overlay pixelformats
static uint32_t Directx_CheckOverlayPixelformats()
{
DDCAPS capsDrv;
HRESULT ddrval;
DDSURFACEDESC ddsdOverlay;
uint32_t i;
uint32_t formatcount = 0;
//get driver caps to determine overlay support
ZeroMemory(&capsDrv, sizeof(capsDrv));
capsDrv.dwSize = sizeof(capsDrv);
ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL);
if (FAILED(ddrval))
{
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>failed getting ddrawcaps\n");
return 1;
}
if (!(capsDrv.dwCaps & DDCAPS_OVERLAY))
{
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Your card doesn't support overlay\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>testing supported overlay pixelformats\n");
//it is not possible to query for pixel formats supported by the
//overlay hardware: try out various formats till one works
ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
ddsdOverlay.dwSize = sizeof(ddsdOverlay);
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH| DDSD_PIXELFORMAT;
ddsdOverlay.dwWidth=300;
ddsdOverlay.dwHeight=280;
ddsdOverlay.dwBackBufferCount=0;
//try to create an overlay surface using one of the pixel formats in our global list
i=0;
do
{
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
if (ddrval == DD_OK)
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s supported\n",i,g_ddpf[i].img_format_name);
g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP;
formatcount++;}
else mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s not supported\n",i,g_ddpf[i].img_format_name);
if (g_lpddsOverlay != NULL) {g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);g_lpddsOverlay = NULL;}
} while( ++i < NUM_FORMATS );
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>Your card supports %i of %i overlayformats\n",formatcount, NUM_FORMATS);
if (formatcount == 0)
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><WARN>Your card supports overlay, but we couldn't create one\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>This can have the following reasons:\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you are already using an overlay with another app\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you don't have enough videomemory\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- vo_directx doesn't support the cards overlay pixelformat\n");
return 1;
}
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT)mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror left right\n"); //I don't have hardware which
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN )mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror up down\n"); //supports those send me one and I'll implement ;)
return 0;
}
//find out the Pixelformat of the Primary Surface
static uint32_t Directx_CheckPrimaryPixelformat()
{
uint32_t i=0;
uint32_t formatcount = 0;
DDPIXELFORMAT ddpf;
DDSURFACEDESC ddsd;
HDC hdc;
HRESULT hres;
COLORREF rgbT;
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>checking primary surface\n");
memset( &ddpf, 0, sizeof( DDPIXELFORMAT ));
ddpf.dwSize = sizeof( DDPIXELFORMAT );
//we have to create a primary surface first
if(Directx_CreatePrimarySurface()!=0)return 1;
if(g_lpddsPrimary->lpVtbl->GetPixelFormat( g_lpddsPrimary, &ddpf ) != DD_OK )
{
mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>can't get pixelformat\n");
return 1;
}
while ( i < NUM_FORMATS )
{
if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount)
{
if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask)
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT PRIMARY>%i %s supported\n",i,g_ddpf[i].img_format_name);
g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW;
formatcount++;
}
}
i++;
}
//get the colorkey for overlay mode
destcolorkey = CLR_INVALID;
if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK)
{
rgbT = GetPixel(hdc, 0, 0);
SetPixel(hdc, 0, 0, windowcolor);
g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc);
}
// read back the converted color
ddsd.dwSize = sizeof(ddsd);
while ((hres = g_lpddsPrimary->lpVtbl->Lock(g_lpddsPrimary,NULL, &ddsd, 0, NULL)) == DDERR_WASSTILLDRAWING)
;
if (hres == DD_OK)
{
destcolorkey = *(DWORD *) ddsd.lpSurface;
if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32)
destcolorkey &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1;
g_lpddsPrimary->lpVtbl->Unlock(g_lpddsPrimary,NULL);
}
if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK)
{
SetPixel(hdc, 0, 0, rgbT);
g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc);
}
//release primary
g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary = NULL;
if(formatcount==0)
{
mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>Unknown Pixelformat\n");
return 1;
}
return 0;
}
//function handles input
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_DESTROY:
{
PostQuitMessage(0);
return 0;
}
case WM_CLOSE:
{
mplayer_put_key('q');
return 0;
}
case WM_WINDOWPOSCHANGED:
{
//printf("Windowposchange\n");
if(g_lpddsBack != NULL) //or it will crash with -vm
{
if(nooverlay)Directx_DisplayNonOverlay();
else Directx_DisplayOverlay();
}
break;
}
case WM_SYSCOMMAND:
{
switch (wParam)
{ //kill screensaver etc.
//note: works only when the window is active
//you can workaround this by disabling the allow screensaver option in
//the link to the app
case SC_SCREENSAVE:
case SC_MONITORPOWER:
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>killing screensaver\n" );
return 0;
}
}
case WM_KEYDOWN:
{
switch (wParam)
{
case VK_LEFT:
{mplayer_put_key(KEY_LEFT);break;}
case VK_UP:
{mplayer_put_key(KEY_UP);break;}
case VK_RIGHT:
{mplayer_put_key(KEY_RIGHT);break;}
case VK_DOWN:
{mplayer_put_key(KEY_DOWN);break;}
case VK_TAB:
{mplayer_put_key(KEY_TAB);break;}
case VK_CONTROL:
{mplayer_put_key(KEY_CTRL);break;}
case VK_DELETE:
{mplayer_put_key(KEY_DELETE);break;}
case VK_INSERT:
{mplayer_put_key(KEY_INSERT);break;}
case VK_HOME:
{mplayer_put_key(KEY_HOME);break;}
case VK_END:
{mplayer_put_key(VK_END);break;}
case VK_PRIOR:
{mplayer_put_key(KEY_PAGE_UP);break;}
case VK_NEXT:
{mplayer_put_key(KEY_PAGE_DOWN);break;}
case VK_ESCAPE:
{mplayer_put_key(KEY_ESC);break;}
}
break;
}
case WM_CHAR:
{
mplayer_put_key(wParam);
break;
}
}
return DefWindowProc(hWnd, message, wParam, lParam);
}
static uint32_t Directx_CreateWindow()
{
HINSTANCE hInstance = GetModuleHandle(NULL);
WNDCLASS wc;
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hCursor = LoadCursor(NULL,IDC_ARROW);
wc.hIcon = LoadIcon(NULL,IDI_APPLICATION);
wc.hbrBackground = CreateSolidBrush(windowcolor);
wc.lpszClassName = "Mplayer - Movieplayer for Linux";
wc.lpszMenuName = NULL;
RegisterClass(&wc);
hWnd = CreateWindow("MPlayer - Movieplayer for Linux",
"",
WS_OVERLAPPEDWINDOW| WS_SIZEBOX,
CW_USEDEFAULT, //position x
CW_USEDEFAULT, //position y
100, //width
100, //height
NULL,
NULL,
hInstance,
NULL);
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>initial mplayer window created\n");
return 0;
}
static uint32_t preinit(const char *arg)
{
if (Directx_InitDirectDraw()!= 0)return 1; //init DirectDraw
if (Directx_CheckPrimaryPixelformat()!=0)return 1;
if (Directx_CheckOverlayPixelformats() == 0) //check for supported hardware
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>hardware supports overlay\n");
nooverlay = 0;
}
else //if we can't have overlay we create a backpuffer with the same imageformat as the primary surface
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>using backpuffer\n");
nooverlay = 1;
}
Directx_CreateWindow(); //create initial window
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>preinit succesfully finished\n");
return 0;
}
static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
{
uint8_t *s;
uint8_t *d;
uint32_t i=0;
// copy Y
d=image+dstride*y+x;
s=src[0];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=stride[0];
d+=stride[0];
}
w/=2;h/=2;x/=2;y/=2;
// copy U
d=image+image_width*image_height + dstride*y/2+x;
if(swap)s=src[2];
else s=src[1];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=stride[1];
d+=stride[1];
}
// copy V
d=image+image_width*image_height +image_width*image_height/4 + dstride*y/2+x;
if(swap)s=src[1];
else s=src[2];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=stride[2];
d+=stride[2];
}
return 0;
}
static void flip_page(void)
{
HRESULT dxresult;
//bufferflipping is slow on my system?
if (vo_doublebuffering)
{
// flip to the next image in the sequence
dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT);
if(dxresult == DDERR_SURFACELOST)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR><vo_directx><INFO>Restoring Surface\n");
g_lpddsBack->lpVtbl->Restore( g_lpddsBack );
dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT);
}
if(dxresult != DD_OK)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't flip page\n");
}
g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT , NULL);
g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL);
dstride = ddsdsf.lPitch;
image = ddsdsf.lpSurface;
if(nooverlay == 1)
{
DDBLTFX ddbltfx;
// ask for the "NOTEARING" option
memset( &ddbltfx, 0, sizeof(DDBLTFX) );
ddbltfx.dwSize = sizeof(DDBLTFX);
ddbltfx.dwDDFX = DDBLTFX_NOTEARING;
g_lpddsPrimary->lpVtbl->Blt(g_lpddsPrimary, &rd, g_lpddsBack, NULL, DDBLT_WAIT, &ddbltfx);
}
}
static uint32_t draw_frame(uint8_t *src[])
{
memcpy( image, *src, dstride * image_height );
return 0;
}
static uint32_t get_image(mp_image_t *mpi)
{
//dr is untested for planar formats
//we should make a surface in mem and use busmastering!
if(mpi->flags&MP_IMGFLAG_READABLE) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>slow video ram\n");return VO_FALSE;}
if(mpi->type==MP_IMGTYPE_STATIC) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>not static\n");return VO_FALSE;}
if((mpi->width==dstride) || (mpi->flags&(MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH)))
{
if(mpi->flags&MP_IMGFLAG_PLANAR && image_format==IMGFMT_YV12)
{
mpi->planes[0]=image;
if(swap)
{
mpi->planes[2]= image + dstride*image_height;
mpi->planes[1]= image + dstride*image_height+ dstride*image_height/4;
}
else
{
mpi->planes[1]= image + dstride*image_height;
mpi->planes[2]= image + dstride*image_height+ dstride*image_height/4;
}
mpi->width=mpi->stride[0]=dstride;
mpi->stride[1]=mpi->stride[2]=dstride/2;
}
else //packed
{
mpi->planes[0]=image;
mpi->width=image_width;
mpi->stride[0]=dstride;
}
mpi->flags|=MP_IMGFLAG_DIRECT;
mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Direct Rendering ENABLED\n");
return VO_TRUE;
}
return VO_FALSE;
}
static uint32_t put_image(mp_image_t *mpi){
uint32_t i = 0;
uint8_t *d;
uint8_t *s;
uint32_t x = mpi->x;
uint32_t y = mpi->y;
uint32_t w = mpi->w;
uint32_t h = mpi->h;
if((mpi->flags&(MP_IMGFLAG_DIRECT|MP_IMGFLAG_DRAW_CALLBACK)))
{
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>put_image: nothing to do: drawslices\n");
return VO_TRUE;
}
if (mpi->flags&MP_IMGFLAG_PLANAR)
{
if (image_format == IMGFMT_YV12|| image_format == IMGFMT_I420 || image_format == IMGFMT_IYUV)
{
draw_slice(mpi->planes, mpi->stride, mpi->w,mpi->h,mpi->x,mpi->y );
}
else if(image_format==IMGFMT_YVU9)
{
// copy Y
d=image+dstride*y+x;
s=mpi->planes[0];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=mpi->stride[0];
d+=dstride;
}
w/=4;h/=4;x/=4;y/=4; dstride/=4;
// copy V
d=image+image_width*image_height + dstride*y+x;
if(swap)s=mpi->planes[2];
else s=mpi->planes[1];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=mpi->stride[1];
d+=dstride;
}
// copy U
d=image+image_width*image_height +image_width*image_height/16 + dstride*y+x;
if(swap)s=mpi->planes[1];
else s=mpi->planes[2];
for(i=0;i<h;i++){
memcpy(d,s,w);
s+=mpi->stride[2];
d+=dstride;
}
}
}
else //packed
{
memcpy( image, mpi->planes[0], image_height * dstride);
}
return VO_TRUE;
}
static uint32_t
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format)
{
//int zoom = options & 0x04;
//int flip = options & 0x08;
fs = options & 0x01;
vm = options & 0x02;
if(vm)fs=1;
image_format = format;
d_image_width = d_width;
d_image_height = d_height;
image_width = width;
image_height = height;
//printf("<vo_directx><INFO>config entered\n");
//printf("width:%i\nheight:%i\nd_width:%i\nd_height%i\n",width,height,d_width,d_height);
if(vm)
{ //exclusive mode
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode");
return 1;
} //ddobject,width,height,bpp,refreshrate,aditionalflags
SetWindowLong( hWnd, GWL_STYLE, 0 ); //changeWindowStyle
if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,640, 480, 16,0,0) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set displaymode\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>cooperativelevel for exclusive mode set\n");
}
else
{
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for windowed mode");
return 1;
}
SetWindowLong( hWnd,WS_OVERLAPPEDWINDOW| WS_SIZEBOX , 0 );
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>cooperativelevel for windowed mode set\n");
}
if(Directx_CreatePrimarySurface()!=0)return 1;
if (nooverlay==0)
{
if(Directx_CreateOverlay(image_format)==0)
{
Directx_DisplayOverlay();
if(!vo_doublebuffering) g_lpddsBack = g_lpddsOverlay;
}
else
{
nooverlay=1; //if failed try with nooverlay
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't use overlay mode\n");
}
}
if (nooverlay==1)
{
if(Directx_CreateBackpuffer()!=0)return 1;
Directx_DisplayNonOverlay();
}
if(Directx_CreateClipper() != 0)return 1;
memset(&ddsdsf, 0,sizeof(DDSURFACEDESC));
ddsdsf.dwSize = sizeof (DDSURFACEDESC);
g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL);
g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL);
dstride = ddsdsf.lPitch;
image = ddsdsf.lpSurface;
if(image_format==IMGFMT_I420||image_format==IMGFMT_IYUV)
{
if(swap)swap=0; //swap uv
else swap=1;
}
return 0;
}
static uint32_t control(uint32_t request, void *data, ...)
{
switch (request) {
case VOCTRL_GET_IMAGE:
return get_image(data);
case VOCTRL_QUERY_FORMAT:
return query_format(*((uint32_t*)data));
case VOCTRL_DRAW_IMAGE:
return put_image(data);
case VOCTRL_FULLSCREEN:
{
//printf("Display mode switch\n");
if(vm)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>currently we do not allow to switch from exclusive to windowed mode\n");
}
else
{
if(fs)fs=0; //set to fullscreen or windowed
else fs = 1;
if(nooverlay == 0)Directx_DisplayOverlay(); //update window
else Directx_DisplayNonOverlay();
}
return VO_TRUE;
}
};
return VO_NOTIMPL;
}