mirror of https://github.com/mpv-player/mpv
83 lines
2.6 KiB
C
83 lines
2.6 KiB
C
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#ifndef MP_WRAP_PTHREAD_H_
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#define MP_WRAP_PTHREAD_H_
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#include <windows.h>
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#include <sys/types.h>
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// Note: all pthread functions are mangled to make static linking easier.
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#define pthread_once m_pthread_once
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#define pthread_mutex_destroy m_pthread_mutex_destroy
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#define pthread_mutex_init m_pthread_mutex_init
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#define pthread_mutex_lock m_pthread_mutex_lock
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#define pthread_mutex_unlock m_pthread_mutex_unlock
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#define pthread_cond_timedwait m_pthread_cond_timedwait
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#define pthread_cond_wait m_pthread_cond_wait
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#define pthread_self m_pthread_self
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#define pthread_exit m_pthread_exit
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#define pthread_join m_pthread_join
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#define pthread_detach m_pthread_detach
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#define pthread_create m_pthread_create
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#define pthread_once_t INIT_ONCE
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#define PTHREAD_ONCE_INIT INIT_ONCE_STATIC_INIT
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int pthread_once(pthread_once_t *once_control, void (*init_routine)(void));
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typedef struct {
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volatile LONG requires_init;
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CRITICAL_SECTION cs;
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} pthread_mutex_t;
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#define PTHREAD_MUTEX_INITIALIZER {1}
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#define pthread_mutexattr_t int
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#define pthread_mutexattr_destroy(attr) (void)0
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#define pthread_mutexattr_init(attr) (*(attr) = 0)
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#define pthread_mutexattr_settype(attr, type) (void)0
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// CRITICAL_SECTION is always recursive
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#define PTHREAD_MUTEX_RECURSIVE 0
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int pthread_mutex_destroy(pthread_mutex_t *mutex);
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int pthread_mutex_init(pthread_mutex_t *restrict mutex,
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const pthread_mutexattr_t *restrict attr);
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int pthread_mutex_lock(pthread_mutex_t *mutex);
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int pthread_mutex_unlock(pthread_mutex_t *mutex);
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#define pthread_cond_t CONDITION_VARIABLE
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#define pthread_condattr_t int
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#define PTHREAD_COND_INITIALIZER CONDITION_VARIABLE_INIT
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#define pthread_cond_init(cond, attr) InitializeConditionVariable(cond)
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#define pthread_cond_destroy(c) (void)0
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#define pthread_cond_broadcast(cond) WakeAllConditionVariable(cond)
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#define pthread_cond_signal(cond) WakeConditionVariable(cond)
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int pthread_cond_timedwait(pthread_cond_t *restrict cond,
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pthread_mutex_t *restrict mutex,
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const struct timespec *restrict abstime);
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int pthread_cond_wait(pthread_cond_t *restrict cond,
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pthread_mutex_t *restrict mutex);
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// Unusual, but allowed by POSIX.
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typedef struct {
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DWORD id;
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struct m_thread_info *info;
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} pthread_t;
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#define pthread_equal(a, b) ((a).id == (b).id)
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pthread_t pthread_self(void);
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void pthread_exit(void *retval);
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int pthread_join(pthread_t thread, void **retval);
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int pthread_detach(pthread_t thread);
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#define pthread_attr_t int
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int pthread_create(pthread_t *thread, const pthread_attr_t *attr,
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void *(*start_routine) (void *), void *arg);
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#endif
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