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mpv/Gui/wm/ws.c

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// --------------------------------------------------------------------------
// AutoSpace Window System for Linux/Win32 v0.85
// Writed by pontscho/fresh!mindworkz
// --------------------------------------------------------------------------
#include <X11/Xlib.h>
#include <X11/Xproto.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/Xatom.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include <inttypes.h>
#include "../../config.h"
#include "../../libvo/x11_common.h"
#include "ws.h"
#include "wsxdnd.h"
#include "../../cpudetect.h"
#include "../../postproc/swscale.h"
#include "../../postproc/rgb2rgb.h"
#include "../../mp_msg.h"
#include "../../mplayer.h"
#include <X11/extensions/XShm.h>
#ifdef HAVE_XSHAPE
#include <X11/extensions/shape.h>
#endif
#include <sys/ipc.h>
#include <sys/shm.h>
#undef ENABLE_DPMS
typedef struct
{
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long input_mode;
unsigned long status;
} MotifWmHints;
Atom wsMotifHints;
int wsMaxX = 0; // Screen width.
int wsMaxY = 0; // Screen height.
Display * wsDisplay;
int wsScreen;
Window wsRootWin;
XEvent wsEvent;
int wsWindowDepth;
GC wsHGC;
MotifWmHints wsMotifWmHints;
Atom wsTextProperlyAtom = None;
int wsLayer = 0;
int wsDepthOnScreen = 0;
int wsRedMask = 0;
int wsGreenMask = 0;
int wsBlueMask = 0;
int wsOutMask = 0;
int wsTrue = True;
#define wsWLCount 5
wsTWindow * wsWindowList[wsWLCount] = { NULL,NULL,NULL,NULL,NULL };
unsigned long wsKeyTable[512];
int wsUseXShm = 1;
int wsUseXShape = 1;
int XShmGetEventBase( Display* );
inline int wsSearch( Window win );
// ---
static int get_sws_cpuflags()
{
return (gCpuCaps.hasMMX ? SWS_CPU_CAPS_MMX : 0) |
(gCpuCaps.hasMMX2 ? SWS_CPU_CAPS_MMX2 : 0) |
(gCpuCaps.has3DNow ? SWS_CPU_CAPS_3DNOW : 0);
}
#define PACK_RGB16(r,g,b,pixel) pixel=(b>>3);\
pixel<<=6;\
pixel|=(g>>2);\
pixel<<=5;\
pixel|=(r>>3)
#define PACK_RGB15(r,g,b,pixel) pixel=(b>>3);\
pixel<<=5;\
pixel|=(g>>3);\
pixel<<=5;\
pixel|=(r>>3)
typedef void(*wsTConvFunc)( const unsigned char * in_pixels, unsigned char * out_pixels, unsigned num_pixels );
wsTConvFunc wsConvFunc = NULL;
void rgb32torgb32( const unsigned char * src, unsigned char * dst,unsigned int src_size )
{ memcpy( dst,src,src_size ); }
// ---
#define MWM_HINTS_FUNCTIONS (1L << 0)
#define MWM_HINTS_DECORATIONS (1L << 1)
#define MWM_HINTS_INPUT_MODE (1L << 2)
#define MWM_HINTS_STATUS (1L << 3)
#define MWM_FUNC_ALL (1L << 0)
#define MWM_FUNC_RESIZE (1L << 1)
#define MWM_FUNC_MOVE (1L << 2)
#define MWM_FUNC_MINIMIZE (1L << 3)
#define MWM_FUNC_MAXIMIZE (1L << 4)
#define MWM_FUNC_CLOSE (1L << 5)
#define MWM_DECOR_ALL (1L << 0)
#define MWM_DECOR_BORDER (1L << 1)
#define MWM_DECOR_RESIZEH (1L << 2)
#define MWM_DECOR_TITLE (1L << 3)
#define MWM_DECOR_MENU (1L << 4)
#define MWM_DECOR_MINIMIZE (1L << 5)
#define MWM_DECOR_MAXIMIZE (1L << 6)
#define MWM_INPUT_MODELESS 0
#define MWM_INPUT_PRIMARY_APPLICATION_MODAL 1
#define MWM_INPUT_SYSTEM_MODAL 2
#define MWM_INPUT_FULL_APPLICATION_MODAL 3
#define MWM_INPUT_APPLICATION_MODAL MWM_INPUT_PRIMARY_APPLICATION_MODAL
#define MWM_TEAROFF_WINDOW (1L<<0)
void wsWindowDecoration( wsTWindow * win,long d )
{
wsMotifHints=XInternAtom( wsDisplay,"_MOTIF_WM_HINTS",0 );
if ( wsMotifHints == None ) return;
memset( &wsMotifWmHints,0,sizeof( MotifWmHints ) );
wsMotifWmHints.flags=MWM_HINTS_FUNCTIONS | MWM_HINTS_DECORATIONS;
if ( d )
{
wsMotifWmHints.functions=MWM_FUNC_MOVE | MWM_FUNC_CLOSE | MWM_FUNC_MINIMIZE | MWM_FUNC_MAXIMIZE | MWM_FUNC_RESIZE;
wsMotifWmHints.decorations=MWM_DECOR_ALL;
}
XChangeProperty( wsDisplay,win->WindowID,wsMotifHints,wsMotifHints,32,
PropModeReplace,(unsigned char *)&wsMotifWmHints,5 );
}
// ----------------------------------------------------------------------------------------------
// Init X Window System.
// ----------------------------------------------------------------------------------------------
int wsIOErrorHandler( Display * dpy )
{
fprintf( stderr,"[ws] io error in display.\n" );
exit( 0 );
}
int wsErrorHandler( Display * dpy,XErrorEvent * Event )
{
char type[128];
XGetErrorText( wsDisplay,Event->error_code,type,128 );
fprintf(stderr,"[ws] Error in display.\n");
fprintf(stderr,"[ws] Error code: %d ( %s )\n",Event->error_code,type );
fprintf(stderr,"[ws] Request code: %d\n",Event->request_code );
fprintf(stderr,"[ws] Minor code: %d\n",Event->minor_code );
fprintf(stderr,"[ws] Modules: %s\n",current_module?current_module:"(NULL)" );
exit( 0 );
}
void wsXInit( void* mDisplay )
{
int eventbase;
int errorbase;
if(mDisplay){
wsDisplay=mDisplay;
} else {
char * DisplayName = ":0.0";
if ( getenv( "DISPLAY" ) ) DisplayName=getenv( "DISPLAY" );
wsDisplay=XOpenDisplay( DisplayName );
if ( !wsDisplay )
{
mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] couldn't open the display !\n" );
exit( 0 );
}
}
/* enable DND atoms */
wsXDNDInitialize();
{ /* on remote display XShm will be disabled - LGB */
char *dispname=DisplayString(wsDisplay);
int localdisp=1;
if (dispname&&*dispname!=':') {
localdisp=0;
wsUseXShm=0;
}
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Display name: %s => %s display.\n",dispname,localdisp?"local":"REMOTE");
if (!localdisp) mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[ws] Remote display, disabling XMITSHM\n");
}
if ( !XShmQueryExtension( wsDisplay ) )
{
mp_msg( MSGT_GPLAYER,MSGL_ERR,"[ws] sorry, your system is not supported X shared memory extension.\n" );
wsUseXShm=0;
}
#ifdef HAVE_XSHAPE
if ( !XShapeQueryExtension( wsDisplay,&eventbase,&errorbase ) )
{
mp_msg( MSGT_GPLAYER,MSGL_ERR,"[ws] sorry, your system is not supported XShape extension.\n" );
wsUseXShape=0;
}
#else
wsUseXShape=0;
#endif
XSynchronize( wsDisplay,True );
wsScreen=DefaultScreen( wsDisplay );
wsRootWin=RootWindow( wsDisplay,wsScreen );
wsMaxX=DisplayWidth( wsDisplay,wsScreen );
wsMaxY=DisplayHeight( wsDisplay,wsScreen );
wsGetDepthOnScreen();
#ifdef DEBUG
{
int minor,major,shp;
mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Screen depth: %d\n",wsDepthOnScreen );
mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] size: %dx%d\n",wsMaxX,wsMaxY );
mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] red mask: 0x%x\n",wsRedMask );
mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] green mask: 0x%x\n",wsGreenMask );
mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] blue mask: 0x%x\n",wsBlueMask );
if ( wsUseXShm )
{
XShmQueryVersion( wsDisplay,&major,&minor,&shp );
mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] XShm version is %d.%d\n",major,minor );
}
#ifdef HAVE_XSHAPE
if ( wsUseXShape )
{
XShapeQueryVersion( wsDisplay,&major,&minor );
mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] XShape version is %d.%d\n",major,minor );
}
#endif
}
#endif
wsOutMask=wsGetOutMask();
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Initialized converter: " );
switch ( wsOutMask )
{
case wsRGB32:
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb32\n" );
wsConvFunc=rgb32torgb32;
break;
case wsBGR32:
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr32\n" );
wsConvFunc=rgb32tobgr32;
break;
case wsRGB24:
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb24\n" );
wsConvFunc=rgb32to24;
break;
case wsBGR24:
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr24\n" );
wsConvFunc=rgb32tobgr24;
break;
case wsRGB16:
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb16\n" );
wsConvFunc=rgb32to16;
break;
case wsBGR16:
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr16\n" );
wsConvFunc=rgb32tobgr16;
break;
case wsRGB15:
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb15\n" );
wsConvFunc=rgb32to15;
break;
case wsBGR15:
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr15\n" );
wsConvFunc=rgb32tobgr15;
break;
}
sws_rgb2rgb_init(get_sws_cpuflags());
XSetErrorHandler( wsErrorHandler );
}
// ----------------------------------------------------------------------------------------------
// Create window.
// X,Y : window position
// wX,wY : size of window
// bW : border width
// cV : visible mouse cursor on window
// D : visible frame, title, etc.
// sR : screen ratio
// ----------------------------------------------------------------------------------------------
XClassHint wsClassHint;
XTextProperty wsTextProperty;
Window LeaderWindow;
void wsCreateWindow( wsTWindow * win,int X,int Y,int wX,int hY,int bW,int cV,unsigned char D,char * label )
{
int depth;
win->Property=D;
if ( D & wsShowFrame ) win->Decorations=1;
wsHGC=DefaultGC( wsDisplay,wsScreen );
// The window position and size.
switch ( X )
{
case -1: win->X=( wsMaxX / 2 ) - ( wX / 2 ); break;
case -2: win->X=wsMaxX - wX - 1; break;
default: win->X=X; break;
}
switch ( Y )
{
case -1: win->Y=( wsMaxY / 2 ) - ( hY / 2 ); break;
case -2: win->Y=wsMaxY - hY - 1; break;
default: win->Y=Y; break;
}
win->Width=wX;
win->Height=hY;
win->OldX=win->X;
win->OldY=win->Y;
win->OldWidth=win->Width;
win->OldHeight=win->Height;
// Border size for window.
win->BorderWidth=bW;
// Hide Mouse Cursor
win->wsCursor=None;
win->wsMouseEventType=cV;
win->wsCursorData[0]=0;
win->wsCursorPixmap=XCreateBitmapFromData( wsDisplay,wsRootWin,win->wsCursorData,1,1 );
if ( !(cV & wsShowMouseCursor) ) win->wsCursor=XCreatePixmapCursor( wsDisplay,win->wsCursorPixmap,win->wsCursorPixmap,&win->wsColor,&win->wsColor,0,0 );
depth = vo_find_depth_from_visuals( wsDisplay,wsScreen,NULL );
if ( depth < 15 )
{
mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] sorry, this color depth is not enough.\n" );
exit( 0 );
}
XMatchVisualInfo( wsDisplay,wsScreen,depth,TrueColor,&win->VisualInfo );
// ---
win->AtomLeaderClient=XInternAtom( wsDisplay,"WM_CLIENT_LEADER",False );
win->AtomDeleteWindow=XInternAtom( wsDisplay,"WM_DELETE_WINDOW",False );
win->AtomTakeFocus=XInternAtom( wsDisplay,"WM_TAKE_FOCUS",False );
win->AtomRolle=XInternAtom( wsDisplay,"WM_WINDOW_ROLE",False );
win->AtomWMSizeHint=XInternAtom( wsDisplay,"WM_SIZE_HINT",False );
win->AtomWMNormalHint=XInternAtom( wsDisplay,"WM_NORMAL_HINT",False );
win->AtomProtocols=XInternAtom( wsDisplay,"WM_PROTOCOLS",False );
win->AtomsProtocols[0]=win->AtomDeleteWindow;
win->AtomsProtocols[1]=win->AtomTakeFocus;
win->AtomsProtocols[2]=win->AtomRolle;
// ---
win->WindowAttrib.background_pixel=BlackPixel( wsDisplay,wsScreen );
win->WindowAttrib.border_pixel=WhitePixel( wsDisplay,wsScreen );
win->WindowAttrib.colormap=XCreateColormap( wsDisplay,wsRootWin,win->VisualInfo.visual,AllocNone );
win->WindowAttrib.event_mask=StructureNotifyMask | FocusChangeMask |
ExposureMask | PropertyChangeMask |
EnterWindowMask | LeaveWindowMask |
VisibilityChangeMask |
KeyPressMask | KeyReleaseMask;
if ( ( cV & wsHandleMouseButton ) ) win->WindowAttrib.event_mask|=ButtonPressMask | ButtonReleaseMask;
if ( ( cV & wsHandleMouseMove ) ) win->WindowAttrib.event_mask|=PointerMotionMask;
win->WindowAttrib.cursor=win->wsCursor;
win->WindowAttrib.override_redirect=False;
if ( D & wsOverredirect ) win->WindowAttrib.override_redirect=True;
win->WindowMask=CWBackPixel | CWBorderPixel |
CWColormap | CWEventMask | CWCursor |
CWOverrideRedirect;
win->WindowID=XCreateWindow( wsDisplay,
(win->Parent != 0?win->Parent:wsRootWin),
win->X,win->Y,win->Width,win->Height,win->BorderWidth,
win->VisualInfo.depth,
InputOutput,
win->VisualInfo.visual,
win->WindowMask,&win->WindowAttrib );
wsClassHint.res_name="MPlayer";
wsClassHint.res_class="MPlayer";
XSetClassHint( wsDisplay,win->WindowID,&wsClassHint );
win->SizeHint.flags=PPosition | PSize | PResizeInc | PWinGravity;// | PBaseSize;
win->SizeHint.x=win->X;
win->SizeHint.y=win->Y;
win->SizeHint.width=win->Width;
win->SizeHint.height=win->Height;
if ( D & wsMinSize )
{
win->SizeHint.flags|=PMinSize;
win->SizeHint.min_width=win->Width;
win->SizeHint.min_height=win->Height;
}
if ( D & wsMaxSize )
{
win->SizeHint.flags|=PMaxSize;
win->SizeHint.max_width=win->Width;
win->SizeHint.max_height=win->Height;
}
win->SizeHint.height_inc=1;
win->SizeHint.width_inc=1;
win->SizeHint.base_width=win->Width;
win->SizeHint.base_height=win->Height;
win->SizeHint.win_gravity=StaticGravity;
XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint );
win->WMHints.flags=InputHint | StateHint;
win->WMHints.input=True;
win->WMHints.initial_state=NormalState;
XSetWMHints( wsDisplay,win->WindowID,&win->WMHints );
wsWindowDecoration( win,win->Decorations );
XStoreName( wsDisplay,win->WindowID,label );
XmbSetWMProperties( wsDisplay,win->WindowID,label,label,NULL,0,NULL,NULL,NULL );
XSetWMProtocols( wsDisplay,win->WindowID,win->AtomsProtocols,3 );
XChangeProperty( wsDisplay,win->WindowID,
win->AtomLeaderClient,
XA_WINDOW,32,PropModeReplace,
(unsigned char *)&LeaderWindow,1 );
wsTextProperty.value=label;
wsTextProperty.encoding=XA_STRING;
wsTextProperty.format=8;
wsTextProperty.nitems=strlen( label );
XSetWMIconName( wsDisplay,win->WindowID,&wsTextProperty );
win->wGC=XCreateGC( wsDisplay,win->WindowID,
GCForeground | GCBackground,
&win->wGCV );
win->Visible=0;
win->Focused=0;
win->Mapped=0;
win->Rolled=0;
if ( D & wsShowWindow ) XMapWindow( wsDisplay,win->WindowID );
wsCreateImage( win,win->Width,win->Height );
// --- End of creating --------------------------------------------------------------------------
{
int i;
for ( i=0;i < wsWLCount;i++ )
if ( wsWindowList[i] == NULL ) break;
if ( i == wsWLCount )
{ printf( "!!! tul sok nyitott ablak van.\n" ); exit( 1 ); }
wsWindowList[i]=win;
}
XFlush( wsDisplay );
XSync( wsDisplay,False );
win->ReDraw=NULL;
win->ReSize=NULL;
win->Idle=NULL;
win->MouseHandler=NULL;
win->KeyHandler=NULL;
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] window is created. ( %s ).\n",label );
}
void wsDestroyWindow( wsTWindow * win )
{
int l;
l=wsSearch( win->WindowID );
wsWindowList[l]=NULL;
if ( win->wsCursor != None )
{
XFreeCursor( wsDisplay,win->wsCursor );
win->wsCursor=None;
}
XFreeGC( wsDisplay,win->wGC );
XUnmapWindow( wsDisplay,win->WindowID );
wsDestroyImage( win );
XDestroyWindow( wsDisplay,win->WindowID );
#if 0
win->ReDraw=NULL;
win->ReSize=NULL;
win->Idle=NULL;
win->MouseHandler=NULL;
win->KeyHandler=NULL;
win->Visible=0;
win->Focused=0;
win->Mapped=0;
win->Rolled=0;
#endif
}
// ----------------------------------------------------------------------------------------------
// Handle events.
// ----------------------------------------------------------------------------------------------
inline int wsSearch( Window win )
{
int i;
for ( i=0;i<wsWLCount;i++ ) if ( wsWindowList[i] && wsWindowList[i]->WindowID == win ) return i;
return -1;
}
Bool wsEvents( Display * display,XEvent * Event,XPointer arg )
{
unsigned long i = 0;
int l;
int x,y;
Window child_window = 0;
l=wsSearch( Event->xany.window );
if ( l == -1 ) return !wsTrue;
wsWindowList[l]->State=0;
switch( Event->type )
{
case ClientMessage:
if ( Event->xclient.message_type == wsWindowList[l]->AtomProtocols )
{
if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomDeleteWindow )
{ i=wsWindowClosed; goto expose; }
if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomTakeFocus )
{ i=wsWindowFocusIn; wsWindowList[l]->Focused=wsFocused; goto expose; }
if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomRolle )
{ mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[ws] rolled.\n" ); }
} else {
/* try to process DND events */
wsXDNDProcessClientMessage(wsWindowList[l],&Event->xclient);
}
break;
case MapNotify: i=wsWindowMapped; wsWindowList[l]->Mapped=wsMapped; goto expose;
case UnmapNotify: i=wsWindowUnmapped; wsWindowList[l]->Mapped=wsNone; goto expose;
case FocusIn:
if ( wsWindowList[l]->Focused == wsFocused ) break;
i=wsWindowFocusIn;
wsWindowList[l]->Focused=wsFocused;
goto expose;
case FocusOut:
if ( wsWindowList[l]->Focused == wsNone ) break;
i=wsWindowFocusOut;
wsWindowList[l]->Focused=wsNone;
goto expose;
case VisibilityNotify:
switch( Event->xvisibility.state )
{
case VisibilityUnobscured: i=wsWindowVisible; wsWindowList[l]->Visible=wsVisible; goto expose;
case VisibilityFullyObscured: i=wsWindowNotVisible; wsWindowList[l]->Visible=wsNotVisible; goto expose;
case VisibilityPartiallyObscured: i=wsWindowPartialVisible; wsWindowList[l]->Visible=wsPVisible; goto expose;
}
expose:
wsWindowList[l]->State=i;
if ( wsWindowList[l]->ReDraw ) wsWindowList[l]->ReDraw();
break;
case Expose:
wsWindowList[l]->State=wsWindowExpose;
if ( ( wsWindowList[l]->ReDraw )&&( !Event->xexpose.count ) ) wsWindowList[l]->ReDraw();
break;
case ConfigureNotify:
XTranslateCoordinates( wsDisplay,wsWindowList[l]->WindowID,wsRootWin,0,0,&x,&y,&child_window );
if ( ( wsWindowList[l]->X != x )||( wsWindowList[l]->Y != y )||( wsWindowList[l]->Width != Event->xconfigure.width )||( wsWindowList[l]->Height != Event->xconfigure.height ) )
{
wsWindowList[l]->X=x; wsWindowList[l]->Y=y;
wsWindowList[l]->Width=Event->xconfigure.width; wsWindowList[l]->Height=Event->xconfigure.height;
if ( wsWindowList[l]->ReSize ) wsWindowList[l]->ReSize( wsWindowList[l]->X,wsWindowList[l]->Y,wsWindowList[l]->Width,wsWindowList[l]->Height );
}
wsWindowList[l]->Rolled=wsNone;
if ( Event->xconfigure.y < 0 )
{ i=wsWindowRolled; wsWindowList[l]->Rolled=wsRolled; goto expose; }
break;
case KeyPress: i=wsKeyPressed; goto keypressed;
case KeyRelease: i=wsKeyReleased;
keypressed:
wsWindowList[l]->Alt=0;
wsWindowList[l]->Shift=0;
wsWindowList[l]->NumLock=0;
wsWindowList[l]->Control=0;
wsWindowList[l]->CapsLock=0;
if ( Event->xkey.state & Mod1Mask ) wsWindowList[l]->Alt=1;
if ( Event->xkey.state & Mod2Mask ) wsWindowList[l]->NumLock=1;
if ( Event->xkey.state & ControlMask ) wsWindowList[l]->Control=1;
if ( Event->xkey.state & ShiftMask ) wsWindowList[l]->Shift=1;
if ( Event->xkey.state & LockMask ) wsWindowList[l]->CapsLock=1;
#if 0
{
KeySym keySym;
keySym=XKeycodeToKeysym( wsDisplay,Event->xkey.keycode,0 );
if ( keySym != NoSymbol )
{
keySym=( (keySym&0xff00) != 0?( (keySym&0x00ff) + 256 ):( keySym ) );
wsKeyTable[ keySym ]=i;
if ( wsWindowList[l]->KeyHandler )
wsWindowList[l]->KeyHandler( Event->xkey.state,i,keySym );
}
}
#else
{
int key;
char buf[100];
KeySym keySym;
static XComposeStatus stat;
XLookupString( &Event->xkey,buf,sizeof(buf),&keySym,&stat );
key=( (keySym&0xff00) != 0?( (keySym&0x00ff) + 256 ):( keySym ) );
wsKeyTable[ key ]=i;
if ( wsWindowList[l]->KeyHandler ) wsWindowList[l]->KeyHandler( Event->xkey.keycode,i,key );
}
#endif
break;
case MotionNotify:
i=wsMoveMouse;
{
/* pump all motion events from the display queue:
this way it works faster when moving the window */
static XEvent e;
if ( Event->xmotion.state )
{
while(XCheckTypedWindowEvent(display,Event->xany.window,MotionNotify,&e)){
/* FIXME: need to make sure we didn't release/press the button in between...*/
/* FIXME: do we need some timeout here to make sure we don't spend too much time
removing events from the queue? */
Event = &e;
}
}
}
goto buttonreleased;
case ButtonRelease: i=Event->xbutton.button + 128; goto buttonreleased;
case ButtonPress: i=Event->xbutton.button; goto buttonreleased;
case EnterNotify: i=wsEnterWindow; goto buttonreleased;
case LeaveNotify: i=wsLeaveWindow;
buttonreleased:
if ( wsWindowList[l]->MouseHandler )
wsWindowList[l]->MouseHandler( i,Event->xbutton.x,Event->xbutton.y,Event->xmotion.x_root,Event->xmotion.y_root );
break;
case SelectionNotify:
/* Handle DandD */
wsXDNDProcessSelection(wsWindowList[l],Event);
break;
}
XFlush( wsDisplay );
XSync( wsDisplay,False );
return !wsTrue;
}
Bool wsDummyEvents( Display * display,XEvent * Event,XPointer arg )
{ return True; }
void wsHandleEvents( void ){
// handle pending events
while ( XPending(wsDisplay) ){
XNextEvent( wsDisplay,&wsEvent );
// printf("### X event: %d [%d]\n",wsEvent.type,delay);
wsEvents( wsDisplay,&wsEvent,NULL );
}
}
void wsMainLoop( void )
{
int delay=20;
mp_msg( MSGT_GPLAYER,MSGL_STATUS,"[ws] init threads: %d\n",XInitThreads() );
XSynchronize( wsDisplay,False );
XLockDisplay( wsDisplay );
// XIfEvent( wsDisplay,&wsEvent,wsEvents,NULL );
#if 1
while(wsTrue){
// handle pending events
while ( XPending(wsDisplay) ){
XNextEvent( wsDisplay,&wsEvent );
wsEvents( wsDisplay,&wsEvent,NULL );
delay=0;
}
usleep(delay*1000); // FIXME!
if(delay<10*20) delay+=20; // pump up delay up to 0.2 sec (low activity)
}
#else
while( wsTrue )
{
XIfEvent( wsDisplay,&wsEvent,wsDummyEvents,NULL );
wsEvents( wsDisplay,&wsEvent,NULL );
}
#endif
XUnlockDisplay( wsDisplay );
}
// ----------------------------------------------------------------------------------------------
// Move window to selected layer
// ----------------------------------------------------------------------------------------------
#define WIN_LAYER_ONBOTTOM 2
#define WIN_LAYER_NORMAL 4
#define WIN_LAYER_ONTOP 10
void wsSetLayer( Display * wsDisplay, Window win, int layer )
{ vo_x11_setlayer( wsDisplay,win,layer ); }
// ----------------------------------------------------------------------------------------------
// Switch to fullscreen.
// ----------------------------------------------------------------------------------------------
void wsFullScreen( wsTWindow * win )
{
int decoration = 0;
if ( win->isFullScreen )
{
win->X=win->OldX;
win->Y=win->OldY;
win->Width=win->OldWidth;
win->Height=win->OldHeight;
win->isFullScreen=False;
decoration=win->Decorations;
#ifdef ENABLE_DPMS
wsScreenSaverOn( wsDisplay );
#endif
}
else
{
win->OldX=win->X; win->OldY=win->Y;
win->OldWidth=win->Width; win->OldHeight=win->Height;
win->X=0; win->Y=0;
win->Width=wsMaxX; win->Height=wsMaxY;
win->isFullScreen=True;
#ifdef ENABLE_DPMS
wsScreenSaverOff( wsDisplay );
#endif
}
vo_x11_decoration( wsDisplay,win->WindowID,decoration );
vo_x11_sizehint( win->X,win->Y,win->Width,win->Height,0 );
vo_x11_setlayer( wsDisplay,win->WindowID,win->isFullScreen );
if ( vo_wm_type == 0 && !(vo_fsmode&16) )
XWithdrawWindow( wsDisplay,win->WindowID,wsScreen );
XMoveResizeWindow( wsDisplay,win->WindowID,win->X,win->Y,win->Width,win->Height );
XMapRaised( wsDisplay,win->WindowID );
XRaiseWindow( wsDisplay,win->WindowID );
XFlush( wsDisplay );
}
// ----------------------------------------------------------------------------------------------
// Redraw screen.
// ----------------------------------------------------------------------------------------------
void wsPostRedisplay( wsTWindow * win )
{
if ( win->ReDraw )
{
win->State=wsWindowExpose;
win->ReDraw();
XFlush( wsDisplay );
}
}
// ----------------------------------------------------------------------------------------------
// Do Exit.
// ----------------------------------------------------------------------------------------------
void wsDoExit( void )
{ wsTrue=False; wsResizeWindow( wsWindowList[0],32,32 ); }
// ----------------------------------------------------------------------------------------------
// Put 'Image' to window.
// ----------------------------------------------------------------------------------------------
void wsConvert( wsTWindow * win,unsigned char * Image,unsigned int Size )
{ if ( wsConvFunc ) wsConvFunc( Image,win->ImageData,win->xImage->width * win->xImage->height * 4 ); }
void wsPutImage( wsTWindow * win )
{
if ( wsUseXShm )
{
XShmPutImage( wsDisplay,win->WindowID,win->wGC,win->xImage,
0,0,
( win->Width - win->xImage->width ) / 2,( win->Height - win->xImage->height ) / 2,
win->xImage->width,win->xImage->height,0 );
}
else
{
XPutImage( wsDisplay,win->WindowID,win->wGC,win->xImage,
0,0,
( win->Width - win->xImage->width ) / 2,( win->Height - win->xImage->height ) / 2,
win->xImage->width,win->xImage->height );
}
}
// ----------------------------------------------------------------------------------------------
// Move window to x, y.
// ----------------------------------------------------------------------------------------------
void wsMoveWindow( wsTWindow * win,int b,int x, int y )
{
if ( b )
{
switch ( x )
{
case -1: win->X=( wsMaxX / 2 ) - ( win->Width / 2 ); break;
case -2: win->X=wsMaxX - win->Width; break;
default: win->X=x; break;
}
switch ( y )
{
case -1: win->Y=( wsMaxY / 2 ) - ( win->Height / 2 ); break;
case -2: win->Y=wsMaxY - win->Height; break;
default: win->Y=y; break;
}
}
else { win->X=x; win->Y=y; }
win->SizeHint.flags=PPosition | PWinGravity;
win->SizeHint.x=win->X;
win->SizeHint.y=win->Y;
win->SizeHint.win_gravity=StaticGravity;
XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint );
XMoveWindow( wsDisplay,win->WindowID,win->X,win->Y );
if ( win->ReSize ) win->ReSize( win->X,win->Y,win->Width,win->Height );
}
// ----------------------------------------------------------------------------------------------
// Resize window to sx, sy.
// ----------------------------------------------------------------------------------------------
void wsResizeWindow( wsTWindow * win,int sx, int sy )
{
win->Width=sx;
win->Height=sy;
win->SizeHint.flags=PPosition | PSize | PWinGravity;// | PBaseSize;
win->SizeHint.x=win->X;
win->SizeHint.y=win->Y;
win->SizeHint.width=win->Width;
win->SizeHint.height=win->Height;
if ( win->Property & wsMinSize )
{
win->SizeHint.flags|=PMinSize;
win->SizeHint.min_width=win->Width;
win->SizeHint.min_height=win->Height;
}
if ( win->Property & wsMaxSize )
{
win->SizeHint.flags|=PMaxSize;
win->SizeHint.max_width=win->Width;
win->SizeHint.max_height=win->Height;
}
win->SizeHint.win_gravity=StaticGravity;
win->SizeHint.base_width=sx; win->SizeHint.base_height=sy;
if ( vo_wm_type == 0 ) XUnmapWindow( wsDisplay,win->WindowID );
XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint );
XResizeWindow( wsDisplay,win->WindowID,sx,sy );
XMapRaised( wsDisplay,win->WindowID );
if ( win->ReSize ) win->ReSize( win->X,win->Y,win->Width,win->Height );
}
// ----------------------------------------------------------------------------------------------
// Iconify window.
// ----------------------------------------------------------------------------------------------
void wsIconify( wsTWindow win )
{ XIconifyWindow( wsDisplay,win.WindowID,0 ); }
// ----------------------------------------------------------------------------------------------
// Move top the window.
// ----------------------------------------------------------------------------------------------
void wsMoveTopWindow( Display * wsDisplay,Window win )
{
// XUnmapWindow( wsDisplay,win );
// XMapWindow( wsDisplay,win );
XMapRaised( wsDisplay,win );
XRaiseWindow( wsDisplay,win );
}
// ----------------------------------------------------------------------------------------------
// Set window background to 'color'.
// ----------------------------------------------------------------------------------------------
void wsSetBackground( wsTWindow * win,int color )
{ XSetWindowBackground( wsDisplay,win->WindowID,color ); }
void wsSetBackgroundRGB( wsTWindow * win,int r,int g,int b )
{
int color = 0;
switch ( wsOutMask )
{
case wsRGB32:
case wsRGB24: color=( r << 16 ) + ( g << 8 ) + b; break;
case wsBGR32:
case wsBGR24: color=( b << 16 ) + ( g << 8 ) + r; break;
case wsRGB16: PACK_RGB16( b,g,r,color ); break;
case wsBGR16: PACK_RGB16( r,g,b,color ); break;
case wsRGB15: PACK_RGB15( b,g,r,color ); break;
case wsBGR15: PACK_RGB15( r,g,b,color ); break;
}
XSetWindowBackground( wsDisplay,win->WindowID,color );
}
void wsSetForegroundRGB( wsTWindow * win,int r,int g,int b )
{
int color = 0;
switch ( wsOutMask )
{
case wsRGB32:
case wsRGB24: color=( r << 16 ) + ( g << 8 ) + b; break;
case wsBGR32:
case wsBGR24: color=( b << 16 ) + ( g << 8 ) + r; break;
case wsRGB16: PACK_RGB16( b,g,r,color ); break;
case wsBGR16: PACK_RGB16( r,g,b,color ); break;
case wsRGB15: PACK_RGB15( b,g,r,color ); break;
case wsBGR15: PACK_RGB15( r,g,b,color ); break;
}
XSetForeground( wsDisplay,win->wGC,color );
}
// ----------------------------------------------------------------------------------------------
// Draw string at x,y with fc ( foreground color ) and bc ( background color ).
// ----------------------------------------------------------------------------------------------
void wsDrawString( wsTWindow win,int x,int y,char * str,int fc,int bc )
{
XSetForeground( wsDisplay,win.wGC,bc );
XFillRectangle( wsDisplay,win.WindowID,win.wGC,x,y,
XTextWidth( win.Font,str,strlen( str ) ) + 20,
win.FontHeight + 2 );
XSetForeground( wsDisplay,win.wGC,fc );
XDrawString( wsDisplay,win.WindowID,win.wGC,x + 10,y + 13,str,strlen( str ) );
}
// ----------------------------------------------------------------------------------------------
// Calculation string width.
// ----------------------------------------------------------------------------------------------
int wsTextWidth( wsTWindow win,char * str )
{ return XTextWidth( win.Font,str,strlen( str ) ) + 20; }
// ----------------------------------------------------------------------------------------------
// Show / hide mouse cursor.
// ----------------------------------------------------------------------------------------------
void wsVisibleMouse( wsTWindow * win,int m )
{
switch ( m )
{
case wsShowMouseCursor:
if ( win->wsCursor != None )
{
XFreeCursor( wsDisplay,win->wsCursor );
win->wsCursor=None;
}
XDefineCursor( wsDisplay,win->WindowID,0 );
break;
case wsHideMouseCursor:
win->wsCursor=XCreatePixmapCursor( wsDisplay,win->wsCursorPixmap,win->wsCursorPixmap,&win->wsColor,&win->wsColor,0,0 );
XDefineCursor( wsDisplay,win->WindowID,win->wsCursor );
break;
}
XFlush( wsDisplay );
}
int wsGetDepthOnScreen( void )
{
int depth;
XImage * mXImage;
Visual * visual;
if( (depth = vo_find_depth_from_visuals( wsDisplay,wsScreen,&visual )) > 0 )
{
mXImage = XCreateImage( wsDisplay,visual,depth,ZPixmap,0,NULL,
1,1,32,0 );
wsDepthOnScreen = mXImage->bits_per_pixel;
wsRedMask=mXImage->red_mask;
wsGreenMask=mXImage->green_mask;
wsBlueMask=mXImage->blue_mask;
XDestroyImage( mXImage );
}
else
{
int bpp,ibpp;
XWindowAttributes attribs;
mXImage=XGetImage( wsDisplay,wsRootWin,0,0,1,1,AllPlanes,ZPixmap );
bpp=mXImage->bits_per_pixel;
XGetWindowAttributes( wsDisplay,wsRootWin,&attribs );
ibpp=attribs.depth;
mXImage=XGetImage( wsDisplay,wsRootWin,0,0,1,1,AllPlanes,ZPixmap );
bpp=mXImage->bits_per_pixel;
if ( ( ibpp + 7 ) / 8 != ( bpp + 7 ) / 8 ) ibpp=bpp;
wsDepthOnScreen=ibpp;
wsRedMask=mXImage->red_mask;
wsGreenMask=mXImage->green_mask;
wsBlueMask=mXImage->blue_mask;
XDestroyImage( mXImage );
}
return wsDepthOnScreen;
}
void wsXDone( void )
{
XCloseDisplay( wsDisplay );
}
void wsVisibleWindow( wsTWindow * win,int show )
{
switch( show )
{
case wsShowWindow: XMapRaised( wsDisplay,win->WindowID ); break;
case wsHideWindow: XUnmapWindow( wsDisplay,win->WindowID ); break;
}
XFlush( wsDisplay );
}
void wsDestroyImage( wsTWindow * win )
{
if ( win->xImage )
{
XDestroyImage( win->xImage );
if ( wsUseXShm )
{
XShmDetach( wsDisplay,&win->Shminfo );
shmdt( win->Shminfo.shmaddr );
}
}
win->xImage=NULL;
}
void wsCreateImage( wsTWindow * win,int Width,int Height )
{
int CompletionType = -1;
if ( wsUseXShm )
{
CompletionType=XShmGetEventBase( wsDisplay ) + ShmCompletion;
win->xImage=XShmCreateImage( wsDisplay,win->VisualInfo.visual,
win->VisualInfo.depth,ZPixmap,NULL,&win->Shminfo,Width,Height );
if ( win->xImage == NULL )
{
mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] shared memory extension error.\n" );
exit( 0 );
}
win->Shminfo.shmid=shmget( IPC_PRIVATE,win->xImage->bytes_per_line * win->xImage->height,IPC_CREAT|0777 );
if ( win->Shminfo.shmid < 0 )
{
XDestroyImage( win->xImage );
mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] shared memory extension error.\n" );
exit( 0 );
}
win->Shminfo.shmaddr=(char *)shmat( win->Shminfo.shmid,0,0 );
if ( win->Shminfo.shmaddr == ((char *) -1) )
{
XDestroyImage( win->xImage );
if ( win->Shminfo.shmaddr != ((char *) -1) ) shmdt( win->Shminfo.shmaddr );
mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] shared memory extension error.\n" );
exit( 0 );
}
win->xImage->data=win->Shminfo.shmaddr;
win->Shminfo.readOnly=0;
XShmAttach( wsDisplay,&win->Shminfo );
shmctl( win->Shminfo.shmid,IPC_RMID,0 );
}
else
{
win->xImage=XCreateImage( wsDisplay,win->VisualInfo.visual,win->VisualInfo.depth,
ZPixmap,0,0,Width,Height,
(wsDepthOnScreen == 3) ? 32 : wsDepthOnScreen,
0 );
if ( ( win->xImage->data=malloc( win->xImage->bytes_per_line * win->xImage->height ) ) == NULL )
{
mp_msg( MSGT_GPLAYER,MSGL_FATAL,"[ws] sorry, not enough memory for draw buffer.\n" );
exit( 0 );
}
}
win->ImageData=(unsigned char *)win->xImage->data;
win->ImageDataw=(unsigned short int *)win->xImage->data;
win->ImageDatadw=(unsigned int *)win->xImage->data;
}
void wsResizeImage( wsTWindow * win,int Width,int Height )
{ wsDestroyImage( win ); wsCreateImage( win,Width,Height ); }
int wsGetOutMask( void )
{
if ( ( wsDepthOnScreen == 32 )&&( wsRedMask == 0xff0000 )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0x0000ff ) ) return wsRGB32;
if ( ( wsDepthOnScreen == 32 )&&( wsRedMask == 0x0000ff )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0xff0000 ) ) return wsBGR32;
if ( ( wsDepthOnScreen == 24 )&&( wsRedMask == 0xff0000 )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0x0000ff ) ) return wsRGB24;
if ( ( wsDepthOnScreen == 24 )&&( wsRedMask == 0x0000ff )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0xff0000 ) ) return wsBGR24;
if ( ( wsDepthOnScreen == 16 )&&( wsRedMask == 0xf800 )&&( wsGreenMask == 0x7e0 )&&( wsBlueMask == 0x1f ) ) return wsRGB16;
if ( ( wsDepthOnScreen == 16 )&&( wsRedMask == 0x1f )&&( wsGreenMask == 0x7e0 )&&( wsBlueMask == 0xf800 ) ) return wsBGR16;
if ( ( wsDepthOnScreen == 15 )&&( wsRedMask == 0x7c00 )&&( wsGreenMask == 0x3e0 )&&( wsBlueMask == 0x1f ) ) return wsRGB15;
if ( ( wsDepthOnScreen == 15 )&&( wsRedMask == 0x1f )&&( wsGreenMask == 0x3e0 )&&( wsBlueMask == 0x7c00 ) ) return wsBGR15;
return 0;
}
void wsSetTitle( wsTWindow * win,char * name )
{ XStoreName( wsDisplay,win->WindowID,name ); }
void wsSetMousePosition( wsTWindow * win,int x, int y )
{ XWarpPointer( wsDisplay,wsRootWin,win->WindowID,0,0,0,0,x,y ); }
#ifdef ENABLE_DPMS
static int dpms_disabled=0;
static int timeout_save=0;
void wsScreenSaverOn( Display *mDisplay )
{
int nothing;
#ifdef HAVE_XDPMS
if ( dpms_disabled )
{
if ( DPMSQueryExtension( mDisplay,&nothing,&nothing ) )
{
if ( !DPMSEnable( mDisplay ) ) mp_msg( MSGT_GPLAYER,MSGL_ERR,"DPMS not available ?\n" ); // restoring power saving settings
else
{
// DPMS does not seem to be enabled unless we call DPMSInfo
BOOL onoff;
CARD16 state;
DPMSInfo( mDisplay,&state,&onoff );
if ( onoff ) mp_msg( MSGT_GPLAYER,MSGL_STATUS,"Successfully enabled DPMS.\n" );
else mp_msg( MSGT_GPLAYER,MSGL_STATUS,"Could not enable DPMS.\n" );
}
}
}
#endif
if ( timeout_save )
{
int dummy, interval, prefer_blank, allow_exp;
XGetScreenSaver( mDisplay,&dummy,&interval,&prefer_blank,&allow_exp );
XSetScreenSaver( mDisplay,timeout_save,interval,prefer_blank,allow_exp );
XGetScreenSaver( mDisplay,&timeout_save,&interval,&prefer_blank,&allow_exp );
}
}
void wsScreenSaverOff( Display * mDisplay )
{
int interval,prefer_blank,allow_exp,nothing;
#ifdef HAVE_XDPMS
if ( DPMSQueryExtension( mDisplay,&nothing,&nothing ) )
{
BOOL onoff;
CARD16 state;
DPMSInfo( mDisplay,&state,&onoff );
if ( onoff )
{
Status stat;
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"Disabling DPMS.\n" );
dpms_disabled=1;
stat=DPMSDisable( mDisplay ); // monitor powersave off
mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"stat: %d.\n",stat );
}
}
#endif
XGetScreenSaver( mDisplay,&timeout_save,&interval,&prefer_blank,&allow_exp );
if ( timeout_save ) XSetScreenSaver( mDisplay,0,interval,prefer_blank,allow_exp ); // turning off screensaver
}
#endif
void wsSetShape( wsTWindow * win,char * data )
{
#ifdef HAVE_XSHAPE
if ( !wsUseXShape ) return;
if ( data )
{
win->Mask=XCreateBitmapFromData( wsDisplay,win->WindowID,data,win->Width,win->Height );
XShapeCombineMask( wsDisplay,win->WindowID,ShapeBounding,0,0,win->Mask,ShapeSet );
XFreePixmap( wsDisplay,win->Mask );
}
else XShapeCombineMask( wsDisplay,win->WindowID,ShapeBounding,0,0,None,ShapeSet );
#endif
}
void wsSetIcon( Display * dsp,Window win,Pixmap icon,Pixmap mask )
{
XWMHints * wm;
long data[2];
Atom iconatom;
wm=XGetWMHints( dsp,win );
if ( !wm ) wm=XAllocWMHints();
wm->icon_pixmap=icon;
wm->icon_mask=mask;
wm->flags|=IconPixmapHint | IconMaskHint;
XSetWMHints( dsp,win,wm );
data[0]=icon;
data[1]=mask;
iconatom=XInternAtom( dsp,"KWM_WIN_ICON",0 );
XChangeProperty( dsp,win,iconatom,iconatom,32,PropModeReplace,(unsigned char *)data,2 );
XFree( wm );
}
#include "wsmkeys.h"