2010-01-30 16:57:40 +00:00
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/*
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2015-04-13 07:36:54 +00:00
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* This file is part of mpv.
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2010-01-30 16:57:40 +00:00
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*
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2017-05-05 05:32:35 +00:00
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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2010-01-30 16:57:40 +00:00
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*
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2015-04-13 07:36:54 +00:00
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* mpv is distributed in the hope that it will be useful,
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2010-01-30 16:57:40 +00:00
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2017-05-05 05:32:35 +00:00
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* GNU Lesser General Public License for more details.
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2010-01-30 16:57:40 +00:00
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*
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2017-05-05 05:32:35 +00:00
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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2010-01-30 16:57:40 +00:00
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*/
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2008-02-22 09:09:46 +00:00
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#ifndef MPLAYER_AD_H
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#define MPLAYER_AD_H
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2002-03-25 02:39:58 +00:00
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2013-12-17 01:39:45 +00:00
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#include "common/codecs.h"
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2012-11-09 00:06:43 +00:00
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#include "demux/stheader.h"
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2013-07-22 12:41:56 +00:00
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#include "demux/demux.h"
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2008-03-06 08:34:50 +00:00
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2013-07-22 12:41:56 +00:00
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#include "audio/format.h"
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audio: introduce a new type to hold audio frames
This is pretty pointless, but I believe it allows us to claim that the
new code is not affected by the copyright of the old code. This is
needed, because the original mp_audio struct was written by someone who
has disagreed with LGPL relicensing (it was called af_data at the time,
and was defined in af.h).
The "GPL'ed" struct contents that surive are pretty trivial: just the
data pointer, and some metadata like the format, samplerate, etc. - but
at least in this case, any new code would be extremely similar anyway,
and I'm not really sure whether it's OK to claim different copyright. So
what we do is we just use AVFrame (which of course is LGPL with 100%
certainty), and add some accessors around it to adapt it to mpv
conventions.
Also, this gets rid of some annoying conventions of mp_audio, like the
struct fields that require using an accessor to write to them anyway.
For the most part, this change is only dumb replacements of mp_audio
related functions and fields. One minor actual change is that you can't
allocate the new type on the stack anymore.
Some code still uses mp_audio. All audio filter code will be deleted, so
it makes no sense to convert this code. (Audio filters which are LGPL
and which we keep will have to be ported to a new filter infrastructure
anyway.) player/audio.c uses it because it interacts with the old filter
code. push.c has some complex use of mp_audio and mp_audio_buffer, but
this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
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#include "audio/aframe.h"
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2013-11-23 20:22:17 +00:00
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#include "dec_audio.h"
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2002-03-25 02:39:58 +00:00
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core: redo how codecs are mapped, remove codecs.conf
Use codec names instead of FourCCs to identify codecs. Rewrite how
codecs are selected and initialized. Now each decoder exports a list
of decoders (and the codec it supports) via add_decoders(). The order
matters, and the first decoder for a given decoder is preferred over
the other decoders. E.g. all ad_mpg123 decoders are preferred over
ad_lavc, because it comes first in the mpcodecs_ad_drivers array.
Likewise, decoders within ad_lavc that are enumerated first by
libavcodec (using av_codec_next()) are preferred. (This is actually
critical to select h264 software decoding by default instead of vdpau.
libavcodec and ffmpeg/avconv use the same method to select decoders by
default, so we hope this is sane.)
The codec names follow libavcodec's codec names as defined by
AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders
have names different from the canonical codec name. The AVCodecDescriptor
API is relatively new, so we need a compatibility layer for older
libavcodec versions for codec names that are referenced internally,
and which are different from the decoder name. (Add a configure check
for that, because checking versions is getting way too messy.)
demux/codec_tags.c is generated from the former codecs.conf (minus
"special" decoders like vdpau, and excluding the mappings that are the
same as the mappings libavformat's exported RIFF tables). It contains
all the mappings from FourCCs to codec name. This is needed for
demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the
codec as determined by libavformat, while the other demuxers have to do
this on their own, using the mp_set_audio/video_codec_from_tag()
functions. Note that the sh_audio/video->format members don't uniquely
identify the codec anymore, and sh->codec takes over this role.
Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which
provide cover the functionality of the removed switched.
Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure
container/video combinations (e.g. the sample Film_200_zygo_pro.mov)
are played flipped. ffplay/avplay doesn't handle this properly either,
so we don't care and blame ffmeg/libav instead.
2013-02-09 14:15:19 +00:00
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struct mp_decoder_list;
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dec_audio, ad_lavc: change license to LGPL
All relevant authors of the current code have agreed.
As always, there are the usual historical artifacts that could be
mentioned. For example, there used to be a large number of decoders
by various authors who were not asked, but whose code was all 100%
removed. (Mostly due to FFmpeg providing all codecs.)
One point of contention is that Nick Kurshev might have refactored the
old audio decoder code in 2001. Basically, there are hints that it might
have been done by him, such as Arpi's commit message stating that the
code was imported from MPlayerXP (Nick's fork), or all the files having
his name in the "maintainer" field. On the other hand, the murky history
of ad.h weakens this - it could be that Arpi started this work, and Nick
took it (and possibly finished it).
In any case, Nick could not be reached, so there is no agreement for
LGPL relicensing from him. We're changing the license anyway, and assume
that his change in itself is not copyrightable. He only moved code, and
in addition used the equivalent video decoder framework (done by Arpi,
who agreed) as template. For example, ad_functions_s was basically
vd_functions_s, which the signature of the decode callback changed to
the same as audio_decode(). ad_functions_s also had a comment that said
it interfaces with "video decoder drivers" (I'm fixing this comment in
this commit).
I verified that no additional code was added that is copyright-relevant,
still in today's code, and not copied from the existing code at the time
(either from the previous audio decoder code or the video framework
code). What apparently matters here is that none of the old code was not
written by Nick, and the authors of the old code have given his
agreement, and (probably) that Nick didn't add actual new code (none
that would have survived), that was not trivially based on the old one
(i.e. no new copyrightable "work").
A copyright expert told me that this kind of change can be considered
not relevant for copyright, so here we go.
Rewriting this would end with the same code anyway, and the naming
conventions can't be copyrighted.
2017-06-14 14:20:56 +00:00
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/* interface of audio decoder drivers */
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2013-07-22 12:41:56 +00:00
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struct ad_functions {
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core: redo how codecs are mapped, remove codecs.conf
Use codec names instead of FourCCs to identify codecs. Rewrite how
codecs are selected and initialized. Now each decoder exports a list
of decoders (and the codec it supports) via add_decoders(). The order
matters, and the first decoder for a given decoder is preferred over
the other decoders. E.g. all ad_mpg123 decoders are preferred over
ad_lavc, because it comes first in the mpcodecs_ad_drivers array.
Likewise, decoders within ad_lavc that are enumerated first by
libavcodec (using av_codec_next()) are preferred. (This is actually
critical to select h264 software decoding by default instead of vdpau.
libavcodec and ffmpeg/avconv use the same method to select decoders by
default, so we hope this is sane.)
The codec names follow libavcodec's codec names as defined by
AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders
have names different from the canonical codec name. The AVCodecDescriptor
API is relatively new, so we need a compatibility layer for older
libavcodec versions for codec names that are referenced internally,
and which are different from the decoder name. (Add a configure check
for that, because checking versions is getting way too messy.)
demux/codec_tags.c is generated from the former codecs.conf (minus
"special" decoders like vdpau, and excluding the mappings that are the
same as the mappings libavformat's exported RIFF tables). It contains
all the mappings from FourCCs to codec name. This is needed for
demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the
codec as determined by libavformat, while the other demuxers have to do
this on their own, using the mp_set_audio/video_codec_from_tag()
functions. Note that the sh_audio/video->format members don't uniquely
identify the codec anymore, and sh->codec takes over this role.
Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which
provide cover the functionality of the removed switched.
Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure
container/video combinations (e.g. the sample Film_200_zygo_pro.mov)
are played flipped. ffplay/avplay doesn't handle this properly either,
so we don't care and blame ffmeg/libav instead.
2013-02-09 14:15:19 +00:00
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const char *name;
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void (*add_decoders)(struct mp_decoder_list *list);
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2013-11-23 20:22:17 +00:00
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int (*init)(struct dec_audio *da, const char *decoder);
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void (*uninit)(struct dec_audio *da);
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int (*control)(struct dec_audio *da, int cmd, void *arg);
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2017-01-11 10:58:26 +00:00
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// Return whether or not the packet has been consumed.
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bool (*send_packet)(struct dec_audio *da, struct demux_packet *pkt);
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// Return whether decoding is still going on (false if EOF was reached).
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// Never returns false & *out set, but can return true with !*out.
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audio: introduce a new type to hold audio frames
This is pretty pointless, but I believe it allows us to claim that the
new code is not affected by the copyright of the old code. This is
needed, because the original mp_audio struct was written by someone who
has disagreed with LGPL relicensing (it was called af_data at the time,
and was defined in af.h).
The "GPL'ed" struct contents that surive are pretty trivial: just the
data pointer, and some metadata like the format, samplerate, etc. - but
at least in this case, any new code would be extremely similar anyway,
and I'm not really sure whether it's OK to claim different copyright. So
what we do is we just use AVFrame (which of course is LGPL with 100%
certainty), and add some accessors around it to adapt it to mpv
conventions.
Also, this gets rid of some annoying conventions of mp_audio, like the
struct fields that require using an accessor to write to them anyway.
For the most part, this change is only dumb replacements of mp_audio
related functions and fields. One minor actual change is that you can't
allocate the new type on the stack anymore.
Some code still uses mp_audio. All audio filter code will be deleted, so
it makes no sense to convert this code. (Audio filters which are LGPL
and which we keep will have to be ported to a new filter infrastructure
anyway.) player/audio.c uses it because it interacts with the old filter
code. push.c has some complex use of mp_audio and mp_audio_buffer, but
this and pull.c will most likely be rewritten to do something else.
2017-08-16 19:00:20 +00:00
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bool (*receive_frame)(struct dec_audio *da, struct mp_aframe **out);
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2013-07-22 12:41:56 +00:00
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};
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2002-03-25 02:39:58 +00:00
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2013-10-02 19:19:16 +00:00
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enum ad_ctrl {
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2013-11-27 19:54:07 +00:00
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ADCTRL_RESET = 1, // flush and reset state, e.g. after seeking
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2013-10-02 19:19:16 +00:00
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};
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2002-03-25 02:39:58 +00:00
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2008-02-22 09:09:46 +00:00
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#endif /* MPLAYER_AD_H */
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