#ifndef _MYTGA
#define _MYTGA
#include "../bitmap.h"
typedef struct
{
char tmp[12];
unsigned short sx;
unsigned short sy;
unsigned char depth;
unsigned char ctmp;
} tgaHeadert;
extern int tgaRead( char * filename,txSample * bf );
extern void tgaWriteBuffer( char * fname,unsigned char * Buffer,int sx,int sy,int BPP );
extern void tgaWriteTexture( char * filename,txSample * bf );
#endif