mirror of
https://github.com/mpv-player/mpv
synced 2024-12-22 06:42:03 +00:00
153 lines
4.9 KiB
C
153 lines
4.9 KiB
C
|
/*
|
||
|
* This file is part of mpv.
|
||
|
*
|
||
|
* mpv is free software; you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation; either version 2 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* mpv is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License along
|
||
|
* with mpv. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#include <stddef.h>
|
||
|
#include <limits.h>
|
||
|
#include <assert.h>
|
||
|
|
||
|
#include "mpvcore/mp_common.h"
|
||
|
|
||
|
#include "audio_buffer.h"
|
||
|
#include "audio.h"
|
||
|
#include "format.h"
|
||
|
|
||
|
struct mp_audio_buffer {
|
||
|
struct mp_audio *buffer;
|
||
|
};
|
||
|
|
||
|
struct mp_audio_buffer *mp_audio_buffer_create(void *talloc_ctx)
|
||
|
{
|
||
|
struct mp_audio_buffer *ab = talloc(talloc_ctx, struct mp_audio_buffer);
|
||
|
*ab = (struct mp_audio_buffer) {
|
||
|
.buffer = talloc_zero(ab, struct mp_audio),
|
||
|
};
|
||
|
return ab;
|
||
|
}
|
||
|
|
||
|
// Reinitialize the buffer, set a new format, drop old data.
|
||
|
// The audio data in fmt is not used, only the format.
|
||
|
void mp_audio_buffer_reinit(struct mp_audio_buffer *ab, struct mp_audio *fmt)
|
||
|
{
|
||
|
mp_audio_copy_config(ab->buffer, fmt);
|
||
|
mp_audio_realloc(ab->buffer, 1);
|
||
|
ab->buffer->samples = 0;
|
||
|
}
|
||
|
|
||
|
void mp_audio_buffer_reinit_fmt(struct mp_audio_buffer *ab, int format,
|
||
|
const struct mp_chmap *channels, int srate)
|
||
|
{
|
||
|
struct mp_audio mpa = {0};
|
||
|
mp_audio_set_format(&mpa, format);
|
||
|
mp_audio_set_channels(&mpa, channels);
|
||
|
mpa.rate = srate;
|
||
|
mp_audio_buffer_reinit(ab, &mpa);
|
||
|
}
|
||
|
|
||
|
void mp_audio_buffer_get_format(struct mp_audio_buffer *ab,
|
||
|
struct mp_audio *out_fmt)
|
||
|
{
|
||
|
*out_fmt = (struct mp_audio){0};
|
||
|
mp_audio_copy_config(out_fmt, ab->buffer);
|
||
|
}
|
||
|
|
||
|
// Make the total size of the internal buffer at least this number of samples.
|
||
|
void mp_audio_buffer_preallocate_min(struct mp_audio_buffer *ab, int samples)
|
||
|
{
|
||
|
mp_audio_realloc_min(ab->buffer, samples);
|
||
|
}
|
||
|
|
||
|
// Get number of samples that can be written without forcing a resize of the
|
||
|
// internal buffer.
|
||
|
int mp_audio_buffer_get_write_available(struct mp_audio_buffer *ab)
|
||
|
{
|
||
|
return mp_audio_get_allocated_size(ab->buffer) - ab->buffer->samples;
|
||
|
}
|
||
|
|
||
|
// Get a pointer to the end of the buffer (where writing would append). If the
|
||
|
// internal buffer is too small for the given number of samples, it's resized.
|
||
|
// After writing to the buffer, mp_audio_buffer_finish_write() has to be used
|
||
|
// to make the written data part of the readable buffer.
|
||
|
void mp_audio_buffer_get_write_buffer(struct mp_audio_buffer *ab, int samples,
|
||
|
struct mp_audio *out_buffer)
|
||
|
{
|
||
|
assert(samples >= 0);
|
||
|
mp_audio_realloc_min(ab->buffer, ab->buffer->samples + samples);
|
||
|
*out_buffer = *ab->buffer;
|
||
|
out_buffer->samples = ab->buffer->samples + samples;
|
||
|
mp_audio_skip_samples(out_buffer, ab->buffer->samples);
|
||
|
}
|
||
|
|
||
|
void mp_audio_buffer_finish_write(struct mp_audio_buffer *ab, int samples)
|
||
|
{
|
||
|
assert(samples >= 0 && samples <= mp_audio_buffer_get_write_available(ab));
|
||
|
ab->buffer->samples += samples;
|
||
|
}
|
||
|
|
||
|
// Append data to the end of the buffer.
|
||
|
// If the buffer is not large enough, it is transparently resized.
|
||
|
// For now always copies the data.
|
||
|
void mp_audio_buffer_append(struct mp_audio_buffer *ab, struct mp_audio *mpa)
|
||
|
{
|
||
|
int offset = ab->buffer->samples;
|
||
|
ab->buffer->samples += mpa->samples;
|
||
|
mp_audio_realloc_min(ab->buffer, ab->buffer->samples);
|
||
|
mp_audio_copy(ab->buffer, offset, mpa, 0, mpa->samples);
|
||
|
}
|
||
|
|
||
|
// Prepend silence to the start of the buffer.
|
||
|
void mp_audio_buffer_prepend_silence(struct mp_audio_buffer *ab, int samples)
|
||
|
{
|
||
|
assert(samples >= 0);
|
||
|
int oldlen = ab->buffer->samples;
|
||
|
ab->buffer->samples += samples;
|
||
|
mp_audio_realloc_min(ab->buffer, ab->buffer->samples);
|
||
|
mp_audio_copy(ab->buffer, samples, ab->buffer, 0, oldlen);
|
||
|
mp_audio_fill_silence(ab->buffer, 0, samples);
|
||
|
}
|
||
|
|
||
|
// Get the start of the current readable buffer.
|
||
|
void mp_audio_buffer_peek(struct mp_audio_buffer *ab, struct mp_audio *out_mpa)
|
||
|
{
|
||
|
*out_mpa = *ab->buffer;
|
||
|
}
|
||
|
|
||
|
// Skip leading samples. (Used with mp_audio_buffer_peek() to read data.)
|
||
|
void mp_audio_buffer_skip(struct mp_audio_buffer *ab, int samples)
|
||
|
{
|
||
|
assert(samples >= 0 && samples <= ab->buffer->samples);
|
||
|
mp_audio_copy(ab->buffer, 0, ab->buffer, samples,
|
||
|
ab->buffer->samples - samples);
|
||
|
ab->buffer->samples -= samples;
|
||
|
}
|
||
|
|
||
|
void mp_audio_buffer_clear(struct mp_audio_buffer *ab)
|
||
|
{
|
||
|
ab->buffer->samples = 0;
|
||
|
}
|
||
|
|
||
|
// Return number of buffered audio samples
|
||
|
int mp_audio_buffer_samples(struct mp_audio_buffer *ab)
|
||
|
{
|
||
|
return ab->buffer->samples;
|
||
|
}
|
||
|
|
||
|
// Return amount of buffered audio in seconds.
|
||
|
double mp_audio_buffer_seconds(struct mp_audio_buffer *ab)
|
||
|
{
|
||
|
return ab->buffer->samples / (double)ab->buffer->rate;
|
||
|
}
|