mpv/sub/dec_sub.c

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/*
* This file is part of mpv.
*
Relicense some non-MPlayer source files to LGPL 2.1 or later This covers source files which were added in mplayer2 and mpv times only, and where all code is covered by LGPL relicensing agreements. There are probably more files to which this applies, but I'm being conservative here. A file named ao_sdl.c exists in MPlayer too, but the mpv one is a complete rewrite, and was added some time after the original ao_sdl.c was removed. The same applies to vo_sdl.c, for which the SDL2 API is radically different in addition (MPlayer supports SDL 1.2 only). common.c contains only code written by me. But common.h is a strange case: although it originally was named mp_common.h and exists in MPlayer too, by now it contains only definitions written by uau and me. The exceptions are the CONTROL_ defines - thus not changing the license of common.h yet. codec_tags.c contained once large tables generated from MPlayer's codecs.conf, but all of these tables were removed. From demux_playlist.c I'm removing a code fragment from someone who was not asked; this probably could be done later (see commit 15dccc37). misc.c is a bit complicated to reason about (it was split off mplayer.c and thus contains random functions out of this file), but actually all functions have been added post-MPlayer. Except get_relative_time(), which was written by uau, but looks similar to 3 different versions of something similar in each of the Unix/win32/OSX timer source files. I'm not sure what that means in regards to copyright, so I've just moved it into another still-GPL source file for now. screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but they're all gone.
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* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Relicense some non-MPlayer source files to LGPL 2.1 or later This covers source files which were added in mplayer2 and mpv times only, and where all code is covered by LGPL relicensing agreements. There are probably more files to which this applies, but I'm being conservative here. A file named ao_sdl.c exists in MPlayer too, but the mpv one is a complete rewrite, and was added some time after the original ao_sdl.c was removed. The same applies to vo_sdl.c, for which the SDL2 API is radically different in addition (MPlayer supports SDL 1.2 only). common.c contains only code written by me. But common.h is a strange case: although it originally was named mp_common.h and exists in MPlayer too, by now it contains only definitions written by uau and me. The exceptions are the CONTROL_ defines - thus not changing the license of common.h yet. codec_tags.c contained once large tables generated from MPlayer's codecs.conf, but all of these tables were removed. From demux_playlist.c I'm removing a code fragment from someone who was not asked; this probably could be done later (see commit 15dccc37). misc.c is a bit complicated to reason about (it was split off mplayer.c and thus contains random functions out of this file), but actually all functions have been added post-MPlayer. Except get_relative_time(), which was written by uau, but looks similar to 3 different versions of something similar in each of the Unix/win32/OSX timer source files. I'm not sure what that means in regards to copyright, so I've just moved it into another still-GPL source file for now. screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but they're all gone.
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* GNU Lesser General Public License for more details.
*
Relicense some non-MPlayer source files to LGPL 2.1 or later This covers source files which were added in mplayer2 and mpv times only, and where all code is covered by LGPL relicensing agreements. There are probably more files to which this applies, but I'm being conservative here. A file named ao_sdl.c exists in MPlayer too, but the mpv one is a complete rewrite, and was added some time after the original ao_sdl.c was removed. The same applies to vo_sdl.c, for which the SDL2 API is radically different in addition (MPlayer supports SDL 1.2 only). common.c contains only code written by me. But common.h is a strange case: although it originally was named mp_common.h and exists in MPlayer too, by now it contains only definitions written by uau and me. The exceptions are the CONTROL_ defines - thus not changing the license of common.h yet. codec_tags.c contained once large tables generated from MPlayer's codecs.conf, but all of these tables were removed. From demux_playlist.c I'm removing a code fragment from someone who was not asked; this probably could be done later (see commit 15dccc37). misc.c is a bit complicated to reason about (it was split off mplayer.c and thus contains random functions out of this file), but actually all functions have been added post-MPlayer. Except get_relative_time(), which was written by uau, but looks similar to 3 different versions of something similar in each of the Unix/win32/OSX timer source files. I'm not sure what that means in regards to copyright, so I've just moved it into another still-GPL source file for now. screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but they're all gone.
2016-01-19 17:36:06 +00:00
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <math.h>
#include <assert.h>
#include <pthread.h>
#include "config.h"
#include "demux/demux.h"
#include "sd.h"
#include "dec_sub.h"
#include "options/options.h"
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#include "common/global.h"
#include "common/msg.h"
#include "osdep/threads.h"
extern const struct sd_functions sd_ass;
extern const struct sd_functions sd_lavc;
static const struct sd_functions *const sd_list[] = {
&sd_lavc,
#if HAVE_LIBASS
&sd_ass,
#endif
NULL
};
struct dec_sub {
pthread_mutex_t lock;
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struct mp_log *log;
struct MPOpts *opts;
struct sh_stream *sh;
double last_pkt_pts;
struct sd *sd;
};
void sub_lock(struct dec_sub *sub)
{
pthread_mutex_lock(&sub->lock);
}
void sub_unlock(struct dec_sub *sub)
{
pthread_mutex_unlock(&sub->lock);
}
void sub_destroy(struct dec_sub *sub)
{
if (!sub)
return;
sub_reset(sub);
sub->sd->driver->uninit(sub->sd);
talloc_free(sub->sd);
pthread_mutex_destroy(&sub->lock);
talloc_free(sub);
}
// Thread-safety of the returned object: all functions are thread-safe,
// except sub_get_bitmaps() and sub_get_text(). Decoder backends (sd_*)
// do not need to acquire locks.
struct dec_sub *sub_create(struct mpv_global *global, struct demuxer *demuxer,
struct sh_stream *sh)
{
assert(demuxer && sh && sh->type == STREAM_SUB);
struct mp_log *log = mp_log_new(NULL, global->log, "sub");
for (int n = 0; sd_list[n]; n++) {
const struct sd_functions *driver = sd_list[n];
struct dec_sub *sub = talloc_zero(NULL, struct dec_sub);
sub->log = talloc_steal(sub, log),
sub->opts = global->opts;
sub->sh = sh;
sub->last_pkt_pts = MP_NOPTS_VALUE;
mpthread_mutex_init_recursive(&sub->lock);
sub->sd = talloc(NULL, struct sd);
*sub->sd = (struct sd){
.global = global,
.log = mp_log_new(sub->sd, sub->log, driver->name),
.opts = sub->opts,
.driver = driver,
.demuxer = demuxer,
.codec = sh->codec,
};
if (sub->sd->driver->init(sub->sd) >= 0)
return sub;
ta_set_parent(log, NULL);
talloc_free(sub->sd);
talloc_free(sub);
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}
mp_err(log, "Could not find subtitle decoder for format '%s'.\n",
sh->codec->codec);
talloc_free(log);
return NULL;
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}
// Read all packets from the demuxer and decode/add them. Returns false if
// there are circumstances which makes this not possible.
bool sub_read_all_packets(struct dec_sub *sub)
{
pthread_mutex_lock(&sub->lock);
if (!sub->sd->driver->accept_packets_in_advance) {
pthread_mutex_unlock(&sub->lock);
return false;
}
for (;;) {
struct demux_packet *pkt = demux_read_packet(sub->sh);
if (!pkt)
break;
sub->sd->driver->decode(sub->sd, pkt);
talloc_free(pkt);
}
pthread_mutex_unlock(&sub->lock);
return true;
}
// Read packets from the demuxer stream passed to sub_create(). Return true if
// enough packets were read, false if the player should wait until the demuxer
// signals new packets available (and then should retry).
bool sub_read_packets(struct dec_sub *sub, double video_pts)
{
bool r = true;
pthread_mutex_lock(&sub->lock);
while (1) {
bool read_more = true;
if (sub->sd->driver->accepts_packet)
read_more = sub->sd->driver->accepts_packet(sub->sd);
if (!read_more)
break;
struct demux_packet *pkt;
int st = demux_read_packet_async(sub->sh, &pkt);
// Note: "wait" (st==0) happens with non-interleaved streams only, and
// then we should stop the playloop until a new enough packet has been
// seen (or the subtitle decoder's queue is full). This does not happen
// for interleaved subtitle streams, which never return "wait" when
// reading.
if (st <= 0) {
r = st < 0 || (sub->last_pkt_pts != MP_NOPTS_VALUE &&
sub->last_pkt_pts > video_pts);
break;
}
sub->sd->driver->decode(sub->sd, pkt);
sub->last_pkt_pts = pkt->pts;
talloc_free(pkt);
}
pthread_mutex_unlock(&sub->lock);
return r;
}
// You must call sub_lock/sub_unlock if more than 1 thread access sub.
// The issue is that *res will contain decoder allocated data, which might
// be deallocated on the next decoder access.
void sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim, double pts,
struct sub_bitmaps *res)
{
struct MPOpts *opts = sub->opts;
*res = (struct sub_bitmaps) {0};
if (opts->sub_visibility && sub->sd->driver->get_bitmaps)
sub->sd->driver->get_bitmaps(sub->sd, dim, pts, res);
}
// See sub_get_bitmaps() for locking requirements.
// It can be called unlocked too, but then only 1 thread must call this function
// at a time (unless exclusive access is guaranteed).
char *sub_get_text(struct dec_sub *sub, double pts)
{
pthread_mutex_lock(&sub->lock);
struct MPOpts *opts = sub->opts;
char *text = NULL;
if (opts->sub_visibility && sub->sd->driver->get_text)
text = sub->sd->driver->get_text(sub->sd, pts);
pthread_mutex_unlock(&sub->lock);
return text;
}
void sub_reset(struct dec_sub *sub)
{
pthread_mutex_lock(&sub->lock);
if (sub->sd->driver->reset)
sub->sd->driver->reset(sub->sd);
sub->last_pkt_pts = MP_NOPTS_VALUE;
pthread_mutex_unlock(&sub->lock);
}
void sub_select(struct dec_sub *sub, bool selected)
{
pthread_mutex_lock(&sub->lock);
if (sub->sd->driver->select)
sub->sd->driver->select(sub->sd, selected);
pthread_mutex_unlock(&sub->lock);
}
int sub_control(struct dec_sub *sub, enum sd_ctrl cmd, void *arg)
{
int r = CONTROL_UNKNOWN;
pthread_mutex_lock(&sub->lock);
if (sub->sd->driver->control)
r = sub->sd->driver->control(sub->sd, cmd, arg);
pthread_mutex_unlock(&sub->lock);
return r;
}