mpv/libvo/bitmap_packer.h

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#ifndef MPLAYER_PACK_RECTANGLES_H
#define MPLAYER_PACK_RECTANGLES_H
struct pos {
int x;
int y;
};
struct bitmap_packer {
int w;
int h;
int w_max;
int h_max;
int padding;
int count;
struct pos *in;
struct pos *result;
int used_width;
int used_height;
// internal
int *scratch;
int asize;
};
struct ass_image;
struct sub_bitmaps;
/* Reallocate packer->in for at least to desired number of items.
* Also sets packer->count to the same value.
*/
void packer_set_size(struct bitmap_packer *packer, int size);
/* To use this, set packer->count to number of rectangles, w_max and h_max
* to maximum output rectangle size, and w and h to start size (may be 0).
* Write input sizes in packer->in.
* Resulting packing will be written in packer->result.
* w and h will be increased if necessary for successful packing.
* Return value is -1 if packing failed because w and h were set to max
* values but that wasn't enough, 1 if w or h was increased, and 0 otherwise.
*/
int packer_pack(struct bitmap_packer *packer);
/* Like above, but packer->count will be automatically set and
* packer->in will be reallocated if needed and filled from the
* given image list.
*/
int packer_pack_from_subbitmaps(struct bitmap_packer *packer,
struct sub_bitmaps *b, int padding_pixels);
#endif