mpv/etc/mpv.conf

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#
# Example mpv configuration file
#
# Warning:
#
# The commented example options usually do _not_ set the default values. Call
# mpv with --list-options to see the default values for most options. There is
# no builtin or example mpv.conf with all the defaults.
#
#
# Configuration files are read system-wide from /usr/local/etc/mpv.conf
# and per-user from ~/.config/mpv/mpv.conf, where per-user settings override
# system-wide settings, all of which are overridden by the command line.
#
# Configuration file settings and the command line options use the same
# underlying mechanisms. Most options can be put into the configuration file
# by dropping the preceding '--'. See the man page for a complete list of
# options.
#
# Lines starting with '#' are comments and are ignored.
#
# See the CONFIGURATION FILES section in the man page
# for a detailed description of the syntax.
#
# Profiles should be placed at the bottom of the configuration file to ensure
# that settings wanted as defaults are not restricted to specific profiles.
##################
# video settings #
##################
# Start in fullscreen mode by default.
#fs=yes
# force starting with centered window
#geometry=50%:50%
# don't allow a new window to have a size larger than 90% of the screen size
#autofit-larger=90%x90%
# Do not close the window on exit.
#keep-open=yes
# Do not wait with showing the video window until it has loaded. (This will
# resize the window once video is loaded. Also always shows a window with
# audio.)
#force-window=immediate
# Disable the On Screen Controller (OSC).
#osc=no
# Keep the player window on top of all other windows.
#ontop=yes
vo_opengl: refactor into vo_gpu This is done in several steps: 1. refactor MPGLContext -> struct ra_ctx 2. move GL-specific stuff in vo_opengl into opengl/context.c 3. generalize context creation to support other APIs, and add --gpu-api 4. rename all of the --opengl- options that are no longer opengl-specific 5. move all of the stuff from opengl/* that isn't GL-specific into gpu/ (note: opengl/gl_utils.h became opengl/utils.h) 6. rename vo_opengl to vo_gpu 7. to handle window screenshots, the short-term approach was to just add it to ra_swchain_fns. Long term (and for vulkan) this has to be moved to ra itself (and vo_gpu altered to compensate), but this was a stop-gap measure to prevent this commit from getting too big 8. move ra->fns->flush to ra_gl_ctx instead 9. some other minor changes that I've probably already forgotten Note: This is one half of a major refactor, the other half of which is provided by rossy's following commit. This commit enables support for all linux platforms, while his version enables support for all non-linux platforms. Note 2: vo_opengl_cb.c also re-uses ra_gl_ctx so it benefits from the --opengl- options like --opengl-early-flush, --opengl-finish etc. Should be a strict superset of the old functionality. Disclaimer: Since I have no way of compiling mpv on all platforms, some of these ports were done blindly. Specifically, the blind ports included context_mali_fbdev.c and context_rpi.c. Since they're both based on egl_helpers, the port should have gone smoothly without any major changes required. But if somebody complains about a compile error on those platforms (assuming anybody actually uses them), you know where to complain.
2017-09-14 06:04:55 +00:00
# Specify high quality video rendering preset (for --vo=gpu only)
# Can cause performance problems with some drivers and GPUs.
vo_opengl: refactor into vo_gpu This is done in several steps: 1. refactor MPGLContext -> struct ra_ctx 2. move GL-specific stuff in vo_opengl into opengl/context.c 3. generalize context creation to support other APIs, and add --gpu-api 4. rename all of the --opengl- options that are no longer opengl-specific 5. move all of the stuff from opengl/* that isn't GL-specific into gpu/ (note: opengl/gl_utils.h became opengl/utils.h) 6. rename vo_opengl to vo_gpu 7. to handle window screenshots, the short-term approach was to just add it to ra_swchain_fns. Long term (and for vulkan) this has to be moved to ra itself (and vo_gpu altered to compensate), but this was a stop-gap measure to prevent this commit from getting too big 8. move ra->fns->flush to ra_gl_ctx instead 9. some other minor changes that I've probably already forgotten Note: This is one half of a major refactor, the other half of which is provided by rossy's following commit. This commit enables support for all linux platforms, while his version enables support for all non-linux platforms. Note 2: vo_opengl_cb.c also re-uses ra_gl_ctx so it benefits from the --opengl- options like --opengl-early-flush, --opengl-finish etc. Should be a strict superset of the old functionality. Disclaimer: Since I have no way of compiling mpv on all platforms, some of these ports were done blindly. Specifically, the blind ports included context_mali_fbdev.c and context_rpi.c. Since they're both based on egl_helpers, the port should have gone smoothly without any major changes required. But if somebody complains about a compile error on those platforms (assuming anybody actually uses them), you know where to complain.
2017-09-14 06:04:55 +00:00
#profile=gpu-hq
# Force video to lock on the display's refresh rate, and change video and audio
# speed to some degree to ensure synchronous playback - can cause problems
# with some drivers and desktop environments.
#video-sync=display-resample
# Enable hardware decoding if available. Often, this does not work with all
# video outputs, but should work well with default settings on most systems.
# If performance or energy usage is an issue, forcing the vdpau or vaapi VOs
# may or may not help.
#hwdec=auto
##################
# audio settings #
##################
# Specify default audio device. You can list devices with: --audio-device=help
# The option takes the device string (the stuff between the '...').
#audio-device=alsa/default
# Do not filter audio to keep pitch when changing playback speed.
#audio-pitch-correction=no
# Output 5.1 audio natively, and upmix/downmix audio with a different format.
#audio-channels=5.1
# Disable any automatic remix, _if_ the audio output accepts the audio format.
# of the currently played file. See caveats mentioned in the manpage.
# (The default is "auto-safe", see manpage.)
#audio-channels=auto
##################
# other settings #
##################
2014-05-15 23:15:11 +00:00
# Pretend to be a web browser. Might fix playback with some streaming sites,
# but also will break with shoutcast streams.
#user-agent="Mozilla/5.0"
# cache settings
#
# Use a large seekable RAM cache even for local input.
#cache=yes
#
# Use extra large RAM cache (needs cache=yes to make it useful).
#demuxer-max-bytes=500M
#demuxer-max-back-bytes=100M
#
# Disable the behavior that the player will pause if the cache goes below a
# certain fill size.
#cache-pause=no
#
# Store cache payload on the hard disk instead of in RAM. (This may negatively
# impact performance unless used for slow input such as network.)
#cache-dir=~/.cache/
#cache-on-disk=yes
# Display English subtitles if available.
#slang=en
# Play Finnish audio if available, fall back to English otherwise.
#alang=fi,en
# Change subtitle encoding. For Arabic subtitles use 'cp1256'.
# If the file seems to be valid UTF-8, prefer UTF-8.
# (You can add '+' in front of the codepage to force it.)
#sub-codepage=cp1256
# You can also include other configuration files.
#include=/path/to/the/file/you/want/to/include
############
# Profiles #
############
# The options declared as part of profiles override global default settings,
# but only take effect when the profile is active.
# The following profile can be enabled on the command line with: --profile=eye-cancer
#[eye-cancer]
#sharpen=5