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mpv/stream/stream.h

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/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_STREAM_H
#define MPLAYER_STREAM_H
#include "common/msg.h"
#include <stdbool.h>
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#include <sys/types.h>
#include <fcntl.h>
#include "bstr/bstr.h"
enum streamtype {
STREAMTYPE_GENERIC = 0,
STREAMTYPE_FILE,
STREAMTYPE_RADIO,
STREAMTYPE_DVB,
STREAMTYPE_DVD,
STREAMTYPE_BLURAY,
STREAMTYPE_PVR,
STREAMTYPE_TV,
STREAMTYPE_MF,
STREAMTYPE_EDL,
STREAMTYPE_AVDEVICE,
};
#define STREAM_BUFFER_SIZE 2048
#define STREAM_MAX_SECTOR_SIZE (8 * 1024)
// Max buffer for initial probe.
#define STREAM_MAX_BUFFER_SIZE (2 * 1024 * 1024)
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// stream->mode
#define STREAM_READ 0
#define STREAM_WRITE 1
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// flags for stream_open_ext (this includes STREAM_READ and STREAM_WRITE)
#define STREAM_NO_FILTERS 2
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// stream->flags
#define MP_STREAM_FAST_SKIPPING 1 // allow forward seeks by skipping
#define MP_STREAM_SEEK_BW 2
#define MP_STREAM_SEEK_FW 4
#define MP_STREAM_SEEK (MP_STREAM_SEEK_BW | MP_STREAM_SEEK_FW)
#define STREAM_NO_MATCH -2
#define STREAM_UNSUPPORTED -1
#define STREAM_ERROR 0
#define STREAM_OK 1
enum stream_ctrl {
STREAM_CTRL_GET_TIME_LENGTH = 1,
STREAM_CTRL_GET_NUM_CHAPTERS,
STREAM_CTRL_GET_CURRENT_TIME,
STREAM_CTRL_SEEK_TO_TIME,
STREAM_CTRL_GET_SIZE,
STREAM_CTRL_GET_ASPECT_RATIO,
STREAM_CTRL_GET_NUM_ANGLES,
STREAM_CTRL_GET_ANGLE,
STREAM_CTRL_SET_ANGLE,
STREAM_CTRL_GET_NUM_TITLES,
STREAM_CTRL_GET_LANG,
STREAM_CTRL_GET_CURRENT_TITLE,
STREAM_CTRL_SET_CURRENT_TITLE,
STREAM_CTRL_GET_CACHE_SIZE,
STREAM_CTRL_GET_CACHE_FILL,
STREAM_CTRL_GET_CACHE_IDLE,
STREAM_CTRL_RESUME_CACHE,
STREAM_CTRL_RECONNECT,
// DVD/Bluray, signal general support for GET_CURRENT_TIME etc.
STREAM_CTRL_MANAGES_TIMELINE,
STREAM_CTRL_GET_START_TIME,
STREAM_CTRL_GET_CHAPTER_TIME,
STREAM_CTRL_GET_DVD_INFO,
STREAM_CTRL_SET_CONTENTS,
STREAM_CTRL_GET_METADATA,
STREAM_CTRL_GET_BASE_FILENAME,
STREAM_CTRL_GET_NAV_EVENT, // struct mp_nav_event**
STREAM_CTRL_NAV_CMD, // struct mp_nav_cmd*
STREAM_CTRL_GET_DISC_NAME
};
struct stream_lang_req {
int type; // STREAM_AUDIO, STREAM_SUB
int id;
char name[50];
};
struct stream_dvd_info_req {
unsigned int palette[16];
int num_subs;
};
struct stream;
typedef struct stream_info_st {
const char *name;
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// opts is set from ->opts
int (*open)(struct stream *st, int mode);
const char **protocols;
int priv_size;
const void *priv_defaults;
const struct m_option *options;
const char **url_options;
bool stream_filter;
} stream_info_t;
typedef struct stream {
const struct stream_info_st *info;
// Read
int (*fill_buffer)(struct stream *s, char *buffer, int max_len);
// Write
int (*write_buffer)(struct stream *s, char *buffer, int len);
// Seek
int (*seek)(struct stream *s, int64_t pos);
// Control
// Will be later used to let streams like dvd and cdda report
// their structure (ie tracks, chapters, etc)
int (*control)(struct stream *s, int cmd, void *arg);
// Close
void (*close)(struct stream *s);
enum streamtype type; // see STREAMTYPE_*
enum streamtype uncached_type; // if stream is cache, type of wrapped str.
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
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int flags; // MP_STREAM_SEEK_* or'ed flags
int sector_size; // sector size (seek will be aligned on this size if non 0)
int read_chunk; // maximum amount of data to read at once to limit latency
unsigned int buf_pos, buf_len;
int64_t pos, start_pos, end_pos;
int eof;
int mode; //STREAM_READ or STREAM_WRITE
bool streaming; // known to be a network stream if true
void *priv; // used for DVD, TV, RTSP etc
char *url; // filename/url (possibly including protocol prefix)
char *path; // filename (url without protocol prefix)
char *mime_type; // when HTTP streaming is used
char *demuxer; // request demuxer to be used
char *lavf_type; // name of expected demuxer type for lavf
bool safe_origin; // used for playlists that can be opened safely
bool allow_caching; // stream cache makes sense
struct mp_log *log;
struct MPOpts *opts;
struct mpv_global *global;
FILE *capture_file;
char *capture_filename;
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
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struct stream *uncached_stream; // underlying stream for cache wrapper
struct stream *source;
// Includes additional padding in case sizes get rounded up by sector size.
unsigned char buffer[];
} stream_t;
int stream_fill_buffer(stream_t *s);
void stream_set_capture_file(stream_t *s, const char *filename);
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
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int stream_enable_cache_percent(stream_t **stream, int64_t stream_cache_size,
int64_t stream_cache_def_size,
float stream_cache_min_percent,
float stream_cache_seek_min_percent);
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
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// Internal
int stream_cache_init(stream_t *cache, stream_t *stream, int64_t size,
int64_t min, int64_t seek_limit);
int stream_write_buffer(stream_t *s, unsigned char *buf, int len);
inline static int stream_read_char(stream_t *s)
{
return (s->buf_pos < s->buf_len) ? s->buffer[s->buf_pos++] :
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
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(stream_fill_buffer(s) ? s->buffer[s->buf_pos++] : -256);
}
inline static unsigned int stream_read_dword(stream_t *s)
{
unsigned int y;
y = stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
return y;
}
inline static uint64_t stream_read_qword(stream_t *s)
{
uint64_t y;
y = stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
return y;
}
unsigned char *stream_read_line(stream_t *s, unsigned char *mem, int max,
int utf16);
int stream_skip_bom(struct stream *s);
inline static int stream_eof(stream_t *s)
{
return s->eof;
}
inline static int64_t stream_tell(stream_t *s)
{
return s->pos + s->buf_pos - s->buf_len;
}
int stream_skip(stream_t *s, int64_t len);
int stream_seek(stream_t *s, int64_t pos);
int stream_read(stream_t *s, char *mem, int total);
int stream_read_partial(stream_t *s, char *buf, int buf_size);
struct bstr stream_peek(stream_t *s, int len);
void stream_drop_buffers(stream_t *s);
struct mpv_global;
struct bstr stream_read_complete(struct stream *s, void *talloc_ctx,
int max_size);
int stream_control(stream_t *s, int cmd, void *arg);
void stream_update_size(stream_t *s);
void free_stream(stream_t *s);
struct stream *stream_create(const char *url, int flags, struct mpv_global *global);
struct stream *stream_open(const char *filename, struct mpv_global *global);
stream_t *open_output_stream(const char *filename, struct mpv_global *global);
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stream_t *open_memory_stream(void *data, int len);
struct demux_stream;
/// Set the callback to be used by libstream to check for user
/// interruption during long blocking operations (cache filling, etc).
struct input_ctx;
void stream_set_interrupt_callback(int (*cb)(struct input_ctx *, int),
struct input_ctx *ctx);
/// Call the interrupt checking callback if there is one and
/// wait for time milliseconds
int stream_check_interrupt(int time);
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
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bool stream_manages_timeline(stream_t *s);
/* stream/stream_dvd.c */
extern int dvd_title;
extern int dvd_angle;
extern int dvd_speed;
extern char *dvd_device, *cdrom_device;
extern int bluray_angle;
extern char *bluray_device;
typedef struct {
int id; // 0 - 31 mpeg; 128 - 159 ac3; 160 - 191 pcm
int language;
int type;
int channels;
} stream_language_t;
void mp_url_unescape_inplace(char *buf);
char *mp_url_escape(void *talloc_ctx, const char *s, const char *ok);
// stream_file.c
char *mp_file_url_to_filename(void *talloc_ctx, bstr url);
#endif /* MPLAYER_STREAM_H */