mpv/gui/skin/font.h

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#ifndef GUI_FONT_H
#define GUI_FONT_H
#include "bitmap.h"
#include "app.h"
#define fntAlignLeft 0
#define fntAlignCenter 1
#define fntAlignRight 2
typedef struct
{
int x,y; // location
int sx,sy; // size
} fntChar;
typedef struct
{
fntChar Fnt[256];
txSample Bitmap;
char name[128];
} bmpFont;
extern txSample Bitmap;
extern bmpFont * Fonts[26];
extern int fntAddNewFont( char * name );
extern void fntFreeFont( void );
extern int fntFindID( char * name );
extern int fntTextHeight( int id,char * str );
extern int fntTextWidth( int id,char * str );
extern int fntRead( char * path,char * fname );
extern txSample * fntRender( wItem * item,int px,const char * fmt,... );
#endif