mpv/old-makefile

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# MPlayer Makefile
#
# copyright (c) 2008 Diego Biurrun
# Rewritten entirely from a set of Makefiles written by Arpi and many others.
#
# This file is part of MPlayer.
#
# MPlayer is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# MPlayer is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with MPlayer; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
include old_build/config.mak
###### variable declarations #######
SOURCES_AUDIO_INPUT-$(ALSA) += stream/ai_alsa1x.c
SOURCES_AUDIO_INPUT-$(OSS_AUDIO)+= stream/ai_oss.c
SOURCES_AUDIO_INPUT-$(SNDIO) += stream/ai_sndio.c
SOURCES-$(AUDIO_INPUT) += $(SOURCES_AUDIO_INPUT-yes)
SOURCES-$(CDDA) += stream/stream_cdda.c
SOURCES-$(DVBIN) += stream/dvb_tune.c \
stream/stream_dvb.c
SOURCES-$(DVDREAD) += stream/stream_dvd.c \
stream/stream_dvd_common.c
SOURCES-$(DVDNAV) += stream/stream_dvdnav.c \
stream/stream_dvd_common.c
SOURCES-$(LADSPA) += audio/filter/af_ladspa.c
SOURCES-$(LIBASS) += sub/ass_mp.c sub/sd_ass.c \
demux/demux_libass.c
SOURCES-$(LIBBLURAY) += stream/stream_bluray.c
SOURCES-$(LIBBS2B) += audio/filter/af_bs2b.c
SOURCES-$(LIBPOSTPROC) += video/filter/vf_pp.c
SOURCES-$(LIBSMBCLIENT) += stream/stream_smb.c
SOURCES-$(MPG123) += audio/decode/ad_mpg123.c
SOURCES-$(PVR) += stream/stream_pvr.c
SOURCES-$(TV) += stream/stream_tv.c stream/tv.c \
stream/frequencies.c stream/tvi_dummy.c \
demux/demux_tv.c
SOURCES-$(TV_V4L2) += stream/tvi_v4l2.c stream/audio_in.c
SOURCES-$(DUMMY_OSD) += sub/osd_dummy.c
SOURCES-$(LIBASS_OSD) += sub/osd_libass.c
SOURCES-$(ALSA) += audio/out/ao_alsa.c
SOURCES-$(CACA) += video/out/vo_caca.c
SOURCES-$(SDL2) += audio/out/ao_sdl.c video/out/vo_sdl.c
SOURCES-$(GL) += video/out/gl_common.c video/out/gl_osd.c \
video/out/vo_opengl.c video/out/gl_lcms.c \
video/out/gl_video.c video/out/dither.c \
video/out/vo_opengl_old.c \
video/out/pnm_loader.c
SOURCES-$(ENCODING) += video/out/vo_lavc.c audio/out/ao_lavc.c \
common/encode_lavc.c
SOURCES-$(GL_X11) += video/out/x11_common.c video/out/gl_x11.c
SOURCES-$(GL_WAYLAND) += video/out/wayland_common.c \
video/out/gl_wayland.c
SOURCES-$(JACK) += audio/out/ao_jack.c
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SOURCES-$(JOYSTICK) += input/joystick.c
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SOURCES-$(LIBQUVI4) += stream/resolve/resolve_quvi.c
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SOURCES-$(LIBQUVI9) += stream/resolve/resolve_quvi9.c
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SOURCES-$(LIRC) += input/lirc.c
SOURCES-$(OPENAL) += audio/out/ao_openal.c
SOURCES-$(OSS_AUDIO) += audio/out/ao_oss.c
SOURCES-$(PULSE) += audio/out/ao_pulse.c
SOURCES-$(PORTAUDIO) += audio/out/ao_portaudio.c
SOURCES-$(RSOUND) += audio/out/ao_rsound.c
SOURCES-$(SNDIO) += audio/out/ao_sndio.c
SOURCES-$(VDPAU) += video/vdpau.c video/vdpau_mixer.c \
video/out/vo_vdpau.c video/decode/vdpau.c \
video/filter/vf_vdpaupp.c
SOURCES-$(VDPAU_GL_X11) += video/out/gl_hwdec_vdpau.c
video: add vaapi decode and output support This is based on the MPlayer VA API patches. To be exact it's based on a very stripped down version of commit f1ad459a263f8537f6c from git://gitorious.org/vaapi/mplayer.git. This doesn't contain useless things like benchmarking hacks and the demo code for GLX interop. Also, unlike in the original patch, decoding and video output are split into separate source files (the separation between decoding and display also makes pixel format hacks unnecessary). On the other hand, some features not present in the original patch were added, like screenshot support. VA API is rather bad for actual video output. Dealing with older libva versions or the completely broken vdpau backend doesn't help. OSD is low quality and should be rather slow. In some cases, only either OSD or subtitles can be shown at the same time (because OSD is drawn first, OSD is prefered). Also, libva can't decide whether it accepts straight or premultiplied alpha for OSD sub-pictures: the vdpau backend seems to assume premultiplied, while a native vaapi driver uses straight. So I picked straight alpha. It doesn't matter much, because the blending code for straight alpha I added to img_convert.c is probably buggy, and ASS subtitles might be blended incorrectly. Really good video output with VA API would probably use OpenGL and the GL interop features, but at this point you might just use vo_opengl. (Patches for making HW decoding with vo_opengl have a chance of being accepted.) Despite these issues, decoding seems to work ok. I still got tearing on the Intel system I tested (Intel(R) Core(TM) i3-2350M). It was also tested with the vdpau vaapi wrapper on a nvidia system; however this was rather broken. (Fortunately, there is no reason to use mpv's VAAPI support over native VDPAU.)
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SOURCES-$(VAAPI) += video/out/vo_vaapi.c \
video/decode/vaapi.c \
video/vaapi.c
SOURCES-$(VAAPI_VPP) += video/filter/vf_vavpp.c
SOURCES-$(VAAPI_GLX) += video/out/gl_hwdec_vaglx.c
SOURCES-$(X11) += video/out/vo_x11.c video/out/x11_common.c
SOURCES-$(XV) += video/out/vo_xv.c
SOURCES-$(WAYLAND) += video/out/vo_wayland.c video/out/wayland_common.c
SOURCES-$(LIBAVFILTER) += video/filter/vf_lavfi.c \
audio/filter/af_lavfi.c
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SOURCES-$(LUA) += player/lua.c
SOURCES-$(VAPOURSYNTH) += video/filter/vf_vapoursynth.c
SOURCES-$(DLOPEN) += video/filter/vf_dlopen.c
Replace talloc There are multiple reasons to do this. One big reason is the license: talloc is LGPLv3+, which forces mpv to be licensed as GPLv3+. Another one is that our talloc copy contains modifications, which makes it essentially incompatible with upstream talloc (in particular, our version aborts on out of memory conditions - well, it wasn't my idea). Updating from upstream is also a bit involved - the talloc source is not really organized in a way to allow copying it into projects (and this isn't an intended use-case). Finally, talloc is kind of big and bloated. The replacement halves the amount of code - mainly because we didn't use all talloc features. It's even more extreme if you compare upstream talloc (~4700 lines) and the new allocator without talloc compat (~900 lines). The replacement provides all features we need. It also doesn't clash with talloc. (The talloc compatibility wrapper uses macros to avoid introducing linker-level symbols which could clash with libtalloc.) It also tries to lower the overhead (only 4 words opposed to 10 words in talloc for leaf nodes in release mode). Debugging features like leak reporting can be enabled at compile time and add somewhat more overhead. Though I'm not sure whether the overhead reduction was actually successful: allocations with children need an "extra" header, which adds plenty of overhead, and it turns out that almost half of all allocations have children. Maybe the implementation could be simplified and the extra header removed - even then, overhead would be lower than talloc's. Currently, debugging features can be entirely deactivated by defining NDEBUG - I'm not sure if anything defines this directly yet, though. Unlike in talloc, the leak reporting stuff is thread-safe. (That's also why it's far less elegant, and requires extra list pointers.) Comes with a compatibility layer, so no changes to mpv source code are needed. The idea is that we will pretend to be using talloc for a while, so that we can revert to our old talloc implementation at any time for debugging purposes. Some inspiration was taken from Mesa's ralloc: http://cgit.freedesktop.org/mesa/mesa/tree/src/glsl/ralloc.h This is another talloc replacement, but lacks some features we need (getting size of an allocation, debugging features, being able to access children in the dtor). There's some information in ta/README what will happen next and how the transition is expected to progress.
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SOURCES = audio/audio.c \
audio/audio_buffer.c \
audio/chmap.c \
audio/chmap_sel.c \
audio/fmt-conversion.c \
audio/format.c \
audio/mixer.c \
audio/decode/ad_lavc.c \
audio/decode/ad_spdif.c \
audio/decode/dec_audio.c \
audio/filter/af.c \
audio/filter/af_center.c \
audio/filter/af_channels.c \
audio/filter: split af_format into separate filters, rename af_force af_format is the old audio conversion filter. It could do all possible conversions supported by the audio chain. However, ever since the addition of af_lavrresample, most conversions are done by libav/swresample, and af_format is used as fallback. Separate out the fallback cases and remove af_format. af_convert24 does 24 bit <-> 32 bit conversions, while af_convertsignendian does sign and endian conversions. Maybe the way the conversions are split sounds a bit odd. But the former changes the size of the audio data, while the latter is fully in-place, so there's at least different buffer management. This requires a quite complicated algorithm to make sure all these "partial" conversion filters can actually get from one format to another. E.g. s24le->s32be always requires convertsignendian and convert24, but af.c has no idea what the intermediate format should be. So I added a graph search (trying every possible format and filter) to determine required format and filter. When I wrote this, it seemed this was still better than messing everything into af_lavrresample, but maybe this is overkill and I'll change my opinion. For now, it seems nice to get rid of af_format though. The AC3->IEC61937 conversion isn't supported anymore, but I don't think this is needed anywhere. Most AOs test all formats explicitly, or use the AF_FORMAT_IS_IEC61937() macro (which includes AC3). One positive consequence of this change is that conversions always include dithering (done by libav/swresample), instead of possibly going through af_format, which doesn't do anything fancy. Rename af_force to af_format. It's essentially compatible with command line uses of af_format. We retain a compatibility alias for af_force.
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audio/filter/af_convert24.c \
audio/filter/af_convertsignendian.c \
audio/filter/af_delay.c \
audio/filter/af_dummy.c \
audio/filter/af_equalizer.c \
audio/filter/af_export.c \
audio/filter/af_extrastereo.c \
audio/filter/af_format.c \
audio/filter/af_hrtf.c \
audio/filter/af_karaoke.c \
audio/filter/af_lavcac3enc.c \
audio/filter/af_lavrresample.c \
audio/filter/af_pan.c \
audio/filter/af_scaletempo.c \
audio/filter/af_sinesuppress.c \
audio/filter/af_sub.c \
audio/filter/af_surround.c \
audio/filter/af_sweep.c \
audio/filter/af_drc.c \
audio/filter/af_volume.c \
audio/filter/filter.c \
audio/filter/tools.c \
audio/filter/window.c \
audio/out/ao.c \
audio/out/ao_null.c \
audio/out/ao_pcm.c \
audio/out/pull.c \
audio/out/push.c \
bstr/bstr.c \
common/av_common.c \
common/av_log.c \
common/codecs.c \
common/common.c \
common/msg.c \
common/playlist.c \
common/tags.c \
common/version.c \
core: redo how codecs are mapped, remove codecs.conf Use codec names instead of FourCCs to identify codecs. Rewrite how codecs are selected and initialized. Now each decoder exports a list of decoders (and the codec it supports) via add_decoders(). The order matters, and the first decoder for a given decoder is preferred over the other decoders. E.g. all ad_mpg123 decoders are preferred over ad_lavc, because it comes first in the mpcodecs_ad_drivers array. Likewise, decoders within ad_lavc that are enumerated first by libavcodec (using av_codec_next()) are preferred. (This is actually critical to select h264 software decoding by default instead of vdpau. libavcodec and ffmpeg/avconv use the same method to select decoders by default, so we hope this is sane.) The codec names follow libavcodec's codec names as defined by AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders have names different from the canonical codec name. The AVCodecDescriptor API is relatively new, so we need a compatibility layer for older libavcodec versions for codec names that are referenced internally, and which are different from the decoder name. (Add a configure check for that, because checking versions is getting way too messy.) demux/codec_tags.c is generated from the former codecs.conf (minus "special" decoders like vdpau, and excluding the mappings that are the same as the mappings libavformat's exported RIFF tables). It contains all the mappings from FourCCs to codec name. This is needed for demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the codec as determined by libavformat, while the other demuxers have to do this on their own, using the mp_set_audio/video_codec_from_tag() functions. Note that the sh_audio/video->format members don't uniquely identify the codec anymore, and sh->codec takes over this role. Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which provide cover the functionality of the removed switched. Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure container/video combinations (e.g. the sample Film_200_zygo_pro.mov) are played flipped. ffplay/avplay doesn't handle this properly either, so we don't care and blame ffmeg/libav instead.
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demux/codec_tags.c \
demux/demux.c \
demux/demux_edl.c \
demux/demux_cue.c \
demux/demux_disc.c \
demux/demux_lavf.c \
demux/demux_mf.c \
demux/demux_mkv.c \
demux/demux_playlist.c \
demux/demux_raw.c \
demux/demux_subreader.c \
demux/ebml.c \
demux/mf.c \
demux/packet.c \
input/cmd_list.c \
input/cmd_parse.c \
input/event.c \
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input/input.c \
input/keycodes.c \
misc/charset_conv.c \
misc/dispatch.c \
misc/rendezvous.c \
misc/ring.c \
options/m_config.c \
options/m_option.c \
options/m_property.c \
options/options.c \
options/parse_commandline.c \
options/parse_configfile.c \
options/path.c \
osdep/io.c \
osdep/numcores.c \
osdep/terminal-unix.c \
osdep/timer.c \
osdep/timer-linux.c \
osdep/threads.c \
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player/audio.c \
player/client.c \
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player/configfiles.c \
player/command.c \
player/discnav.c \
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player/loadfile.c \
player/main.c \
player/misc.c \
player/osd.c \
player/playloop.c \
player/screenshot.c \
player/scripting.c \
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player/sub.c \
player/video.c \
player/timeline/tl_matroska.c \
player/timeline/tl_mpv_edl.c \
player/timeline/tl_cue.c \
stream/cache.c \
stream/cache_file.c \
stream/cookies.c \
stream/rar.c \
stream/stream.c \
demux_lavf: add support for libavdevice libavdevice supports various "special" video and audio inputs, such as screen-capture or libavfilter filter graphs. libavdevice inputs are implemented as demuxers. They don't use the custom stream callbacks (in AVFormatContext.pb). Instead, input parameters are passed as filename. This means the mpv stream layer has to be disabled. Do this by adding the pseudo stream handler avdevice://, whose only purpose is passing the filename to demux_lavf, without actually doing anything. Change the logic how the filename is passed to libavformat. Remove handling of the filename from demux_open_lavf() and move it to lavf_check_file(). (This also fixes a possible bug when skipping the "lavf://" prefix.) libavdevice now can be invoked by specifying demuxer and args as in: mpv avdevice://demuxer:args The args are passed as filename to libavformat. When using libavdevice demuxers, their actual meaning is highly implementation specific. They don't refer to actual filenames. Note: libavdevice is disabled by default. There is one problem: libavdevice pulls in libavfilter, which in turn causes symbol clashes with mpv internals. The problem is that libavfilter includes a mplayer filter bridge, which is used to interface with a set of nearly unmodified mplayer filters copied into libavfilter. This filter bridge uses the same symbol names as mplayer/mpv's filter chain, which results in symbol clashes at link-time. This can be prevented by building ffmpeg with --disable-filter=mp, but unfortunately this is not the default. This means linking to libavdevice (which in turn forces linking with libavfilter by default) must be disabled. We try doing this by compiling a test file that defines one of the clashing symbols (vf_mpi_clear). To enable libavdevice input, ffmpeg should be built with the options: --disable-filter=mp and mpv with: --enable-libavdevice Originally, I tried to auto-detect it. But the resulting complications in configure did't seem worth the trouble.
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stream/stream_avdevice.c \
stream/stream_edl.c \
stream/stream_file.c \
stream/stream_lavf.c \
stream/stream_memory.c \
stream/stream_mf.c \
stream/stream_null.c \
stream/stream_rar.c \
sub/dec_sub.c \
sub/draw_bmp.c \
sub/find_subfiles.c \
sub/img_convert.c \
sub/osd.c \
sub/sd_lavc.c \
sub/sd_lavc_conv.c \
sub/sd_lavf_srt.c \
sub/sd_microdvd.c \
sub/sd_movtext.c \
sub/sd_srt.c \
Replace talloc There are multiple reasons to do this. One big reason is the license: talloc is LGPLv3+, which forces mpv to be licensed as GPLv3+. Another one is that our talloc copy contains modifications, which makes it essentially incompatible with upstream talloc (in particular, our version aborts on out of memory conditions - well, it wasn't my idea). Updating from upstream is also a bit involved - the talloc source is not really organized in a way to allow copying it into projects (and this isn't an intended use-case). Finally, talloc is kind of big and bloated. The replacement halves the amount of code - mainly because we didn't use all talloc features. It's even more extreme if you compare upstream talloc (~4700 lines) and the new allocator without talloc compat (~900 lines). The replacement provides all features we need. It also doesn't clash with talloc. (The talloc compatibility wrapper uses macros to avoid introducing linker-level symbols which could clash with libtalloc.) It also tries to lower the overhead (only 4 words opposed to 10 words in talloc for leaf nodes in release mode). Debugging features like leak reporting can be enabled at compile time and add somewhat more overhead. Though I'm not sure whether the overhead reduction was actually successful: allocations with children need an "extra" header, which adds plenty of overhead, and it turns out that almost half of all allocations have children. Maybe the implementation could be simplified and the extra header removed - even then, overhead would be lower than talloc's. Currently, debugging features can be entirely deactivated by defining NDEBUG - I'm not sure if anything defines this directly yet, though. Unlike in talloc, the leak reporting stuff is thread-safe. (That's also why it's far less elegant, and requires extra list pointers.) Comes with a compatibility layer, so no changes to mpv source code are needed. The idea is that we will pretend to be using talloc for a while, so that we can revert to our old talloc implementation at any time for debugging purposes. Some inspiration was taken from Mesa's ralloc: http://cgit.freedesktop.org/mesa/mesa/tree/src/glsl/ralloc.h This is another talloc replacement, but lacks some features we need (getting size of an allocation, debugging features, being able to access children in the dtor). There's some information in ta/README what will happen next and how the transition is expected to progress.
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ta/ta.c \
ta/ta_utils.c \
ta/ta_talloc.c \
video/csputils.c \
video/fmt-conversion.c \
video/image_writer.c \
video/img_format.c \
video/mp_image.c \
video/mp_image_pool.c \
video/sws_utils.c \
video/decode/dec_video.c \
video/decode/vd_lavc.c \
video/filter/vf.c \
video/filter/pullup.c \
video/filter/vf_buffer.c \
video/filter/vf_crop.c \
video/filter/vf_delogo.c \
video/filter/vf_divtc.c \
video/filter/vf_dsize.c \
video/filter/vf_eq.c \
video/filter/vf_expand.c \
video/filter/vf_flip.c \
video/filter/vf_format.c \
video/filter/vf_gradfun.c \
video/filter/vf_hqdn3d.c \
video/filter/vf_ilpack.c \
video/filter/vf_mirror.c \
video/filter/vf_noformat.c \
video/filter/vf_noise.c \
video/filter/vf_phase.c \
video/filter/vf_pullup.c \
video/filter/vf_rotate.c \
video/filter/vf_scale.c \
video/filter/vf_screenshot.c \
video/filter/vf_softpulldown.c \
video/filter/vf_stereo3d.c \
video/filter/vf_sub.c \
video/filter/vf_swapuv.c \
video/filter/vf_unsharp.c \
video/filter/vf_yadif.c \
video/out/bitmap_packer.c \
video/out/aspect.c \
video/out/filter_kernels.c \
video/out/vo.c \
video/out/vo_null.c \
video/out/vo_image.c \
video/out/win_state.c \
$(SOURCES-yes)
OBJECTS += $(addsuffix .o, $(basename $(SOURCES)))
OBJECTS += $(OBJECTS-yes)
DEP_FILES = $(patsubst %.S,%.d,$(patsubst %.cpp,%.d,$(patsubst %.c,%.d,$(SOURCES:.m=.d) $(SOURCES:.m=.d))))
ALL_TARGETS += mpv
INSTALL_BIN += install-mpv
INSTALL_BIN_STRIP += install-mpv-strip
INSTALL_MAN =
ifeq ($(BUILD_MAN),yes)
INSTALL_MAN += install-mpv-man
ALL_TARGETS += DOCS/man/mpv.1
endif
DIRS = . \
audio \
audio/decode \
audio/filter \
audio/out \
bstr \
common \
compat \
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input \
player/timeline \
demux \
misc \
options \
osdep \
osdep/ar \
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player \
stream \
stream/resolve \
sub \
ta \
video \
video/decode \
video/filter \
video/out
ADDSUFFIXES = $(foreach suf,$(1),$(addsuffix $(suf),$(2)))
ADD_ALL_DIRS = $(call ADDSUFFIXES,$(1),$(DIRS))
###### brief build output #######
ifndef V
$(eval override CC = @printf "CC\t$$@\n"; $(CC))
$(eval override RM = @$(RM))
endif
###### generic rules #######
all: $(ALL_TARGETS)
%.1: %.rst
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$(RST2MAN) $< $@
%.o: %.c
$(CC) $(DEPFLAGS) $(CFLAGS) -c -o $@ $<
mpv: $(OBJECTS) player/main_fn.o
$(CC) -o $@ $^ $(EXTRALIBS)
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input/input.c: input/input_conf.h
input/input_conf.h: TOOLS/file2string.pl etc/input.conf
./$^ >$@
MKVLIB_DEPS = TOOLS/lib/Parse/Matroska.pm \
TOOLS/lib/Parse/Matroska/Definitions.pm \
TOOLS/lib/Parse/Matroska/Element.pm \
TOOLS/lib/Parse/Matroska/Reader.pm \
TOOLS/lib/Parse/Matroska/Utils.pm \
demux/ebml.c demux/demux_mkv.c: demux/ebml_types.h
demux/ebml_types.h: TOOLS/matroska.pl $(MKVLIB_DEPS)
./$< --generate-header > $@
demux/ebml.c: demux/ebml_defs.c
demux/ebml_defs.c: TOOLS/matroska.pl $(MKVLIB_DEPS)
./$< --generate-definitions > $@
video/out/gl_video.c: video/out/gl_video_shaders.h
video/out/gl_video_shaders.h: TOOLS/file2string.pl video/out/gl_video_shaders.glsl
./$^ >$@
video/out/x11_common.c: video/out/x11_icon.inc
video/out/x11_icon.inc: TOOLS/file2string.pl video/out/x11_icon.bin
./$^ >$@
sub/osd_libass.c: sub/osd_font.h
sub/osd_font.h: TOOLS/file2string.pl sub/osd_font.otf
./$^ >$@
player/lua/%.inc: TOOLS/file2string.pl player/lua/%.lua
./$^ >$@
player/lua.c: player/lua/defaults.inc \
player/lua/assdraw.inc \
player/lua/osc.inc \
player/lua/options.inc
etc/_mpv: TOOLS/zsh.pl ./mpv
./$< > $@
# ./configure must be rerun if it changed
config.mak: configure
@echo "############################################################"
@echo "####### Please run ./configure again - it's changed! #######"
@echo "############################################################"
version.h .version: version.sh
./$<
# Force version.sh to run to potentially regenerate version.h
-include .version
%: %.c
$(CC) $(CFLAGS) -o $@ $^
###### dependency declarations / specific CFLAGS ######
common/version.c: version.h
DOCS/man/mpv.1: DOCS/man/af.rst \
DOCS/man/ao.rst \
DOCS/man/changes.rst \
DOCS/mancode.rst \
DOCS/man/input.rst \
DOCS/man/options.rst \
DOCS/man/vf.rst \
DOCS/man/vo.rst
###### installation / clean / generic rules #######
install: $(INSTALL_BIN) install-data $(INSTALL_MAN)
install-no-man: $(INSTALL_BIN) install-data
install-strip: $(INSTALL_BIN_STRIP) install-data $(INSTALL_MAN)
install-strip-no-man: $(INSTALL_BIN_STRIP) install-data
install-dirs:
if test ! -d $(BINDIR) ; then $(INSTALL) -d $(BINDIR) ; fi
install-%: % install-dirs
$(INSTALL) -m 755 $< $(BINDIR)
install-%-strip: % install-dirs
$(INSTALL) -m 755 -s $< $(BINDIR)
install-mpv-man: install-mpv-man-en
install-mpv-man-en: DOCS/man/mpv.1
if test ! -d $(MANDIR)/man1 ; then $(INSTALL) -d $(MANDIR)/man1 ; fi
$(INSTALL) -m 644 DOCS/man/mpv.1 $(MANDIR)/man1/
ICONSIZES = 16x16 32x32 64x64
define ICON_INSTALL_RULE
install-mpv-icon-$(size): etc/mpv-icon-8bit-$(size).png
$(INSTALL) -d $(prefix)/share/icons/hicolor/$(size)/apps
$(INSTALL) -m 644 etc/mpv-icon-8bit-$(size).png $(prefix)/share/icons/hicolor/$(size)/apps/mpv.png
endef
$(foreach size,$(ICONSIZES),$(eval $(ICON_INSTALL_RULE)))
install-mpv-icons: $(foreach size,$(ICONSIZES),install-mpv-icon-$(size))
install-mpv-desktop: etc/mpv.desktop
$(INSTALL) -d $(prefix)/share/applications
$(INSTALL) -m 644 etc/mpv.desktop $(prefix)/share/applications/
install-mpv-config: etc/encoding-profiles.conf
$(INSTALL) -d $(CONFDIR)
$(INSTALL) -m 644 etc/encoding-profiles.conf $(CONFDIR)
install-mpv-zsh: etc/_mpv
$(INSTALL) -d $(prefix)/share/zsh/vendor-completions
$(INSTALL) -m 644 etc/_mpv $(prefix)/share/zsh/vendor-completions/
install-data: install-mpv-icons install-mpv-desktop install-mpv-config install-mpv-zsh
uninstall:
$(RM) $(BINDIR)/mpv
$(RM) $(MANDIR)/man1/mpv.1 $(MANDIR)/man1/mpv.1
$(RM) $(prefix)/share/applications/mpv.desktop
$(RM) $(prefix)/share/zsh/vendor-completions/_mpv
$(RM) $(foreach size,$(ICONSIZES),$(prefix)/share/icons/hicolor/$(size)/apps/mpv.png)
clean:
-$(RM) $(call ADD_ALL_DIRS,/*.o /*.d /*.a /*.ho /*~)
-$(RM) $(call ADD_ALL_DIRS,/*.o /*.a /*.ho /*~)
-$(RM) mpv
-$(RM) DOCS/man/*/mpv.1
-$(RM) version.h
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-$(RM) input/input_conf.h
-$(RM) video/out/vdpau_template.c
-$(RM) demux/ebml_types.h demux/ebml_defs.c
-$(RM) video/out/gl_video_shaders.h
-$(RM) video/out/x11_icon.inc
-$(RM) sub/osd_font.h
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-$(RM) player/lua/defaults.inc
-$(RM) player/lua/assdraw.inc
-$(RM) player/lua/osc.inc
-$(RM) player/lua/options.inc
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distclean: clean
-$(RM) config.log old_build/config.h old_build/config.mak Makefile
-rmdir old_build/
-include $(DEP_FILES)
.PHONY: all *install* *clean .version
# Disable suffix rules. Most of the builtin rules are suffix rules,
# so this saves some time on slow systems.
.SUFFIXES:
# If a command returns failure but changed its target file, delete the
# (presumably malformed) file. Otherwise the file would be considered to
# be up to date if make is restarted.
.DELETE_ON_ERROR: