mpv/m_option.h

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/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_M_OPTION_H
#define MPLAYER_M_OPTION_H
#include <string.h>
#include <stddef.h>
#include <stdbool.h>
#include "config.h"
#include "bstr.h"
// m_option allows to parse, print and copy data of various types.
typedef struct m_option_type m_option_type_t;
typedef struct m_option m_option_t;
struct m_struct_st;
///////////////////////////// Options types declarations ////////////////////
// Simple types
extern const m_option_type_t m_option_type_flag;
extern const m_option_type_t m_option_type_int;
extern const m_option_type_t m_option_type_int64;
extern const m_option_type_t m_option_type_intpair;
extern const m_option_type_t m_option_type_float;
extern const m_option_type_t m_option_type_double;
extern const m_option_type_t m_option_type_string;
extern const m_option_type_t m_option_type_string_list;
extern const m_option_type_t m_option_type_position;
extern const m_option_type_t m_option_type_time;
extern const m_option_type_t m_option_type_time_size;
extern const m_option_type_t m_option_type_choice;
extern const m_option_type_t m_option_type_print;
extern const m_option_type_t m_option_type_print_func;
extern const m_option_type_t m_option_type_subconfig;
extern const m_option_type_t m_option_type_imgfmt;
extern const m_option_type_t m_option_type_afmt;
// Callback used by m_option_type_print_func options.
typedef int (*m_opt_func_full_t)(const m_option_t *, const char *, const char *);
#define END_AT_NONE 0
#define END_AT_TIME 1
#define END_AT_SIZE 2
typedef struct {
double pos;
int type;
} m_time_size_t;
// Extra definition needed for \ref m_option_type_obj_settings_list options.
typedef struct {
// Pointer to an array of pointer to some object type description struct.
void **list;
// Offset of the object type name (char*) in the description struct.
void *name_off;
// Offset of the object type info string (char*) in the description struct.
void *info_off;
// Offset of the object type parameter description (\ref m_struct_st)
// in the description struct.
void *desc_off;
} m_obj_list_t;
// The data type used by \ref m_option_type_obj_settings_list.
typedef struct m_obj_settings {
// Type of the object.
char *name;
// NULL terminated array of parameter/value pairs.
char **attribs;
} m_obj_settings_t;
// A parser to set up a list of objects.
/** It creates a NULL terminated array \ref m_obj_settings. The option priv
* field (\ref m_option::priv) must point to a \ref m_obj_list_t describing
* the available object types.
*/
extern const m_option_type_t m_option_type_obj_settings_list;
// Extra definition needed for \ref m_option_type_obj_presets options.
typedef struct {
// Description of the struct holding the presets.
const struct m_struct_st *in_desc;
// Description of the struct that should be set by the presets.
const struct m_struct_st *out_desc;
// Pointer to an array of structs defining the various presets.
const void *presets;
// Offset of the preset's name inside the in_struct.
void *name_off;
} m_obj_presets_t;
// Set several fields in a struct at once.
/** For this two struct descriptions are used. One for the struct holding the
* preset and one for the struct beeing set. Every field present in both
* structs will be copied from the preset struct to the destination one.
* The option priv field (\ref m_option::priv) must point to a correctly
* filled \ref m_obj_presets_t.
*/
extern const m_option_type_t m_option_type_obj_presets;
// Parse an URL into a struct.
/** The option priv field (\ref m_option::priv) must point to a
* \ref m_struct_st describing which fields of the URL must be used.
*/
extern const m_option_type_t m_option_type_custom_url;
// Extra definition needed for \ref m_option_type_obj_params options.
typedef struct {
// Field descriptions.
const struct m_struct_st *desc;
// Field separator to use.
char separator;
} m_obj_params_t;
// Parse a set of parameters.
/** Parameters are separated by the given separator and each one
* successively sets a field from the struct. The option priv field
* (\ref m_option::priv) must point to a \ref m_obj_params_t.
*/
extern const m_option_type_t m_option_type_obj_params;
typedef struct {
int start;
int end;
} m_span_t;
// Ready made settings to parse a \ref m_span_t with a start-end syntax.
extern const m_obj_params_t m_span_params_def;
struct m_opt_choice_alternatives {
char *name;
int value;
};
// FIXME: backward compatibility
#define CONF_TYPE_FLAG (&m_option_type_flag)
#define CONF_TYPE_INT (&m_option_type_int)
#define CONF_TYPE_INT64 (&m_option_type_int64)
#define CONF_TYPE_FLOAT (&m_option_type_float)
#define CONF_TYPE_DOUBLE (&m_option_type_double)
#define CONF_TYPE_STRING (&m_option_type_string)
#define CONF_TYPE_PRINT (&m_option_type_print)
#define CONF_TYPE_PRINT_FUNC (&m_option_type_print_func)
#define CONF_TYPE_SUBCONFIG (&m_option_type_subconfig)
#define CONF_TYPE_STRING_LIST (&m_option_type_string_list)
#define CONF_TYPE_POSITION (&m_option_type_position)
#define CONF_TYPE_IMGFMT (&m_option_type_imgfmt)
#define CONF_TYPE_AFMT (&m_option_type_afmt)
#define CONF_TYPE_SPAN (&m_option_type_span)
#define CONF_TYPE_OBJ_SETTINGS_LIST (&m_option_type_obj_settings_list)
#define CONF_TYPE_OBJ_PRESETS (&m_option_type_obj_presets)
#define CONF_TYPE_CUSTOM_URL (&m_option_type_custom_url)
#define CONF_TYPE_OBJ_PARAMS (&m_option_type_obj_params)
#define CONF_TYPE_TIME (&m_option_type_time)
#define CONF_TYPE_TIME_SIZE (&m_option_type_time_size)
////////////////////////////////////////////////////////////////////////////
// Option type description
struct m_option_type {
const char *name;
// Size needed for the data.
unsigned int size;
// See \ref OptionTypeFlags.
unsigned int flags;
// Parse the data from a string.
/** It is the only required function, all others can be NULL.
*
* \param opt The option that is parsed.
* \param name The full option name.
* \param param The parameter to parse.
* \param ambiguous_param: "param" old cmdline style, "param" may or
* may not be an argument meant for this option
* \param dst Pointer to the memory where the data should be written.
* If NULL the parameter validity should still be checked.
* \return On error a negative value is returned, on success the number
* of arguments consumed. For details see \ref OptionParserReturn.
*/
int (*parse)(const m_option_t *opt, struct bstr name, struct bstr param,
bool ambiguous_param, void *dst);
// Print back a value in string form.
/** \param opt The option to print.
* \param val Pointer to the memory holding the data to be printed.
* \return An allocated string containing the text value or (void*)-1
* on error.
*/
char *(*print)(const m_option_t *opt, const void *val);
// Copy data between two locations. Deep copy if the data has pointers.
/** \param opt The option to copy.
* \param dst Pointer to the destination memory.
* \param src Pointer to the source memory.
*/
void (*copy)(const m_option_t *opt, void *dst, const void *src);
// Free the data allocated for a save slot.
/** This is only needed for dynamic types like strings.
* \param dst Pointer to the data, usually a pointer that should be freed and
* set to NULL.
*/
void (*free)(void *dst);
};
// Option description
struct m_option {
// Option name.
const char *name;
// Reserved for higher level APIs, it shouldn't be used by parsers.
/** The suboption parser and func types do use it. They should instead
* use the priv field but this was inherited from older versions of the
* config code.
*/
void *p;
// Option type.
const m_option_type_t *type;
// See \ref OptionFlags.
unsigned int flags;
// \brief Mostly useful for numeric types, the \ref M_OPT_MIN flags must
// also be set.
double min;
// \brief Mostly useful for numeric types, the \ref M_OPT_MAX flags must
// also be set.
double max;
// Type dependent data (for all kinds of extended settings).
/** This used to be a function pointer to hold a 'reverse to defaults' func.
* Now it can be used to pass any type of extra args needed by the parser.
*/
void *priv;
int new;
int offset;
options: support parsing values into substructs Add an alternate mode for option parser objects (struct m_config) which is not inherently tied to any particular instance of an option value struct. Instead, this type or parsers can be used to initialize defaults in or parse values into a struct given as a parameter. They do not have the save slot functionality used for main player configuration. The new functionality will be used to replace the separate subopt_helper.c parsing code that is currently used to parse per-object suboptions in VOs etc. Previously, option default values were handled by initializing them in external code before creating a parser. This initialization was done with constants even for dynamically-allocated types like strings. Because trying to free a pointer to a constant would cause a crash when trying to replace the default with another value, parser initialization code then replaced all the original defaults with dynamically-allocated copies. This replace-with-copy behavior is no longer supported for new-style options; instead the option definition itself may contain a default value (new OPTDEF macros), and the new function m_config_initialize() is used to set all options to their default values. Convert the existing initialized dynamically allocated options in main config (the string options --dumpfile, --term-osd-esc, --input=conf) to use this. Other non-dynamic ones could be later converted to use this style of initialization too. There's currently no public call to free all dynamically allocated options in a given option struct because I intend to use talloc functionality for that (make them children of the struct and free with it).
2012-05-17 00:31:11 +00:00
// Initialize variable to given default before parsing options
void *defval;
};
// The option has a minimum set in \ref m_option::min.
#define M_OPT_MIN (1 << 0)
// The option has a maximum set in \ref m_option::max.
#define M_OPT_MAX (1 << 1)
// The option has a minimum and maximum in m_option::min and m_option::max.
#define M_OPT_RANGE (M_OPT_MIN | M_OPT_MAX)
// The option is forbidden in config files.
#define M_OPT_NOCFG (1 << 2)
// The option is forbidden on the command line.
#define M_OPT_NOCMD (1 << 3)
// The option is global in the \ref Config.
/** It won't be saved on push and the command line parser will set it when
* it's parsed (i.e. it won't be set later)
* e.g options : -v, -quiet
*/
#define M_OPT_GLOBAL (1 << 4)
// The option should be set during command line pre-parsing
#define M_OPT_PRE_PARSE (1 << 6)
// Accept an option without parameter, even if the option type normally requires
// a parameter. The option value will be set to a default value.
// For m_option_type_choice, the first listed choice will be used.
#define M_OPT_IMPLICIT_DEFAULT (1 << 7)
// These are kept for compatibility with older code.
#define CONF_MIN M_OPT_MIN
#define CONF_MAX M_OPT_MAX
#define CONF_RANGE M_OPT_RANGE
#define CONF_NOCFG M_OPT_NOCFG
#define CONF_NOCMD M_OPT_NOCMD
#define CONF_GLOBAL M_OPT_GLOBAL
#define CONF_PRE_PARSE M_OPT_PRE_PARSE
// These flags are used to describe special parser capabilities or behavior.
// Suboption parser flag.
/** When this flag is set, m_option::p should point to another m_option
* array. Only the parse function will be called. If dst is set, it should
* create/update an array of char* containg opt/val pairs. The options in
* the child array will then be set automatically by the \ref Config.
* Also note that suboptions may be directly accessed by using
* -option:subopt blah.
*/
#define M_OPT_TYPE_HAS_CHILD (1 << 0)
// Wildcard matching flag.
/** If set the option type has a use for option names ending with a *
* (used for -aa*), this only affects the option name matching.
*/
#define M_OPT_TYPE_ALLOW_WILDCARD (1 << 1)
// Dynamic data type.
/** This flag indicates that the data is dynamically allocated (m_option::p
* points to a pointer). It enables a little hack in the \ref Config wich
* replaces the initial value of such variables with a dynamic copy in case
* the initial value is statically allocated (pretty common with strings).
*/
#define M_OPT_TYPE_DYNAMIC (1 << 2)
///////////////////////////// Parser flags /////////////////////////////////
// On success parsers return the number of arguments consumed: 0 or 1.
//
// To indicate that MPlayer should exit without playing anything,
// parsers return M_OPT_EXIT minus the number of parameters they
// consumed: \ref M_OPT_EXIT or \ref M_OPT_EXIT-1.
//
// On error one of the following (negative) error codes is returned:
// For use by higher level APIs when the option name is invalid.
#define M_OPT_UNKNOWN -1
// Returned when a parameter is needed but wasn't provided.
#define M_OPT_MISSING_PARAM -2
// Returned when the given parameter couldn't be parsed.
#define M_OPT_INVALID -3
// Returned if the value is "out of range". The exact meaning may
// vary from type to type.
#define M_OPT_OUT_OF_RANGE -4
// Returned if the parser failed for any other reason than a bad parameter.
#define M_OPT_PARSER_ERR -5
// Returned when MPlayer should exit. Used by various help stuff.
/** M_OPT_EXIT must be the lowest number on this list.
*/
#define M_OPT_EXIT -6
char *m_option_strerror(int code);
// Find the option matching the given name in the list.
/** \ingroup Options
* This function takes the possible wildcards into account (see
* \ref M_OPT_TYPE_ALLOW_WILDCARD).
*
* \param list Pointer to an array of \ref m_option.
* \param name Name of the option.
* \return The matching option or NULL.
*/
const m_option_t *m_option_list_find(const m_option_t *list, const char *name);
static inline void *m_option_get_ptr(const struct m_option *opt,
void *optstruct)
{
return opt->new ? (char *) optstruct + opt->offset : opt->p;
}
// Helper to parse options, see \ref m_option_type::parse.
static inline int m_option_parse(const m_option_t *opt, struct bstr name,
struct bstr param, bool ambiguous_param,
void *dst)
{
return opt->type->parse(opt, name, param, ambiguous_param, dst);
}
// Helper to print options, see \ref m_option_type::print.
static inline char *m_option_print(const m_option_t *opt, const void *val_ptr)
{
if (opt->type->print)
return opt->type->print(opt, val_ptr);
else
return NULL;
}
// Helper around \ref m_option_type::copy.
static inline void m_option_copy(const m_option_t *opt, void *dst,
const void *src)
{
if (opt->type->copy)
opt->type->copy(opt, dst, src);
}
// Helper around \ref m_option_type::free.
static inline void m_option_free(const m_option_t *opt, void *dst)
{
if (opt->type->free)
opt->type->free(dst);
}
/*@}*/
#define OPTION_LIST_SEPARATOR ','
#if HAVE_DOS_PATHS
#define OPTION_PATH_SEPARATOR ';'
#else
#define OPTION_PATH_SEPARATOR ':'
#endif
// The code will interpret arguments different from 1 as disabled, thus
// CONFIG_FOO etc mean disabled if no such macro is defined.
#define OPT_START_CONDITIONAL(enable, featurename) OPT_START_CONDITIONAL_AFTERMACROEVAL(enable, featurename)
#define OPT_START_CONDITIONAL_AFTERMACROEVAL(enable, featurename) {"conditional functionality: " #enable, .p = featurename}
options: support parsing values into substructs Add an alternate mode for option parser objects (struct m_config) which is not inherently tied to any particular instance of an option value struct. Instead, this type or parsers can be used to initialize defaults in or parse values into a struct given as a parameter. They do not have the save slot functionality used for main player configuration. The new functionality will be used to replace the separate subopt_helper.c parsing code that is currently used to parse per-object suboptions in VOs etc. Previously, option default values were handled by initializing them in external code before creating a parser. This initialization was done with constants even for dynamically-allocated types like strings. Because trying to free a pointer to a constant would cause a crash when trying to replace the default with another value, parser initialization code then replaced all the original defaults with dynamically-allocated copies. This replace-with-copy behavior is no longer supported for new-style options; instead the option definition itself may contain a default value (new OPTDEF macros), and the new function m_config_initialize() is used to set all options to their default values. Convert the existing initialized dynamically allocated options in main config (the string options --dumpfile, --term-osd-esc, --input=conf) to use this. Other non-dynamic ones could be later converted to use this style of initialization too. There's currently no public call to free all dynamically allocated options in a given option struct because I intend to use talloc functionality for that (make them children of the struct and free with it).
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#define OPTDEF_STR(s) .defval = (void *)&(char * const){s}
#define OPTDEF_INT(i) .defval = (void *)&(const int){i}
#define OPT_GENERAL(optname, varname, flagv, ...) {.name = optname, .flags = flagv, .new = 1, .offset = offsetof(OPT_BASE_STRUCT, varname), __VA_ARGS__}
/* The OPT_FLAG_CONSTANTS->OPT_FLAG_CONSTANTS_ kind of redirection exists to
* make the code fully standard-conforming: the C standard requires that
* __VA_ARGS__ has at least one argument (though GCC for example would accept
* 0). Thus the first OPT_FLAG_CONSTANTS is a wrapper which just adds one
* argument to ensure __VA_ARGS__ is not empty when calling the next macro.
*/
#define OPT_FLAG_ON(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_flag, .max = 1)
#define OPT_FLAG_OFF(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_flag, .min = 1)
#define OPT_MAKE_FLAGS OPT_FLAG_ON
options: support parsing values into substructs Add an alternate mode for option parser objects (struct m_config) which is not inherently tied to any particular instance of an option value struct. Instead, this type or parsers can be used to initialize defaults in or parse values into a struct given as a parameter. They do not have the save slot functionality used for main player configuration. The new functionality will be used to replace the separate subopt_helper.c parsing code that is currently used to parse per-object suboptions in VOs etc. Previously, option default values were handled by initializing them in external code before creating a parser. This initialization was done with constants even for dynamically-allocated types like strings. Because trying to free a pointer to a constant would cause a crash when trying to replace the default with another value, parser initialization code then replaced all the original defaults with dynamically-allocated copies. This replace-with-copy behavior is no longer supported for new-style options; instead the option definition itself may contain a default value (new OPTDEF macros), and the new function m_config_initialize() is used to set all options to their default values. Convert the existing initialized dynamically allocated options in main config (the string options --dumpfile, --term-osd-esc, --input=conf) to use this. Other non-dynamic ones could be later converted to use this style of initialization too. There's currently no public call to free all dynamically allocated options in a given option struct because I intend to use talloc functionality for that (make them children of the struct and free with it).
2012-05-17 00:31:11 +00:00
#define OPT_FLAG_CONSTANTS(...) OPT_FLAG_CONSTANTS_(__VA_ARGS__, .type = &m_option_type_flag)
#define OPT_FLAG_CONSTANTS_(optname, varname, flags, offvalue, value, ...) OPT_GENERAL(optname, varname, flags, .min = offvalue, .max = value, __VA_ARGS__)
#define OPT_STRINGLIST(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_string_list)
#define OPT_PATHLIST(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_string_list, .priv = (void *)&(const char){OPTION_PATH_SEPARATOR})
#define OPT_INT(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_int)
#define OPT_INTRANGE(...) OPT_RANGE_(__VA_ARGS__, .type = &m_option_type_int)
#define OPT_RANGE_(optname, varname, flags, minval, maxval, ...) OPT_GENERAL(optname, varname, (flags) | CONF_RANGE, .min = minval, .max = maxval, __VA_ARGS__)
#define OPT_INTPAIR(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_intpair)
#define OPT_FLOAT(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_float)
#define OPT_FLOATRANGE(...) OPT_RANGE_(__VA_ARGS__, .type = &m_option_type_float)
#define OPT_STRING(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_string)
#define OPT_SETTINGSLIST(optname, varname, flags, objlist) OPT_GENERAL(optname, varname, flags, .type = &m_option_type_obj_settings_list, .priv = objlist)
#define OPT_AUDIOFORMAT(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_afmt)
#define OPT_HELPER_REMOVEPAREN(...) __VA_ARGS__
options: support parsing values into substructs Add an alternate mode for option parser objects (struct m_config) which is not inherently tied to any particular instance of an option value struct. Instead, this type or parsers can be used to initialize defaults in or parse values into a struct given as a parameter. They do not have the save slot functionality used for main player configuration. The new functionality will be used to replace the separate subopt_helper.c parsing code that is currently used to parse per-object suboptions in VOs etc. Previously, option default values were handled by initializing them in external code before creating a parser. This initialization was done with constants even for dynamically-allocated types like strings. Because trying to free a pointer to a constant would cause a crash when trying to replace the default with another value, parser initialization code then replaced all the original defaults with dynamically-allocated copies. This replace-with-copy behavior is no longer supported for new-style options; instead the option definition itself may contain a default value (new OPTDEF macros), and the new function m_config_initialize() is used to set all options to their default values. Convert the existing initialized dynamically allocated options in main config (the string options --dumpfile, --term-osd-esc, --input=conf) to use this. Other non-dynamic ones could be later converted to use this style of initialization too. There's currently no public call to free all dynamically allocated options in a given option struct because I intend to use talloc functionality for that (make them children of the struct and free with it).
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#define OPT_CHOICE(...) OPT_CHOICE_(__VA_ARGS__, .type = &m_option_type_choice)
#define OPT_CHOICE_(optname, varname, flags, choices, ...) OPT_GENERAL(optname, varname, flags, .priv = (void *)&(const struct m_opt_choice_alternatives[]){OPT_HELPER_REMOVEPAREN choices, {NULL}}, __VA_ARGS__)
#define OPT_TIME(...) OPT_GENERAL(__VA_ARGS__, .type = &m_option_type_time)
#define OPT_ERRORMESSAGE(optname, message) {.name = optname, .p = message, .type = &m_option_type_print}
#define OPT_BASE_STRUCT struct MPOpts
#endif /* MPLAYER_M_OPTION_H */