#import <CoreServices/CoreServices.h>
#import <OpenGL/OpenGL.h>
#import <Cocoa/Cocoa.h>

#include "osdep/macosx_compat.h"

int main(int argc, char **argv)
{
    @autoreleasepool {
        NSArray *ary = @[@1, @2, @3];
        NSLog(@"test subscripting: %@", ary[0]);
        NSApplicationLoad();
        CVDisplayLinkRef link;
        CVDisplayLinkCreateWithCGDisplay(0, &link);
    }
}
