mediamtx/internal/rtmp/message/msg_audio.go

71 lines
1.6 KiB
Go

package message
import (
"fmt"
"time"
"github.com/notedit/rtmp/format/flv/flvio"
"github.com/aler9/rtsp-simple-server/internal/rtmp/chunk"
"github.com/aler9/rtsp-simple-server/internal/rtmp/rawmessage"
)
const (
// this is the chunk stream ID that is usually used to send MsgAudio{}
MsgAudioChunkStreamID = 6
)
// MsgAudio is an audio message.
type MsgAudio struct {
ChunkStreamID byte
DTS time.Duration
MessageStreamID uint32
Rate uint8
Depth uint8
Channels uint8
AACType uint8
Payload []byte
}
// Unmarshal implements Message.
func (m *MsgAudio) Unmarshal(raw *rawmessage.Message) error {
m.ChunkStreamID = raw.ChunkStreamID
m.DTS = raw.Timestamp
m.MessageStreamID = raw.MessageStreamID
if len(raw.Body) < 2 {
return fmt.Errorf("invalid body size")
}
codec := raw.Body[0] >> 4
if codec != flvio.SOUND_AAC {
return fmt.Errorf("unsupported audio codec: %d", codec)
}
m.Rate = (raw.Body[0] >> 2) & 0x03
m.Depth = (raw.Body[0] >> 1) & 0x01
m.Channels = raw.Body[0] & 0x01
m.AACType = raw.Body[1]
m.Payload = raw.Body[2:]
return nil
}
// Marshal implements Message.
func (m MsgAudio) Marshal() (*rawmessage.Message, error) {
body := make([]byte, 2+len(m.Payload))
body[0] = flvio.SOUND_AAC<<4 | m.Rate<<2 | m.Depth<<1 | m.Channels
body[1] = m.AACType
copy(body[2:], m.Payload)
return &rawmessage.Message{
ChunkStreamID: m.ChunkStreamID,
Timestamp: m.DTS,
Type: chunk.MessageTypeAudio,
MessageStreamID: m.MessageStreamID,
Body: body,
}, nil
}