update issue template (#2815)

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Alessandro Ros 2023-12-17 12:07:26 +01:00 committed by GitHub
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@ -63,7 +63,7 @@ yes / no
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If the bug arises when using MediaMTX with an external hardware or software, the most helpful content you can provide is a dump of the data exchanged between the server and the target (network dump), that can be generated in this way:
1) Download wireshark (https://www.wireshark.org/)
2) Start capturing on the interface used for exchanging RTSP (if the server and the target software are both installed on your pc, the interface is probably "loopback", otherwise it's the one of your network card)
2) Start capturing on the interface used for exchanging packets (if the server and the external hardware or software are both installed on your pc, the interface is probably "loopback", otherwise it's the one of your network card)
3) Start the server and replicate the issue
4) Stop capturing, save the result in .pcap format
5) Attach

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@ -866,7 +866,7 @@ Known clients that can read with RTSP are [FFmpeg](#ffmpeg-1), [GStreamer](#gstr
##### Latency
The RTSP protocol doesn't introduce any latency by itself. Latency is usually introduced by clients, that put frames in a buffer to compensate network fluctuations. In order to decrease latency, the best way consists in tuning the client. For instance, latency can be decreased with VLC by decreasing the Network caching parameter, that is available in the Open network stream dialog or alternatively ca be set with the command line:
The RTSP protocol doesn't introduce any latency by itself. Latency is usually introduced by clients, that put frames in a buffer to compensate network fluctuations. In order to decrease latency, the best way consists in tuning the client. For instance, in VLC, latency can be decreased by decreasing the Network caching parameter, that is available in the "Open network stream" dialog or alternatively can be set with the command line:
```
vlc --network-caching=50 rtsp://...
@ -874,7 +874,7 @@ vlc --network-caching=50 rtsp://...
#### RTMP
RTMP is a protocol that allows to read and publish streams, but is less versatile and less efficient than RTSP and WebRTC ((doesn't support UDP, doesn't support most RTSP codecs, doesn't support feedback mechanism)). Streams can be read from the server by using the URL:
RTMP is a protocol that allows to read and publish streams, but is less versatile and less efficient than RTSP and WebRTC (doesn't support UDP, doesn't support most RTSP codecs, doesn't support feedback mechanism). Streams can be read from the server by using the URL:
```
rtmp://localhost/mystream