_MediaMTX_ / [_rtsp-simple-server_](#note-about-rtsp-simple-server) is a ready-to-use and zero-dependency server and proxy that allows users to publish, read and proxy live video and audio streams.
_rtsp-simple-server_ has been rebranded as _MediaMTX_. The reason is pretty obvious: this project started as a RTSP server but has evolved into a much more versatile media server (i like to call it a "media broker", a message broker for media streams), that is not tied to the RTSP protocol anymore. Nothing will change regarding license, features and backward compatibility.
The `--network=host` flag is mandatory since Docker can change the source port of UDP packets for routing reasons, and this doesn't allow the RTSP server to identify the senders of the packets. This issue can be avoided by disabling the UDP transport protocol:
1. In a x86 Linux system, download the OpenWRT SDK corresponding to the wanted OpenWRT version and target from the [OpenWRT website](https://downloads.openwrt.org/releases/) and extract it.
2. Open a terminal in the SDK folder and setup the SDK:
```
./scripts/feeds update -a
./scripts/feeds install -a
make defconfig
```
3. Download the server Makefile and set the server version inside the file:
The configuration can be changed dynamically when the server is running (hot reloading) by writing to the configuration file. Changes are detected and applied without disconnecting existing clients, whenever it's possible.
2. By overriding configuration parameters with environment variables, in the format `MTX_PARAMNAME`, where `PARAMNAME` is the uppercase name of a parameter. For instance, the `rtspAddress` parameter can be overridden in the following way:
If storing plain credentials in the configuration file is a security problem, username and passwords can be stored as sha256-hashed strings; a string must be hashed with sha256 and encoded with base64:
This happens because a RTSP client doesn't provide credentials until it is asked to. In order to receive the credentials, the authentication server must reply with status code `401`, then the client will send credentials.
The configuration file can be entirely encrypted for security purposes.
An online encryption tool is [available here](https://play.golang.org/p/rX29jwObNe4).
The encryption procedure is the following:
1. NaCL's `crypto_secretbox` function is applied to the content of the configuration. NaCL is a cryptographic library available for [C/C++](https://nacl.cr.yp.to/secretbox.html), [Go](https://pkg.go.dev/golang.org/x/crypto/nacl/secretbox), [C#](https://github.com/somdoron/NaCl.net) and many other languages;
* when there are multiple users that are reading a stream and the bandwidth is limited; the proxy is used to receive the stream once. Users can then connect to the proxy instead of the original source.
After starting the server, users can connect to `rtsp://localhost:8554/proxied`, instead of connecting to the original url. The server supports any number of source streams, it's enough to add additional entries to the `paths` section:
To change the format, codec or compression of a stream, use _FFmpeg_ or _GStreamer_ together with _MediaMTX_. For instance, to re-encode an existing stream, that is available in the `/original` path, and publish the resulting stream in the `/compressed` path, edit `mediamtx.yml` and replace everything inside section `paths` with the following content:
The command inserted into `runOnDemand` will start only when a client requests the path `ondemand`, therefore the file will start streaming only when requested.
Download a release bundle from the [release page](https://github.com/bluenviron/mediamtx/releases), unzip it, and move the executable and configuration in the system:
Download the [WinSW v2 executable](https://github.com/winsw/winsw/releases/download/v2.11.0/WinSW-x64.exe) and place it into the same folder of `mediamtx.exe`.
A metrics exporter, compatible with [Prometheus](https://prometheus.io/), can be enabled with the parameter `metrics: yes`; then the server can be queried for metrics with Prometheus or with a simple HTTP request:
A performance monitor, compatible with pprof, can be enabled with the parameter `pprof: yes`; then the server can be queried for metrics with pprof-compatible tools, like:
The server can be compiled with native support for the Raspberry Pi Camera. Compilation must happen on a Raspberry Pi Device, with the following dependencies:
To publish the video stream of a generic webcam to the server, edit `mediamtx.yml` and replace everything inside section `paths` with the following content:
_MediaMTX_ natively support the Raspberry Pi Camera, enabling high-quality and low-latency video streaming from the camera to any user. There are a couple of requirements:
1. The server must run on a Raspberry Pi, with Raspberry Pi OS bullseye or newer as operative system. Both 32 bit and 64 bit operative systems are supported.
2. Make sure that the legacy camera stack is disabled. Type `sudo raspi-config`, then go to `Interfacing options`, `enable/disable legacy camera support`, choose `no`. Reboot the system.
After starting the server, the camera can be reached on path `/cam` (`http://raspberry-pi:8889/cam`, `http://raspberry-pi:8888/cam`, `rtsp://raspberry-pi:8554/cam` or `rtmp://raspberry-pi:1935/cam`).
Find the audio card of the microfone and take note of its name, for instance `default:CARD=U0x46d0x809`. Then use GStreamer inside `runOnReady` to read the video stream, add audio and publish the new stream to another path:
OBS Studio can publish to the server by using the RTMP protocol. In `Settings -> Stream` (or in the Auto-configuration Wizard), use the following parameters:
* Service: `Custom...`
* Server: `rtmp://localhost`
* Stream key: `mystream`
If credentials are in use, use the following parameters:
The server supports ingesting UDP/MPEG-TS packets (i.e. MPEG-TS packets sent with UDP). Packets can be unicast, broadcast or multicast. For instance, you can generate a multicast UDP/MPEG-TS stream with:
The VLC shipped with Ubuntu 21.10 doesn't support playing RTSP due to a license issue (see [here](https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=982299) and [here](https://stackoverflow.com/questions/69766748/cvlc-cannot-play-rtsp-omxplayer-instead-can)).
RTSP is a standardized protocol that allows to publish and read streams; in particular, it supports different underlying transport protocols, that are chosen by clients during the handshake with the server:
* UDP: the most performant, but doesn't work when there's a NAT/firewall between server and clients. It doesn't support encryption.
* UDP-multicast: allows to save bandwidth when clients are all in the same LAN, by sending packets once to a fixed multicast IP. It doesn't support encryption.
The RTSP protocol supports the TCP transport protocol, that allows to receive packets even when there's a NAT/firewall between server and clients, and supports encryption (see [Encryption](#encryption)).
You can use _VLC_ to read that stream with the TCP transport protocol:
```
vlc --rtsp-tcp rtsp://localhost:8554/mystream
```
### UDP-multicast transport
The RTSP protocol supports the UDP-multicast transport protocol, that allows a server to send packets once, regardless of the number of connected readers, saving bandwidth.
This mode must be requested by readers when handshaking with the server; once a reader has completed a handshake, the server will start sending multicast packets. Other readers will be instructed to read existing multicast packets. When all multicast readers have disconnected from the server, the latter will stop sending multicast packets.
If you want to use the UDP-multicast protocol in a Wireless LAN, please be aware that the maximum bitrate supported by multicast is the one that corresponds to the lowest enabled WiFi data rate. For instance, if the 1 Mbps data rate is enabled on your router (and it is on most routers), the maximum bitrate will be 1 Mbps. To increase the maximum bitrate, use a cabled LAN or change your router settings.
Incoming and outgoing RTSP streams can be encrypted with TLS (obtaining the RTSPS protocol). A TLS certificate is needed and can be generated with OpenSSL:
At the moment _VLC_ doesn't support reading encrypted RTSP streams. A workaround consists in launching an instance of _MediaMTX_ on the same machine in which _VLC_ is running, using it for reading the encrypted stream with the proxy mode, and reading the proxied stream with _VLC_.
* The stream throughput is too big and the stream can't be sent correctly with the UDP transport. UDP is more performant, faster and more efficient than TCP, but doesn't have a retransmission mechanism, that is needed in case of streams that need a large bandwidth. A solution consists in switching to TCP:
* The stream throughput is too big to be handled by the network between server and readers. Upgrade the network or decrease the stream bitrate by re-encoding it.
The RTSP protocol doesn't introduce any latency by itself. Latency is usually introduced by clients, that put frames in a buffer to compensate network fluctuations. In order to decrease latency, the best way consists in tuning the client. For instance, latency can be decreased with VLC by decreasing the `Network caching` parameter, that is available in the `Open network stream` dialog or alternatively ca be set with the command line:
RTMP is a protocol that allows to read and publish streams, but is less versatile and less efficient than RTSP (doesn't support UDP, encryption, doesn't support most RTSP codecs, doesn't support feedback mechanism). It is used when there's need of publishing or reading streams from a software that supports only RTMP (for instance, OBS Studio and DJI drones).
At the moment, only the H264 and AAC codecs can be used with the RTMP protocol.
Streams can be published or read with the RTMP protocol, for instance with _FFmpeg_:
Streams can be published and read with the `rtmps` scheme and the `1937` port:
```
rtmps://localhost:1937/...
```
Please be aware that RTMPS is currently unsupported by _VLC_, _FFmpeg_ and _GStreamer_. However, you can use a proxy like [stunnel](https://www.stunnel.org/) or [nginx](https://nginx.org/) to allow RTMP clients to access RTMPS resources.
HLS is a protocol that allows to embed live streams into web pages. It works by splitting streams into segments, and by serving these segments with the HTTP protocol. Every stream published to the server can be accessed by visiting:
Although the server can produce HLS with a variety of video and audio codecs (that are listed at the beginning of the README), not all browsers can read all codecs. You can check what codecs your browser can read by visiting this page:
If you want to increase the compatibility of the stream in order to support most browsers, you have to re-encode it by using the H264 and AAC codecs, for instance by using _FFmpeg_:
For more advanced options, you can create and serve a custom web page by starting from the [source code of the default page](internal/core/hls_index.html).
Low-Latency HLS is a [recently standardized](https://datatracker.ietf.org/doc/html/draft-pantos-hls-rfc8216bis) variant of the protocol that allows to greatly reduce playback latency. It works by splitting segments into parts, that are served before the segment is complete.
In order to correctly display Low-Latency HLS streams in Safari running on Apple devices (iOS or macOS), a TLS certificate is needed and can be generated with OpenSSL:
Keep also in mind that not all H264 video streams can be played on Apple Devices due to some intrinsic properties (distance between I-Frames, profile). If the video can't be played correctly, you can either:
* re-encode it by following the [guide](#remuxing-re-encoding-compression)
* disable the Low-latency variant of HLS and go back to the legacy variant:
in HLS, latency is introduced since a client must wait for the server to generate segments before downloading them. This latency amounts to 500ms-3s when the low-latency HLS variant is enabled (and it is by default), otherwise amounts to 1-15secs.
* try decreasing the `hlsSegmentDuration` parameter;
* The segment duration is influenced by the interval between the IDR frames of the video track. An IDR frame is a frame that can be decoded independently from the others. The server changes the segment duration in order to include at least one IDR frame into each segment. Therefore, you need to decrease the interval between the IDR frames. This can be done in two ways:
* if the stream is being hardware-generated (i.e. by a camera), there's usually a setting called _Key-Frame Interval_ in the camera configuration page
* otherwise, the stream must be re-encoded. It's possible to tune the IDR frame interval by using ffmpeg's `-g` option:
WHIP and WHEP are two WebRTC extensions that allows to publish and read streams with WebRTC without passing through a web page. This allows to use WebRTC as a general purpose streaming protocol.
If you are using a software that supports WHIP, you can publish a stream to the server by using this WHIP URL:
```
http://localhost:8889/mystream/whip
```
If you are using a software that supports WHEP, you can read a stream from the server by using this WHEP URL:
If the server is hosted inside a container or is behind a NAT, additional configuration is required in order to allow the two WebRTC parts (the browser and the server) to establish a connection (WebRTC/ICE connection).
A first method consists into forcing all WebRTC/ICE connections to pass through a single UDP server port, by using the parameters:
```yml
# public IP of the server
webrtcICEHostNAT1To1IPs: [192.168.x.x]
# any port of choice
webrtcICEUDPMuxAddress: :8189
```
The NAT / container must then be configured in order to route all incoming UDP packets on port 8189 to the server. If you're using Docker, this can be achieved with the flag:
If the UDP protocol is blocked by a firewall, all WebRTC/ICE connections can be forced to pass through a single TCP server port:
```yml
# public IP of the server
webrtcICEHostNAT1To1IPs: [192.168.x.x]
# any port of choice
webrtcICETCPPMuxAddress: :8189
```
The NAT / container must then be configured in order to redirect all incoming TCP packets on port 8189 to the server. If you're using Docker, this can be achieved with the flag:
Finally, if none of these methods work, you can force all WebRTC/ICE connections to pass through a TURN server, like [coturn](https://github.com/coturn/coturn), that must be configured externally. The server address and credentials must be set in the configuration file:
where `secret` is the secret of the TURN server. _MediaMTX_ will generate a set of credentials by using the secret, and credentials will be sent to clients before the WebRTC/ICE connection is established.
For more advanced options, you can create and serve a custom web page by starting from the [source code of the default read page](internal/core/webrtc_read_index.html) and [source code of the publish page](internal/core/webrtc_publish_index.html).