mirror of
https://github.com/schoebel/mars
synced 2024-12-22 06:40:52 +00:00
648 lines
19 KiB
C
648 lines
19 KiB
C
// (c) 2010 Thomas Schoebel-Theuer / 1&1 Internet AG
|
|
#ifndef BRICK_H
|
|
#define BRICK_H
|
|
|
|
#include <linux/list.h>
|
|
#include <linux/sched.h>
|
|
#include <linux/wait.h>
|
|
#include <linux/kthread.h>
|
|
|
|
#include <asm/atomic.h>
|
|
|
|
#ifndef CONFIG_MARS_MODULE
|
|
// when unsure, include faked config file
|
|
#include "mars_config.h"
|
|
#endif
|
|
|
|
#include "brick_locks.h"
|
|
#include "meta.h"
|
|
|
|
#define MAX_BRICK_TYPES 64
|
|
|
|
#define brick_msleep(msecs) _brick_msleep(msecs, false)
|
|
extern int _brick_msleep(int msecs, bool shorten);
|
|
#define brick_yield() brick_msleep(0)
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// printk() replacements
|
|
|
|
#define SAFE_STR(str) ((str) ? (str) : "NULL")
|
|
|
|
#define _BRICK_MSG(_class, _dump, _fmt, _args...) \
|
|
brick_say(_class, _dump, "BRICK", __BASE_FILE__, __LINE__, __FUNCTION__, _fmt, ##_args)
|
|
|
|
#define BRICK_FAT(_fmt, _args...) _BRICK_MSG(SAY_FATAL, true, _fmt, ##_args)
|
|
#define BRICK_ERR(_fmt, _args...) _BRICK_MSG(SAY_ERROR, true, _fmt, ##_args)
|
|
#define BRICK_DMP(_fmt, _args...) _BRICK_MSG(SAY_ERROR, false, _fmt, ##_args)
|
|
#define BRICK_WRN(_fmt, _args...) _BRICK_MSG(SAY_WARN, false, _fmt, ##_args)
|
|
#define BRICK_INF(_fmt, _args...) _BRICK_MSG(SAY_INFO, false, _fmt, ##_args)
|
|
|
|
#ifdef BRICK_DEBUGGING
|
|
#define BRICK_DBG(_fmt, _args...) _BRICK_MSG(SAY_DEBUG, false, _fmt, ##_args)
|
|
#else
|
|
#define BRICK_DBG(_args...) /**/
|
|
#endif
|
|
|
|
#ifdef IO_DEBUGGING
|
|
#define BRICK_IO(_fmt, _args...) _BRICK_MSG(SAY_DEBUG, false, _fmt, ##_args)
|
|
#else
|
|
#define BRICK_IO(_args...) /*empty*/
|
|
#endif
|
|
|
|
#include "brick_checking.h"
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// number management helpers
|
|
|
|
extern int get_nr(void);
|
|
extern void put_nr(int nr);
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// definitions for generic objects with aspects
|
|
|
|
struct generic_object;
|
|
struct generic_aspect;
|
|
|
|
#define GENERIC_ASPECT_TYPE(OBJTYPE) \
|
|
const char *aspect_type_name; \
|
|
const struct generic_object_type *object_type; \
|
|
int aspect_size; \
|
|
int (*init_fn)(struct OBJTYPE##_aspect *ini); \
|
|
void (*exit_fn)(struct OBJTYPE##_aspect *ini); \
|
|
|
|
struct generic_aspect_type {
|
|
GENERIC_ASPECT_TYPE(generic);
|
|
};
|
|
|
|
#define GENERIC_OBJECT_TYPE(OBJTYPE) \
|
|
const char *object_type_name; \
|
|
int default_size; \
|
|
int object_type_nr; \
|
|
int (*init_fn)(struct OBJTYPE##_object *ini); \
|
|
void (*exit_fn)(struct OBJTYPE##_object *ini); \
|
|
|
|
struct generic_object_type {
|
|
GENERIC_OBJECT_TYPE(generic);
|
|
};
|
|
|
|
#define GENERIC_OBJECT_LAYOUT(OBJTYPE) \
|
|
int size_hint; \
|
|
atomic_t alloc_count; \
|
|
atomic_t aspect_count; \
|
|
atomic_t total_alloc_count; \
|
|
atomic_t total_aspect_count; \
|
|
|
|
struct generic_object_layout {
|
|
GENERIC_OBJECT_LAYOUT(generic);
|
|
};
|
|
|
|
#define GENERIC_OBJECT(OBJTYPE) \
|
|
const struct generic_object_type *object_type; \
|
|
struct generic_object_layout *object_layout; \
|
|
struct OBJTYPE##_aspect **aspects; \
|
|
int aspect_nr_max; \
|
|
int free_offset; \
|
|
int max_offset; \
|
|
|
|
|
|
struct generic_object {
|
|
GENERIC_OBJECT(generic);
|
|
};
|
|
|
|
#define GENERIC_ASPECT(OBJTYPE) \
|
|
struct OBJTYPE##_object *object; \
|
|
const struct generic_aspect_type *aspect_type; \
|
|
bool shortcut; \
|
|
|
|
struct generic_aspect {
|
|
GENERIC_ASPECT(generic);
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// definitions for asynchronous callback objects
|
|
|
|
#define GENERIC_CALLBACK(OBJTYPE) \
|
|
void (*cb_fn)(struct OBJTYPE##_callback *cb); \
|
|
void *cb_private; \
|
|
int cb_error; \
|
|
struct generic_callback *cb_next; \
|
|
|
|
struct generic_callback {
|
|
GENERIC_CALLBACK(generic);
|
|
};
|
|
|
|
#define CALLBACK_OBJECT(OBJTYPE) \
|
|
GENERIC_OBJECT(OBJTYPE); \
|
|
struct generic_callback *object_cb; \
|
|
struct generic_callback _object_cb; \
|
|
|
|
struct callback_object {
|
|
CALLBACK_OBJECT(generic);
|
|
};
|
|
|
|
/* Initial setup of the callback chain
|
|
*/
|
|
#define SETUP_CALLBACK(obj,fn,priv) \
|
|
(obj)->_object_cb.cb_fn = (fn); \
|
|
(obj)->_object_cb.cb_private = (priv); \
|
|
(obj)->_object_cb.cb_error = 0; \
|
|
(obj)->_object_cb.cb_next = NULL; \
|
|
(obj)->object_cb = &(obj)->_object_cb; \
|
|
|
|
/* Insert a new member into the callback chain
|
|
*/
|
|
#define INSERT_CALLBACK(obj,new,fn,priv) \
|
|
if (!(new)->cb_fn) { \
|
|
(new)->cb_fn = (fn); \
|
|
(new)->cb_private = (priv); \
|
|
(new)->cb_error = 0; \
|
|
(new)->cb_next = (obj)->object_cb; \
|
|
(obj)->object_cb = (new); \
|
|
}
|
|
|
|
/* Call the first callback in the chain.
|
|
*/
|
|
#define SIMPLE_CALLBACK(obj,err) \
|
|
if (obj) { \
|
|
struct generic_callback *__cb = (obj)->object_cb; \
|
|
if (__cb) { \
|
|
__cb->cb_error = (err); \
|
|
__cb->cb_fn(__cb); \
|
|
} \
|
|
}
|
|
|
|
#define CHECKED_CALLBACK(obj,err,done) \
|
|
{ \
|
|
struct generic_callback *__cb; \
|
|
CHECK_PTR(obj, done); \
|
|
__cb = (obj)->object_cb; \
|
|
CHECK_PTR_NULL(__cb, done); \
|
|
__cb->cb_error = (err); \
|
|
__cb->cb_fn(__cb); \
|
|
}
|
|
|
|
/* An intermediate callback handler must call this
|
|
* to continue the callback chain.
|
|
*/
|
|
#define NEXT_CHECKED_CALLBACK(cb,done) \
|
|
{ \
|
|
struct generic_callback *__next_cb = (cb)->cb_next; \
|
|
CHECK_PTR_NULL(__next_cb, done); \
|
|
__next_cb->cb_error = (cb)->cb_error; \
|
|
__next_cb->cb_fn(__next_cb); \
|
|
}
|
|
|
|
/* Query the callback status.
|
|
* This uses always the first member of the chain!
|
|
*/
|
|
#define CALLBACK_ERROR(obj) \
|
|
((obj)->object_cb ? (obj)->object_cb->cb_error : -EINVAL)
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// definitions for generic bricks
|
|
|
|
struct generic_input;
|
|
struct generic_output;
|
|
struct generic_brick_ops;
|
|
struct generic_output_ops;
|
|
struct generic_brick_type;
|
|
|
|
struct generic_switch {
|
|
bool button;
|
|
bool led_on;
|
|
bool led_off;
|
|
bool force_off;
|
|
int percent_done;
|
|
wait_queue_head_t event;
|
|
};
|
|
|
|
#define GENERIC_BRICK(BRITYPE) \
|
|
const char *brick_name; \
|
|
const struct BRITYPE##_brick_type *type; \
|
|
struct BRITYPE##_brick_ops *ops; \
|
|
int nr_inputs; \
|
|
int nr_outputs; \
|
|
int brick_index; /* globally unique */ \
|
|
struct BRITYPE##_input **inputs; \
|
|
struct BRITYPE##_output **outputs; \
|
|
struct generic_switch power; \
|
|
int (*free)(struct BRITYPE##_brick *del); \
|
|
struct list_head tmp_head; \
|
|
|
|
struct generic_brick {
|
|
GENERIC_BRICK(generic);
|
|
};
|
|
|
|
#define GENERIC_INPUT(BRITYPE) \
|
|
const char *input_name; \
|
|
struct BRITYPE##_brick *brick; \
|
|
const struct BRITYPE##_input_type *type; \
|
|
struct BRITYPE##_output *connect; \
|
|
struct list_head input_head; \
|
|
|
|
struct generic_input {
|
|
GENERIC_INPUT(generic);
|
|
};
|
|
|
|
#define GENERIC_OUTPUT(BRITYPE) \
|
|
const char *output_name; \
|
|
struct BRITYPE##_brick *brick; \
|
|
const struct BRITYPE##_output_type *type; \
|
|
struct BRITYPE##_output_ops *ops; \
|
|
struct list_head output_head; \
|
|
int nr_connected; \
|
|
|
|
struct generic_output {
|
|
GENERIC_OUTPUT(generic);
|
|
};
|
|
|
|
#define GENERIC_OUTPUT_CALL(OUTPUT,OP,ARGS...) \
|
|
( \
|
|
(void)LOCK_CHECK(OP), \
|
|
(OUTPUT) && (OUTPUT)->ops->OP ? \
|
|
(OUTPUT)->ops->OP(OUTPUT, ##ARGS) : \
|
|
-ENOSYS \
|
|
)
|
|
|
|
#define GENERIC_INPUT_CALL(INPUT,OP,ARGS...) \
|
|
( \
|
|
(void)LOCK_CHECK(OP), \
|
|
(INPUT) && (INPUT)->connect ? \
|
|
GENERIC_OUTPUT_CALL((INPUT)->connect, OP, ##ARGS) : \
|
|
-ENOTCONN \
|
|
)
|
|
|
|
#define GENERIC_BRICK_OPS(BRITYPE) \
|
|
int (*brick_switch)(struct BRITYPE##_brick *brick); \
|
|
|
|
struct generic_brick_ops {
|
|
GENERIC_BRICK_OPS(generic);
|
|
};
|
|
|
|
#define GENERIC_OUTPUT_OPS(BRITYPE) \
|
|
/*int (*output_start)(struct BRITYPE##_output *output);*/ \
|
|
/*int (*output_stop)(struct BRITYPE##_output *output);*/ \
|
|
|
|
struct generic_output_ops {
|
|
GENERIC_OUTPUT_OPS(generic)
|
|
};
|
|
|
|
// although possible, *_type should never be extended
|
|
#define GENERIC_BRICK_TYPE(BRITYPE) \
|
|
const char *type_name; \
|
|
int brick_size; \
|
|
int max_inputs; \
|
|
int max_outputs; \
|
|
const struct BRITYPE##_input_type **default_input_types; \
|
|
const char **default_input_names; \
|
|
const struct BRITYPE##_output_type **default_output_types; \
|
|
const char **default_output_names; \
|
|
struct BRITYPE##_brick_ops *master_ops; \
|
|
const struct generic_aspect_type **aspect_types; \
|
|
const struct BRITYPE##_input_types **default_type; \
|
|
int (*brick_construct)(struct BRITYPE##_brick *brick); \
|
|
int (*brick_destruct)(struct BRITYPE##_brick *brick); \
|
|
|
|
struct generic_brick_type {
|
|
GENERIC_BRICK_TYPE(generic);
|
|
};
|
|
|
|
#define GENERIC_INPUT_TYPE(BRITYPE) \
|
|
char *type_name; \
|
|
int input_size; \
|
|
int (*input_construct)(struct BRITYPE##_input *input); \
|
|
int (*input_destruct)(struct BRITYPE##_input *input); \
|
|
|
|
struct generic_input_type {
|
|
GENERIC_INPUT_TYPE(generic);
|
|
};
|
|
|
|
#define GENERIC_OUTPUT_TYPE(BRITYPE) \
|
|
char *type_name; \
|
|
int output_size; \
|
|
struct BRITYPE##_output_ops *master_ops; \
|
|
int (*output_construct)(struct BRITYPE##_output *output); \
|
|
int (*output_destruct)(struct BRITYPE##_output *output); \
|
|
|
|
struct generic_output_type {
|
|
GENERIC_OUTPUT_TYPE(generic);
|
|
};
|
|
|
|
int generic_register_brick_type(const struct generic_brick_type *new_type);
|
|
int generic_unregister_brick_type(const struct generic_brick_type *old_type);
|
|
|
|
INLINE void _generic_output_init(struct generic_brick *brick, const struct generic_output_type *type, struct generic_output *output, const char *output_name)
|
|
{
|
|
output->output_name = output_name;
|
|
output->brick = brick;
|
|
output->type = type;
|
|
output->ops = type->master_ops;
|
|
output->nr_connected = 0;
|
|
INIT_LIST_HEAD(&output->output_head);
|
|
}
|
|
|
|
INLINE void _generic_output_exit(struct generic_output *output)
|
|
{
|
|
list_del_init(&output->output_head);
|
|
output->output_name = NULL;
|
|
output->brick = NULL;
|
|
output->type = NULL;
|
|
output->ops = NULL;
|
|
output->nr_connected = 0;
|
|
}
|
|
|
|
#ifdef _STRATEGY // call this only in strategy bricks, never in ordinary bricks
|
|
|
|
// you need this only if you circumvent generic_brick_init_full()
|
|
INLINE int generic_brick_init(const struct generic_brick_type *type, struct generic_brick *brick, const char *brick_name)
|
|
{
|
|
brick->brick_index = get_nr();
|
|
brick->brick_name = brick_name;
|
|
brick->type = type;
|
|
brick->ops = type->master_ops;
|
|
brick->nr_inputs = 0;
|
|
brick->nr_outputs = 0;
|
|
brick->power.led_off = true;
|
|
init_waitqueue_head(&brick->power.event);
|
|
INIT_LIST_HEAD(&brick->tmp_head);
|
|
return 0;
|
|
}
|
|
|
|
INLINE void generic_brick_exit(struct generic_brick *brick)
|
|
{
|
|
list_del_init(&brick->tmp_head);
|
|
brick->brick_name = NULL;
|
|
brick->type = NULL;
|
|
brick->ops = NULL;
|
|
brick->nr_inputs = 0;
|
|
brick->nr_outputs = 0;
|
|
put_nr(brick->brick_index);
|
|
}
|
|
|
|
INLINE int generic_input_init(struct generic_brick *brick, int index, const struct generic_input_type *type, struct generic_input *input, const char *input_name)
|
|
{
|
|
if (index < 0 || index >= brick->type->max_inputs)
|
|
return -EINVAL;
|
|
if (brick->inputs[index])
|
|
return -EEXIST;
|
|
input->input_name = input_name;
|
|
input->brick = brick;
|
|
input->type = type;
|
|
input->connect = NULL;
|
|
INIT_LIST_HEAD(&input->input_head);
|
|
brick->inputs[index] = input;
|
|
brick->nr_inputs++;
|
|
return 0;
|
|
}
|
|
|
|
INLINE void generic_input_exit(struct generic_input *input)
|
|
{
|
|
list_del_init(&input->input_head);
|
|
input->input_name = NULL;
|
|
input->brick = NULL;
|
|
input->type = NULL;
|
|
input->connect = NULL;
|
|
}
|
|
|
|
INLINE int generic_output_init(struct generic_brick *brick, int index, const struct generic_output_type *type, struct generic_output *output, const char *output_name)
|
|
{
|
|
if (index < 0 || index >= brick->type->max_outputs)
|
|
return -ENOMEM;
|
|
if (brick->outputs[index])
|
|
return -EEXIST;
|
|
_generic_output_init(brick, type, output, output_name);
|
|
brick->outputs[index] = output;
|
|
brick->nr_outputs++;
|
|
return 0;
|
|
}
|
|
|
|
INLINE int generic_size(const struct generic_brick_type *brick_type)
|
|
{
|
|
int size = brick_type->brick_size;
|
|
int i;
|
|
size += brick_type->max_inputs * sizeof(void*);
|
|
for (i = 0; i < brick_type->max_inputs; i++) {
|
|
size += brick_type->default_input_types[i]->input_size;
|
|
}
|
|
size += brick_type->max_outputs * sizeof(void*);
|
|
for (i = 0; i < brick_type->max_outputs; i++) {
|
|
size += brick_type->default_output_types[i]->output_size;
|
|
}
|
|
return size;
|
|
}
|
|
|
|
/* If possible, use this instead of generic_*_init().
|
|
* input_types and output_types may be NULL => use default_*_types
|
|
*/
|
|
int generic_brick_init_full(
|
|
void *data,
|
|
int size,
|
|
const struct generic_brick_type *brick_type,
|
|
const struct generic_input_type **input_types,
|
|
const struct generic_output_type **output_types,
|
|
const char **names);
|
|
|
|
int generic_brick_exit_full(
|
|
struct generic_brick *brick);
|
|
|
|
INLINE int generic_connect(struct generic_input *input, struct generic_output *output)
|
|
{
|
|
BRICK_DBG("generic_connect(input=%p, output=%p)\n", input, output);
|
|
if (unlikely(!input || !output))
|
|
return -EINVAL;
|
|
if (unlikely(input->connect))
|
|
return -EEXIST;
|
|
if (unlikely(!list_empty(&input->input_head)))
|
|
return -EINVAL;
|
|
// helps only against the most common errors
|
|
if (unlikely(input->brick == output->brick))
|
|
return -EDEADLK;
|
|
|
|
input->connect = output;
|
|
output->nr_connected++;
|
|
list_add(&input->input_head, &output->output_head);
|
|
BRICK_DBG("now nr_connected=%d\n", output->nr_connected);
|
|
return 0;
|
|
}
|
|
|
|
INLINE int generic_disconnect(struct generic_input *input)
|
|
{
|
|
struct generic_output *connect;
|
|
BRICK_DBG("generic_disconnect(input=%p)\n", input);
|
|
if (!input)
|
|
return -EINVAL;
|
|
connect = input->connect;
|
|
if (connect) {
|
|
connect->nr_connected--;
|
|
BRICK_DBG("now nr_connected=%d\n", connect->nr_connected);
|
|
input->connect = NULL;
|
|
list_del_init(&input->input_head);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#endif // _STRATEGY
|
|
|
|
// simple wrappers for type safety
|
|
#define DECLARE_BRICK_FUNCTIONS(BRITYPE) \
|
|
static inline int BRITYPE##_register_brick_type(void) \
|
|
{ \
|
|
extern const struct BRITYPE##_brick_type BRITYPE##_brick_type; \
|
|
extern int BRITYPE##_brick_nr; \
|
|
if (BRITYPE##_brick_nr >= 0) { \
|
|
BRICK_ERR("brick type " #BRITYPE " is already registered.\n"); \
|
|
return -EEXIST; \
|
|
} \
|
|
BRITYPE##_brick_nr = generic_register_brick_type((const struct generic_brick_type*)&BRITYPE##_brick_type); \
|
|
return BRITYPE##_brick_nr < 0 ? BRITYPE##_brick_nr : 0; \
|
|
} \
|
|
\
|
|
static inline int BRITYPE##_unregister_brick_type(void) \
|
|
{ \
|
|
extern const struct BRITYPE##_brick_type BRITYPE##_brick_type; \
|
|
return generic_unregister_brick_type((const struct generic_brick_type*)&BRITYPE##_brick_type); \
|
|
} \
|
|
\
|
|
extern const struct BRITYPE##_brick_type BRITYPE##_brick_type; \
|
|
extern const struct BRITYPE##_input_type BRITYPE##_input_type; \
|
|
extern const struct BRITYPE##_output_type BRITYPE##_output_type; \
|
|
\
|
|
INLINE void _##BRITYPE##_output_init(struct BRITYPE##_brick *brick, struct BRITYPE##_output *output, char *output_name) \
|
|
{ \
|
|
_generic_output_init( \
|
|
(struct generic_brick*)brick, \
|
|
(const struct generic_output_type*)&BRITYPE##_output_type, \
|
|
(struct generic_output*)output, \
|
|
output_name); \
|
|
} \
|
|
|
|
///////////////////////////////////////////////////////////////////////
|
|
|
|
// default operations on objects / aspects
|
|
|
|
extern struct generic_object *generic_alloc(struct generic_brick *brick, struct generic_object_layout *object_layout, const struct generic_object_type *object_type);
|
|
extern void generic_free(struct generic_object *object);
|
|
extern struct generic_aspect *generic_get_aspect(struct generic_brick *brick, struct generic_object *obj);
|
|
|
|
#define DECLARE_ASPECT_FUNCTIONS(BRITYPE,OBJTYPE) \
|
|
\
|
|
INLINE struct OBJTYPE##_object *BRITYPE##_alloc_##OBJTYPE(struct BRITYPE##_brick *brick) \
|
|
{ \
|
|
return (void*)generic_alloc((struct generic_brick*)brick, &brick->OBJTYPE##_object_layout, &OBJTYPE##_type); \
|
|
} \
|
|
\
|
|
INLINE void BRITYPE##_free_##OBJTYPE(struct OBJTYPE##_object *object) \
|
|
{ \
|
|
generic_free((struct generic_object*)object); \
|
|
} \
|
|
\
|
|
INLINE struct BRITYPE##_##OBJTYPE##_aspect *BRITYPE##_##OBJTYPE##_get_aspect(struct BRITYPE##_brick *brick, struct OBJTYPE##_object *obj) \
|
|
{ \
|
|
return (void*)generic_get_aspect((struct generic_brick*)brick, (struct generic_object*)obj); \
|
|
} \
|
|
\
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////
|
|
|
|
// some general helpers
|
|
|
|
/* Generic interface to simple brick status changes.
|
|
*/
|
|
extern void set_button(struct generic_switch *sw, bool val, bool force);
|
|
extern void set_led_on(struct generic_switch *sw, bool val);
|
|
extern void set_led_off(struct generic_switch *sw, bool val);
|
|
/*
|
|
* "Forced switch off" means that it cannot be switched on again.
|
|
*/
|
|
extern void set_button_wait(struct generic_brick *brick, bool val, bool force, int timeout);
|
|
|
|
/* Operations on networks of bricks (wiring graphs).
|
|
*
|
|
* Switch on => first switch on all predecessors in the wiring graph
|
|
* Switch off => first switch off all successors in the wiring graph
|
|
*
|
|
* Operations on brick networks by multiple threads in parallel are dangerous,
|
|
* because the buttons may start flipping.
|
|
* There is one exception: when @force is set, only the direction to
|
|
* "off" remains possible. This is useful for emergency shutdowns.
|
|
*/
|
|
typedef enum {
|
|
// only one brick instance
|
|
BR_ON_ONE, // switch on one brick instance
|
|
BR_OFF_ONE, // just switch off (may be switched on again)
|
|
BR_KILL_ONE, // forced switch off => may be never switched on again
|
|
BR_FREE_ONE, // forced switch off + deallocation (when possible)
|
|
// dito, but operating on the whole graph
|
|
BR_ON_ALL,
|
|
BR_OFF_ALL,
|
|
BR_KILL_ALL,
|
|
BR_FREE_ALL,
|
|
} brick_switch_t;
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// threads
|
|
|
|
/* Please do not directly use kthreads any more in future.
|
|
* Use these thin abstractions instead.
|
|
*/
|
|
|
|
#define brick_thread_t struct task_struct
|
|
|
|
#define brick_thread_create(_thread_fn, _data, _fmt, _args...) \
|
|
({ \
|
|
brick_thread_t *_thr = kthread_create(_thread_fn, _data, _fmt, ##_args); \
|
|
if (unlikely(IS_ERR(_thr))) { \
|
|
int _err = PTR_ERR(_thr); \
|
|
BRICK_ERR("cannot create thread '%s', status = %d\n", _fmt, _err); \
|
|
_thr = NULL; \
|
|
} else { \
|
|
struct say_channel *ch = get_binding(current); \
|
|
if (ch) \
|
|
bind_to_channel(ch, _thr); \
|
|
get_task_struct(_thr); \
|
|
wake_up_process(_thr); \
|
|
} \
|
|
_thr; \
|
|
})
|
|
|
|
extern void brick_thread_stop_nowait(struct task_struct *k);
|
|
|
|
#define brick_thread_stop(_thread) \
|
|
do { \
|
|
if (likely(_thread)) { \
|
|
BRICK_INF("stopping thread '%s'\n", (_thread)->comm); \
|
|
kthread_stop(_thread); \
|
|
BRICK_INF("thread '%s' finished.\n", (_thread)->comm); \
|
|
remove_binding(_thread); \
|
|
put_task_struct(_thread); \
|
|
_thread = NULL; \
|
|
} \
|
|
} while (0)
|
|
|
|
#define brick_thread_should_stop() \
|
|
({ \
|
|
brick_yield(); \
|
|
kthread_should_stop(); \
|
|
})
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// init
|
|
|
|
#ifdef CONFIG_MARS_HAVE_BIGMODULE
|
|
#undef __exit
|
|
#define __exit /*empty*/
|
|
#endif
|
|
|
|
extern int init_brick(void);
|
|
extern void exit_brick(void);
|
|
|
|
#endif
|