mirror of
https://github.com/schoebel/mars
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247 lines
8.6 KiB
Plaintext
247 lines
8.6 KiB
Plaintext
\begin{verbatim}
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Usage:
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./football.sh --help [--verbose]
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Show help
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./football.sh --variable=<value>
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Override any shell variable
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Actions for resource migration:
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./football.sh migrate <resource> <target_primary> [<target_secondary>]
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Run the sequence
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migrate_prepare ; migrate_wait ; migrate_finish; migrate_cleanup.
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Dto for testing (do not rely on it):
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./football.sh migrate_prepare <resource> <target_primary> [<target_secondary>]
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Allocate LVM space at the targets and start MARS replication.
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./football.sh migrate_wait <resource> <target_primary> [<target_secondary>]
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Wait until MARS replication reports UpToDate.
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./football.sh migrate_finish <resource> <target_primary> [<target_secondary>]
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Call hooks for handover to the targets.
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./football.sh migrate_cleanup <resource>
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Remove old / currently unused LV replicas from MARS and deallocate
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from LVM.
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Actions for inplace FS shrinking:
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./football.sh shrink <resource> <percent>
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Run the sequence shrink_prepare ; shrink_finish ; shrink_cleanup.
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Dto for testing (do not rely on it):
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./football.sh shrink_prepare <resource> [<percent>]
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Allocate temporary LVM space (when possible) and create initial
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raw FS copy.
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Default percent value(when left out) is 85.
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./football.sh shrink_finish <resource>
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Incrementally update the FS copy, swap old <=> new copy with
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small downtime.
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./football.sh shrink_cleanup <resource>
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Remove old FS copy from LVM.
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Actions for inplace FS extension:
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./football.sh expand <resource> <percent>
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./football.sh extend <resource> <percent>
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Increase mounted filesystem size during operations.
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Combined actions:
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./football.sh migrate+shrink <resource> <target_primary> [<target_secondary>] [<percent>]
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Similar to migrate ; shrink but produces less network traffic.
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Default percent value (when left out) is 85.
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./football.sh migrate+shrink+back <resource> <tmp_primary> [<percent>]
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Migrate temporarily to <tmp_primary>, then shrink there,
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finally migrate back to old primary and secondaries.
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Default percent value (when left out) is 85.
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Actions for (manual) repair in emergency situations:
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./football.sh manual_handover <resource> <target_primary>
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This is useful in place of going to the machines and starting
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handover on their command line. You dont need to log in.
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All hooks (e.g. for downtime / reporting / etc) are automatically
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called.
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Notice: it will only work when there is already a replica
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at <target_primary>, and when further constraints such as
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clustermanager constraints will allow it.
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For a full Football game between different clusters, use
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"migrate" instead.
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./football.sh manual_migrate_config <resource> <target_primary> [<target_secondary>]
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Transfer only the cluster config, without changing the MARS replicas.
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This does no resource stopping / restarting.
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Useful for reverting a failed migration.
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./football.sh manual_config_update <hostname>
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Only update the cluster config, without changing anything else.
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Useful for manual repair of failed migration.
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./football.sh manual_merge_cluster <hostname1> <hostname2>
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Run "marsadm merge-cluster" for the given hosts.
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Hostnames must be from different (former) clusters.
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./football.sh manual_split_cluster <hostname_list>
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Run "marsadm split-cluster" at the given hosts.
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Useful for fixing failed / asymmetric splits.
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Hint: provide _all_ hostnames which have formerly participated
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in the cluster.
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./football.sh repair_vm <resource> <primary_candidate_list>
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Try to restart the VM <resource> on one of the given machines.
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Useful during unexpected customer downtime.
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./football.sh repair_mars <resource> <primary_candidate_list>
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Before restarting the VM like in repair_vm, try to find a local
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LV where a stand-alone MARS resource can be found and built up.
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Use this only when the MARS resources are gone, and when you are
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desperate. Problem: this will likely create a MARS setup which is
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not usable for production, and therefore must be corrected later
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by hand. Use this only during an emergency situation in order to
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get the customers online again, while buying the downsides of this
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command.
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./football.sh manual_lock <item> <host_list>
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./football.sh manual_unlock <item> <host_list>
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Manually lock or unlock an item at all of the given hosts, in
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an atomic fashion. In most cases, use "ALL" for the item.
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Only for testing / development (no stable interfaces):
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./football.sh manual_call_hook <name> <args>
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Global maintenance:
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./football.sh lv_cleanup <resource>
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General features:
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- Instead of <percent>, an absolute amount of storage with suffix
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'k' or 'm' or 'g' can be given.
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- When <resource> is currently stopped, login to the container is
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not possible, and in turn the hypervisor node and primary storage node
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cannot be automatically determined. In such a case, the missing
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nodes can be specified via the syntax
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<resource>:<hypervisor>:<primary_storage>
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- The following LV suffixes are used (naming convention):
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-tmp = currently emerging version for shrinking
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-preshrink = old version before shrinking took place
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- By adding the option --screener, you can handover football execution
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to ./screener.sh .
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When some --enable_*_waiting is also added, then the critical
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sections involving customer downtime are temporarily halted until
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some sysadmins says "screener.sh continue $resource" or
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attaches to the sessions and presses the RETURN key.
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PLUGIN football-1and1config
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1&1 specfic plugin for dealing with the cm3 clusters
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and its concrete configuration.
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PLUGIN football-cm3
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1&1 specfic plugin for dealing with the cm3 cluster manager
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and its concrete operating enviroment (singleton instance).
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Current maximum cluster size limit:
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Maximum #syncs running before migration can start:
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Following marsadm --version must be installed:
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Following mars kernel modules must be loaded:
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Specific actions for plugin football-cm3:
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./football.sh clustertool {GET|PUT} <url>
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Call through to the clustertool via REST.
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Useful for manual inspection and repair.
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Specific features with plugin football-cm3:
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- Parameter syntax "cluster123" instead of "icpu456 icpu457"
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This is an alternate specification syntax, which is
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automatically replaced with the real machine names.
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It tries to minimize datacenter cross-traffic by
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taking the new $target_primary at the same datacenter
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location where the container is currenty running.
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PLUGIN football-ticket
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Generic plugin for creating and updating tickets,
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e.g. Jira tickets.
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You will need to hook in some external scripts which are
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then creating / updating the tickets.
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Comment texts may be provided with following conventions:
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comment.$ticket_state.txt
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comment.$ticket_phase.$ticket_state.txt
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Directories where comments may reside:
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football_creds=/usr/lib/mars/creds /etc/mars/creds /home/schoebel/mars/football-master.git/creds /home/schoebel/mars/football-master.git /home/schoebel/.mars/creds ./creds
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football_confs=/usr/lib/mars/confs /etc/mars/confs /home/schoebel/mars/football-master.git/confs /home/schoebel/.mars/confs ./confs
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football_includes=/usr/lib/mars/plugins /etc/mars/plugins /home/schoebel/mars/football-master.git/plugins /home/schoebel/.mars/plugins ./plugins
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PLUGIN football-basic
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Generic driver for systemd-controlled MARS pools.
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The current version supports only a flat model:
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(1) There is a single "big cluster" at metadata level.
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All cluster members are joined via merge-cluster.
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All occurring names need to be globally unique.
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(2) The network uses BGP or other means, thus any hypervisor
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can (potentially) start any VM at any time.
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(3) iSCSI or remote devices are not supported for now
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(LocalSharding model). This may be extended in a future
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release.
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This plugin is exclusive-or with cm3.
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Plugin specific actions:
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./football.sh basic_add_host <hostname>
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Manually add another host to the hostname cache.
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PLUGIN football-downtime
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Generic plugin for communication of customer downtime.
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PLUGIN football-motd
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Generic plugin for motd. Communicate that Football is running
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at login via motd.
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PLUGIN football-report
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Generic plugin for communication of reports.
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PLUGIN football-waiting
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Generic plugig, interfacing with screener: when this is used
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by your script and enabled, then you will be able to wait for
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"screener.sh continue" operations at certain points in your
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script.
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\end{verbatim}
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