mars/kernel/mars_server.c

1200 lines
30 KiB
C

/*
* MARS Long Distance Replication Software
*
* This file is part of MARS project: http://schoebel.github.io/mars/
*
* Copyright (C) 2010-2014 Thomas Schoebel-Theuer
* Copyright (C) 2011-2014 1&1 Internet AG
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
// Server brick (just for demonstration)
//#define BRICK_DEBUGGING
//#define MARS_DEBUGGING
//#define IO_DEBUGGING
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/string.h>
#define _STRATEGY
#include "mars.h"
#include "mars_bio.h"
#include "mars_aio.h"
#include "mars_sio.h"
///////////////////////// own type definitions ////////////////////////
#include "mars_server.h"
struct server_cookie {
struct mars_socket server_socket;
struct mars_tcp_params *server_params;
int port_nr;
int thread_nr;
};
static struct server_cookie server_cookie[MARS_TRAFFIC_MAX] = {
[MARS_TRAFFIC_META] = {
.server_params = &mars_tcp_params[MARS_TRAFFIC_META],
},
[MARS_TRAFFIC_REPLICATION] = {
.server_params = &mars_tcp_params[MARS_TRAFFIC_REPLICATION],
},
[MARS_TRAFFIC_SYNC] = {
.server_params = &mars_tcp_params[MARS_TRAFFIC_SYNC],
},
};
static struct task_struct *server_thread[MARS_TRAFFIC_MAX] = {};
atomic_t server_handler_count = ATOMIC_INIT(0);
EXPORT_SYMBOL_GPL(server_handler_count);
///////////////////////// own helper functions ////////////////////////
#define HANDLER_LIMIT 1024
int handler_limit = HANDLER_LIMIT;
int handler_nr = HANDLER_LIMIT;
static struct semaphore handler_limit_sem = __SEMAPHORE_INITIALIZER(handler_limit_sem, HANDLER_LIMIT);
#define DENT_LIMIT 2
#define DENT_RETRY 5
int dent_limit = DENT_LIMIT;
int dent_nr = DENT_LIMIT;
static struct semaphore dent_limit_sem = __SEMAPHORE_INITIALIZER(dent_limit_sem, DENT_LIMIT);
int dent_retry = DENT_RETRY;
static
void change_sem(struct semaphore *sem, int *limit, int *nr)
{
if (unlikely(*nr < *limit)) {
up(sem);
(*nr)++;
} else if (unlikely(*nr > *limit)) {
if (!down_trylock(sem))
(*nr)--;
}
}
static
int cb_thread(void *data)
{
struct server_brick *brick = data;
struct mars_socket *sock = &brick->handler_socket;
int max_wait;
bool aborted = false;
bool ok = mars_get_socket(sock);
int status = -EINVAL;
MARS_DBG("--------------- cb_thread starting on socket #%d, ok = %d\n", sock->s_debug_nr, ok);
if (!ok)
goto done;
brick->cb_running = true;
wake_up_interruptible(&brick->startup_event);
while (!brick_thread_should_stop() ||
atomic_read(&brick->in_flight) > 0) {
struct server_mref_aspect *mref_a;
struct mref_object *mref;
struct list_head *tmp;
unsigned long wait_jiffies =
brick_thread_should_stop() ? 1 * HZ : 2;
bool cork;
wait_event_interruptible_timeout(
brick->cb_event,
atomic_read(&brick->in_flight) > 0,
wait_jiffies);
/* Try to get the next request for callback over
* the network.
* Writes are preferred.
* This is important for long-distance transports
* of IO (e.g. using MARS for iSCSI-like use cases).
* Use the cork iff there are some more requests
* to be completed, whether reads or writes.
*/
tmp = NULL;
cork = false;
mutex_lock(&brick->cb_mutex);
if (!list_empty(&brick->cb_write_list)) {
tmp = brick->cb_write_list.next;
list_del_init(tmp);
cork =
!list_empty(&brick->cb_write_list) ||
!list_empty(&brick->cb_read_list);
} else if (!list_empty(&brick->cb_read_list)) {
tmp = brick->cb_read_list.next;
list_del_init(tmp);
cork = !list_empty(&brick->cb_read_list);
}
mutex_unlock(&brick->cb_mutex);
if (!tmp) {
/* nothing to do for now */
brick_yield();
continue;
}
mref_a = container_of(tmp, struct server_mref_aspect, cb_head);
mref = mref_a->object;
status = -EINVAL;
CHECK_PTR(mref, err);
status = 0;
/* Report a remote error when consistency cannot be guaranteed,
* e.g. emergency mode during sync.
*/
if (brick->conn_brick && brick->conn_brick->mode_ptr && *brick->conn_brick->mode_ptr < 0
&& mref->object_cb)
mref->object_cb->cb_error = *brick->conn_brick->mode_ptr;
if (!aborted) {
mref->ref_flags |= enabled_net_compressions;
down(&brick->socket_sem);
status = mars_send_cb(sock, mref, cork);
up(&brick->socket_sem);
}
err:
if (unlikely(status < 0) && !aborted) {
aborted = true;
MARS_WRN("cannot send response, status = %d\n", status);
/* Just shutdown the socket and forget all pending
* requests.
* The _client_ is responsible for resending
* any lost operations.
*/
mars_shutdown_socket(sock);
/* Safeguard against races with shutdown
*/
max_wait = 10;
while (max_wait-- >= 0) {
brick_msleep(100);
if (!mars_socket_is_alive(sock))
break;
}
}
if (mref_a->do_put) {
GENERIC_INPUT_CALL_VOID(brick->inputs[0], mref_put, mref);
atomic_dec(&brick->in_flight);
} else {
mars_free_mref(mref);
}
}
mars_shutdown_socket(sock);
/* Safeguard against races with shutdown
*/
max_wait = 10;
while (max_wait-- >= 0) {
brick_msleep(100);
if (!mars_socket_is_alive(sock))
break;
}
mars_put_socket(sock);
done:
MARS_DBG("---------- cb_thread terminating, status = %d\n", status);
wake_up_interruptible(&brick->startup_event);
return status;
}
static
void server_endio(struct generic_callback *cb)
{
struct server_mref_aspect *mref_a;
struct mref_object *mref;
struct server_brick *brick;
mref_a = cb->cb_private;
CHECK_PTR(mref_a, err);
mref = mref_a->object;
CHECK_PTR(mref, err);
LAST_CALLBACK(cb);
if (unlikely(cb != &mref->_object_cb)) {
MARS_ERR("bad cb pointer %p != %p\n", cb, &mref->_object_cb);
}
brick = mref_a->brick;
if (unlikely(!brick)) {
MARS_WRN("late IO callback -- cannot do anything\n");
return;
}
mutex_lock(&brick->cb_mutex);
if (mref->ref_flags & MREF_WRITE) {
list_add_tail(&mref_a->cb_head, &brick->cb_write_list);
} else {
list_add_tail(&mref_a->cb_head, &brick->cb_read_list);
}
mutex_unlock(&brick->cb_mutex);
wake_up_interruptible(&brick->cb_event);
return;
err:
MARS_FAT("cannot handle callback - giving up\n");
}
static
int server_io(struct server_brick *brick, struct mars_socket *sock, struct mars_cmd *cmd)
{
struct mref_object *mref;
struct server_mref_aspect *mref_a;
int amount;
int status = -ENOTRECOVERABLE;
if (!brick->cb_running || !brick->handler_running || !mars_socket_is_alive(sock))
goto done;
mref = server_alloc_mref(brick);
status = -ENOMEM;
if (!mref)
goto done;
mref_a = server_mref_get_aspect(brick, mref);
if (unlikely(!mref_a)) {
mars_free_mref(mref);
goto done;
}
mref_a->brick = brick;
mref_a->first_data = mref->ref_data;
status = mars_recv_mref(sock, mref, cmd);
if (status < 0) {
mars_free_mref(mref);
goto done;
}
if (!mref_a->first_data) {
mref_a->first_data = mref->ref_data;
mref_a->first_len = mref->ref_len;
}
SETUP_CALLBACK(mref, server_endio, mref_a);
amount = 0;
if (!(mref->ref_flags & MREF_NODATA))
amount = (mref->ref_len - 1) / 1024 + 1;
mars_limit_sleep(&server_limiter, amount);
status = GENERIC_INPUT_CALL(brick->inputs[0], mref_get, mref);
if (unlikely(status < 0)) {
MARS_WRN("mref_get execution error = %d\n", status);
SIMPLE_CALLBACK(mref, status);
status = 0; // continue serving requests
goto done;
}
if (!mref_a->first_data) {
mref_a->first_data = mref->ref_data;
mref_a->first_len = mref->ref_len;
}
mref_a->do_put = true;
atomic_inc(&brick->in_flight);
GENERIC_INPUT_CALL_VOID(brick->inputs[0], mref_io, mref);
done:
return status;
}
static
void _clean_list(struct server_brick *brick, struct list_head *start)
{
for (;;) {
struct server_mref_aspect *mref_a;
struct mref_object *mref;
struct list_head *tmp = start->next;
if (tmp == start)
break;
list_del_init(tmp);
mref_a = container_of(tmp, struct server_mref_aspect, cb_head);
mref_a->brick = NULL;
mref = mref_a->object;
if (!mref)
continue;
if (mref_a->do_put) {
GENERIC_INPUT_CALL_VOID(brick->inputs[0], mref_put, mref);
atomic_dec(&brick->in_flight);
} else {
mars_free_mref(mref);
}
}
}
static
int _set_server_sio_params(struct mars_brick *_brick, void *private)
{
struct sio_brick *sio_brick = (void*)_brick;
if (_brick->type != (void*)_sio_brick_type) {
MARS_ERR("bad brick type\n");
return -EINVAL;
}
sio_brick->o_direct = false;
sio_brick->o_fdsync = false;
MARS_INF("name = '%s' path = '%s'\n", _brick->brick_name, _brick->brick_path);
return 1;
}
static
int _set_server_aio_params(struct mars_brick *_brick, void *private)
{
struct aio_brick *aio_brick = (void*)_brick;
if (_brick->type == (void*)_sio_brick_type) {
return _set_server_sio_params(_brick, private);
}
if (_brick->type != (void*)_aio_brick_type) {
MARS_ERR("bad brick type\n");
return -EINVAL;
}
aio_brick->o_creat = false;
aio_brick->o_direct = false;
aio_brick->o_fdsync = false;
MARS_INF("name = '%s' path = '%s'\n", _brick->brick_name, _brick->brick_path);
return 1;
}
static
int _set_server_bio_params(struct mars_brick *_brick, void *private)
{
struct bio_brick *bio_brick;
if (_brick->type == (void*)_aio_brick_type) {
return _set_server_aio_params(_brick, private);
}
if (_brick->type == (void*)_sio_brick_type) {
return _set_server_sio_params(_brick, private);
}
if (_brick->type != (void*)_bio_brick_type) {
MARS_ERR("bad brick type\n");
return -EINVAL;
}
bio_brick = (void*)_brick;
bio_brick->ra_pages = 0;
bio_brick->do_sync = true;
bio_brick->do_unplug = true;
MARS_INF("name = '%s' path = '%s'\n", _brick->brick_name, _brick->brick_path);
return 1;
}
static
int handler_thread(void *data)
{
struct mars_global *handler_global = alloc_mars_global();
struct task_struct *thread = NULL;
struct server_brick *brick = data;
char *cb_name;
struct mars_socket *sock = &brick->handler_socket;
bool ok = mars_get_socket(sock);
unsigned long statist_jiffies = jiffies;
int debug_nr;
int old_proto_level = 0;
int status = -EINVAL;
MARS_DBG("#%d --------------- handler_thread starting on socket %p\n", sock->s_debug_nr, sock);
if (!ok)
goto done;
cb_name = brick_strdup(brick->brick_path);
/* naming convention: mars_c instead of mars_h */
cb_name[5] = 'c';
thread = brick_thread_create(cb_thread,
brick,
cb_name);
brick_string_free(cb_name);
if (unlikely(!thread)) {
MARS_ERR("cannot create cb thread\n");
status = -ENOENT;
goto done;
}
brick->cb_thread = thread;
brick->handler_running = true;
wake_up_interruptible(&brick->startup_event);
while (!list_empty(&handler_global->brick_anchor) ||
mars_socket_is_alive(sock)) {
struct mars_cmd cmd = {};
handler_global->global_version++;
if (!list_empty(&handler_global->brick_anchor)) {
if (server_show_statist && !time_is_before_jiffies(statist_jiffies + 10 * HZ)) {
show_statistics(handler_global, "handler");
statist_jiffies = jiffies;
}
if (!mars_socket_is_alive(sock) &&
atomic_read(&brick->in_flight) <= 0 &&
brick->conn_brick) {
if (mars_disconnect((void*)brick->inputs[0]) >= 0)
brick->conn_brick = NULL;
}
status = mars_kill_brick_when_possible(handler_global,
NULL, true);
MARS_DBG("kill handler bricks (when possible) = %d\n", status);
}
status = -EINTR;
if (unlikely(!mars_global || !mars_global->global_power.button)) {
MARS_DBG("system is not alive\n");
goto clean;
}
if (unlikely(brick_thread_should_stop())) {
goto clean;
}
if (unlikely(!mars_socket_is_alive(sock))) {
/* Dont read any data anymore, the protocol
* may be screwed up completely.
*/
MARS_DBG("#%d is dead\n", sock->s_debug_nr);
goto clean;
}
if (down_trylock(&handler_limit_sem)) {
MARS_DBG("#%d handler limit reached\n", sock->s_debug_nr);
status = -EUSERS;
goto clean;
}
status = mars_recv_cmd(sock, &cmd);
if (unlikely(status < 0)) {
MARS_WRN("#%d recv cmd status = %d\n", sock->s_debug_nr, status);
goto clean_unlock;
}
MARS_IO("#%d cmd = %d\n", sock->s_debug_nr, cmd.cmd_code);
if (unlikely(!brick->global || !mars_global || !mars_global->global_power.button)) {
MARS_WRN("#%d system is not alive\n", sock->s_debug_nr);
status = -EINTR;
goto clean_unlock;
}
status = -EPROTO;
switch (cmd.cmd_code & CMD_FLAG_MASK) {
case CMD_NOP:
status = 0;
MARS_DBG("#%d got NOP operation\n", sock->s_debug_nr);
break;
case CMD_NOTIFY:
status = 0;
mars_remote_trigger(MARS_TRIGGER_LOCAL | MARS_TRIGGER_FROM_REMOTE);
break;
case CMD_GETINFO:
{
struct mars_info info = {};
status = GENERIC_INPUT_CALL(brick->inputs[0], mars_get_info, &info);
if (status < 0) {
break;
}
down(&brick->socket_sem);
status = mars_send_cmd(sock, &cmd, true);
old_proto_level = sock->s_common_proto_level;
if (status >= 0) {
status = mars_send_struct(sock, &info, mars_info_meta, false);
}
up(&brick->socket_sem);
break;
}
case CMD_GETENTS:
{
const char *path = cmd.cmd_str1 ? cmd.cmd_str1 : "/mars";
int max_retry = dent_retry;
while (down_trylock(&dent_limit_sem)) {
if (max_retry-- <= 0) {
MARS_DBG("#%d dent limit reached\n", sock->s_debug_nr);
status = -EUSERS;
goto clean_unlock;
}
brick_msleep(200);
}
/* New protocol.
* We cannot send/recv intermediate cmds at the
* old protocol.
* For compatibility, the old protocol must be
* used until the fist cmd response has been sent.
*/
if (sock->s_common_proto_level > 0 &&
old_proto_level > 0) {
/* send Lamport stamp of local /mars status */
get_lamport(NULL, &cmd.cmd_stamp);
down(&brick->socket_sem);
status = mars_send_cmd(sock, &cmd, true);
old_proto_level = sock->s_common_proto_level;
if (unlikely(status < 0)) {
MARS_WRN("#%d could not send inter_cmd, status = %d\n",
sock->s_debug_nr, status);
}
up(&brick->socket_sem);
}
status = mars_get_dent_list(
handler_global,
path,
sizeof(struct mars_dent),
main_checker,
3);
up(&dent_limit_sem);
/* Looks strange, but is needed for not triggering
* a masked bug in old MARS versions during mixed
* updates.
*/
if (sock->s_common_proto_level >= 2)
old_proto_level = sock->s_common_proto_level;
down(&brick->socket_sem);
status = mars_send_dent_list(handler_global, sock);
up(&brick->socket_sem);
if (status < 0) {
MARS_WRN("#%d could not send dentry information, status = %d\n", sock->s_debug_nr, status);
}
mars_free_dent_all(handler_global);
break;
}
case CMD_CONNECT:
{
struct mars_brick *prev;
const char *path = cmd.cmd_str1;
status = -EINVAL;
CHECK_PTR(path, err);
CHECK_PTR_NULL(_bio_brick_type, err);
prev = make_brick_all(
handler_global,
NULL,
_set_server_bio_params,
NULL,
path,
(const struct generic_brick_type*)_bio_brick_type,
(const struct generic_brick_type*[]){},
2, // start always
path,
(const char *[]){},
0);
if (likely(prev)) {
int max_loop = 10;
int nr_loop = 0;
/* First check whether the new brick is actually working */
while (!prev->power.led_on) {
status = mars_power_button(prev, true, false);
if (status >= 0)
break;
brick_msleep((nr_loop / 2) * (1000 / HZ));
nr_loop++;
if (nr_loop > max_loop) {
MARS_ERR("#%d cannot start '%s', err=%d\n",
sock->s_debug_nr,
path, status);
goto err;
}
cond_resched();
}
/* All right: we can connect to the new brick */
status = mars_connect((void *)brick->inputs[0], prev->outputs[0]);
if (unlikely(status < 0)) {
MARS_ERR("#%d cannot connect to '%s'\n", sock->s_debug_nr, path);
}
prev->killme = true;
brick->conn_brick = prev;
} else {
MARS_ERR("#%d cannot find brick '%s'\n", sock->s_debug_nr, path);
}
err:
cmd.cmd_int1 = status;
down(&brick->socket_sem);
status = mars_send_cmd(sock, &cmd, false);
old_proto_level = sock->s_common_proto_level;
up(&brick->socket_sem);
break;
}
case CMD_MREF:
{
status = server_io(brick, sock, &cmd);
break;
}
case CMD_CB:
MARS_ERR("#%d oops, as a server I should never get CMD_CB; something is wrong here - attack attempt??\n", sock->s_debug_nr);
break;
case CMD_PUSH_LINK:
{
/* TODO: better security
*/
status = 0;
if (unlikely(!cmd.cmd_str1 || !cmd.cmd_str2))
break;
/* Confine to /mars/ and /dev/ */
if (unlikely(strncmp(cmd.cmd_str2, "/mars/", 6) ||
(cmd.cmd_str1[0] == '/' &&
strncmp(cmd.cmd_str1, "/mars/", 6) &&
strncmp(cmd.cmd_str1, "/dev/", 5)))) {
MARS_ERR("Invalid push attempt '%s' -> '%s'\n",
cmd.cmd_str2,
cmd.cmd_str1);
printk(KERN_ALERT "Invalid MARS push attempt '%s' -> '%s'\n",
cmd.cmd_str2,
cmd.cmd_str1);
status = -EPERM;
break;
}
invalidate_user_cache();
status =
ordered_symlink(cmd.cmd_str1,
cmd.cmd_str2,
&cmd.cmd_stamp);
if (status >= 0) {
if (!strncmp(cmd.cmd_str2,
"/mars/ips/ip-", 13))
launch_peer(cmd.cmd_str2 + 13,
NULL,
NULL,
false);
}
break;
}
case CMD_PUSH_CHECK:
{
struct kstat probe;
status = mars_stat(cmd.cmd_str2, &probe, true);
if (status < 0) {
invalidate_user_cache();
launch_peer(cmd.cmd_str1, NULL, NULL, true);
}
status = 0;
break;
}
default:
MARS_ERR("#%d unknown command %d\n", sock->s_debug_nr, cmd.cmd_code);
}
clean_unlock:
up(&handler_limit_sem);
clean:
brick_string_free(cmd.cmd_str1);
brick_string_free(cmd.cmd_str2);
if (unlikely(status < 0)) {
mars_shutdown_socket(sock);
brick_msleep(100);
}
}
mars_shutdown_socket(sock);
mars_put_socket(sock);
done:
MARS_DBG("#%d handler_thread terminating, status = %d\n", sock->s_debug_nr, status);
mars_kill_brick_all(handler_global, &handler_global->brick_anchor, false);
if (thread) {
brick->cb_thread = NULL;
brick->cb_running = false;
MARS_DBG("#%d stopping callback thread....\n", sock->s_debug_nr);
brick_thread_stop(thread);
}
debug_nr = sock->s_debug_nr;
MARS_DBG("#%d done.\n", debug_nr);
atomic_dec(&server_handler_count);
brick->killme = true;
free_mars_global(handler_global);
return status;
}
////////////////// own brick / input / output operations //////////////////
static int server_get_info(struct server_output *output, struct mars_info *info)
{
struct server_input *input = output->brick->inputs[0];
return GENERIC_INPUT_CALL(input, mars_get_info, info);
}
static int server_ref_get(struct server_output *output, struct mref_object *mref)
{
struct server_input *input = output->brick->inputs[0];
return GENERIC_INPUT_CALL(input, mref_get, mref);
}
static void server_ref_put(struct server_output *output, struct mref_object *mref)
{
struct server_input *input = output->brick->inputs[0];
GENERIC_INPUT_CALL_VOID(input, mref_put, mref);
}
static void server_ref_io(struct server_output *output, struct mref_object *mref)
{
struct server_input *input = output->brick->inputs[0];
GENERIC_INPUT_CALL_VOID(input, mref_io, mref);
}
static int server_switch(struct server_brick *brick)
{
struct mars_socket *sock = &brick->handler_socket;
int status = 0;
if (brick->power.button) {
bool ok;
if (brick->power.led_on)
goto done;
ok = mars_get_socket(sock);
if (unlikely(!ok)) {
status = -ENOENT;
goto err;
}
mars_power_led_off((void*)brick, false);
brick->handler_thread =
brick_thread_create(handler_thread,
brick,
brick->brick_path);
if (unlikely(!brick->handler_thread)) {
MARS_ERR("cannot create handler thread\n");
status = -ENOENT;
goto err;
}
mars_power_led_on((void*)brick, true);
} else if (!brick->power.led_off) {
struct task_struct *thread;
int nr_retry;
int success;
mars_power_led_on((void*)brick, false);
mars_shutdown_socket(sock);
thread = brick->handler_thread;
if (thread) {
brick->handler_thread = NULL;
brick->handler_running = false;
MARS_DBG("#%d stopping handler thread....\n", sock->s_debug_nr);
brick_thread_stop(thread);
}
mars_put_socket(sock);
MARS_DBG("#%d socket s_count = %d\n", sock->s_debug_nr, atomic_read(&sock->s_count));
/* Safeguard against hanging threads.
*/
nr_retry = 0;
retry:
success = mutex_trylock(&brick->cb_mutex);
if (!success) {
brick_msleep(100);
if (nr_retry++ < 100)
goto retry;
MARS_ERR("thread '%s' seems to hang\n",
current->comm);
goto done;
}
_clean_list(brick, &brick->cb_read_list);
_clean_list(brick, &brick->cb_write_list);
mutex_unlock(&brick->cb_mutex);
mars_power_led_off((void*)brick, true);
}
err:
if (unlikely(status < 0)) {
mars_power_led_off((void*)brick, true);
mars_shutdown_socket(sock);
mars_put_socket(sock);
}
done:
return status;
}
//////////////// informational / statistics ///////////////
static
char *server_statistics(struct server_brick *brick, int verbose)
{
char *res = brick_string_alloc(1024);
if (!res)
return NULL;
snprintf(res, 1024,
"cb_running = %d "
"handler_running = %d "
"in_flight = %d\n",
brick->cb_running,
brick->handler_running,
atomic_read(&brick->in_flight));
return res;
}
static
void server_reset_statistics(struct server_brick *brick)
{
}
//////////////// object / aspect constructors / destructors ///////////////
static int server_mref_aspect_init_fn(struct generic_aspect *_ini)
{
struct server_mref_aspect *mref_a = (void *)_ini;
INIT_LIST_HEAD(&mref_a->cb_head);
return 0;
}
/* This is responsible for _safe_ transition to deallocate state.
*/
static void server_mref_aspect_exit_fn(struct generic_aspect *_ini)
{
struct server_mref_aspect *mref_a = (void *)_ini;
void *first_data;
int first_len;
/* For safety, do not leave dangling pointers.
* We don't want to win any micro-benchmarks here.
* We need to ensure geo-redundancy over long distances.
* When unsure, test via poisoning, independently at page
* granularity and at brick / object / aspect level.
*/
first_data = mref_a->first_data;
first_len = mref_a->first_len;
if (first_data && first_len) {
struct mref_object *mref = mref_a->object;
mref_a->first_data = NULL;
/* Prevent double free.
* Some callee might have allocated, and already freed
* via mref_data. This might have happened upon another
* thread / interrupt / callback / etc.
* Network transports / compression / etc may introduce
* further parallelism, independently from all of this.
* Be sure to deallocate the original address, since
* some address arithmetic might have happened
* somewhere else (e.g. sector-wise / packet fragments / etc).
* All of this might have happened below your ass,
* where you cannot see it, because we cannot know which
* which other (future) brick instances we are / were
* (re)connected during our unknown brick lifetime
* (which might range from milliseconds to months).
*/
if (mref && mref->ref_data) {
mref->ref_data = NULL;
brick_block_free(first_data, first_len);
}
}
CHECK_HEAD_EMPTY(&mref_a->cb_head);
}
MARS_MAKE_STATICS(server);
////////////////////// brick constructors / destructors ////////////////////
static int server_brick_construct(struct server_brick *brick)
{
init_waitqueue_head(&brick->startup_event);
init_waitqueue_head(&brick->cb_event);
sema_init(&brick->socket_sem, 1);
mutex_init(&brick->cb_mutex);
INIT_LIST_HEAD(&brick->cb_read_list);
INIT_LIST_HEAD(&brick->cb_write_list);
return 0;
}
static int server_brick_destruct(struct server_brick *brick)
{
CHECK_HEAD_EMPTY(&brick->cb_read_list);
CHECK_HEAD_EMPTY(&brick->cb_write_list);
mutex_destroy(&brick->cb_mutex);
return 0;
}
static int server_output_construct(struct server_output *output)
{
return 0;
}
///////////////////////// static structs ////////////////////////
static struct server_brick_ops server_brick_ops = {
.brick_switch = server_switch,
.brick_statistics = server_statistics,
.reset_statistics = server_reset_statistics,
};
static struct server_output_ops server_output_ops = {
.mars_get_info = server_get_info,
.mref_get = server_ref_get,
.mref_put = server_ref_put,
.mref_io = server_ref_io,
};
const struct server_input_type server_input_type = {
.type_name = "server_input",
.input_size = sizeof(struct server_input),
};
static const struct server_input_type *server_input_types[] = {
&server_input_type,
};
const struct server_output_type server_output_type = {
.type_name = "server_output",
.output_size = sizeof(struct server_output),
.master_ops = &server_output_ops,
.output_construct = &server_output_construct,
};
static const struct server_output_type *server_output_types[] = {
&server_output_type,
};
const struct server_brick_type server_brick_type = {
.type_name = "server_brick",
.brick_size = sizeof(struct server_brick),
.max_inputs = 1,
.max_outputs = 0,
.master_ops = &server_brick_ops,
.aspect_types = server_aspect_types,
.default_input_types = server_input_types,
.default_output_types = server_output_types,
.brick_construct = &server_brick_construct,
.brick_destruct = &server_brick_destruct,
};
EXPORT_SYMBOL_GPL(server_brick_type);
///////////////////////////////////////////////////////////////////////
// strategy layer
int server_show_statist = 0;
EXPORT_SYMBOL_GPL(server_show_statist);
static int port_thread(void *data)
{
struct mars_global *server_global = alloc_mars_global();
struct server_cookie *cookie = data;
struct mars_socket *my_socket = &cookie->server_socket;
struct mars_tcp_params *my_params = cookie->server_params;
char *id = my_id();
int status = 0;
MARS_INF("-------- port %d thread starting on host '%s' ----------\n",
cookie->port_nr, id);
while (!brick_thread_should_stop() &&
(!mars_global || !mars_global->global_power.button)) {
MARS_DBG("system did not start up\n");
brick_msleep(1000);
}
MARS_INF("-------- port %d thread now working on host '%s' ----------\n",
cookie->port_nr, id);
while (!brick_thread_should_stop() ||
!list_empty(&server_global->brick_anchor)) {
struct server_brick *brick = NULL;
const char *ini_path;
struct mars_socket handler_socket = {};
change_sem(&handler_limit_sem, &handler_limit, &handler_nr);
change_sem(&dent_limit_sem, &dent_limit, &dent_nr);
server_global->global_version++;
mars_limit(&server_limiter, 0);
if (server_show_statist)
show_statistics(server_global, "server");
status = mars_kill_brick_when_possible(server_global,
NULL, true);
MARS_DBG("kill server bricks (when possible) = %d\n", status);
if (!mars_global || !mars_global->global_power.button) {
brick_msleep(200);
continue;
}
status = mars_accept_socket(&handler_socket,
my_socket,
my_params);
if (unlikely(status < 0 ||
!mars_socket_is_alive(&handler_socket))) {
brick_msleep(200);
if (status == -EAGAIN)
continue; // without error message
MARS_WRN("accept status = %d\n", status);
continue;
}
handler_socket.s_shutdown_on_err = true;
MARS_DBG("got new connection #%d\n", handler_socket.s_debug_nr);
ini_path = path_make("mars_h:%d.%d",
cookie->port_nr,
++cookie->thread_nr);
brick = (void*)mars_make_brick(server_global, NULL,
&server_brick_type,
ini_path,
ini_path);
brick_string_free(ini_path);
if (!brick) {
MARS_ERR("cannot create server instance\n");
mars_shutdown_socket(&handler_socket);
mars_put_socket(&handler_socket);
brick_msleep(200);
continue;
}
memcpy(&brick->handler_socket, &handler_socket, sizeof(struct mars_socket));
atomic_inc(&server_handler_count);
/* TODO: check authorization.
*/
brick->power.button = true;
status = server_switch(brick);
if (unlikely(status < 0)) {
MARS_ERR("cannot switch on server brick, status = %d\n", status);
goto err;
}
// further references are usually held by the threads
mars_put_socket(&brick->handler_socket);
/* fire and forget....
* the new instance is now responsible for itself.
*/
brick = NULL;
brick_msleep(100);
continue;
err:
if (brick) {
mars_shutdown_socket(&brick->handler_socket);
mars_put_socket(&brick->handler_socket);
status = mars_kill_brick((void*)brick);
if (status < 0) {
BRICK_ERR("kill status = %d, giving up\n", status);
}
brick = NULL;
atomic_dec(&server_handler_count);
}
brick_msleep(200);
}
MARS_INF("-------- cleaning up ----------\n");
mars_kill_brick_all(server_global, &server_global->brick_anchor, false);
//cleanup_mm();
MARS_INF("-------- port %d thread done status = %d ----------\n",
cookie->port_nr, status);
free_mars_global(server_global);
return status;
}
////////////////// module init stuff /////////////////////////
struct mars_limiter server_limiter = {
/* Let all be zero */
};
EXPORT_SYMBOL_GPL(server_limiter);
void exit_mars_server(void)
{
int i;
MARS_INF("exit_server()\n");
server_unregister_brick_type();
for (i = 0; i < MARS_TRAFFIC_MAX; i++) {
if (server_thread[i]) {
MARS_INF("stopping server thread %d...\n", i);
brick_thread_stop(server_thread[i]);
}
MARS_INF("closing server socket %d...\n", i);
mars_put_socket(&server_cookie[i].server_socket);
}
}
int __init init_mars_server(void)
{
int i;
MARS_INF("init_server()\n");
for (i = 0; i < MARS_TRAFFIC_MAX; i++) {
struct sockaddr_storage sockaddr = {};
char tmp[16];
int port_nr = mars_net_default_port + i;
int status;
server_cookie[i].port_nr = port_nr;
sprintf(tmp, ":%d", port_nr);
status = mars_create_sockaddr(&sockaddr, tmp);
if (unlikely(status < 0)) {
exit_mars_server();
return status;
}
status = mars_create_socket(&server_cookie[i].server_socket,
&sockaddr,
server_cookie[i].server_params,
true);
if (unlikely(status < 0)) {
MARS_ERR("could not create server socket port=%d, status = %d\n",
port_nr, status);
exit_mars_server();
return status;
}
server_thread[i] = brick_thread_create(port_thread,
&server_cookie[i],
"mars_port:%d",
port_nr);
if (unlikely(!server_thread[i] || IS_ERR(server_thread[i]))) {
MARS_ERR("could not create server thread %d\n", i);
exit_mars_server();
return -ENOENT;
}
}
return server_register_brick_type();
}