/* * MARS Long Distance Replication Software * * This file is part of MARS project: http://schoebel.github.io/mars/ * * Copyright (C) 2010-2014 Thomas Schoebel-Theuer * Copyright (C) 2011-2014 1&1 Internet AG * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include //#define BRICK_DEBUGGING #define _STRATEGY #include "brick.h" #include "brick_mem.h" int _brick_msleep(int msecs, bool shorten) { unsigned long timeout; flush_signals(current); \ if (msecs <= 0) { cond_resched(); return 0; } timeout = msecs_to_jiffies(msecs) + 1; timeout = schedule_timeout_interruptible(timeout); if (!shorten) { while ((long)timeout > 0) { timeout = schedule_timeout_uninterruptible(timeout); } } return jiffies_to_msecs(timeout); } EXPORT_SYMBOL_GPL(_brick_msleep); ////////////////////////////////////////////////////////////// // number management static char *nr_table = NULL; int nr_max = 256; EXPORT_SYMBOL_GPL(nr_max); int get_nr(void) { char *new; int nr; if (unlikely(!nr_table)) { nr_table = brick_zmem_alloc(nr_max); if (!nr_table) { return 0; } } for (;;) { for (nr = 1; nr < nr_max; nr++) { if (!nr_table[nr]) { nr_table[nr] = 1; return nr; } } new = brick_zmem_alloc(nr_max << 1); if (!new) return 0; memcpy(new, nr_table, nr_max); brick_mem_free(nr_table); nr_table = new; nr_max <<= 1; } } EXPORT_SYMBOL_GPL(get_nr); void put_nr(int nr) { if (likely(nr_table && nr > 0 && nr < nr_max)) { nr_table[nr] = 0; } } EXPORT_SYMBOL_GPL(put_nr); ////////////////////////////////////////////////////////////// // object stuff ////////////////////////////////////////////////////////////// // brick stuff static int nr_brick_types = 0; static const struct generic_brick_type *brick_types[MAX_BRICK_TYPES] = {}; int generic_register_brick_type(const struct generic_brick_type *new_type) { int i; int found = -1; BRICK_DBG("generic_register_brick_type() name=%s\n", new_type->type_name); for (i = 0; i < nr_brick_types; i++) { if (!brick_types[i]) { found = i; continue; } if (!strcmp(brick_types[i]->type_name, new_type->type_name)) { BRICK_DBG("bricktype %s is already registered.\n", new_type->type_name); return 0; } } if (found < 0) { if (nr_brick_types >= MAX_BRICK_TYPES) { BRICK_ERR("sorry, cannot register bricktype %s.\n", new_type->type_name); return -ENOMEM; } found = nr_brick_types++; } brick_types[found] = new_type; BRICK_DBG("generic_register_brick_type() done.\n"); return 0; } EXPORT_SYMBOL_GPL(generic_register_brick_type); int generic_unregister_brick_type(const struct generic_brick_type *old_type) { BRICK_DBG("generic_unregister_brick_type()\n"); return -1; // NYI } EXPORT_SYMBOL_GPL(generic_unregister_brick_type); int generic_brick_init_full( void *data, int size, const struct generic_brick_type *brick_type, const struct generic_input_type **input_types, const struct generic_output_type **output_types, const char **names) { struct generic_brick *brick = data; int status; int i; BRICK_DBG("brick_type = %s\n", brick_type->type_name); if (unlikely(!data)) { BRICK_ERR("invalid memory\n"); return -EINVAL; } // call the generic constructors status = generic_brick_init(brick_type, brick, names ? *names++ : NULL); if (status) return status; data += brick_type->brick_size; size -= brick_type->brick_size; if (size < 0) { BRICK_ERR("Not enough MEMORY\n"); return -ENOMEM; } if (!input_types) { BRICK_DBG("generic_brick_init_full: switch to default input_types\n"); input_types = brick_type->default_input_types; names = brick_type->default_input_names; if (unlikely(!input_types)) { BRICK_ERR("no input types specified\n"); return -EINVAL; } } BRICK_DBG("generic_brick_init_full: input_types\n"); brick->inputs = data; data += sizeof(void*) * brick_type->max_inputs; size -= sizeof(void*) * brick_type->max_inputs; if (size < 0) { return -ENOMEM; } for (i = 0; i < brick_type->max_inputs; i++) { struct generic_input *input = data; const struct generic_input_type *type = *input_types++; if (!type || type->input_size <= 0) { return -EINVAL; } BRICK_DBG("generic_brick_init_full: calling generic_input_init()\n"); status = generic_input_init(brick, i, type, input, (names && *names) ? *names++ : type->type_name); if (status < 0) return status; data += type->input_size; size -= type->input_size; if (size < 0) return -ENOMEM; } if (!output_types) { BRICK_DBG("generic_brick_init_full: switch to default output_types\n"); output_types = brick_type->default_output_types; names = brick_type->default_output_names; if (unlikely(!output_types)) { BRICK_ERR("no output types specified\n"); return -EINVAL; } } BRICK_DBG("generic_brick_init_full: output_types\n"); brick->outputs = data; data += sizeof(void*) * brick_type->max_outputs; size -= sizeof(void*) * brick_type->max_outputs; if (size < 0) return -ENOMEM; for (i = 0; i < brick_type->max_outputs; i++) { struct generic_output *output = data; const struct generic_output_type *type = *output_types++; if (!type || type->output_size <= 0) { return -EINVAL; } BRICK_DBG("generic_brick_init_full: calling generic_output_init()\n"); generic_output_init(brick, i, type, output, (names && *names) ? *names++ : type->type_name); if (status < 0) return status; data += type->output_size; size -= type->output_size; if (size < 0) return -ENOMEM; } // call the specific constructors BRICK_DBG("generic_brick_init_full: call specific contructors.\n"); if (brick_type->brick_construct) { BRICK_DBG("generic_brick_init_full: calling brick_construct()\n"); status = brick_type->brick_construct(brick); if (status < 0) return status; } for (i = 0; i < brick_type->max_inputs; i++) { struct generic_input *input = brick->inputs[i]; if (!input) continue; if (!input->type) { BRICK_ERR("input has no associated type!\n"); continue; } if (input->type->input_construct) { BRICK_DBG("generic_brick_init_full: calling input_construct()\n"); status = input->type->input_construct(input); if (status < 0) return status; } } for (i = 0; i < brick_type->max_outputs; i++) { struct generic_output *output = brick->outputs[i]; if (!output) continue; if (!output->type) { BRICK_ERR("output has no associated type!\n"); continue; } if (output->type->output_construct) { BRICK_DBG("generic_brick_init_full: calling output_construct()\n"); status = output->type->output_construct(output); if (status < 0) return status; } } return 0; } EXPORT_SYMBOL_GPL(generic_brick_init_full); int generic_brick_exit_full(struct generic_brick *brick) { int i; int status; // first, check all outputs for (i = 0; i < brick->type->max_outputs; i++) { struct generic_output *output = brick->outputs[i]; if (!output) continue; if (!output->type) { BRICK_ERR("output has no associated type!\n"); continue; } if (output->nr_connected) { BRICK_ERR("output is connected!\n"); return -EPERM; } } // ok, test succeeded. start destruction... for (i = 0; i < brick->type->max_outputs; i++) { struct generic_output *output = brick->outputs[i]; if (!output) continue; if (!output->type) { BRICK_ERR("output has no associated type!\n"); continue; } if (output->type->output_destruct) { BRICK_DBG("generic_brick_exit_full: calling output_destruct()\n"); status = output->type->output_destruct(output); if (status < 0) return status; _generic_output_exit(output); brick->outputs[i] = NULL; // others may remain leftover } } for (i = 0; i < brick->type->max_inputs; i++) { struct generic_input *input = brick->inputs[i]; if (!input) continue; if (!input->type) { BRICK_ERR("input has no associated type!\n"); continue; } if (input->type->input_destruct) { status = generic_disconnect(input); if (status < 0) return status; BRICK_DBG("generic_brick_exit_full: calling input_destruct()\n"); status = input->type->input_destruct(input); if (status < 0) return status; brick->inputs[i] = NULL; // others may remain leftover generic_input_exit(input); } } if (brick->type->brick_destruct) { BRICK_DBG("generic_brick_exit_full: calling brick_destruct()\n"); status = brick->type->brick_destruct(brick); if (status < 0) return status; } generic_brick_exit(brick); return 0; } EXPORT_SYMBOL_GPL(generic_brick_exit_full); //////////////////////////////////////////////////////////////////////// // default implementations struct generic_object *generic_alloc(struct generic_brick *brick, struct generic_object_layout *object_layout, const struct generic_object_type *object_type) { struct generic_object *object; void *data; int object_size; int aspect_nr_max; int total_size; int hint_size; CHECK_PTR_NULL(object_type, err); CHECK_PTR(object_layout, err); object_size = object_type->default_size; aspect_nr_max = nr_max; total_size = object_size + aspect_nr_max * sizeof(void*); hint_size = object_layout->size_hint; if (likely(total_size <= hint_size)) { total_size = hint_size; } else { // usually happens only at the first time object_layout->size_hint = total_size; } data = brick_zmem_alloc(total_size); if (!data) goto err; atomic_inc(&object_layout->alloc_count); atomic_inc(&object_layout->total_alloc_count); object = data; object->object_type = object_type; object->object_layout = object_layout; object->aspects = data + object_size; object->aspect_nr_max = aspect_nr_max; object->free_offset = object_size + aspect_nr_max * sizeof(void*); object->max_offset = total_size; if (object_type->init_fn) { int status = object_type->init_fn(object); if (status < 0) { goto err_free; } } return object; err_free: brick_mem_free(data); err: return NULL; } EXPORT_SYMBOL_GPL(generic_alloc); void generic_free(struct generic_object *object) { const struct generic_object_type *object_type; struct generic_object_layout *object_layout; int i; CHECK_PTR(object, done); object_type = object->object_type; CHECK_PTR_NULL(object_type, done); object_layout = object->object_layout; CHECK_PTR(object_layout, done); atomic_dec(&object_layout->alloc_count); for (i = 0; i < object->aspect_nr_max; i++) { const struct generic_aspect_type *aspect_type; struct generic_aspect *aspect = object->aspects[i]; if (!aspect) continue; object->aspects[i] = NULL; aspect_type = aspect->aspect_type; CHECK_PTR_NULL(aspect_type, done); if (aspect_type->exit_fn) { aspect_type->exit_fn(aspect); } if (aspect->shortcut) continue; brick_mem_free(aspect); atomic_dec(&object_layout->aspect_count); } if (object_type->exit_fn) { object_type->exit_fn(object); } brick_mem_free(object); done: ; } EXPORT_SYMBOL_GPL(generic_free); static struct generic_aspect *_new_aspect(struct generic_brick *brick, struct generic_object *obj) { struct generic_aspect *res = NULL; const struct generic_brick_type *brick_type = brick->type; const struct generic_object_type *object_type; const struct generic_aspect_type *aspect_type; int object_type_nr; int size; int rest; object_type = obj->object_type; CHECK_PTR_NULL(object_type, done); object_type_nr = object_type->object_type_nr; aspect_type = brick_type->aspect_types[object_type_nr]; CHECK_PTR_NULL(aspect_type, done); size = aspect_type->aspect_size; rest = obj->max_offset - obj->free_offset; if (likely(size <= rest)) { /* Optimisation: re-use single memory allocation for both * the object and the new aspect. */ res = ((void*)obj) + obj->free_offset; obj->free_offset += size; res->shortcut = true; } else { struct generic_object_layout *object_layout = obj->object_layout; CHECK_PTR(object_layout, done); /* Maintain the size hint. * In future, only small aspects should be integrated into * the same memory block, and the hint should not grow larger * than PAGE_SIZE if it was smaller before. */ if (size < PAGE_SIZE / 2) { int max; max = obj->free_offset + size; /* This is racy, but races won't do any harm because * it is just a hint, not essential. */ if ((max < PAGE_SIZE || object_layout->size_hint > PAGE_SIZE) && object_layout->size_hint < max) object_layout->size_hint = max; } res = brick_zmem_alloc(size); if (unlikely(!res)) { goto done; } atomic_inc(&object_layout->aspect_count); atomic_inc(&object_layout->total_aspect_count); } res->object = obj; res->aspect_type = aspect_type; if (aspect_type->init_fn) { int status = aspect_type->init_fn(res); if (unlikely(status < 0)) { BRICK_ERR("aspect init %p %p %p status = %d\n", brick, obj, res, status); goto done; } } done: return res; } struct generic_aspect *generic_get_aspect(struct generic_brick *brick, struct generic_object *obj) { struct generic_aspect *res = NULL; int nr; CHECK_PTR(brick, done); CHECK_PTR(obj, done); nr = brick->brick_index; if (unlikely(nr <= 0 || nr >= obj->aspect_nr_max)) { BRICK_ERR("bad nr = %d\n", nr); goto done; } res = obj->aspects[nr]; if (!res) { res = _new_aspect(brick, obj); obj->aspects[nr] = res; } CHECK_PTR(res, done); CHECK_PTR(res->object, done); _CHECK(res->object == obj, done); done: return res; } EXPORT_SYMBOL_GPL(generic_get_aspect); ///////////////////////////////////////////////////////////////// // helper stuff void set_button(struct generic_switch *sw, bool val, bool force) { bool oldval = sw->button; if ((sw->force_off |= force)) val = false; if (val != oldval) { sw->button = val; //sw->trigger = true; wake_up_interruptible(&sw->event); } } EXPORT_SYMBOL_GPL(set_button); void set_led_on(struct generic_switch *sw, bool val) { bool oldval = sw->led_on; if (val != oldval) { sw->led_on = val; //sw->trigger = true; wake_up_interruptible(&sw->event); } } EXPORT_SYMBOL_GPL(set_led_on); void set_led_off(struct generic_switch *sw, bool val) { bool oldval = sw->led_off; if (val != oldval) { sw->led_off = val; //sw->trigger = true; wake_up_interruptible(&sw->event); } } EXPORT_SYMBOL_GPL(set_led_off); void set_button_wait(struct generic_brick *brick, bool val, bool force, int timeout) { set_button(&brick->power, val, force); if (brick->ops) (void)brick->ops->brick_switch(brick); if (val) { wait_event_interruptible_timeout(brick->power.event, brick->power.led_on, timeout); } else { wait_event_interruptible_timeout(brick->power.event, brick->power.led_off, timeout); } } EXPORT_SYMBOL_GPL(set_button_wait); ///////////////////////////////////////////////////////////////// // meta stuff const struct meta *find_meta(const struct meta *meta, const char *field_name) { const struct meta *tmp; for (tmp = meta; tmp->field_name; tmp++) { if (!strcmp(field_name, tmp->field_name)) { return tmp; } } return NULL; } EXPORT_SYMBOL_GPL(find_meta); #if 0 // currently not needed, but this may change void free_meta(void *data, const struct meta *meta) { for (; meta->field_name[0]; meta++) { void *item; switch (meta->field_type) { case FIELD_SUB: if (meta->field_ref) { item = data + meta->field_offset; free_meta(item, meta->field_ref); } break; case FIELD_REF: case FIELD_STRING: item = data + meta->field_offset; item = *(void**)item; if (meta->field_ref) free_meta(item, meta->field_ref); brick_mem_free(item); } } } EXPORT_SYMBOL_GPL(free_meta); #endif ///////////////////////////////////////////////////////////////////////// // module init stuff int __init init_brick(void) { nr_table = brick_zmem_alloc(nr_max); if (!nr_table) { return -ENOMEM; } return 0; } void exit_brick(void) { if (nr_table) { brick_mem_free(nr_table); nr_table = NULL; } }