libabigail/include/abg-viz-dot.h
Ondrej Oprala 0e88e12f05 cppcheck: mitigate performance warnings
* include/abg-diff-utils.h (print_snake): pass argument of type
	snake by const reference.
	* include/abg-ir.h (location::operator{==,<}): Likewise.
	* include/abg-viz-dot.h (node_base::{node_base,parent_node,child_node}):
	Likewise.
	* include/abg-viz-svg.h (svg::svg) Likewise.
	* src/abg-config.cc (config::config): Member initialization in ctor body.
	* src/abg-dwarf-reader.cc (class_decl_sptr::add_or_update_class_type):
	Initial value never used.
	* src/abg-ir.cc: (decl_base::priv::priv) Member initialization in ctor body,
	pass argument of type location by const reference.
	(equals): Variable initial value never used.
	* src/abg-reader.cc (read_corpus_from_input): Initial variable
	value never used.
	(build_elf_symbol_db): Use pre-increment.
	* src/abg-suppression-priv.h
	(suppression_matches_type_location): Pass argument of type
	location by const reference.
	* src/abg-suppression.cc: Likewise.

Signed-off-by: Ondrej Oprala <ondrej.oprala@gmail.com>
2017-04-14 04:41:44 -04:00

175 lines
3.6 KiB
C++

// -*- mode: C++ -*-
//
// Copyright (C) 2013-2015 Red Hat, Inc.
//
// This file is part of the GNU Application Binary Interface Generic
// Analysis and Instrumentation Library (libabigail). This library is
// free software; you can redistribute it and/or modify it under the
// terms of the GNU Lesser General Public License as published by the
// Free Software Foundation; either version 3, or (at your option) any
// later version.
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Lesser Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this program; see the file COPYING-LGPLV3. If
// not, see <http://www.gnu.org/licenses/>.
/// @file
#ifndef __ABG_VIZ_DOT_H__
#define __ABG_VIZ_DOT_H__
#include <abg-viz-common.h>
namespace abigail
{
/// Base class for graph nodes.
struct node_base
{
/// Possible derived types.
enum type { child, parent };
std::string _M_id;
static units_type _M_count_total; // Start at zero.
units_type _M_count;
type _M_type;
float _M_x_space; // Column spacing.
float _M_y_space; // Row spacing.
const style& _M_style;
explicit
node_base(const std::string& __id, type __t, const style& __sty)
: _M_id(__id), _M_count(++_M_count_total),
_M_type(__t), _M_x_space(0.4), _M_y_space(0.2), _M_style(__sty)
{ }
};
/// Useful constants.
extern const style parent_sty;
extern const style child_sty;
/**
Parent node.
Some characteristics:
- name (text anchor = start ie left).
- background box x and y size
- style info
- (optional) template parameters
*/
struct parent_node : public node_base
{
parent_node(const std::string& __id)
: node_base(__id, node_base::parent, parent_sty)
{ }
};
/**
Child node.
Some characteristics:
- horizontal name (text anchor = start ie left).
- background box
- (optional) template parameters
*/
struct child_node : public node_base
{
child_node(const std::string& __id)
: node_base(__id, node_base::child, child_sty)
{ }
};
/**
DOT "graph" style notation for class inheritance.
This is a compact DOT representation of a single class inheritance.
It is composed of the following data points for each parent
- parent classes
- child classes
- name
Including typographic information to compute line length, and C++
niceities like grouping and overload sets.
It's constructed by creating a digraph, starting from the base node.
*/
struct dot
{
private:
const std::string _M_title;
const canvas& _M_canvas;
const typography& _M_typo;
std::ostringstream _M_sstream;
public:
dot(const std::string &__title,
const canvas& __cv = ansi_letter_canvas,
const typography& __typo = arial_typo)
: _M_title(__title), _M_canvas(__cv), _M_typo(__typo)
{ }
// Empty when the output buffer is.
bool
empty() { return _M_sstream.str().empty(); }
void
start_element();
void
finish_element();
void
add_title();
void
add_node(const node_base&);
void
add_edge(const node_base&, const node_base&);
void
add_parent(const parent_node&);
void
add_child_to_node(const child_node&, const node_base&);
void
write();
void
start()
{
this->start_element();
}
void
finish()
{
this->finish_element();
this->write();
}
};
// XXX connect external xml file to input.
// parse input, pick apart elements, attributes.
}// end namespace abigail
#endif //__ABG_VIZ_DOT_H__