mirror of https://github.com/kami-blue/client
Fixed cull face state
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@ -145,7 +145,6 @@ internal object ESP : Module(
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}
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GlStateUtils.texture2d(false)
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GlStateUtils.cull(false)
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}
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private fun drawShader() {
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@ -170,6 +169,7 @@ internal object ESP : Module(
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GlStateUtils.depth(true)
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GlStateUtils.texture2d(false)
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GlStateManager.depthMask(false)
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GlStateUtils.cull(false)
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// Revert matrix
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GlStateManager.matrixMode(GL_PROJECTION)
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