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https://github.com/kami-blue/client
synced 2025-03-11 08:47:35 +00:00
Fixed hit rendering for trajectories and removed line rendering
See #944 for the issue
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@ -3,9 +3,10 @@ package me.zeroeightsix.kami.module.modules.render;
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import me.zeroeightsix.kami.event.events.RenderEvent;
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import me.zeroeightsix.kami.module.Module;
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import me.zeroeightsix.kami.util.ColourHolder;
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import me.zeroeightsix.kami.util.ESPRenderer;
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import me.zeroeightsix.kami.util.GeometryMasks;
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import me.zeroeightsix.kami.util.KamiTessellator;
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import me.zeroeightsix.kami.util.TrajectoryCalculator;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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@ -50,18 +51,22 @@ public class Trajectories extends Module {
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hit = flightPath.getCollidingTarget().getBlockPos();
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if (hit != null) {
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glDepthMask(false);
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glColor4f(1, 1, 1, .3f);
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AxisAlignedBB box = new AxisAlignedBB(hit);
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ColourHolder colour = new ColourHolder(255, 255, 255);
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KamiTessellator.begin(GL_QUADS);
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KamiTessellator.drawBox(box, colour, 80, GeometryMasks.FACEMAP.get(flightPath.getCollidingTarget().sideHit));
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KamiTessellator.render();
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GlStateManager.pushMatrix();
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ESPRenderer renderer = new ESPRenderer(event.getPartialTicks());
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renderer.setAFilled(150);
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renderer.setAOutline(0);
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renderer.setThrough(false);
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renderer.setThickness(0.0f);
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renderer.setFullOutline(true);
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AxisAlignedBB box = mc.world.getBlockState(hit).getSelectedBoundingBox(mc.world, hit);
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renderer.add(box.grow(0.002), ColourHolder.fromHex(0xFFFFFF), GeometryMasks.Quad.UP);
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renderer.render();
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GlStateManager.popMatrix();
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}
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if (positions.isEmpty()) return;
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GL11.glLineWidth(2F);
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/* GL11.glLineWidth(2F);
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glColor3f(1f, 1f, 1f);
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glBegin(GL_LINE_STRIP);
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Vec3d a = positions.get(0);
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@ -69,7 +74,7 @@ public class Trajectories extends Module {
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for (Vec3d v : positions) {
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glVertex3d(v.x, v.y, v.z);
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}
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glEnd();
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glEnd();*/
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});
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} catch (Exception e) {
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e.printStackTrace();
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