hydrus/hydrus/client/gui/ClientGUIFunctions.py

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import numpy
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import typing
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from qtpy import QtCore as QC
from qtpy import QtWidgets as QW
from qtpy import QtGui as QG
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from hydrus.core import HydrusConstants as HC
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from hydrus.core import HydrusData
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from hydrus.core import HydrusGlobals as HG
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from hydrus.core import HydrusText
from hydrus.client.gui import QtInit
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from hydrus.client.gui import QtPorting as QP
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def ClientToScreen( win: QW.QWidget, pos: QC.QPoint ) -> QC.QPoint:
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tlw = win.window()
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if ( win.isVisible() and tlw.isVisible() ):
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return win.mapToGlobal( pos )
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else:
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return QC.QPoint( 50, 50 )
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def ColourIsBright( colour: QG.QColor ):
it_is_bright = colour.valueF() > 0.75
return it_is_bright
def ColourIsGreyish( colour: QG.QColor ):
it_is_greyish = colour.hsvSaturationF() < 0.12
return it_is_greyish
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# OK, so we now have a fixed block for width, which we sometimes want to calculate in both directions.
# by normalising our 'one character' width, the inverse calculation uses the same coefficient and we aren't losing so much in rounding
NUM_CHARS_FOR_WIDTH_CALCULATIONS = 32
MAGIC_TEXT_PADDING = 1.1
def GetOneCharacterPixelHeight( window ) -> float:
return window.fontMetrics().height() * MAGIC_TEXT_PADDING
def GetOneCharacterPixelWidth( window ) -> float:
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char_block_width = window.fontMetrics().boundingRect( NUM_CHARS_FOR_WIDTH_CALCULATIONS * 'x' ).width() * MAGIC_TEXT_PADDING
one_char_width = char_block_width / NUM_CHARS_FOR_WIDTH_CALCULATIONS
return one_char_width
def ConvertPixelsToTextWidth( window, pixels, round_down = False ) -> int:
one_char_width = GetOneCharacterPixelWidth( window )
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if round_down:
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return int( pixels // one_char_width )
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else:
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return round( pixels / one_char_width )
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def ConvertQtImageToNumPy( qt_image: QG.QImage ):
width = qt_image.width()
height = qt_image.height()
if qt_image.depth() == 1:
# this is probably super wrong, but whatever for now
depth = 1
else:
# 8, 24, 32 etc...
depth = qt_image.depth() // 8
data_bytearray = qt_image.bits()
if QtInit.WE_ARE_PYSIDE:
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data_bytes = bytes( data_bytearray )
elif QtInit.WE_ARE_PYQT:
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data_bytes = data_bytearray.asstring( height * width * depth )
numpy_image = numpy.fromstring( data_bytes, dtype = 'uint8' ).reshape( ( height, width, depth ) )
return numpy_image
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def ConvertTextToPixels( window, char_dimensions ) -> typing.Tuple[ int, int ]:
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( char_cols, char_rows ) = char_dimensions
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one_char_width = GetOneCharacterPixelWidth( window )
one_char_height = GetOneCharacterPixelHeight( window )
return ( round( char_cols * one_char_width ), round( char_rows * one_char_height ) )
def ConvertTextToPixelWidth( window, char_cols ) -> int:
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one_char_width = GetOneCharacterPixelWidth( window )
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return round( char_cols * one_char_width )
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def DialogIsOpen():
tlws = QW.QApplication.topLevelWidgets()
for tlw in tlws:
if isinstance( tlw, QP.Dialog ) and tlw.isModal():
return True
return False
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def DrawText( painter, x, y, text ):
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( size, text ) = GetTextSizeFromPainter( painter, text )
painter.drawText( QC.QRectF( x, y, size.width(), size.height() ), text )
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def EscapeMnemonics( s: str ):
return s.replace( "&", "&&" )
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def GetDifferentLighterDarkerColour( colour, intensity = 3 ):
new_hue = colour.hsvHueF()
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if new_hue == -1: # completely achromatic
new_hue = 0.5
else:
new_hue = ( new_hue + 0.33 ) % 1.0
new_saturation = colour.hsvSaturationF()
if ColourIsGreyish( colour ):
new_saturation = 0.2
new_colour = QG.QColor.fromHsvF( new_hue, new_saturation, colour.valueF(), colour.alphaF() )
return GetLighterDarkerColour( new_colour, intensity )
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def GetDisplayPosition( window ):
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return window.screen().availableGeometry().topLeft()
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def GetDisplaySize( window ):
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return window.screen().availableGeometry().size()
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def GetLighterDarkerColour( colour, intensity = 3 ):
if intensity is None or intensity == 0:
return colour
# darker/lighter works by multiplying value, so when it is closer to 0, lmao
breddy_darg_made = 0.25
if colour.value() < breddy_darg_made:
colour = QG.QColor.fromHslF( colour.hsvHueF(), colour.hsvSaturationF(), breddy_darg_made, colour.alphaF() )
qt_intensity = 100 + ( 20 * intensity )
if ColourIsBright( colour ):
return colour.darker( qt_intensity )
else:
return colour.lighter( qt_intensity )
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def GetMouseScreen():
return QW.QApplication.screenAt( QG.QCursor.pos() )
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def GetTextSizeFromPainter( painter: QG.QPainter, text: str ):
try:
text_size = painter.fontMetrics().size( QC.Qt.TextSingleLine, text )
except ValueError:
from hydrus.client.metadata import ClientTags
if not ClientTags.have_shown_invalid_tag_warning:
from hydrus.core import HydrusData
HydrusData.ShowText( 'Hey, I think hydrus stumbled across an invalid tag! Please run _database->check and repair->fix invalid tags_ immediately, or you may get errors!' )
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bad_text = repr( text )
bad_text = HydrusText.ElideText( bad_text, 24 )
HydrusData.ShowText( 'The bad text was: {}'.format( bad_text ) )
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ClientTags.have_shown_invalid_tag_warning = True
text = '*****INVALID, UNDISPLAYABLE TAG, RUN DATABASE REPAIR NOW*****'
text_size = painter.fontMetrics().size( QC.Qt.TextSingleLine, text )
return ( text_size, text )
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def GetTLWParents( widget ):
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widget_tlw = widget.window()
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parent_tlws = []
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parent = widget_tlw.parentWidget()
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while parent is not None:
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parent_tlw = parent.window()
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parent_tlws.append( parent_tlw )
parent = parent_tlw.parentWidget()
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return parent_tlws
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def IsQtAncestor( child: QW.QWidget, ancestor: QW.QWidget, through_tlws = False ):
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if child is None:
return False
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if child == ancestor:
return True
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parent = child
if through_tlws:
while not parent is None:
if parent == ancestor:
return True
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parent = parent.parentWidget()
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else:
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# only works within window
return ancestor.isAncestorOf( child )
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return False
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def MouseIsOnMyDisplay( window ):
window_handle = window.window().windowHandle()
if window_handle is None:
return False
window_screen = window_handle.screen()
mouse_screen = GetMouseScreen()
return mouse_screen is window_screen
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def MouseIsOverWidget( win: QW.QWidget ):
# note this is different from win.underMouse(), which in different situations seems to be more complicated than just a rect test
# I also had QWidget.underMouse() do flicker on the border edge between two lads next to each other. I guess there might be a frameGeometry vs geometry issue, but dunno. not like I test that here
global_mouse_pos = QG.QCursor.pos()
local_mouse_pos = win.mapFromGlobal( global_mouse_pos )
return win.rect().contains( local_mouse_pos )
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def NotebookScreenToHitTest( notebook, screen_position ):
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tab_pos = notebook.tabBar().mapFromGlobal( screen_position )
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return notebook.tabBar().tabAt( tab_pos )
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def PresentClipboardParseError( win: QW.QWidget, content: str, expected_content_description: str, e: Exception ):
MAX_CONTENT_SIZE = 1024
log_message = 'Clipboard Error!\nI was expecting: {}'.format( expected_content_description )
if len( content ) > MAX_CONTENT_SIZE:
log_message += '\nFirst {} of content received (total was {}):\n'.format( HydrusData.ToHumanBytes( MAX_CONTENT_SIZE ), HydrusData.ToHumanBytes( len( content ) ) ) + content[:MAX_CONTENT_SIZE]
else:
log_message += '\nContent received ({}):\n'.format( HydrusData.ToHumanBytes( len( content ) ) ) + content[:MAX_CONTENT_SIZE]
HydrusData.DebugPrint( log_message )
HydrusData.PrintException( e, do_wait = False )
message = 'Sorry, I could not understand what was in the clipboard. I was expecting "{}" but received this text:\n\n{}\n\nMore details have been written to the log, but the general error was:\n\n{}'.format( expected_content_description, HydrusText.ElideText( content, 64 ), repr( e ) )
QW.QMessageBox.critical( win, 'Clipboard Error!', message )
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def SetBitmapButtonBitmap( button, bitmap ):
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# old wx stuff, but still basically relevant
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# the button's bitmap, retrieved via GetBitmap, is not the same as the one we gave it!
# hence testing bitmap vs that won't work to save time on an update loop, so we'll just save it here custom
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# this isn't a big memory deal for our purposes since they are small and mostly if not all from the GlobalPixmaps library so shared anyway
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if hasattr( button, 'last_bitmap' ):
if button.last_bitmap == bitmap:
return
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button.setIcon( QG.QIcon( bitmap ) )
button.setIconSize( bitmap.size() )
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button.last_bitmap = bitmap
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def SetFocusLater( win: QW.QWidget ):
HG.client_controller.CallAfterQtSafe( win, 'set focus to a window', win.setFocus, QC.Qt.OtherFocusReason )
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def TLWIsActive( window ):
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return window.window() == QW.QApplication.activeWindow()
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def TLWOrChildIsActive( win ):
current_focus_tlw = QW.QApplication.activeWindow()
if current_focus_tlw is None:
return False
if current_focus_tlw == win:
return True
if win in GetTLWParents( current_focus_tlw ):
return True
return False
def UpdateAppDisplayName():
app_display_name = HG.client_controller.new_options.GetString( 'app_display_name' )
QW.QApplication.instance().setApplicationDisplayName( '{} {}'.format( app_display_name, HC.SOFTWARE_VERSION ) )
for tlw in QW.QApplication.topLevelWidgets():
window_title = tlw.windowTitle()
if window_title != '':
tlw.setWindowTitle( '' )
tlw.setWindowTitle( window_title )
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def WidgetOrAnyTLWChildHasFocus( window ):
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active_window = QW.QApplication.activeWindow()
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if window == active_window:
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return True
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widget = QW.QApplication.focusWidget()
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if widget is None:
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# take active window in lieu of focus, if it is unavailable
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widget = active_window
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while widget is not None:
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if widget == window:
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return True
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widget = widget.parentWidget()
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return False