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fdccded0e8
It's very frequent to require some information about the reason why a task is running. Some flags have been added so that a task now knows if it got woken up due to I/O completion, timeout, etc...
183 lines
5.1 KiB
C
183 lines
5.1 KiB
C
/*
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* Queue management functions.
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*
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* Copyright 2000-2008 Willy Tarreau <w@1wt.eu>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*
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*/
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#include <common/config.h>
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#include <common/memory.h>
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#include <common/time.h>
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#include <proto/queue.h>
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#include <proto/server.h>
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#include <proto/task.h>
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struct pool_head *pool2_pendconn;
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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int init_pendconn()
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{
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pool2_pendconn = create_pool("pendconn", sizeof(struct pendconn), MEM_F_SHARED);
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return pool2_pendconn != NULL;
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}
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/* returns the effective dynamic maxconn for a server, considering the minconn
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* and the proxy's usage relative to its dynamic connections limit. It is
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* expected that 0 < s->minconn <= s->maxconn when this is called. If the
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* server is currently warming up, the slowstart is also applied to the
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* resulting value, which can be lower than minconn in this case, but never
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* less than 1.
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*/
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unsigned int srv_dynamic_maxconn(const struct server *s)
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{
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unsigned int max;
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if (s->proxy->beconn >= s->proxy->fullconn)
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/* no fullconn or proxy is full */
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max = s->maxconn;
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else if (s->minconn == s->maxconn)
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/* static limit */
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max = s->maxconn;
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else max = MAX(s->minconn,
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s->proxy->beconn * s->maxconn / s->proxy->fullconn);
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if ((s->state & SRV_WARMINGUP) &&
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now.tv_sec < s->last_change + s->slowstart &&
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now.tv_sec >= s->last_change) {
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unsigned int ratio;
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ratio = MAX(1, 100 * (now.tv_sec - s->last_change) / s->slowstart);
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max = max * ratio / 100;
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}
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return max;
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}
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/*
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* Manages a server's connection queue. This function will try to dequeue as
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* many pending sessions as possible, and wake them up.
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*/
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void process_srv_queue(struct server *s)
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{
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struct proxy *p = s->proxy;
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int maxconn;
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/* First, check if we can handle some connections queued at the proxy. We
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* will take as many as we can handle.
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*/
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maxconn = srv_dynamic_maxconn(s);
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while (s->served < maxconn) {
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struct session *sess = pendconn_get_next_sess(s, p);
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if (sess == NULL)
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break;
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task_wakeup(sess->task, TASK_WOKEN_RES);
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}
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}
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/* Detaches the next pending connection from either a server or a proxy, and
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* returns its associated session. If no pending connection is found, NULL is
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* returned. Note that neither <srv> nor <px> may be NULL.
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* Priority is given to the oldest request in the queue if both <srv> and <px>
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* have pending requests. This ensures that no request will be left unserved.
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* The session is immediately marked as "assigned", and both its <srv> and
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* <srv_conn> are set to <srv>,
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*/
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struct session *pendconn_get_next_sess(struct server *srv, struct proxy *px)
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{
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struct pendconn *ps, *pp;
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struct session *sess;
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ps = pendconn_from_srv(srv);
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pp = pendconn_from_px(px);
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/* we want to get the definitive pendconn in <ps> */
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if (!pp) {
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if (!ps)
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return NULL;
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} else {
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/* pendconn exists in the proxy queue */
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if (!ps || tv_islt(&pp->sess->logs.tv_request, &ps->sess->logs.tv_request)) {
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ps = pp;
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ps->sess->srv = srv;
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}
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}
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sess = ps->sess;
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pendconn_free(ps);
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/* we want to note that the session has now been assigned a server */
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sess->flags |= SN_ASSIGNED;
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sess->srv = srv;
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sess->srv_conn = srv;
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srv->served++;
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if (px->lbprm.server_take_conn)
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px->lbprm.server_take_conn(srv);
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return sess;
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}
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/* Adds the session <sess> to the pending connection list of server <sess>->srv
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* or to the one of <sess>->proxy if srv is NULL. All counters and back pointers
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* are updated accordingly. Returns NULL if no memory is available, otherwise the
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* pendconn itself. If the session was already marked as served, its flag is
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* cleared. It is illegal to call this function with a non-NULL sess->srv_conn.
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*/
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struct pendconn *pendconn_add(struct session *sess)
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{
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struct pendconn *p;
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p = pool_alloc2(pool2_pendconn);
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if (!p)
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return NULL;
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sess->pend_pos = p;
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p->sess = sess;
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p->srv = sess->srv;
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if (sess->flags & SN_ASSIGNED && sess->srv) {
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LIST_ADDQ(&sess->srv->pendconns, &p->list);
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sess->srv->nbpend++;
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sess->logs.srv_queue_size += sess->srv->nbpend;
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if (sess->srv->nbpend > sess->srv->nbpend_max)
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sess->srv->nbpend_max = sess->srv->nbpend;
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} else {
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LIST_ADDQ(&sess->be->pendconns, &p->list);
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sess->be->nbpend++;
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sess->logs.prx_queue_size += sess->be->nbpend;
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if (sess->be->nbpend > sess->be->nbpend_max)
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sess->be->nbpend_max = sess->be->nbpend;
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}
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sess->be->totpend++;
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return p;
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}
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/*
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* Detaches pending connection <p>, decreases the pending count, and frees
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* the pending connection. The connection might have been queued to a specific
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* server as well as to the proxy. The session also gets marked unqueued.
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*/
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void pendconn_free(struct pendconn *p)
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{
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LIST_DEL(&p->list);
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p->sess->pend_pos = NULL;
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if (p->srv)
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p->srv->nbpend--;
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else
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p->sess->be->nbpend--;
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p->sess->be->totpend--;
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pool_free2(pool2_pendconn, p);
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}
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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