500 lines
16 KiB
C
500 lines
16 KiB
C
/*
|
|
* Elastic Binary Trees - macros and structures for operations on 32bit nodes.
|
|
* Version 6.0.6
|
|
* (C) 2002-2011 - Willy Tarreau <w@1wt.eu>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation, version 2.1
|
|
* exclusively.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#ifndef _EB32TREE_H
|
|
#define _EB32TREE_H
|
|
|
|
#include "ebtree.h"
|
|
|
|
|
|
/* Return the structure of type <type> whose member <member> points to <ptr> */
|
|
#define eb32_entry(ptr, type, member) container_of(ptr, type, member)
|
|
|
|
#define EB32_ROOT EB_ROOT
|
|
#define EB32_TREE_HEAD EB_TREE_HEAD
|
|
|
|
/* These types may sometimes already be defined */
|
|
typedef unsigned int u32;
|
|
typedef signed int s32;
|
|
|
|
/* This structure carries a node, a leaf, and a key. It must start with the
|
|
* eb_node so that it can be cast into an eb_node. We could also have put some
|
|
* sort of transparent union here to reduce the indirection level, but the fact
|
|
* is, the end user is not meant to manipulate internals, so this is pointless.
|
|
*/
|
|
struct eb32_node {
|
|
struct eb_node node; /* the tree node, must be at the beginning */
|
|
u32 key;
|
|
};
|
|
|
|
/*
|
|
* Exported functions and macros.
|
|
* Many of them are always inlined because they are extremely small, and
|
|
* are generally called at most once or twice in a program.
|
|
*/
|
|
|
|
/* Return leftmost node in the tree, or NULL if none */
|
|
static inline struct eb32_node *eb32_first(struct eb_root *root)
|
|
{
|
|
return eb32_entry(eb_first(root), struct eb32_node, node);
|
|
}
|
|
|
|
/* Return rightmost node in the tree, or NULL if none */
|
|
static inline struct eb32_node *eb32_last(struct eb_root *root)
|
|
{
|
|
return eb32_entry(eb_last(root), struct eb32_node, node);
|
|
}
|
|
|
|
/* Return next node in the tree, or NULL if none */
|
|
static inline struct eb32_node *eb32_next(struct eb32_node *eb32)
|
|
{
|
|
return eb32_entry(eb_next(&eb32->node), struct eb32_node, node);
|
|
}
|
|
|
|
/* Return previous node in the tree, or NULL if none */
|
|
static inline struct eb32_node *eb32_prev(struct eb32_node *eb32)
|
|
{
|
|
return eb32_entry(eb_prev(&eb32->node), struct eb32_node, node);
|
|
}
|
|
|
|
/* Return next leaf node within a duplicate sub-tree, or NULL if none. */
|
|
static inline struct eb32_node *eb32_next_dup(struct eb32_node *eb32)
|
|
{
|
|
return eb32_entry(eb_next_dup(&eb32->node), struct eb32_node, node);
|
|
}
|
|
|
|
/* Return previous leaf node within a duplicate sub-tree, or NULL if none. */
|
|
static inline struct eb32_node *eb32_prev_dup(struct eb32_node *eb32)
|
|
{
|
|
return eb32_entry(eb_prev_dup(&eb32->node), struct eb32_node, node);
|
|
}
|
|
|
|
/* Return next node in the tree, skipping duplicates, or NULL if none */
|
|
static inline struct eb32_node *eb32_next_unique(struct eb32_node *eb32)
|
|
{
|
|
return eb32_entry(eb_next_unique(&eb32->node), struct eb32_node, node);
|
|
}
|
|
|
|
/* Return previous node in the tree, skipping duplicates, or NULL if none */
|
|
static inline struct eb32_node *eb32_prev_unique(struct eb32_node *eb32)
|
|
{
|
|
return eb32_entry(eb_prev_unique(&eb32->node), struct eb32_node, node);
|
|
}
|
|
|
|
/* Delete node from the tree if it was linked in. Mark the node unused. Note
|
|
* that this function relies on a non-inlined generic function: eb_delete.
|
|
*/
|
|
static inline void eb32_delete(struct eb32_node *eb32)
|
|
{
|
|
eb_delete(&eb32->node);
|
|
}
|
|
|
|
/*
|
|
* The following functions are not inlined by default. They are declared
|
|
* in eb32tree.c, which simply relies on their inline version.
|
|
*/
|
|
REGPRM2 struct eb32_node *eb32_lookup(struct eb_root *root, u32 x);
|
|
REGPRM2 struct eb32_node *eb32i_lookup(struct eb_root *root, s32 x);
|
|
REGPRM2 struct eb32_node *eb32_lookup_le(struct eb_root *root, u32 x);
|
|
REGPRM2 struct eb32_node *eb32_lookup_ge(struct eb_root *root, u32 x);
|
|
REGPRM2 struct eb32_node *eb32_insert(struct eb_root *root, struct eb32_node *new);
|
|
REGPRM2 struct eb32_node *eb32i_insert(struct eb_root *root, struct eb32_node *new);
|
|
|
|
/*
|
|
* The following functions are less likely to be used directly, because their
|
|
* code is larger. The non-inlined version is preferred.
|
|
*/
|
|
|
|
/* Delete node from the tree if it was linked in. Mark the node unused. */
|
|
static forceinline void __eb32_delete(struct eb32_node *eb32)
|
|
{
|
|
__eb_delete(&eb32->node);
|
|
}
|
|
|
|
/*
|
|
* Find the first occurence of a key in the tree <root>. If none can be
|
|
* found, return NULL.
|
|
*/
|
|
static forceinline struct eb32_node *__eb32_lookup(struct eb_root *root, u32 x)
|
|
{
|
|
struct eb32_node *node;
|
|
eb_troot_t *troot;
|
|
u32 y;
|
|
int node_bit;
|
|
|
|
troot = root->b[EB_LEFT];
|
|
if (unlikely(troot == NULL))
|
|
return NULL;
|
|
|
|
while (1) {
|
|
if ((eb_gettag(troot) == EB_LEAF)) {
|
|
node = container_of(eb_untag(troot, EB_LEAF),
|
|
struct eb32_node, node.branches);
|
|
if (node->key == x)
|
|
return node;
|
|
else
|
|
return NULL;
|
|
}
|
|
node = container_of(eb_untag(troot, EB_NODE),
|
|
struct eb32_node, node.branches);
|
|
node_bit = node->node.bit;
|
|
|
|
y = node->key ^ x;
|
|
if (!y) {
|
|
/* Either we found the node which holds the key, or
|
|
* we have a dup tree. In the later case, we have to
|
|
* walk it down left to get the first entry.
|
|
*/
|
|
if (node_bit < 0) {
|
|
troot = node->node.branches.b[EB_LEFT];
|
|
while (eb_gettag(troot) != EB_LEAF)
|
|
troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
|
|
node = container_of(eb_untag(troot, EB_LEAF),
|
|
struct eb32_node, node.branches);
|
|
}
|
|
return node;
|
|
}
|
|
|
|
if ((y >> node_bit) >= EB_NODE_BRANCHES)
|
|
return NULL; /* no more common bits */
|
|
|
|
troot = node->node.branches.b[(x >> node_bit) & EB_NODE_BRANCH_MASK];
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Find the first occurence of a signed key in the tree <root>. If none can
|
|
* be found, return NULL.
|
|
*/
|
|
static forceinline struct eb32_node *__eb32i_lookup(struct eb_root *root, s32 x)
|
|
{
|
|
struct eb32_node *node;
|
|
eb_troot_t *troot;
|
|
u32 key = x ^ 0x80000000;
|
|
u32 y;
|
|
int node_bit;
|
|
|
|
troot = root->b[EB_LEFT];
|
|
if (unlikely(troot == NULL))
|
|
return NULL;
|
|
|
|
while (1) {
|
|
if ((eb_gettag(troot) == EB_LEAF)) {
|
|
node = container_of(eb_untag(troot, EB_LEAF),
|
|
struct eb32_node, node.branches);
|
|
if (node->key == (u32)x)
|
|
return node;
|
|
else
|
|
return NULL;
|
|
}
|
|
node = container_of(eb_untag(troot, EB_NODE),
|
|
struct eb32_node, node.branches);
|
|
node_bit = node->node.bit;
|
|
|
|
y = node->key ^ x;
|
|
if (!y) {
|
|
/* Either we found the node which holds the key, or
|
|
* we have a dup tree. In the later case, we have to
|
|
* walk it down left to get the first entry.
|
|
*/
|
|
if (node_bit < 0) {
|
|
troot = node->node.branches.b[EB_LEFT];
|
|
while (eb_gettag(troot) != EB_LEAF)
|
|
troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
|
|
node = container_of(eb_untag(troot, EB_LEAF),
|
|
struct eb32_node, node.branches);
|
|
}
|
|
return node;
|
|
}
|
|
|
|
if ((y >> node_bit) >= EB_NODE_BRANCHES)
|
|
return NULL; /* no more common bits */
|
|
|
|
troot = node->node.branches.b[(key >> node_bit) & EB_NODE_BRANCH_MASK];
|
|
}
|
|
}
|
|
|
|
/* Insert eb32_node <new> into subtree starting at node root <root>.
|
|
* Only new->key needs be set with the key. The eb32_node is returned.
|
|
* If root->b[EB_RGHT]==1, the tree may only contain unique keys.
|
|
*/
|
|
static forceinline struct eb32_node *
|
|
__eb32_insert(struct eb_root *root, struct eb32_node *new) {
|
|
struct eb32_node *old;
|
|
unsigned int side;
|
|
eb_troot_t *troot, **up_ptr;
|
|
u32 newkey; /* caching the key saves approximately one cycle */
|
|
eb_troot_t *root_right;
|
|
eb_troot_t *new_left, *new_rght;
|
|
eb_troot_t *new_leaf;
|
|
int old_node_bit;
|
|
|
|
side = EB_LEFT;
|
|
troot = root->b[EB_LEFT];
|
|
root_right = root->b[EB_RGHT];
|
|
if (unlikely(troot == NULL)) {
|
|
/* Tree is empty, insert the leaf part below the left branch */
|
|
root->b[EB_LEFT] = eb_dotag(&new->node.branches, EB_LEAF);
|
|
new->node.leaf_p = eb_dotag(root, EB_LEFT);
|
|
new->node.node_p = NULL; /* node part unused */
|
|
return new;
|
|
}
|
|
|
|
/* The tree descent is fairly easy :
|
|
* - first, check if we have reached a leaf node
|
|
* - second, check if we have gone too far
|
|
* - third, reiterate
|
|
* Everywhere, we use <new> for the node node we are inserting, <root>
|
|
* for the node we attach it to, and <old> for the node we are
|
|
* displacing below <new>. <troot> will always point to the future node
|
|
* (tagged with its type). <side> carries the side the node <new> is
|
|
* attached to below its parent, which is also where previous node
|
|
* was attached. <newkey> carries the key being inserted.
|
|
*/
|
|
newkey = new->key;
|
|
|
|
while (1) {
|
|
if (eb_gettag(troot) == EB_LEAF) {
|
|
/* insert above a leaf */
|
|
old = container_of(eb_untag(troot, EB_LEAF),
|
|
struct eb32_node, node.branches);
|
|
new->node.node_p = old->node.leaf_p;
|
|
up_ptr = &old->node.leaf_p;
|
|
break;
|
|
}
|
|
|
|
/* OK we're walking down this link */
|
|
old = container_of(eb_untag(troot, EB_NODE),
|
|
struct eb32_node, node.branches);
|
|
old_node_bit = old->node.bit;
|
|
|
|
/* Stop going down when we don't have common bits anymore. We
|
|
* also stop in front of a duplicates tree because it means we
|
|
* have to insert above.
|
|
*/
|
|
|
|
if ((old_node_bit < 0) || /* we're above a duplicate tree, stop here */
|
|
(((new->key ^ old->key) >> old_node_bit) >= EB_NODE_BRANCHES)) {
|
|
/* The tree did not contain the key, so we insert <new> before the node
|
|
* <old>, and set ->bit to designate the lowest bit position in <new>
|
|
* which applies to ->branches.b[].
|
|
*/
|
|
new->node.node_p = old->node.node_p;
|
|
up_ptr = &old->node.node_p;
|
|
break;
|
|
}
|
|
|
|
/* walk down */
|
|
root = &old->node.branches;
|
|
side = (newkey >> old_node_bit) & EB_NODE_BRANCH_MASK;
|
|
troot = root->b[side];
|
|
}
|
|
|
|
new_left = eb_dotag(&new->node.branches, EB_LEFT);
|
|
new_rght = eb_dotag(&new->node.branches, EB_RGHT);
|
|
new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
|
|
|
|
/* We need the common higher bits between new->key and old->key.
|
|
* What differences are there between new->key and the node here ?
|
|
* NOTE that bit(new) is always < bit(root) because highest
|
|
* bit of new->key and old->key are identical here (otherwise they
|
|
* would sit on different branches).
|
|
*/
|
|
|
|
// note that if EB_NODE_BITS > 1, we should check that it's still >= 0
|
|
new->node.bit = flsnz(new->key ^ old->key) - EB_NODE_BITS;
|
|
|
|
if (new->key == old->key) {
|
|
new->node.bit = -1; /* mark as new dup tree, just in case */
|
|
|
|
if (likely(eb_gettag(root_right))) {
|
|
/* we refuse to duplicate this key if the tree is
|
|
* tagged as containing only unique keys.
|
|
*/
|
|
return old;
|
|
}
|
|
|
|
if (eb_gettag(troot) != EB_LEAF) {
|
|
/* there was already a dup tree below */
|
|
struct eb_node *ret;
|
|
ret = eb_insert_dup(&old->node, &new->node);
|
|
return container_of(ret, struct eb32_node, node);
|
|
}
|
|
/* otherwise fall through */
|
|
}
|
|
|
|
if (new->key >= old->key) {
|
|
new->node.branches.b[EB_LEFT] = troot;
|
|
new->node.branches.b[EB_RGHT] = new_leaf;
|
|
new->node.leaf_p = new_rght;
|
|
*up_ptr = new_left;
|
|
}
|
|
else {
|
|
new->node.branches.b[EB_LEFT] = new_leaf;
|
|
new->node.branches.b[EB_RGHT] = troot;
|
|
new->node.leaf_p = new_left;
|
|
*up_ptr = new_rght;
|
|
}
|
|
|
|
/* Ok, now we are inserting <new> between <root> and <old>. <old>'s
|
|
* parent is already set to <new>, and the <root>'s branch is still in
|
|
* <side>. Update the root's leaf till we have it. Note that we can also
|
|
* find the side by checking the side of new->node.node_p.
|
|
*/
|
|
|
|
root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
|
|
return new;
|
|
}
|
|
|
|
/* Insert eb32_node <new> into subtree starting at node root <root>, using
|
|
* signed keys. Only new->key needs be set with the key. The eb32_node
|
|
* is returned. If root->b[EB_RGHT]==1, the tree may only contain unique keys.
|
|
*/
|
|
static forceinline struct eb32_node *
|
|
__eb32i_insert(struct eb_root *root, struct eb32_node *new) {
|
|
struct eb32_node *old;
|
|
unsigned int side;
|
|
eb_troot_t *troot, **up_ptr;
|
|
int newkey; /* caching the key saves approximately one cycle */
|
|
eb_troot_t *root_right;
|
|
eb_troot_t *new_left, *new_rght;
|
|
eb_troot_t *new_leaf;
|
|
int old_node_bit;
|
|
|
|
side = EB_LEFT;
|
|
troot = root->b[EB_LEFT];
|
|
root_right = root->b[EB_RGHT];
|
|
if (unlikely(troot == NULL)) {
|
|
/* Tree is empty, insert the leaf part below the left branch */
|
|
root->b[EB_LEFT] = eb_dotag(&new->node.branches, EB_LEAF);
|
|
new->node.leaf_p = eb_dotag(root, EB_LEFT);
|
|
new->node.node_p = NULL; /* node part unused */
|
|
return new;
|
|
}
|
|
|
|
/* The tree descent is fairly easy :
|
|
* - first, check if we have reached a leaf node
|
|
* - second, check if we have gone too far
|
|
* - third, reiterate
|
|
* Everywhere, we use <new> for the node node we are inserting, <root>
|
|
* for the node we attach it to, and <old> for the node we are
|
|
* displacing below <new>. <troot> will always point to the future node
|
|
* (tagged with its type). <side> carries the side the node <new> is
|
|
* attached to below its parent, which is also where previous node
|
|
* was attached. <newkey> carries a high bit shift of the key being
|
|
* inserted in order to have negative keys stored before positive
|
|
* ones.
|
|
*/
|
|
newkey = new->key + 0x80000000;
|
|
|
|
while (1) {
|
|
if (eb_gettag(troot) == EB_LEAF) {
|
|
old = container_of(eb_untag(troot, EB_LEAF),
|
|
struct eb32_node, node.branches);
|
|
new->node.node_p = old->node.leaf_p;
|
|
up_ptr = &old->node.leaf_p;
|
|
break;
|
|
}
|
|
|
|
/* OK we're walking down this link */
|
|
old = container_of(eb_untag(troot, EB_NODE),
|
|
struct eb32_node, node.branches);
|
|
old_node_bit = old->node.bit;
|
|
|
|
/* Stop going down when we don't have common bits anymore. We
|
|
* also stop in front of a duplicates tree because it means we
|
|
* have to insert above.
|
|
*/
|
|
|
|
if ((old_node_bit < 0) || /* we're above a duplicate tree, stop here */
|
|
(((new->key ^ old->key) >> old_node_bit) >= EB_NODE_BRANCHES)) {
|
|
/* The tree did not contain the key, so we insert <new> before the node
|
|
* <old>, and set ->bit to designate the lowest bit position in <new>
|
|
* which applies to ->branches.b[].
|
|
*/
|
|
new->node.node_p = old->node.node_p;
|
|
up_ptr = &old->node.node_p;
|
|
break;
|
|
}
|
|
|
|
/* walk down */
|
|
root = &old->node.branches;
|
|
side = (newkey >> old_node_bit) & EB_NODE_BRANCH_MASK;
|
|
troot = root->b[side];
|
|
}
|
|
|
|
new_left = eb_dotag(&new->node.branches, EB_LEFT);
|
|
new_rght = eb_dotag(&new->node.branches, EB_RGHT);
|
|
new_leaf = eb_dotag(&new->node.branches, EB_LEAF);
|
|
|
|
/* We need the common higher bits between new->key and old->key.
|
|
* What differences are there between new->key and the node here ?
|
|
* NOTE that bit(new) is always < bit(root) because highest
|
|
* bit of new->key and old->key are identical here (otherwise they
|
|
* would sit on different branches).
|
|
*/
|
|
|
|
// note that if EB_NODE_BITS > 1, we should check that it's still >= 0
|
|
new->node.bit = flsnz(new->key ^ old->key) - EB_NODE_BITS;
|
|
|
|
if (new->key == old->key) {
|
|
new->node.bit = -1; /* mark as new dup tree, just in case */
|
|
|
|
if (likely(eb_gettag(root_right))) {
|
|
/* we refuse to duplicate this key if the tree is
|
|
* tagged as containing only unique keys.
|
|
*/
|
|
return old;
|
|
}
|
|
|
|
if (eb_gettag(troot) != EB_LEAF) {
|
|
/* there was already a dup tree below */
|
|
struct eb_node *ret;
|
|
ret = eb_insert_dup(&old->node, &new->node);
|
|
return container_of(ret, struct eb32_node, node);
|
|
}
|
|
/* otherwise fall through */
|
|
}
|
|
|
|
if ((s32)new->key >= (s32)old->key) {
|
|
new->node.branches.b[EB_LEFT] = troot;
|
|
new->node.branches.b[EB_RGHT] = new_leaf;
|
|
new->node.leaf_p = new_rght;
|
|
*up_ptr = new_left;
|
|
}
|
|
else {
|
|
new->node.branches.b[EB_LEFT] = new_leaf;
|
|
new->node.branches.b[EB_RGHT] = troot;
|
|
new->node.leaf_p = new_left;
|
|
*up_ptr = new_rght;
|
|
}
|
|
|
|
/* Ok, now we are inserting <new> between <root> and <old>. <old>'s
|
|
* parent is already set to <new>, and the <root>'s branch is still in
|
|
* <side>. Update the root's leaf till we have it. Note that we can also
|
|
* find the side by checking the side of new->node.node_p.
|
|
*/
|
|
|
|
root->b[side] = eb_dotag(&new->node.branches, EB_NODE);
|
|
return new;
|
|
}
|
|
|
|
#endif /* _EB32_TREE_H */
|