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Right now when dealing with freq_ctr updates, we're using the process- wide monotinic time, and accessing it is expensive since every thread needs to update it, so this adds some contention. However we don't need it all the time, the thread's local time is most of the time strictly equal to the global time, and may be off by one millisecond when the global time is switched to the next one by another thread, and in this case we don't want to use the local time because it would risk to cause a rotation of the counter. But that's precisely the condition we're already relying on for the slow path! What this patch does is to add a check for the period against the local time prior to anything else, and immediately return after updating the counter if still within the period, otherwise fall back to the existing code. Given that the function starts to inflate a bit, it was split between s very short inline part that does the hot path, and the slower fallback that's in a cold function. It was measured that on a 24-CPU machine it was called ~0.003% of the time. The resulting improvement sits between 2 and 3% at 500k req/s tracking an http_req_rate counter.
368 lines
14 KiB
C
368 lines
14 KiB
C
/*
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* include/haproxy/freq_ctr.h
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* This file contains macros and inline functions for frequency counters.
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*
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* Copyright (C) 2000-2020 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _HAPROXY_FREQ_CTR_H
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#define _HAPROXY_FREQ_CTR_H
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#include <haproxy/api.h>
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#include <haproxy/freq_ctr-t.h>
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#include <haproxy/intops.h>
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#include <haproxy/ticks.h>
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/* exported functions from freq_ctr.c */
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ullong freq_ctr_total(const struct freq_ctr *ctr, uint period, int pend);
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int freq_ctr_overshoot_period(const struct freq_ctr *ctr, uint period, uint freq);
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uint update_freq_ctr_period_slow(struct freq_ctr *ctr, uint period, uint inc);
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/* Update a frequency counter by <inc> incremental units. It is automatically
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* rotated if the period is over. It is important that it correctly initializes
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* a null area.
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*/
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static inline uint update_freq_ctr_period(struct freq_ctr *ctr, uint period, uint inc)
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{
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uint curr_tick;
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/* our local clock (now_ms) is most of the time strictly equal to
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* global_now_ms, and during the edge of the millisecond, global_now_ms
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* might have been pushed further by another thread. Given that
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* accessing this shared variable is extremely expensive, we first try
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* to use our local date, which will be good almost every time. And we
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* only switch to the global clock when we're out of the period so as
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* to never put a date in the past there.
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*/
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curr_tick = HA_ATOMIC_LOAD(&ctr->curr_tick);
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if (likely(now_ms - curr_tick < period))
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return HA_ATOMIC_ADD_FETCH(&ctr->curr_ctr, inc);
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return update_freq_ctr_period_slow(ctr, period, inc);
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}
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/* Update a 1-sec frequency counter by <inc> incremental units. It is automatically
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* rotated if the period is over. It is important that it correctly initializes
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* a null area.
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*/
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static inline unsigned int update_freq_ctr(struct freq_ctr *ctr, unsigned int inc)
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{
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return update_freq_ctr_period(ctr, MS_TO_TICKS(1000), inc);
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}
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/* Reads a frequency counter taking history into account for missing time in
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* current period. The period has to be passed in number of ticks and must
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* match the one used to feed the counter. The counter value is reported for
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* current global date. The return value has the same precision as one input
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* data sample, so low rates over the period will be inaccurate but still
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* appropriate for max checking. One trick we use for low values is to specially
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* handle the case where the rate is between 0 and 1 in order to avoid flapping
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* while waiting for the next event.
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*
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* For immediate limit checking, it's recommended to use freq_ctr_period_remain()
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* instead which does not have the flapping correction, so that even frequencies
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* as low as one event/period are properly handled.
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*/
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static inline uint read_freq_ctr_period(struct freq_ctr *ctr, uint period)
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{
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ullong total = freq_ctr_total(ctr, period, -1);
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return div64_32(total, period);
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}
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/* same as read_freq_ctr_period() above except that floats are used for the
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* output so that low rates can be more precise.
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*/
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static inline double read_freq_ctr_period_flt(struct freq_ctr *ctr, uint period)
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{
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ullong total = freq_ctr_total(ctr, period, -1);
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return (double)total / (double)period;
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}
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/* Read a 1-sec frequency counter taking history into account for missing time
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* in current period.
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*/
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static inline unsigned int read_freq_ctr(struct freq_ctr *ctr)
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{
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return read_freq_ctr_period(ctr, MS_TO_TICKS(1000));
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}
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/* same as read_freq_ctr() above except that floats are used for the
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* output so that low rates can be more precise.
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*/
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static inline double read_freq_ctr_flt(struct freq_ctr *ctr)
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{
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return read_freq_ctr_period_flt(ctr, MS_TO_TICKS(1000));
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}
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/* Returns the number of remaining events that can occur on this freq counter
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* while respecting <freq> events per period, and taking into account that
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* <pend> events are already known to be pending. Returns 0 if limit was reached.
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*/
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static inline uint freq_ctr_remain_period(struct freq_ctr *ctr, uint period, uint freq, uint pend)
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{
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ullong total = freq_ctr_total(ctr, period, pend);
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uint avg = div64_32(total, period);
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if (avg > freq)
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avg = freq;
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return freq - avg;
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}
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/* returns the number of remaining events that can occur on this freq counter
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* while respecting <freq> and taking into account that <pend> events are
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* already known to be pending. Returns 0 if limit was reached.
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*/
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static inline unsigned int freq_ctr_remain(struct freq_ctr *ctr, unsigned int freq, unsigned int pend)
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{
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return freq_ctr_remain_period(ctr, MS_TO_TICKS(1000), freq, pend);
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}
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/* return the expected wait time in ms before the next event may occur,
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* respecting frequency <freq>, and assuming there may already be some pending
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* events. It returns zero if we can proceed immediately, otherwise the wait
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* time, which will be rounded down 1ms for better accuracy, with a minimum
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* of one ms.
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*/
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static inline uint next_event_delay_period(struct freq_ctr *ctr, uint period, uint freq, uint pend)
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{
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ullong total = freq_ctr_total(ctr, period, pend);
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ullong limit = (ullong)freq * period;
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uint wait;
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if (total < limit)
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return 0;
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/* too many events already, let's count how long to wait before they're
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* processed. For this we'll subtract from the number of pending events
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* the ones programmed for the current period, to know how long to wait
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* for the next period. Each event takes period/freq ticks.
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*/
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total -= limit;
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wait = div64_32(total, (freq ? freq : 1));
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return MAX(wait, 1);
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}
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/* Returns the expected wait time in ms before the next event may occur,
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* respecting frequency <freq> over 1 second, and assuming there may already be
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* some pending events. It returns zero if we can proceed immediately, otherwise
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* the wait time, which will be rounded down 1ms for better accuracy, with a
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* minimum of one ms.
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*/
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static inline unsigned int next_event_delay(struct freq_ctr *ctr, unsigned int freq, unsigned int pend)
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{
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return next_event_delay_period(ctr, MS_TO_TICKS(1000), freq, pend);
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}
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/* While the functions above report average event counts per period, we are
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* also interested in average values per event. For this we use a different
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* method. The principle is to rely on a long tail which sums the new value
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* with a fraction of the previous value, resulting in a sliding window of
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* infinite length depending on the precision we're interested in.
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*
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* The idea is that we always keep (N-1)/N of the sum and add the new sampled
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* value. The sum over N values can be computed with a simple program for a
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* constant value 1 at each iteration :
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*
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* N
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* ,---
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* \ N - 1 e - 1
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* > ( --------- )^x ~= N * -----
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* / N e
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* '---
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* x = 1
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*
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* Note: I'm not sure how to demonstrate this but at least this is easily
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* verified with a simple program, the sum equals N * 0.632120 for any N
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* moderately large (tens to hundreds).
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*
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* Inserting a constant sample value V here simply results in :
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*
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* sum = V * N * (e - 1) / e
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*
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* But we don't want to integrate over a small period, but infinitely. Let's
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* cut the infinity in P periods of N values. Each period M is exactly the same
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* as period M-1 with a factor of ((N-1)/N)^N applied. A test shows that given a
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* large N :
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*
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* N - 1 1
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* ( ------- )^N ~= ---
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* N e
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*
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* Our sum is now a sum of each factor times :
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*
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* N*P P
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* ,--- ,---
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* \ N - 1 e - 1 \ 1
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* > v ( --------- )^x ~= VN * ----- * > ---
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* / N e / e^x
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* '--- '---
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* x = 1 x = 0
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*
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* For P "large enough", in tests we get this :
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*
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* P
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* ,---
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* \ 1 e
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* > --- ~= -----
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* / e^x e - 1
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* '---
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* x = 0
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*
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* This simplifies the sum above :
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*
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* N*P
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* ,---
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* \ N - 1
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* > v ( --------- )^x = VN
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* / N
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* '---
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* x = 1
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*
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* So basically by summing values and applying the last result an (N-1)/N factor
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* we just get N times the values over the long term, so we can recover the
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* constant value V by dividing by N. In order to limit the impact of integer
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* overflows, we'll use this equivalence which saves us one multiply :
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*
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* N - 1 1 x0
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* x1 = x0 * ------- = x0 * ( 1 - --- ) = x0 - ----
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* N N N
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*
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* And given that x0 is discrete here we'll have to saturate the values before
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* performing the divide, so the value insertion will become :
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*
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* x0 + N - 1
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* x1 = x0 - ------------
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* N
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*
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* A value added at the entry of the sliding window of N values will thus be
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* reduced to 1/e or 36.7% after N terms have been added. After a second batch,
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* it will only be 1/e^2, or 13.5%, and so on. So practically speaking, each
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* old period of N values represents only a quickly fading ratio of the global
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* sum :
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*
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* period ratio
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* 1 36.7%
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* 2 13.5%
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* 3 4.98%
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* 4 1.83%
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* 5 0.67%
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* 6 0.25%
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* 7 0.09%
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* 8 0.033%
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* 9 0.012%
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* 10 0.0045%
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*
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* So after 10N samples, the initial value has already faded out by a factor of
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* 22026, which is quite fast. If the sliding window is 1024 samples wide, it
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* means that a sample will only count for 1/22k of its initial value after 10k
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* samples went after it, which results in half of the value it would represent
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* using an arithmetic mean. The benefit of this method is that it's very cheap
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* in terms of computations when N is a power of two. This is very well suited
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* to record response times as large values will fade out faster than with an
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* arithmetic mean and will depend on sample count and not time.
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*
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* Demonstrating all the above assumptions with maths instead of a program is
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* left as an exercise for the reader.
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*/
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/* Adds sample value <v> to sliding window sum <sum> configured for <n> samples.
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* The sample is returned. Better if <n> is a power of two. This function is
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* thread-safe.
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*/
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static inline unsigned int swrate_add(unsigned int *sum, unsigned int n, unsigned int v)
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{
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unsigned int new_sum, old_sum;
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old_sum = *sum;
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do {
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new_sum = old_sum - (old_sum + n - 1) / n + v;
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} while (!HA_ATOMIC_CAS(sum, &old_sum, new_sum) && __ha_cpu_relax());
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return new_sum;
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}
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/* Adds sample value <v> to sliding window sum <sum> configured for <n> samples.
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* The sample is returned. Better if <n> is a power of two. This function is
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* thread-safe.
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* This function should give better accuracy than swrate_add when number of
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* samples collected is lower than nominal window size. In such circumstances
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* <n> should be set to 0.
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*/
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static inline unsigned int swrate_add_dynamic(unsigned int *sum, unsigned int n, unsigned int v)
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{
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unsigned int new_sum, old_sum;
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old_sum = *sum;
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do {
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new_sum = old_sum - (n ? (old_sum + n - 1) / n : 0) + v;
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} while (!HA_ATOMIC_CAS(sum, &old_sum, new_sum) && __ha_cpu_relax());
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return new_sum;
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}
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/* Adds sample value <v> spanning <s> samples to sliding window sum <sum>
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* configured for <n> samples, where <n> is supposed to be "much larger" than
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* <s>. The sample is returned. Better if <n> is a power of two. Note that this
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* is only an approximate. Indeed, as can be seen with two samples only over a
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* 8-sample window, the original function would return :
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* sum1 = sum - (sum + 7) / 8 + v
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* sum2 = sum1 - (sum1 + 7) / 8 + v
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* = (sum - (sum + 7) / 8 + v) - (sum - (sum + 7) / 8 + v + 7) / 8 + v
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* ~= 7sum/8 - 7/8 + v - sum/8 + sum/64 - 7/64 - v/8 - 7/8 + v
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* ~= (3sum/4 + sum/64) - (7/4 + 7/64) + 15v/8
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*
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* while the function below would return :
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* sum = sum + 2*v - (sum + 8) * 2 / 8
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* = 3sum/4 + 2v - 2
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*
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* this presents an error of ~ (sum/64 + 9/64 + v/8) = (sum+n+1)/(n^s) + v/n
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*
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* Thus the simplified function effectively replaces a part of the history with
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* a linear sum instead of applying the exponential one. But as long as s/n is
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* "small enough", the error fades away and remains small for both small and
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* large values of n and s (typically < 0.2% measured). This function is
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* thread-safe.
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*/
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static inline unsigned int swrate_add_scaled(unsigned int *sum, unsigned int n, unsigned int v, unsigned int s)
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{
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unsigned int new_sum, old_sum;
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old_sum = *sum;
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do {
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new_sum = old_sum + v * s - div64_32((unsigned long long)(old_sum + n) * s, n);
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} while (!HA_ATOMIC_CAS(sum, &old_sum, new_sum) && __ha_cpu_relax());
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return new_sum;
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}
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/* Returns the average sample value for the sum <sum> over a sliding window of
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* <n> samples. Better if <n> is a power of two. It must be the same <n> as the
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* one used above in all additions.
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*/
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static inline unsigned int swrate_avg(unsigned int sum, unsigned int n)
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{
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return (sum + n - 1) / n;
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}
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#endif /* _HAPROXY_FREQ_CTR_H */
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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