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d458adcc52
This function can replace update_server_addr() where the need to change the server's port as well as the IP address is required. It performs some validation before performing each type of change.
236 lines
9.0 KiB
C
236 lines
9.0 KiB
C
/*
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* include/proto/server.h
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* This file defines everything related to servers.
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*
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* Copyright (C) 2000-2009 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _PROTO_SERVER_H
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#define _PROTO_SERVER_H
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#include <unistd.h>
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#include <common/config.h>
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#include <common/time.h>
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#include <types/dns.h>
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#include <types/proxy.h>
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#include <types/queue.h>
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#include <types/server.h>
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#include <proto/queue.h>
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#include <proto/log.h>
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#include <proto/freq_ctr.h>
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int srv_downtime(const struct server *s);
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int srv_lastsession(const struct server *s);
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int srv_getinter(const struct check *check);
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int parse_server(const char *file, int linenum, char **args, struct proxy *curproxy, struct proxy *defproxy);
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int update_server_addr(struct server *s, void *ip, int ip_sin_family, const char *updater);
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const char *update_server_addr_port(struct server *s, const char *addr, const char *port, char *updater);
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struct server *server_find_by_id(struct proxy *bk, int id);
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struct server *server_find_by_name(struct proxy *bk, const char *name);
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struct server *server_find_best_match(struct proxy *bk, char *name, int id, int *diff);
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void apply_server_state(void);
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/* functions related to server name resolution */
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int snr_update_srv_status(struct server *s);
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int snr_resolution_cb(struct dns_resolution *resolution, struct dns_nameserver *nameserver, unsigned char *response, int response_len);
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int snr_resolution_error_cb(struct dns_resolution *resolution, int error_code);
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/* increase the number of cumulated connections on the designated server */
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static void inline srv_inc_sess_ctr(struct server *s)
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{
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s->counters.cum_sess++;
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update_freq_ctr(&s->sess_per_sec, 1);
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if (s->sess_per_sec.curr_ctr > s->counters.sps_max)
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s->counters.sps_max = s->sess_per_sec.curr_ctr;
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}
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/* set the time of last session on the designated server */
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static void inline srv_set_sess_last(struct server *s)
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{
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s->counters.last_sess = now.tv_sec;
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}
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/*
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* Registers the server keyword list <kwl> as a list of valid keywords for next
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* parsing sessions.
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*/
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void srv_register_keywords(struct srv_kw_list *kwl);
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/* Return a pointer to the server keyword <kw>, or NULL if not found. */
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struct srv_kw *srv_find_kw(const char *kw);
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/* Dumps all registered "server" keywords to the <out> string pointer. */
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void srv_dump_kws(char **out);
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/* Recomputes the server's eweight based on its state, uweight, the current time,
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* and the proxy's algorihtm. To be used after updating sv->uweight. The warmup
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* state is automatically disabled if the time is elapsed.
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*/
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void server_recalc_eweight(struct server *sv);
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/* returns the current server throttle rate between 0 and 100% */
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static inline unsigned int server_throttle_rate(struct server *sv)
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{
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struct proxy *px = sv->proxy;
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/* when uweight is 0, we're in soft-stop so that cannot be a slowstart,
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* thus the throttle is 100%.
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*/
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if (!sv->uweight)
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return 100;
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return (100U * px->lbprm.wmult * sv->eweight + px->lbprm.wdiv - 1) / (px->lbprm.wdiv * sv->uweight);
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}
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/*
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* Parses weight_str and configures sv accordingly.
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* Returns NULL on success, error message string otherwise.
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*/
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const char *server_parse_weight_change_request(struct server *sv,
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const char *weight_str);
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/*
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* Parses addr_str and configures sv accordingly. updater precise
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* the source of the change in the associated message log.
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* Returns NULL on success, error message string otherwise.
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*/
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const char *server_parse_addr_change_request(struct server *sv,
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const char *addr_str, const char *updater);
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/*
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* Parses maxconn_str and configures sv accordingly.
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* Returns NULL on success, error message string otherwise.
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*/
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const char *server_parse_maxconn_change_request(struct server *sv,
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const char *maxconn_str);
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/*
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* Return true if the server has a zero user-weight, meaning it's in draining
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* mode (ie: not taking new non-persistent connections).
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*/
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static inline int server_is_draining(const struct server *s)
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{
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return !s->uweight || (s->admin & SRV_ADMF_DRAIN);
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}
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/* Shutdown all connections of a server. The caller must pass a termination
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* code in <why>, which must be one of SF_ERR_* indicating the reason for the
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* shutdown.
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*/
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void srv_shutdown_streams(struct server *srv, int why);
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/* Shutdown all connections of all backup servers of a proxy. The caller must
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* pass a termination code in <why>, which must be one of SF_ERR_* indicating
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* the reason for the shutdown.
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*/
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void srv_shutdown_backup_streams(struct proxy *px, int why);
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/* Appends some information to a message string related to a server going UP or
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* DOWN. If both <forced> and <reason> are null and the server tracks another
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* one, a "via" information will be provided to know where the status came from.
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* If <reason> is non-null, the entire string will be appended after a comma and
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* a space (eg: to report some information from the check that changed the state).
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* If <xferred> is non-negative, some information about requeued sessions are
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* provided.
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*/
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void srv_append_status(struct chunk *msg, struct server *s, const char *reason, int xferred, int forced);
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/* Marks server <s> down, regardless of its checks' statuses, notifies by all
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* available means, recounts the remaining servers on the proxy and transfers
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* queued sessions whenever possible to other servers. It automatically
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* recomputes the number of servers, but not the map. Maintenance servers are
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* ignored. It reports <reason> if non-null as the reason for going down. Note
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* that it makes use of the trash to build the log strings, so <reason> must
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* not be placed there.
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*/
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void srv_set_stopped(struct server *s, const char *reason);
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/* Marks server <s> up regardless of its checks' statuses and provided it isn't
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* in maintenance. Notifies by all available means, recounts the remaining
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* servers on the proxy and tries to grab requests from the proxy. It
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* automatically recomputes the number of servers, but not the map. Maintenance
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* servers are ignored. It reports <reason> if non-null as the reason for going
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* up. Note that it makes use of the trash to build the log strings, so <reason>
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* must not be placed there.
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*/
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void srv_set_running(struct server *s, const char *reason);
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/* Marks server <s> stopping regardless of its checks' statuses and provided it
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* isn't in maintenance. Notifies by all available means, recounts the remaining
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* servers on the proxy and tries to grab requests from the proxy. It
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* automatically recomputes the number of servers, but not the map. Maintenance
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* servers are ignored. It reports <reason> if non-null as the reason for going
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* up. Note that it makes use of the trash to build the log strings, so <reason>
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* must not be placed there.
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*/
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void srv_set_stopping(struct server *s, const char *reason);
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/* Enables admin flag <mode> (among SRV_ADMF_*) on server <s>. This is used to
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* enforce either maint mode or drain mode. It is not allowed to set more than
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* one flag at once. The equivalent "inherited" flag is propagated to all
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* tracking servers. Maintenance mode disables health checks (but not agent
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* checks). When either the flag is already set or no flag is passed, nothing
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* is done.
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*/
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void srv_set_admin_flag(struct server *s, enum srv_admin mode);
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/* Disables admin flag <mode> (among SRV_ADMF_*) on server <s>. This is used to
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* stop enforcing either maint mode or drain mode. It is not allowed to set more
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* than one flag at once. The equivalent "inherited" flag is propagated to all
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* tracking servers. Leaving maintenance mode re-enables health checks. When
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* either the flag is already cleared or no flag is passed, nothing is done.
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*/
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void srv_clr_admin_flag(struct server *s, enum srv_admin mode);
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/* Puts server <s> into maintenance mode, and propagate that status down to all
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* tracking servers.
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*/
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static inline void srv_adm_set_maint(struct server *s)
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{
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srv_set_admin_flag(s, SRV_ADMF_FMAINT);
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srv_clr_admin_flag(s, SRV_ADMF_FDRAIN);
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}
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/* Puts server <s> into drain mode, and propagate that status down to all
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* tracking servers.
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*/
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static inline void srv_adm_set_drain(struct server *s)
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{
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srv_set_admin_flag(s, SRV_ADMF_FDRAIN);
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srv_clr_admin_flag(s, SRV_ADMF_FMAINT);
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}
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/* Puts server <s> into ready mode, and propagate that status down to all
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* tracking servers.
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*/
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static inline void srv_adm_set_ready(struct server *s)
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{
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srv_clr_admin_flag(s, SRV_ADMF_FDRAIN);
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srv_clr_admin_flag(s, SRV_ADMF_FMAINT);
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}
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#endif /* _PROTO_SERVER_H */
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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