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2455cebe00
Instead of exporting a number of pools and having to manually delete them in deinit() or to have dedicated destructors to remove them, let's simply kill all pools on deinit(). For this a new function pool_destroy_all() was introduced. As its name implies, it destroys and frees all pools (provided they don't have any user anymore of course). This allowed to remove 4 implicit destructors, 2 explicit ones, and 11 individual calls to pool_destroy(). In addition it properly removes the mux_pt_ctx pool which was not cleared on exit (no backport needed here since it's 1.9 only). The sig_handler pool doesn't need to be exported anymore and became static now.
320 lines
7.6 KiB
C
320 lines
7.6 KiB
C
/*
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* Chunk management functions.
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*
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* Copyright 2000-2012 Willy Tarreau <w@1wt.eu>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*
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*/
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#include <ctype.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <string.h>
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#include <common/config.h>
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#include <common/chunk.h>
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#include <common/standard.h>
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#include <types/global.h>
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/* trash chunks used for various conversions */
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static THREAD_LOCAL struct buffer *trash_chunk;
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static THREAD_LOCAL struct buffer trash_chunk1;
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static THREAD_LOCAL struct buffer trash_chunk2;
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/* trash buffers used for various conversions */
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static int trash_size;
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static THREAD_LOCAL char *trash_buf1;
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static THREAD_LOCAL char *trash_buf2;
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/* the trash pool for reentrant allocations */
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struct pool_head *pool_head_trash = NULL;
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/* this is used to drain data, and as a temporary buffer for sprintf()... */
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THREAD_LOCAL struct buffer trash = { };
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/*
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* Returns a pre-allocated and initialized trash chunk that can be used for any
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* type of conversion. Two chunks and their respective buffers are alternatively
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* returned so that it is always possible to iterate data transformations without
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* losing the data being transformed. The blocks are initialized to the size of
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* a standard buffer, so they should be enough for everything. For convenience,
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* a zero is always emitted at the beginning of the string so that it may be
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* used as an empty string as well.
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*/
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struct buffer *get_trash_chunk(void)
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{
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char *trash_buf;
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if (trash_chunk == &trash_chunk1) {
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trash_chunk = &trash_chunk2;
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trash_buf = trash_buf2;
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}
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else {
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trash_chunk = &trash_chunk1;
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trash_buf = trash_buf1;
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}
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*trash_buf = 0;
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chunk_init(trash_chunk, trash_buf, trash_size);
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return trash_chunk;
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}
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/* (re)allocates the trash buffers. Returns 0 in case of failure. It is
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* possible to call this function multiple times if the trash size changes.
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*/
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static int alloc_trash_buffers(int bufsize)
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{
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chunk_init(&trash, my_realloc2(trash.area, bufsize), bufsize);
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trash_size = bufsize;
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trash_buf1 = (char *)my_realloc2(trash_buf1, bufsize);
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trash_buf2 = (char *)my_realloc2(trash_buf2, bufsize);
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return trash.area && trash_buf1 && trash_buf2;
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}
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static int init_trash_buffers_per_thread()
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{
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return alloc_trash_buffers(global.tune.bufsize);
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}
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static void deinit_trash_buffers_per_thread()
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{
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chunk_destroy(&trash);
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free(trash_buf2);
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free(trash_buf1);
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trash_buf2 = NULL;
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trash_buf1 = NULL;
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}
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/* Initialize the trash buffers. It returns 0 if an error occurred. */
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int init_trash_buffers(int first)
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{
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pool_destroy(pool_head_trash);
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pool_head_trash = create_pool("trash",
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sizeof(struct buffer) + global.tune.bufsize,
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MEM_F_EXACT);
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if (!pool_head_trash || !alloc_trash_buffers(global.tune.bufsize))
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return 0;
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return 1;
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}
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/*
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* Allocate a trash chunk from the reentrant pool. The buffer starts at the
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* end of the chunk. This chunk must be freed using free_trash_chunk(). This
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* call may fail and the caller is responsible for checking that the returned
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* pointer is not NULL.
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*/
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struct buffer *alloc_trash_chunk(void)
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{
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struct buffer *chunk;
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chunk = pool_alloc(pool_head_trash);
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if (chunk) {
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char *buf = (char *)chunk + sizeof(struct buffer);
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*buf = 0;
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chunk_init(chunk, buf,
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pool_head_trash->size - sizeof(struct buffer));
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}
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return chunk;
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}
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/*
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* Does an snprintf() at the beginning of chunk <chk>, respecting the limit of
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* at most chk->size chars. If the chk->len is over, nothing is added. Returns
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* the new chunk size, or < 0 in case of failure.
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*/
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int chunk_printf(struct buffer *chk, const char *fmt, ...)
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{
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va_list argp;
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int ret;
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if (!chk->area || !chk->size)
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return 0;
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va_start(argp, fmt);
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ret = vsnprintf(chk->area, chk->size, fmt, argp);
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va_end(argp);
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if (ret >= chk->size)
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return -1;
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chk->data = ret;
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return chk->data;
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}
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/*
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* Does an snprintf() at the end of chunk <chk>, respecting the limit of
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* at most chk->size chars. If the chk->len is over, nothing is added. Returns
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* the new chunk size.
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*/
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int chunk_appendf(struct buffer *chk, const char *fmt, ...)
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{
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va_list argp;
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int ret;
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if (!chk->area || !chk->size)
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return 0;
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va_start(argp, fmt);
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ret = vsnprintf(chk->area + chk->data, chk->size - chk->data, fmt,
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argp);
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if (ret >= chk->size - chk->data)
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/* do not copy anything in case of truncation */
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chk->area[chk->data] = 0;
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else
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chk->data += ret;
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va_end(argp);
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return chk->data;
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}
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/*
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* Encode chunk <src> into chunk <dst>, respecting the limit of at most
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* chk->size chars. Replace non-printable or special chracters with "&#%d;".
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* If the chk->len is over, nothing is added. Returns the new chunk size.
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*/
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int chunk_htmlencode(struct buffer *dst, struct buffer *src)
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{
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int i, l;
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int olen, free;
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char c;
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olen = dst->data;
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for (i = 0; i < src->data; i++) {
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free = dst->size - dst->data;
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if (!free) {
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dst->data = olen;
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return dst->data;
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}
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c = src->area[i];
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if (!isascii(c) || !isprint((unsigned char)c) || c == '&' || c == '"' || c == '\'' || c == '<' || c == '>') {
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l = snprintf(dst->area + dst->data, free, "&#%u;",
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(unsigned char)c);
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if (free < l) {
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dst->data = olen;
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return dst->data;
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}
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dst->data += l;
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} else {
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dst->area[dst->data] = c;
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dst->data++;
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}
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}
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return dst->data;
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}
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/*
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* Encode chunk <src> into chunk <dst>, respecting the limit of at most
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* chk->size chars. Replace non-printable or char passed in qc with "<%02X>".
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* If the chk->len is over, nothing is added. Returns the new chunk size.
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*/
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int chunk_asciiencode(struct buffer *dst, struct buffer *src, char qc)
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{
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int i, l;
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int olen, free;
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char c;
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olen = dst->data;
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for (i = 0; i < src->data; i++) {
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free = dst->size - dst->data;
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if (!free) {
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dst->data = olen;
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return dst->data;
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}
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c = src->area[i];
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if (!isascii(c) || !isprint((unsigned char)c) || c == '<' || c == '>' || c == qc) {
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l = snprintf(dst->area + dst->data, free, "<%02X>",
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(unsigned char)c);
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if (free < l) {
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dst->data = olen;
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return dst->data;
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}
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dst->data += l;
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} else {
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dst->area[dst->data] = c;
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dst->data++;
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}
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}
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return dst->data;
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}
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/* Compares the string in chunk <chk> with the string in <str> which must be
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* zero-terminated. Return is the same as with strcmp(). Neither is allowed
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* to be null.
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*/
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int chunk_strcmp(const struct buffer *chk, const char *str)
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{
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const char *s1 = chk->area;
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int len = chk->data;
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int diff = 0;
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do {
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if (--len < 0) {
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diff = (unsigned char)0 - (unsigned char)*str;
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break;
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}
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diff = (unsigned char)*(s1++) - (unsigned char)*(str++);
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} while (!diff);
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return diff;
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}
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/* Case-insensitively compares the string in chunk <chk> with the string in
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* <str> which must be zero-terminated. Return is the same as with strcmp().
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* Neither is allowed to be null.
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*/
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int chunk_strcasecmp(const struct buffer *chk, const char *str)
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{
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const char *s1 = chk->area;
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int len = chk->data;
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int diff = 0;
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do {
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if (--len < 0) {
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diff = (unsigned char)0 - (unsigned char)*str;
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break;
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}
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diff = (unsigned char)*s1 - (unsigned char)*str;
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if (unlikely(diff)) {
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unsigned int l = (unsigned char)*s1;
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unsigned int r = (unsigned char)*str;
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l -= 'a';
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r -= 'a';
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if (likely(l <= (unsigned char)'z' - 'a'))
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l -= 'a' - 'A';
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if (likely(r <= (unsigned char)'z' - 'a'))
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r -= 'a' - 'A';
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diff = l - r;
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}
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s1++; str++;
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} while (!diff);
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return diff;
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}
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REGISTER_PER_THREAD_INIT(init_trash_buffers_per_thread);
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REGISTER_PER_THREAD_DEINIT(deinit_trash_buffers_per_thread);
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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