haproxy/src/stream_interface.c
Willy Tarreau c640ef1a7d BUG/MINOR: stream-int: avoid calling rcv_buf() when splicing is still possible
In si_cs_recv(), we can end up with a partial splice() call that will be
followed by an attempt to us rcv_buf(). Sometimes this works and places
data into the buffer, which then prevent splicing from being used, and
this causes splice() and recvfrom() calls to alternate. Better simply
refrain from calling rcv_buf() when there are data in the pipe and still
data to be forwarded. Usually this indicates that we've ate everything
available and that we still want to use splice() on subsequent calls.

This should be backported to 2.1 and 2.0.
2019-12-04 11:55:49 +01:00

1748 lines
53 KiB
C

/*
* Functions managing stream_interface structures
*
* Copyright 2000-2012 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <common/buffer.h>
#include <common/compat.h>
#include <common/config.h>
#include <common/debug.h>
#include <common/standard.h>
#include <common/ticks.h>
#include <common/time.h>
#include <proto/applet.h>
#include <proto/channel.h>
#include <proto/connection.h>
#include <proto/http_htx.h>
#include <proto/mux_pt.h>
#include <proto/pipe.h>
#include <proto/proxy.h>
#include <proto/stream.h>
#include <proto/stream_interface.h>
#include <proto/task.h>
#include <types/pipe.h>
/* functions used by default on a detached stream-interface */
static void stream_int_shutr(struct stream_interface *si);
static void stream_int_shutw(struct stream_interface *si);
static void stream_int_chk_rcv(struct stream_interface *si);
static void stream_int_chk_snd(struct stream_interface *si);
/* functions used on a conn_stream-based stream-interface */
static void stream_int_shutr_conn(struct stream_interface *si);
static void stream_int_shutw_conn(struct stream_interface *si);
static void stream_int_chk_rcv_conn(struct stream_interface *si);
static void stream_int_chk_snd_conn(struct stream_interface *si);
/* functions used on an applet-based stream-interface */
static void stream_int_shutr_applet(struct stream_interface *si);
static void stream_int_shutw_applet(struct stream_interface *si);
static void stream_int_chk_rcv_applet(struct stream_interface *si);
static void stream_int_chk_snd_applet(struct stream_interface *si);
/* last read notification */
static void stream_int_read0(struct stream_interface *si);
/* post-IO notification callback */
static void stream_int_notify(struct stream_interface *si);
/* stream-interface operations for embedded tasks */
struct si_ops si_embedded_ops = {
.chk_rcv = stream_int_chk_rcv,
.chk_snd = stream_int_chk_snd,
.shutr = stream_int_shutr,
.shutw = stream_int_shutw,
};
/* stream-interface operations for connections */
struct si_ops si_conn_ops = {
.chk_rcv = stream_int_chk_rcv_conn,
.chk_snd = stream_int_chk_snd_conn,
.shutr = stream_int_shutr_conn,
.shutw = stream_int_shutw_conn,
};
/* stream-interface operations for connections */
struct si_ops si_applet_ops = {
.chk_rcv = stream_int_chk_rcv_applet,
.chk_snd = stream_int_chk_snd_applet,
.shutr = stream_int_shutr_applet,
.shutw = stream_int_shutw_applet,
};
/* Functions used to communicate with a conn_stream. The first two may be used
* directly, the last one is mostly a wake callback.
*/
int si_cs_recv(struct conn_stream *cs);
int si_cs_send(struct conn_stream *cs);
static int si_cs_process(struct conn_stream *cs);
struct data_cb si_conn_cb = {
.wake = si_cs_process,
.name = "STRM",
};
/*
* This function only has to be called once after a wakeup event in case of
* suspected timeout. It controls the stream interface timeouts and sets
* si->flags accordingly. It does NOT close anything, as this timeout may
* be used for any purpose. It returns 1 if the timeout fired, otherwise
* zero.
*/
int si_check_timeouts(struct stream_interface *si)
{
if (tick_is_expired(si->exp, now_ms)) {
si->flags |= SI_FL_EXP;
return 1;
}
return 0;
}
/* to be called only when in SI_ST_DIS with SI_FL_ERR */
void si_report_error(struct stream_interface *si)
{
if (!si->err_type)
si->err_type = SI_ET_DATA_ERR;
si_oc(si)->flags |= CF_WRITE_ERROR;
si_ic(si)->flags |= CF_READ_ERROR;
}
/*
* Returns a message to the client ; the connection is shut down for read,
* and the request is cleared so that no server connection can be initiated.
* The buffer is marked for read shutdown on the other side to protect the
* message, and the buffer write is enabled. The message is contained in a
* "chunk". If it is null, then an empty message is used. The reply buffer does
* not need to be empty before this, and its contents will not be overwritten.
* The primary goal of this function is to return error messages to a client.
*/
void si_retnclose(struct stream_interface *si,
const struct buffer *msg)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
channel_auto_read(ic);
channel_abort(ic);
channel_auto_close(ic);
channel_erase(ic);
channel_truncate(oc);
if (likely(msg && msg->data))
co_inject(oc, msg->area, msg->data);
oc->wex = tick_add_ifset(now_ms, oc->wto);
channel_auto_read(oc);
channel_auto_close(oc);
channel_shutr_now(oc);
}
/*
* This function performs a shutdown-read on a detached stream interface in a
* connected or init state (it does nothing for other states). It either shuts
* the read side or marks itself as closed. The buffer flags are updated to
* reflect the new state. If the stream interface has SI_FL_NOHALF, we also
* forward the close to the write side. The owner task is woken up if it exists.
*/
static void stream_int_shutr(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
si_rx_shut_blk(si);
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
if (!si_state_in(si->state, SI_SB_CON|SI_SB_RDY|SI_SB_EST))
return;
if (si_oc(si)->flags & CF_SHUTW) {
si->state = SI_ST_DIS;
si->exp = TICK_ETERNITY;
}
else if (si->flags & SI_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
return stream_int_shutw(si);
}
/* note that if the task exists, it must unregister itself once it runs */
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
/*
* This function performs a shutdown-write on a detached stream interface in a
* connected or init state (it does nothing for other states). It either shuts
* the write side or marks itself as closed. The buffer flags are updated to
* reflect the new state. It does also close everything if the SI was marked as
* being in error state. The owner task is woken up if it exists.
*/
static void stream_int_shutw(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
oc->flags &= ~CF_SHUTW_NOW;
if (oc->flags & CF_SHUTW)
return;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
si_done_get(si);
if (tick_isset(si->hcto)) {
ic->rto = si->hcto;
ic->rex = tick_add(now_ms, ic->rto);
}
switch (si->state) {
case SI_ST_RDY:
case SI_ST_EST:
/* we have to shut before closing, otherwise some short messages
* may never leave the system, especially when there are remaining
* unread data in the socket input buffer, or when nolinger is set.
* However, if SI_FL_NOLINGER is explicitly set, we know there is
* no risk so we close both sides immediately.
*/
if (!(si->flags & (SI_FL_ERR | SI_FL_NOLINGER)) &&
!(ic->flags & (CF_SHUTR|CF_DONT_READ)))
return;
/* fall through */
case SI_ST_CON:
case SI_ST_CER:
case SI_ST_QUE:
case SI_ST_TAR:
/* Note that none of these states may happen with applets */
si->state = SI_ST_DIS;
default:
si->flags &= ~SI_FL_NOLINGER;
si_rx_shut_blk(si);
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si->exp = TICK_ETERNITY;
}
/* note that if the task exists, it must unregister itself once it runs */
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
/* default chk_rcv function for scheduled tasks */
static void stream_int_chk_rcv(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
DPRINTF(stderr, "%s: si=%p, si->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
si, si->state, ic->flags, si_oc(si)->flags);
if (ic->pipe) {
/* stop reading */
si_rx_room_blk(si);
}
else {
/* (re)start reading */
tasklet_wakeup(si->wait_event.tasklet);
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
}
/* default chk_snd function for scheduled tasks */
static void stream_int_chk_snd(struct stream_interface *si)
{
struct channel *oc = si_oc(si);
DPRINTF(stderr, "%s: si=%p, si->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
si, si->state, si_ic(si)->flags, oc->flags);
if (unlikely(si->state != SI_ST_EST || (oc->flags & CF_SHUTW)))
return;
if (!(si->flags & SI_FL_WAIT_DATA) || /* not waiting for data */
channel_is_empty(oc)) /* called with nothing to send ! */
return;
/* Otherwise there are remaining data to be sent in the buffer,
* so we tell the handler.
*/
si->flags &= ~SI_FL_WAIT_DATA;
if (!tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
/* Register an applet to handle a stream_interface as a new appctx. The SI will
* wake it up everytime it is solicited. The appctx must be deleted by the task
* handler using si_release_endpoint(), possibly from within the function itself.
* It also pre-initializes the applet's context and returns it (or NULL in case
* it could not be allocated).
*/
struct appctx *si_register_handler(struct stream_interface *si, struct applet *app)
{
struct appctx *appctx;
DPRINTF(stderr, "registering handler %p for si %p (was %p)\n", app, si, si_task(si));
appctx = si_alloc_appctx(si, app);
if (!appctx)
return NULL;
si_cant_get(si);
appctx_wakeup(appctx);
return si_appctx(si);
}
/* This callback is used to send a valid PROXY protocol line to a socket being
* established. It returns 0 if it fails in a fatal way or needs to poll to go
* further, otherwise it returns non-zero and removes itself from the connection's
* flags (the bit is provided in <flag> by the caller). It is designed to be
* called by the connection handler and relies on it to commit polling changes.
* Note that it can emit a PROXY line by relying on the other end's address
* when the connection is attached to a stream interface, or by resolving the
* local address otherwise (also called a LOCAL line).
*/
int conn_si_send_proxy(struct connection *conn, unsigned int flag)
{
/* we might have been called just after an asynchronous shutw */
if (conn->flags & CO_FL_SOCK_WR_SH)
goto out_error;
if (!conn_ctrl_ready(conn))
goto out_error;
/* If we have a PROXY line to send, we'll use this to validate the
* connection, in which case the connection is validated only once
* we've sent the whole proxy line. Otherwise we use connect().
*/
if (conn->send_proxy_ofs) {
const struct conn_stream *cs;
int ret;
cs = cs_get_first(conn);
/* The target server expects a PROXY line to be sent first.
* If the send_proxy_ofs is negative, it corresponds to the
* offset to start sending from then end of the proxy string
* (which is recomputed every time since it's constant). If
* it is positive, it means we have to send from the start.
* We can only send a "normal" PROXY line when the connection
* is attached to a stream interface. Otherwise we can only
* send a LOCAL line (eg: for use with health checks).
*/
if (cs && cs->data_cb == &si_conn_cb) {
struct stream_interface *si = cs->data;
struct conn_stream *remote_cs = objt_cs(si_opposite(si)->end);
ret = make_proxy_line(trash.area, trash.size,
objt_server(conn->target),
remote_cs ? remote_cs->conn : NULL);
/* We may not have a conn_stream yet, if we don't
* know which mux to use, because it will be decided
* during the SSL handshake. In this case, there should
* be a session associated to the connection in
* conn->owner, and we know it is the session that
* initiated that connection, so we can just use
* its origin, which should contain the client
* connection.
*/
} else if (!cs && conn->owner) {
struct session *sess = conn->owner;
ret = make_proxy_line(trash.area, trash.size,
objt_server(conn->target),
objt_conn(sess->origin));
}
else {
/* The target server expects a LOCAL line to be sent first. Retrieving
* local or remote addresses may fail until the connection is established.
*/
if (!conn_get_src(conn) || !conn_get_dst(conn))
goto out_wait;
ret = make_proxy_line(trash.area, trash.size,
objt_server(conn->target), conn);
}
if (!ret)
goto out_error;
if (conn->send_proxy_ofs > 0)
conn->send_proxy_ofs = -ret; /* first call */
/* we have to send trash from (ret+sp for -sp bytes). If the
* data layer has a pending write, we'll also set MSG_MORE.
*/
ret = conn_sock_send(conn,
trash.area + ret + conn->send_proxy_ofs,
-conn->send_proxy_ofs,
(conn->flags & CO_FL_XPRT_WR_ENA) ? MSG_MORE : 0);
if (ret < 0)
goto out_error;
conn->send_proxy_ofs += ret; /* becomes zero once complete */
if (conn->send_proxy_ofs != 0)
goto out_wait;
/* OK we've sent the whole line, we're connected */
}
/* The connection is ready now, simply return and let the connection
* handler notify upper layers if needed.
*/
if (conn->flags & CO_FL_WAIT_L4_CONN)
conn->flags &= ~CO_FL_WAIT_L4_CONN;
conn->flags &= ~flag;
return 1;
out_error:
/* Write error on the file descriptor */
conn->flags |= CO_FL_ERROR;
return 0;
out_wait:
return 0;
}
/* This function is the equivalent to si_update() except that it's
* designed to be called from outside the stream handlers, typically the lower
* layers (applets, connections) after I/O completion. After updating the stream
* interface and timeouts, it will try to forward what can be forwarded, then to
* wake the associated task up if an important event requires special handling.
* It may update SI_FL_WAIT_DATA and/or SI_FL_RXBLK_ROOM, that the callers are
* encouraged to watch to take appropriate action.
* It should not be called from within the stream itself, si_update()
* is designed for this.
*/
static void stream_int_notify(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
struct stream_interface *sio = si_opposite(si);
struct task *task = si_task(si);
/* process consumer side */
if (channel_is_empty(oc)) {
struct connection *conn = objt_cs(si->end) ? objt_cs(si->end)->conn : NULL;
if (((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW) &&
(si->state == SI_ST_EST) && (!conn || !(conn->flags & (CO_FL_HANDSHAKE | CO_FL_EARLY_SSL_HS))))
si_shutw(si);
oc->wex = TICK_ETERNITY;
}
/* indicate that we may be waiting for data from the output channel or
* we're about to close and can't expect more data if SHUTW_NOW is there.
*/
if (!(oc->flags & (CF_SHUTW|CF_SHUTW_NOW)))
si->flags |= SI_FL_WAIT_DATA;
else if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW)
si->flags &= ~SI_FL_WAIT_DATA;
/* update OC timeouts and wake the other side up if it's waiting for room */
if (oc->flags & CF_WRITE_ACTIVITY) {
if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL &&
!channel_is_empty(oc))
if (tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!(si->flags & SI_FL_INDEP_STR))
if (tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
if (oc->flags & CF_DONT_READ)
si_rx_chan_blk(sio);
else
si_rx_chan_rdy(sio);
/* Notify the other side when we've injected data into the IC that
* needs to be forwarded. We can do fast-forwarding as soon as there
* are output data, but we avoid doing this if some of the data are
* not yet scheduled for being forwarded, because it is very likely
* that it will be done again immediately afterwards once the following
* data are parsed (eg: HTTP chunking). We only SI_FL_RXBLK_ROOM once
* we've emptied *some* of the output buffer, and not just when there
* is available room, because applets are often forced to stop before
* the buffer is full. We must not stop based on input data alone because
* an HTTP parser might need more data to complete the parsing.
*/
if (!channel_is_empty(ic) &&
(sio->flags & SI_FL_WAIT_DATA) &&
(!(ic->flags & CF_EXPECT_MORE) || c_full(ic) || ci_data(ic) == 0 || ic->pipe)) {
int new_len, last_len;
last_len = co_data(ic);
if (ic->pipe)
last_len += ic->pipe->data;
si_chk_snd(sio);
new_len = co_data(ic);
if (ic->pipe)
new_len += ic->pipe->data;
/* check if the consumer has freed some space either in the
* buffer or in the pipe.
*/
if (new_len < last_len)
si_rx_room_rdy(si);
}
if (!(ic->flags & CF_DONT_READ))
si_rx_chan_rdy(si);
si_chk_rcv(si);
si_chk_rcv(sio);
if (si_rx_blocked(si)) {
ic->rex = TICK_ETERNITY;
}
else if ((ic->flags & (CF_SHUTR|CF_READ_PARTIAL)) == CF_READ_PARTIAL) {
/* we must re-enable reading if si_chk_snd() has freed some space */
if (!(ic->flags & CF_READ_NOEXP) && tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
/* wake the task up only when needed */
if (/* changes on the production side */
(ic->flags & (CF_READ_NULL|CF_READ_ERROR)) ||
!si_state_in(si->state, SI_SB_CON|SI_SB_RDY|SI_SB_EST) ||
(si->flags & SI_FL_ERR) ||
((ic->flags & CF_READ_PARTIAL) &&
((ic->flags & CF_EOI) || !ic->to_forward || sio->state != SI_ST_EST)) ||
/* changes on the consumption side */
(oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR)) ||
((oc->flags & CF_WRITE_ACTIVITY) &&
((oc->flags & CF_SHUTW) ||
(((oc->flags & CF_WAKE_WRITE) ||
!(oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW|CF_SHUTW))) &&
(sio->state != SI_ST_EST ||
(channel_is_empty(oc) && !oc->to_forward)))))) {
task_wakeup(task, TASK_WOKEN_IO);
}
else {
/* Update expiration date for the task and requeue it */
task->expire = tick_first((tick_is_expired(task->expire, now_ms) ? 0 : task->expire),
tick_first(tick_first(ic->rex, ic->wex),
tick_first(oc->rex, oc->wex)));
task->expire = tick_first(task->expire, ic->analyse_exp);
task->expire = tick_first(task->expire, oc->analyse_exp);
if (si->exp)
task->expire = tick_first(task->expire, si->exp);
if (sio->exp)
task->expire = tick_first(task->expire, sio->exp);
task_queue(task);
}
if (ic->flags & CF_READ_ACTIVITY)
ic->flags &= ~CF_READ_DONTWAIT;
}
/* Called by I/O handlers after completion.. It propagates
* connection flags to the stream interface, updates the stream (which may or
* may not take this opportunity to try to forward data), then update the
* connection's polling based on the channels and stream interface's final
* states. The function always returns 0.
*/
static int si_cs_process(struct conn_stream *cs)
{
struct connection *conn = cs->conn;
struct stream_interface *si = cs->data;
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
/* If we have data to send, try it now */
if (!channel_is_empty(oc) && !(si->wait_event.events & SUB_RETRY_SEND))
si_cs_send(cs);
/* First step, report to the stream-int what was detected at the
* connection layer : errors and connection establishment.
* Only add SI_FL_ERR if we're connected, or we're attempting to
* connect, we may get there because we got woken up, but only run
* after process_stream() noticed there were an error, and decided
* to retry to connect, the connection may still have CO_FL_ERROR,
* and we don't want to add SI_FL_ERR back
*
* Note: This test is only required because si_cs_process is also the SI
* wake callback. Otherwise si_cs_recv()/si_cs_send() already take
* care of it.
*/
if (si->state >= SI_ST_CON &&
(conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR))
si->flags |= SI_FL_ERR;
/* If we had early data, and the handshake ended, then
* we can remove the flag, and attempt to wake the task up,
* in the event there's an analyser waiting for the end of
* the handshake.
*/
if (!(conn->flags & (CO_FL_HANDSHAKE | CO_FL_EARLY_SSL_HS)) &&
(cs->flags & CS_FL_WAIT_FOR_HS)) {
cs->flags &= ~CS_FL_WAIT_FOR_HS;
task_wakeup(si_task(si), TASK_WOKEN_MSG);
}
if (!si_state_in(si->state, SI_SB_EST|SI_SB_DIS|SI_SB_CLO) &&
(conn->flags & (CO_FL_CONNECTED | CO_FL_HANDSHAKE)) == CO_FL_CONNECTED) {
si->exp = TICK_ETERNITY;
oc->flags |= CF_WRITE_NULL;
if (si->state == SI_ST_CON)
si->state = SI_ST_RDY;
}
/* Report EOI on the channel if it was reached from the mux point of
* view.
*
* Note: This test is only required because si_cs_process is also the SI
* wake callback. Otherwise si_cs_recv()/si_cs_send() already take
* care of it.
*/
if ((cs->flags & CS_FL_EOI) && !(ic->flags & CF_EOI))
ic->flags |= (CF_EOI|CF_READ_PARTIAL);
/* Second step : update the stream-int and channels, try to forward any
* pending data, then possibly wake the stream up based on the new
* stream-int status.
*/
stream_int_notify(si);
stream_release_buffers(si_strm(si));
return 0;
}
/*
* This function is called to send buffer data to a stream socket.
* It calls the mux layer's snd_buf function. It relies on the
* caller to commit polling changes. The caller should check conn->flags
* for errors.
*/
int si_cs_send(struct conn_stream *cs)
{
struct connection *conn = cs->conn;
struct stream_interface *si = cs->data;
struct channel *oc = si_oc(si);
int ret;
int did_send = 0;
if (conn->flags & CO_FL_ERROR || cs->flags & (CS_FL_ERROR|CS_FL_ERR_PENDING)) {
/* We're probably there because the tasklet was woken up,
* but process_stream() ran before, detected there were an
* error and put the si back to SI_ST_TAR. There's still
* CO_FL_ERROR on the connection but we don't want to add
* SI_FL_ERR back, so give up
*/
if (si->state < SI_ST_CON)
return 0;
si->flags |= SI_FL_ERR;
return 1;
}
/* We're already waiting to be able to send, give up */
if (si->wait_event.events & SUB_RETRY_SEND)
return 0;
/* we might have been called just after an asynchronous shutw */
if (conn->flags & CO_FL_SOCK_WR_SH || oc->flags & CF_SHUTW)
return 1;
if (oc->pipe && conn->xprt->snd_pipe && conn->mux->snd_pipe) {
ret = conn->mux->snd_pipe(cs, oc->pipe);
if (ret > 0)
did_send = 1;
if (!oc->pipe->data) {
put_pipe(oc->pipe);
oc->pipe = NULL;
}
if (oc->pipe)
goto end;
}
/* At this point, the pipe is empty, but we may still have data pending
* in the normal buffer.
*/
if (co_data(oc)) {
/* when we're here, we already know that there is no spliced
* data left, and that there are sendable buffered data.
*/
/* check if we want to inform the kernel that we're interested in
* sending more data after this call. We want this if :
* - we're about to close after this last send and want to merge
* the ongoing FIN with the last segment.
* - we know we can't send everything at once and must get back
* here because of unaligned data
* - there is still a finite amount of data to forward
* The test is arranged so that the most common case does only 2
* tests.
*/
unsigned int send_flag = 0;
if ((!(oc->flags & (CF_NEVER_WAIT|CF_SEND_DONTWAIT)) &&
((oc->to_forward && oc->to_forward != CHN_INFINITE_FORWARD) ||
(oc->flags & CF_EXPECT_MORE))) ||
((oc->flags & CF_ISRESP) &&
((oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW)) == (CF_AUTO_CLOSE|CF_SHUTW_NOW))))
send_flag |= CO_SFL_MSG_MORE;
if (oc->flags & CF_STREAMER)
send_flag |= CO_SFL_STREAMER;
if ((si->flags & SI_FL_L7_RETRY) && !b_data(&si->l7_buffer)) {
struct stream *s = si_strm(si);
/* If we want to be able to do L7 retries, copy
* the data we're about to send, so that we are able
* to resend them if needed
*/
/* Try to allocate a buffer if we had none.
* If it fails, the next test will just
* disable the l7 retries by setting
* l7_conn_retries to 0.
*/
if (!s->txn || (s->txn->req.msg_state != HTTP_MSG_DONE))
si->flags &= ~SI_FL_L7_RETRY;
else {
if (b_is_null(&si->l7_buffer))
b_alloc(&si->l7_buffer);
if (b_is_null(&si->l7_buffer))
si->flags &= ~SI_FL_L7_RETRY;
else {
memcpy(b_orig(&si->l7_buffer),
b_orig(&oc->buf),
b_size(&oc->buf));
si->l7_buffer.head = co_data(oc);
b_add(&si->l7_buffer, co_data(oc));
}
}
}
ret = cs->conn->mux->snd_buf(cs, &oc->buf, co_data(oc), send_flag);
if (ret > 0) {
did_send = 1;
co_set_data(oc, co_data(oc) - ret);
c_realign_if_empty(oc);
if (!co_data(oc)) {
/* Always clear both flags once everything has been sent, they're one-shot */
oc->flags &= ~(CF_EXPECT_MORE | CF_SEND_DONTWAIT);
}
/* if some data remain in the buffer, it's only because the
* system buffers are full, we will try next time.
*/
}
}
end:
if (did_send) {
oc->flags |= CF_WRITE_PARTIAL | CF_WROTE_DATA;
if (si->state == SI_ST_CON)
si->state = SI_ST_RDY;
si_rx_room_rdy(si_opposite(si));
}
if (conn->flags & CO_FL_ERROR || cs->flags & (CS_FL_ERROR|CS_FL_ERR_PENDING)) {
si->flags |= SI_FL_ERR;
return 1;
}
/* We couldn't send all of our data, let the mux know we'd like to send more */
if (!channel_is_empty(oc))
conn->mux->subscribe(cs, SUB_RETRY_SEND, &si->wait_event);
return did_send;
}
/* This is the ->process() function for any stream-interface's wait_event task.
* It's assigned during the stream-interface's initialization, for any type of
* stream interface. Thus it is always safe to perform a tasklet_wakeup() on a
* stream interface, as the presence of the CS is checked there.
*/
struct task *si_cs_io_cb(struct task *t, void *ctx, unsigned short state)
{
struct stream_interface *si = ctx;
struct conn_stream *cs = objt_cs(si->end);
int ret = 0;
if (!cs)
return NULL;
if (!(si->wait_event.events & SUB_RETRY_SEND) && !channel_is_empty(si_oc(si)))
ret = si_cs_send(cs);
if (!(si->wait_event.events & SUB_RETRY_RECV))
ret |= si_cs_recv(cs);
if (ret != 0)
si_cs_process(cs);
stream_release_buffers(si_strm(si));
return (NULL);
}
/* This function is designed to be called from within the stream handler to
* update the input channel's expiration timer and the stream interface's
* Rx flags based on the channel's flags. It needs to be called only once
* after the channel's flags have settled down, and before they are cleared,
* though it doesn't harm to call it as often as desired (it just slightly
* hurts performance). It must not be called from outside of the stream
* handler, as what it does will be used to compute the stream task's
* expiration.
*/
void si_update_rx(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
if (ic->flags & CF_SHUTR) {
si_rx_shut_blk(si);
return;
}
/* Read not closed, update FD status and timeout for reads */
if (ic->flags & CF_DONT_READ)
si_rx_chan_blk(si);
else
si_rx_chan_rdy(si);
if (!channel_is_empty(ic)) {
/* stop reading, imposed by channel's policy or contents */
si_rx_room_blk(si);
}
else {
/* (re)start reading and update timeout. Note: we don't recompute the timeout
* everytime we get here, otherwise it would risk never to expire. We only
* update it if is was not yet set. The stream socket handler will already
* have updated it if there has been a completed I/O.
*/
si_rx_room_rdy(si);
}
if (si->flags & SI_FL_RXBLK_ANY & ~SI_FL_RX_WAIT_EP)
ic->rex = TICK_ETERNITY;
else if (!(ic->flags & CF_READ_NOEXP) && !tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
si_chk_rcv(si);
}
/* This function is designed to be called from within the stream handler to
* update the output channel's expiration timer and the stream interface's
* Tx flags based on the channel's flags. It needs to be called only once
* after the channel's flags have settled down, and before they are cleared,
* though it doesn't harm to call it as often as desired (it just slightly
* hurts performance). It must not be called from outside of the stream
* handler, as what it does will be used to compute the stream task's
* expiration.
*/
void si_update_tx(struct stream_interface *si)
{
struct channel *oc = si_oc(si);
struct channel *ic = si_ic(si);
if (oc->flags & CF_SHUTW)
return;
/* Write not closed, update FD status and timeout for writes */
if (channel_is_empty(oc)) {
/* stop writing */
if (!(si->flags & SI_FL_WAIT_DATA)) {
if ((oc->flags & CF_SHUTW_NOW) == 0)
si->flags |= SI_FL_WAIT_DATA;
oc->wex = TICK_ETERNITY;
}
return;
}
/* (re)start writing and update timeout. Note: we don't recompute the timeout
* everytime we get here, otherwise it would risk never to expire. We only
* update it if is was not yet set. The stream socket handler will already
* have updated it if there has been a completed I/O.
*/
si->flags &= ~SI_FL_WAIT_DATA;
if (!tick_isset(oc->wex)) {
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (tick_isset(ic->rex) && !(si->flags & SI_FL_INDEP_STR)) {
/* Note: depending on the protocol, we don't know if we're waiting
* for incoming data or not. So in order to prevent the socket from
* expiring read timeouts during writes, we refresh the read timeout,
* except if it was already infinite or if we have explicitly setup
* independent streams.
*/
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
}
}
/* perform a synchronous send() for the stream interface. The CF_WRITE_NULL and
* CF_WRITE_PARTIAL flags are cleared prior to the attempt, and will possibly
* be updated in case of success.
*/
void si_sync_send(struct stream_interface *si)
{
struct channel *oc = si_oc(si);
struct conn_stream *cs;
oc->flags &= ~(CF_WRITE_NULL|CF_WRITE_PARTIAL);
if (oc->flags & CF_SHUTW)
return;
if (channel_is_empty(oc))
return;
if (!si_state_in(si->state, SI_SB_CON|SI_SB_RDY|SI_SB_EST))
return;
cs = objt_cs(si->end);
if (!cs)
return;
si_cs_send(cs);
}
/* Updates at once the channel flags, and timers of both stream interfaces of a
* same stream, to complete the work after the analysers, then updates the data
* layer below. This will ensure that any synchronous update performed at the
* data layer will be reflected in the channel flags and/or stream-interface.
* Note that this does not change the stream interface's current state, though
* it updates the previous state to the current one.
*/
void si_update_both(struct stream_interface *si_f, struct stream_interface *si_b)
{
struct channel *req = si_ic(si_f);
struct channel *res = si_oc(si_f);
req->flags &= ~(CF_READ_NULL|CF_READ_PARTIAL|CF_READ_ATTACHED|CF_WRITE_NULL|CF_WRITE_PARTIAL);
res->flags &= ~(CF_READ_NULL|CF_READ_PARTIAL|CF_READ_ATTACHED|CF_WRITE_NULL|CF_WRITE_PARTIAL);
si_f->prev_state = si_f->state;
si_b->prev_state = si_b->state;
/* let's recompute both sides states */
if (si_state_in(si_f->state, SI_SB_RDY|SI_SB_EST))
si_update(si_f);
if (si_state_in(si_b->state, SI_SB_RDY|SI_SB_EST))
si_update(si_b);
/* stream ints are processed outside of process_stream() and must be
* handled at the latest moment.
*/
if (obj_type(si_f->end) == OBJ_TYPE_APPCTX &&
((si_rx_endp_ready(si_f) && !si_rx_blocked(si_f)) ||
(si_tx_endp_ready(si_f) && !si_tx_blocked(si_f))))
appctx_wakeup(si_appctx(si_f));
if (obj_type(si_b->end) == OBJ_TYPE_APPCTX &&
((si_rx_endp_ready(si_b) && !si_rx_blocked(si_b)) ||
(si_tx_endp_ready(si_b) && !si_tx_blocked(si_b))))
appctx_wakeup(si_appctx(si_b));
}
/*
* This function performs a shutdown-read on a stream interface attached to
* a connection in a connected or init state (it does nothing for other
* states). It either shuts the read side or marks itself as closed. The buffer
* flags are updated to reflect the new state. If the stream interface has
* SI_FL_NOHALF, we also forward the close to the write side. If a control
* layer is defined, then it is supposed to be a socket layer and file
* descriptors are then shutdown or closed accordingly. The function
* automatically disables polling if needed.
*/
static void stream_int_shutr_conn(struct stream_interface *si)
{
struct conn_stream *cs = __objt_cs(si->end);
struct channel *ic = si_ic(si);
si_rx_shut_blk(si);
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
if (!si_state_in(si->state, SI_SB_CON|SI_SB_RDY|SI_SB_EST))
return;
if (si->flags & SI_FL_KILL_CONN)
cs->flags |= CS_FL_KILL_CONN;
if (si_oc(si)->flags & CF_SHUTW) {
cs_close(cs);
si->state = SI_ST_DIS;
si->exp = TICK_ETERNITY;
}
else if (si->flags & SI_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
return stream_int_shutw_conn(si);
}
}
/*
* This function performs a shutdown-write on a stream interface attached to
* a connection in a connected or init state (it does nothing for other
* states). It either shuts the write side or marks itself as closed. The
* buffer flags are updated to reflect the new state. It does also close
* everything if the SI was marked as being in error state. If there is a
* data-layer shutdown, it is called.
*/
static void stream_int_shutw_conn(struct stream_interface *si)
{
struct conn_stream *cs = __objt_cs(si->end);
struct connection *conn = cs->conn;
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
oc->flags &= ~CF_SHUTW_NOW;
if (oc->flags & CF_SHUTW)
return;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
si_done_get(si);
if (tick_isset(si->hcto)) {
ic->rto = si->hcto;
ic->rex = tick_add(now_ms, ic->rto);
}
switch (si->state) {
case SI_ST_RDY:
case SI_ST_EST:
/* we have to shut before closing, otherwise some short messages
* may never leave the system, especially when there are remaining
* unread data in the socket input buffer, or when nolinger is set.
* However, if SI_FL_NOLINGER is explicitly set, we know there is
* no risk so we close both sides immediately.
*/
if (si->flags & SI_FL_KILL_CONN)
cs->flags |= CS_FL_KILL_CONN;
if (si->flags & SI_FL_ERR) {
/* quick close, the socket is alredy shut anyway */
}
else if (si->flags & SI_FL_NOLINGER) {
/* unclean data-layer shutdown, typically an aborted request
* or a forwarded shutdown from a client to a server due to
* option abortonclose. No need for the TLS layer to try to
* emit a shutdown message.
*/
cs_shutw(cs, CS_SHW_SILENT);
}
else {
/* clean data-layer shutdown. This only happens on the
* frontend side, or on the backend side when forwarding
* a client close in TCP mode or in HTTP TUNNEL mode
* while option abortonclose is set. We want the TLS
* layer to try to signal it to the peer before we close.
*/
cs_shutw(cs, CS_SHW_NORMAL);
if (!(ic->flags & (CF_SHUTR|CF_DONT_READ))) {
/* OK just a shutw, but we want the caller
* to disable polling on this FD if exists.
*/
conn_cond_update_polling(conn);
return;
}
}
/* fall through */
case SI_ST_CON:
/* we may have to close a pending connection, and mark the
* response buffer as shutr
*/
if (si->flags & SI_FL_KILL_CONN)
cs->flags |= CS_FL_KILL_CONN;
cs_close(cs);
/* fall through */
case SI_ST_CER:
case SI_ST_QUE:
case SI_ST_TAR:
si->state = SI_ST_DIS;
/* fall through */
default:
si->flags &= ~SI_FL_NOLINGER;
si_rx_shut_blk(si);
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si->exp = TICK_ETERNITY;
}
}
/* This function is used for inter-stream-interface calls. It is called by the
* consumer to inform the producer side that it may be interested in checking
* for free space in the buffer. Note that it intentionally does not update
* timeouts, so that we can still check them later at wake-up. This function is
* dedicated to connection-based stream interfaces.
*/
static void stream_int_chk_rcv_conn(struct stream_interface *si)
{
/* (re)start reading */
if (si_state_in(si->state, SI_SB_CON|SI_SB_RDY|SI_SB_EST))
tasklet_wakeup(si->wait_event.tasklet);
}
/* This function is used for inter-stream-interface calls. It is called by the
* producer to inform the consumer side that it may be interested in checking
* for data in the buffer. Note that it intentionally does not update timeouts,
* so that we can still check them later at wake-up.
*/
static void stream_int_chk_snd_conn(struct stream_interface *si)
{
struct channel *oc = si_oc(si);
struct conn_stream *cs = __objt_cs(si->end);
if (unlikely(!si_state_in(si->state, SI_SB_CON|SI_SB_RDY|SI_SB_EST) ||
(oc->flags & CF_SHUTW)))
return;
if (unlikely(channel_is_empty(oc))) /* called with nothing to send ! */
return;
if (!oc->pipe && /* spliced data wants to be forwarded ASAP */
!(si->flags & SI_FL_WAIT_DATA)) /* not waiting for data */
return;
if (!(si->wait_event.events & SUB_RETRY_SEND) && !channel_is_empty(si_oc(si)))
si_cs_send(cs);
if (cs->flags & (CS_FL_ERROR|CS_FL_ERR_PENDING) || cs->conn->flags & CO_FL_ERROR) {
/* Write error on the file descriptor */
if (si->state >= SI_ST_CON)
si->flags |= SI_FL_ERR;
goto out_wakeup;
}
/* OK, so now we know that some data might have been sent, and that we may
* have to poll first. We have to do that too if the buffer is not empty.
*/
if (channel_is_empty(oc)) {
/* the connection is established but we can't write. Either the
* buffer is empty, or we just refrain from sending because the
* ->o limit was reached. Maybe we just wrote the last
* chunk and need to close.
*/
if (((oc->flags & (CF_SHUTW|CF_AUTO_CLOSE|CF_SHUTW_NOW)) ==
(CF_AUTO_CLOSE|CF_SHUTW_NOW)) &&
si_state_in(si->state, SI_SB_RDY|SI_SB_EST)) {
si_shutw(si);
goto out_wakeup;
}
if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == 0)
si->flags |= SI_FL_WAIT_DATA;
oc->wex = TICK_ETERNITY;
}
else {
/* Otherwise there are remaining data to be sent in the buffer,
* which means we have to poll before doing so.
*/
si->flags &= ~SI_FL_WAIT_DATA;
if (!tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
}
if (likely(oc->flags & CF_WRITE_ACTIVITY)) {
struct channel *ic = si_ic(si);
/* update timeout if we have written something */
if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL &&
!channel_is_empty(oc))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (tick_isset(ic->rex) && !(si->flags & SI_FL_INDEP_STR)) {
/* Note: to prevent the client from expiring read timeouts
* during writes, we refresh it. We only do this if the
* interface is not configured for "independent streams",
* because for some applications it's better not to do this,
* for instance when continuously exchanging small amounts
* of data which can full the socket buffers long before a
* write timeout is detected.
*/
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
}
/* in case of special condition (error, shutdown, end of write...), we
* have to notify the task.
*/
if (likely((oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR|CF_SHUTW)) ||
((oc->flags & CF_WAKE_WRITE) &&
((channel_is_empty(oc) && !oc->to_forward) ||
!si_state_in(si->state, SI_SB_EST))))) {
out_wakeup:
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
}
/*
* This is the callback which is called by the connection layer to receive data
* into the buffer from the connection. It iterates over the mux layer's
* rcv_buf function.
*/
int si_cs_recv(struct conn_stream *cs)
{
struct connection *conn = cs->conn;
struct stream_interface *si = cs->data;
struct channel *ic = si_ic(si);
int ret, max, cur_read = 0;
int read_poll = MAX_READ_POLL_LOOPS;
int flags = 0;
/* If not established yet, do nothing. */
if (si->state != SI_ST_EST)
return 0;
/* If another call to si_cs_recv() failed, and we subscribed to
* recv events already, give up now.
*/
if (si->wait_event.events & SUB_RETRY_RECV)
return 0;
/* maybe we were called immediately after an asynchronous shutr */
if (ic->flags & CF_SHUTR)
return 1;
/* stop here if we reached the end of data */
if (cs->flags & CS_FL_EOS)
goto end_recv;
/* stop immediately on errors. Note that we DON'T want to stop on
* POLL_ERR, as the poller might report a write error while there
* are still data available in the recv buffer. This typically
* happens when we send too large a request to a backend server
* which rejects it before reading it all.
*/
if (!(cs->flags & CS_FL_RCV_MORE)) {
if (!conn_xprt_ready(conn))
return 0;
if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
goto end_recv;
}
/* prepare to detect if the mux needs more room */
cs->flags &= ~CS_FL_WANT_ROOM;
if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) && !co_data(ic) &&
global.tune.idle_timer &&
(unsigned short)(now_ms - ic->last_read) >= global.tune.idle_timer) {
/* The buffer was empty and nothing was transferred for more
* than one second. This was caused by a pause and not by
* congestion. Reset any streaming mode to reduce latency.
*/
ic->xfer_small = 0;
ic->xfer_large = 0;
ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
}
/* First, let's see if we may splice data across the channel without
* using a buffer.
*/
if (conn->xprt->rcv_pipe && conn->mux->rcv_pipe &&
(ic->pipe || ic->to_forward >= MIN_SPLICE_FORWARD) &&
ic->flags & CF_KERN_SPLICING) {
if (c_data(ic)) {
/* We're embarrassed, there are already data pending in
* the buffer and we don't want to have them at two
* locations at a time. Let's indicate we need some
* place and ask the consumer to hurry.
*/
flags |= CO_RFL_BUF_FLUSH;
goto abort_splice;
}
if (unlikely(ic->pipe == NULL)) {
if (pipes_used >= global.maxpipes || !(ic->pipe = get_pipe())) {
ic->flags &= ~CF_KERN_SPLICING;
goto abort_splice;
}
}
ret = conn->mux->rcv_pipe(cs, ic->pipe, ic->to_forward);
if (ret < 0) {
/* splice not supported on this end, let's disable it */
ic->flags &= ~CF_KERN_SPLICING;
goto abort_splice;
}
if (ret > 0) {
if (ic->to_forward != CHN_INFINITE_FORWARD)
ic->to_forward -= ret;
ic->total += ret;
cur_read += ret;
ic->flags |= CF_READ_PARTIAL;
}
if (conn->flags & CO_FL_ERROR || cs->flags & (CS_FL_EOS|CS_FL_ERROR))
goto end_recv;
if (conn->flags & CO_FL_WAIT_ROOM) {
/* the pipe is full or we have read enough data that it
* could soon be full. Let's stop before needing to poll.
*/
si_rx_room_blk(si);
goto done_recv;
}
/* splice not possible (anymore), let's go on on standard copy */
}
else {
/* be sure not to block regular receive path below */
conn->flags &= ~CO_FL_WAIT_ROOM;
}
abort_splice:
if (ic->pipe && unlikely(!ic->pipe->data)) {
put_pipe(ic->pipe);
ic->pipe = NULL;
}
if (ic->pipe && ic->to_forward && !(flags & CO_RFL_BUF_FLUSH)) {
/* don't break splicing by reading, but still call rcv_buf()
* to pass the flag.
*/
goto done_recv;
}
/* now we'll need a input buffer for the stream */
if (!si_alloc_ibuf(si, &(si_strm(si)->buffer_wait)))
goto end_recv;
/* Important note : if we're called with POLL_IN|POLL_HUP, it means the read polling
* was enabled, which implies that the recv buffer was not full. So we have a guarantee
* that if such an event is not handled above in splice, it will be handled here by
* recv().
*/
while ((cs->flags & CS_FL_RCV_MORE) ||
(!(conn->flags & (CO_FL_ERROR | CO_FL_WAIT_ROOM | CO_FL_HANDSHAKE)) &&
(!(cs->flags & (CS_FL_ERROR|CS_FL_EOS))) && !(ic->flags & CF_SHUTR))) {
/* <max> may be null. This is the mux responsibility to set
* CS_FL_RCV_MORE on the CS if more space is needed.
*/
max = channel_recv_max(ic);
ret = cs->conn->mux->rcv_buf(cs, &ic->buf, max, flags | (co_data(ic) ? CO_RFL_BUF_WET : 0));
if (cs->flags & CS_FL_WANT_ROOM)
si_rx_room_blk(si);
if (cs->flags & CS_FL_READ_PARTIAL) {
if (tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
cs->flags &= ~CS_FL_READ_PARTIAL;
}
if (ret <= 0) {
/* if we refrained from reading because we asked for a
* flush to satisfy rcv_pipe(), we must not subscribe
* and instead report that there's not enough room
* here to proceed.
*/
if (flags & CO_RFL_BUF_FLUSH)
si_rx_room_blk(si);
break;
}
if (si->flags & SI_FL_L7_RETRY) {
struct htx *htx;
struct htx_sl *sl;
htx = htxbuf(&ic->buf);
if (htx) {
sl = http_get_stline(htx);
if (sl && l7_status_match(si_strm(si)->be,
sl->info.res.status)) {
/* If we got a status for which we would
* like to retry the request, empty
* the buffer and pretend there's an
* error on the channel.
*/
ic->flags |= CF_READ_ERROR;
htx_reset(htx);
return 1;
}
}
si->flags &= ~SI_FL_L7_RETRY;
}
cur_read += ret;
/* if we're allowed to directly forward data, we must update ->o */
if (ic->to_forward && !(ic->flags & (CF_SHUTW|CF_SHUTW_NOW))) {
unsigned long fwd = ret;
if (ic->to_forward != CHN_INFINITE_FORWARD) {
if (fwd > ic->to_forward)
fwd = ic->to_forward;
ic->to_forward -= fwd;
}
c_adv(ic, fwd);
}
ic->flags |= CF_READ_PARTIAL;
ic->total += ret;
if ((ic->flags & CF_READ_DONTWAIT) || --read_poll <= 0) {
/* we're stopped by the channel's policy */
si_rx_chan_blk(si);
break;
}
/* if too many bytes were missing from last read, it means that
* it's pointless trying to read again because the system does
* not have them in buffers.
*/
if (ret < max) {
/* if a streamer has read few data, it may be because we
* have exhausted system buffers. It's not worth trying
* again.
*/
if (ic->flags & CF_STREAMER) {
/* we're stopped by the channel's policy */
si_rx_chan_blk(si);
break;
}
/* if we read a large block smaller than what we requested,
* it's almost certain we'll never get anything more.
*/
if (ret >= global.tune.recv_enough) {
/* we're stopped by the channel's policy */
si_rx_chan_blk(si);
break;
}
}
/* if we are waiting for more space, don't try to read more data
* right now.
*/
if (si_rx_blocked(si))
break;
} /* while !flags */
done_recv:
if (cur_read) {
if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) &&
(cur_read <= ic->buf.size / 2)) {
ic->xfer_large = 0;
ic->xfer_small++;
if (ic->xfer_small >= 3) {
/* we have read less than half of the buffer in
* one pass, and this happened at least 3 times.
* This is definitely not a streamer.
*/
ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
}
else if (ic->xfer_small >= 2) {
/* if the buffer has been at least half full twice,
* we receive faster than we send, so at least it
* is not a "fast streamer".
*/
ic->flags &= ~CF_STREAMER_FAST;
}
}
else if (!(ic->flags & CF_STREAMER_FAST) &&
(cur_read >= ic->buf.size - global.tune.maxrewrite)) {
/* we read a full buffer at once */
ic->xfer_small = 0;
ic->xfer_large++;
if (ic->xfer_large >= 3) {
/* we call this buffer a fast streamer if it manages
* to be filled in one call 3 consecutive times.
*/
ic->flags |= (CF_STREAMER | CF_STREAMER_FAST);
}
}
else {
ic->xfer_small = 0;
ic->xfer_large = 0;
}
ic->last_read = now_ms;
}
end_recv:
ret = (cur_read != 0);
/* Report EOI on the channel if it was reached from the mux point of
* view. */
if ((cs->flags & CS_FL_EOI) && !(ic->flags & CF_EOI)) {
ic->flags |= (CF_EOI|CF_READ_PARTIAL);
ret = 1;
}
if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR) {
cs->flags |= CS_FL_ERROR;
si->flags |= SI_FL_ERR;
ret = 1;
}
else if (cs->flags & CS_FL_EOS) {
/* connection closed */
if (conn->flags & CO_FL_CONNECTED) {
/* we received a shutdown */
ic->flags |= CF_READ_NULL;
if (ic->flags & CF_AUTO_CLOSE)
channel_shutw_now(ic);
stream_int_read0(si);
}
ret = 1;
}
else if (!si_rx_blocked(si)) {
/* Subscribe to receive events if we're blocking on I/O */
conn->mux->subscribe(cs, SUB_RETRY_RECV, &si->wait_event);
si_rx_endp_done(si);
} else {
si_rx_endp_more(si);
ret = 1;
}
return ret;
}
/*
* This function propagates a null read received on a socket-based connection.
* It updates the stream interface. If the stream interface has SI_FL_NOHALF,
* the close is also forwarded to the write side as an abort.
*/
static void stream_int_read0(struct stream_interface *si)
{
struct conn_stream *cs = __objt_cs(si->end);
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
si_rx_shut_blk(si);
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
if (!si_state_in(si->state, SI_SB_CON|SI_SB_RDY|SI_SB_EST))
return;
if (oc->flags & CF_SHUTW)
goto do_close;
if (si->flags & SI_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
/* force flag on ssl to keep stream in cache */
cs_shutw(cs, CS_SHW_SILENT);
goto do_close;
}
/* otherwise that's just a normal read shutdown */
return;
do_close:
/* OK we completely close the socket here just as if we went through si_shut[rw]() */
cs_close(cs);
oc->flags &= ~CF_SHUTW_NOW;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
si_done_get(si);
si->state = SI_ST_DIS;
si->exp = TICK_ETERNITY;
return;
}
/* Callback to be used by applet handlers upon completion. It updates the stream
* (which may or may not take this opportunity to try to forward data), then
* may re-enable the applet's based on the channels and stream interface's final
* states.
*/
void si_applet_wake_cb(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
/* If the applet wants to write and the channel is closed, it's a
* broken pipe and it must be reported.
*/
if (!(si->flags & SI_FL_RX_WAIT_EP) && (ic->flags & CF_SHUTR))
si->flags |= SI_FL_ERR;
/* automatically mark the applet having data available if it reported
* begin blocked by the channel.
*/
if (si_rx_blocked(si))
si_rx_endp_more(si);
/* update the stream-int, channels, and possibly wake the stream up */
stream_int_notify(si);
stream_release_buffers(si_strm(si));
/* stream_int_notify may have passed through chk_snd and released some
* RXBLK flags. Process_stream will consider those flags to wake up the
* appctx but in the case the task is not in runqueue we may have to
* wakeup the appctx immediately.
*/
if ((si_rx_endp_ready(si) && !si_rx_blocked(si)) ||
(si_tx_endp_ready(si) && !si_tx_blocked(si)))
appctx_wakeup(si_appctx(si));
}
/*
* This function performs a shutdown-read on a stream interface attached to an
* applet in a connected or init state (it does nothing for other states). It
* either shuts the read side or marks itself as closed. The buffer flags are
* updated to reflect the new state. If the stream interface has SI_FL_NOHALF,
* we also forward the close to the write side. The owner task is woken up if
* it exists.
*/
static void stream_int_shutr_applet(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
si_rx_shut_blk(si);
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
/* Note: on shutr, we don't call the applet */
if (!si_state_in(si->state, SI_SB_CON|SI_SB_RDY|SI_SB_EST))
return;
if (si_oc(si)->flags & CF_SHUTW) {
si_applet_release(si);
si->state = SI_ST_DIS;
si->exp = TICK_ETERNITY;
}
else if (si->flags & SI_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
return stream_int_shutw_applet(si);
}
}
/*
* This function performs a shutdown-write on a stream interface attached to an
* applet in a connected or init state (it does nothing for other states). It
* either shuts the write side or marks itself as closed. The buffer flags are
* updated to reflect the new state. It does also close everything if the SI
* was marked as being in error state. The owner task is woken up if it exists.
*/
static void stream_int_shutw_applet(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
oc->flags &= ~CF_SHUTW_NOW;
if (oc->flags & CF_SHUTW)
return;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
si_done_get(si);
if (tick_isset(si->hcto)) {
ic->rto = si->hcto;
ic->rex = tick_add(now_ms, ic->rto);
}
/* on shutw we always wake the applet up */
appctx_wakeup(si_appctx(si));
switch (si->state) {
case SI_ST_RDY:
case SI_ST_EST:
/* we have to shut before closing, otherwise some short messages
* may never leave the system, especially when there are remaining
* unread data in the socket input buffer, or when nolinger is set.
* However, if SI_FL_NOLINGER is explicitly set, we know there is
* no risk so we close both sides immediately.
*/
if (!(si->flags & (SI_FL_ERR | SI_FL_NOLINGER)) &&
!(ic->flags & (CF_SHUTR|CF_DONT_READ)))
return;
/* fall through */
case SI_ST_CON:
case SI_ST_CER:
case SI_ST_QUE:
case SI_ST_TAR:
/* Note that none of these states may happen with applets */
si_applet_release(si);
si->state = SI_ST_DIS;
default:
si->flags &= ~SI_FL_NOLINGER;
si_rx_shut_blk(si);
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si->exp = TICK_ETERNITY;
}
}
/* chk_rcv function for applets */
static void stream_int_chk_rcv_applet(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
DPRINTF(stderr, "%s: si=%p, si->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
si, si->state, ic->flags, si_oc(si)->flags);
if (!ic->pipe) {
/* (re)start reading */
appctx_wakeup(si_appctx(si));
}
}
/* chk_snd function for applets */
static void stream_int_chk_snd_applet(struct stream_interface *si)
{
struct channel *oc = si_oc(si);
DPRINTF(stderr, "%s: si=%p, si->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
si, si->state, si_ic(si)->flags, oc->flags);
if (unlikely(si->state != SI_ST_EST || (oc->flags & CF_SHUTW)))
return;
/* we only wake the applet up if it was waiting for some data */
if (!(si->flags & SI_FL_WAIT_DATA))
return;
if (!tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!channel_is_empty(oc)) {
/* (re)start sending */
appctx_wakeup(si_appctx(si));
}
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/