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b3e54fe387
This patch makes it possible to create binds and servers in separate namespaces. This can be used to proxy between multiple completely independent virtual networks (with possibly overlapping IP addresses) and a non-namespace-aware proxy implementation that supports the proxy protocol (v2). The setup is something like this: net1 on VLAN 1 (namespace 1) -\ net2 on VLAN 2 (namespace 2) -- haproxy ==== proxy (namespace 0) net3 on VLAN 3 (namespace 3) -/ The proxy is configured to make server connections through haproxy and sending the expected source/target addresses to haproxy using the proxy protocol. The network namespace setup on the haproxy node is something like this: = 8< = $ cat setup.sh ip netns add 1 ip link add link eth1 type vlan id 1 ip link set eth1.1 netns 1 ip netns exec 1 ip addr add 192.168.91.2/24 dev eth1.1 ip netns exec 1 ip link set eth1.$id up ... = 8< = = 8< = $ cat haproxy.cfg frontend clients bind 127.0.0.1:50022 namespace 1 transparent default_backend scb backend server mode tcp server server1 192.168.122.4:2222 namespace 2 send-proxy-v2 = 8< = A bind line creates the listener in the specified namespace, and connections originating from that listener also have their network namespace set to that of the listener. A server line either forces the connection to be made in a specified namespace or may use the namespace from the client-side connection if that was set. For more documentation please read the documentation included in the patch itself. Signed-off-by: KOVACS Tamas <ktamas@balabit.com> Signed-off-by: Sarkozi Laszlo <laszlo.sarkozi@balabit.com> Signed-off-by: KOVACS Krisztian <hidden@balabit.com>
602 lines
20 KiB
C
602 lines
20 KiB
C
/*
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* include/proto/connection.h
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* This file contains connection function prototypes
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*
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* Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _PROTO_CONNECTION_H
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#define _PROTO_CONNECTION_H
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#include <common/config.h>
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#include <common/memory.h>
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#include <types/connection.h>
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#include <types/listener.h>
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#include <proto/fd.h>
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#include <proto/obj_type.h>
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extern struct pool_head *pool2_connection;
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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int init_connection();
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/* I/O callback for fd-based connections. It calls the read/write handlers
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* provided by the connection's sock_ops. Returns 0.
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*/
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int conn_fd_handler(int fd);
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/* receive a PROXY protocol header over a connection */
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int conn_recv_proxy(struct connection *conn, int flag);
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int make_proxy_line(char *buf, int buf_len, struct server *srv, struct connection *remote);
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int make_proxy_line_v1(char *buf, int buf_len, struct sockaddr_storage *src, struct sockaddr_storage *dst);
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int make_proxy_line_v2(char *buf, int buf_len, struct server *srv, struct connection *remote);
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/* returns true is the transport layer is ready */
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static inline int conn_xprt_ready(const struct connection *conn)
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{
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return (conn->flags & CO_FL_XPRT_READY);
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}
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/* returns true is the control layer is ready */
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static inline int conn_ctrl_ready(const struct connection *conn)
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{
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return (conn->flags & CO_FL_CTRL_READY);
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}
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/* Calls the init() function of the transport layer if any and if not done yet,
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* and sets the CO_FL_XPRT_READY flag to indicate it was properly initialized.
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* Returns <0 in case of error.
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*/
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static inline int conn_xprt_init(struct connection *conn)
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{
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int ret = 0;
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if (!conn_xprt_ready(conn) && conn->xprt && conn->xprt->init)
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ret = conn->xprt->init(conn);
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if (ret >= 0)
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conn->flags |= CO_FL_XPRT_READY;
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return ret;
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}
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/* Calls the close() function of the transport layer if any and if not done
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* yet, and clears the CO_FL_XPRT_READY flag. However this is not done if the
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* CO_FL_XPRT_TRACKED flag is set, which allows logs to take data from the
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* transport layer very late if needed.
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*/
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static inline void conn_xprt_close(struct connection *conn)
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{
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if ((conn->flags & (CO_FL_XPRT_READY|CO_FL_XPRT_TRACKED)) == CO_FL_XPRT_READY) {
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if (conn->xprt->close)
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conn->xprt->close(conn);
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conn->flags &= ~CO_FL_XPRT_READY;
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}
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}
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/* Initializes the connection's control layer which essentially consists in
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* registering the file descriptor for polling and setting the CO_FL_CTRL_READY
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* flag. The caller is responsible for ensuring that the control layer is
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* already assigned to the connection prior to the call.
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*/
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static inline void conn_ctrl_init(struct connection *conn)
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{
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if (!conn_ctrl_ready(conn)) {
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int fd = conn->t.sock.fd;
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fd_insert(fd);
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/* mark the fd as ready so as not to needlessly poll at the beginning */
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fd_may_recv(fd);
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fd_may_send(fd);
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fdtab[fd].owner = conn;
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fdtab[fd].iocb = conn_fd_handler;
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conn->flags |= CO_FL_CTRL_READY;
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}
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}
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/* Deletes the FD if the transport layer is already gone. Once done,
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* it then removes the CO_FL_CTRL_READY flag.
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*/
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static inline void conn_ctrl_close(struct connection *conn)
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{
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if ((conn->flags & (CO_FL_XPRT_READY|CO_FL_CTRL_READY)) == CO_FL_CTRL_READY) {
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fd_delete(conn->t.sock.fd);
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conn->flags &= ~CO_FL_CTRL_READY;
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}
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}
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/* If the connection still has a transport layer, then call its close() function
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* if any, and delete the file descriptor if a control layer is set. This is
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* used to close everything at once and atomically. However this is not done if
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* the CO_FL_XPRT_TRACKED flag is set, which allows logs to take data from the
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* transport layer very late if needed.
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*/
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static inline void conn_full_close(struct connection *conn)
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{
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conn_xprt_close(conn);
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conn_ctrl_close(conn);
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}
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/* Force to close the connection whatever the tracking state. This is mainly
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* used on the error path where the tracking does not make sense, or to kill
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* an idle connection we want to abort immediately.
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*/
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static inline void conn_force_close(struct connection *conn)
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{
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if (conn_xprt_ready(conn) && conn->xprt->close)
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conn->xprt->close(conn);
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if (conn_ctrl_ready(conn))
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fd_delete(conn->t.sock.fd);
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conn->flags &= ~(CO_FL_XPRT_READY|CO_FL_CTRL_READY);
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}
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/* Update polling on connection <c>'s file descriptor depending on its current
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* state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN
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* in CO_FL_WAIT_*, and the sock layer expectations indicated by CO_FL_SOCK_*.
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* The connection flags are updated with the new flags at the end of the
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* operation. Polling is totally disabled if an error was reported.
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*/
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void conn_update_sock_polling(struct connection *c);
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/* Update polling on connection <c>'s file descriptor depending on its current
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* state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN
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* in CO_FL_WAIT_*, and the data layer expectations indicated by CO_FL_DATA_*.
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* The connection flags are updated with the new flags at the end of the
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* operation. Polling is totally disabled if an error was reported.
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*/
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void conn_update_data_polling(struct connection *c);
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/* Refresh the connection's polling flags from its file descriptor status.
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* This should be called at the beginning of a connection handler.
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*/
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static inline void conn_refresh_polling_flags(struct connection *conn)
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{
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conn->flags &= ~(CO_FL_WAIT_ROOM | CO_FL_WAIT_DATA);
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if (conn_ctrl_ready(conn)) {
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unsigned int flags = conn->flags & ~(CO_FL_CURR_RD_ENA | CO_FL_CURR_WR_ENA);
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if (fd_recv_active(conn->t.sock.fd))
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flags |= CO_FL_CURR_RD_ENA;
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if (fd_send_active(conn->t.sock.fd))
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flags |= CO_FL_CURR_WR_ENA;
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conn->flags = flags;
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}
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}
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/* inspects c->flags and returns non-zero if DATA ENA changes from the CURR ENA
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* or if the WAIT flags are set with their respective ENA flags. Additionally,
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* non-zero is also returned if an error was reported on the connection. This
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* function is used quite often and is inlined. In order to proceed optimally
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* with very little code and CPU cycles, the bits are arranged so that a change
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* can be detected by a few left shifts, a xor, and a mask. These operations
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* detect when W&D are both enabled for either direction, when C&D differ for
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* either direction and when Error is set. The trick consists in first keeping
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* only the bits we're interested in, since they don't collide when shifted,
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* and to perform the AND at the end. In practice, the compiler is able to
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* replace the last AND with a TEST in boolean conditions. This results in
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* checks that are done in 4-6 cycles and less than 30 bytes.
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*/
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static inline unsigned int conn_data_polling_changes(const struct connection *c)
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{
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unsigned int f = c->flags;
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f &= CO_FL_DATA_WR_ENA | CO_FL_DATA_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_CURR_RD_ENA | CO_FL_ERROR;
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f = (f ^ (f << 1)) & (CO_FL_CURR_WR_ENA|CO_FL_CURR_RD_ENA); /* test C ^ D */
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return f & (CO_FL_CURR_WR_ENA | CO_FL_CURR_RD_ENA | CO_FL_ERROR);
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}
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/* inspects c->flags and returns non-zero if SOCK ENA changes from the CURR ENA
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* or if the WAIT flags are set with their respective ENA flags. Additionally,
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* non-zero is also returned if an error was reported on the connection. This
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* function is used quite often and is inlined. In order to proceed optimally
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* with very little code and CPU cycles, the bits are arranged so that a change
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* can be detected by a few left shifts, a xor, and a mask. These operations
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* detect when W&S are both enabled for either direction, when C&S differ for
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* either direction and when Error is set. The trick consists in first keeping
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* only the bits we're interested in, since they don't collide when shifted,
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* and to perform the AND at the end. In practice, the compiler is able to
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* replace the last AND with a TEST in boolean conditions. This results in
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* checks that are done in 4-6 cycles and less than 30 bytes.
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*/
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static inline unsigned int conn_sock_polling_changes(const struct connection *c)
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{
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unsigned int f = c->flags;
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f &= CO_FL_SOCK_WR_ENA | CO_FL_SOCK_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_CURR_RD_ENA | CO_FL_ERROR;
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f = (f ^ (f << 2)) & (CO_FL_CURR_WR_ENA|CO_FL_CURR_RD_ENA); /* test C ^ S */
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return f & (CO_FL_CURR_WR_ENA | CO_FL_CURR_RD_ENA | CO_FL_ERROR);
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}
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/* Automatically updates polling on connection <c> depending on the DATA flags
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* if no handshake is in progress.
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*/
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static inline void conn_cond_update_data_polling(struct connection *c)
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{
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if (!(c->flags & CO_FL_POLL_SOCK) && conn_data_polling_changes(c))
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conn_update_data_polling(c);
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}
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/* Automatically updates polling on connection <c> depending on the SOCK flags
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* if a handshake is in progress.
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*/
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static inline void conn_cond_update_sock_polling(struct connection *c)
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{
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if ((c->flags & CO_FL_POLL_SOCK) && conn_sock_polling_changes(c))
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conn_update_sock_polling(c);
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}
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/* Stop all polling on the fd. This might be used when an error is encountered
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* for example.
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*/
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static inline void conn_stop_polling(struct connection *c)
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{
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c->flags &= ~(CO_FL_CURR_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_SOCK_RD_ENA | CO_FL_SOCK_WR_ENA |
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CO_FL_DATA_RD_ENA | CO_FL_DATA_WR_ENA);
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fd_stop_both(c->t.sock.fd);
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}
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/* Automatically update polling on connection <c> depending on the DATA and
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* SOCK flags, and on whether a handshake is in progress or not. This may be
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* called at any moment when there is a doubt about the effectiveness of the
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* polling state, for instance when entering or leaving the handshake state.
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*/
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static inline void conn_cond_update_polling(struct connection *c)
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{
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if (unlikely(c->flags & CO_FL_ERROR))
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conn_stop_polling(c);
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else if (!(c->flags & CO_FL_POLL_SOCK) && conn_data_polling_changes(c))
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conn_update_data_polling(c);
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else if ((c->flags & CO_FL_POLL_SOCK) && conn_sock_polling_changes(c))
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conn_update_sock_polling(c);
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}
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/***** Event manipulation primitives for use by DATA I/O callbacks *****/
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/* The __conn_* versions do not propagate to lower layers and are only meant
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* to be used by handlers called by the connection handler. The other ones
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* may be used anywhere.
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*/
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static inline void __conn_data_want_recv(struct connection *c)
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{
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c->flags |= CO_FL_DATA_RD_ENA;
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}
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static inline void __conn_data_stop_recv(struct connection *c)
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{
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c->flags &= ~CO_FL_DATA_RD_ENA;
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}
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static inline void __conn_data_want_send(struct connection *c)
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{
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c->flags |= CO_FL_DATA_WR_ENA;
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}
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static inline void __conn_data_stop_send(struct connection *c)
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{
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c->flags &= ~CO_FL_DATA_WR_ENA;
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}
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static inline void __conn_data_stop_both(struct connection *c)
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{
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c->flags &= ~(CO_FL_DATA_WR_ENA | CO_FL_DATA_RD_ENA);
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}
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static inline void conn_data_want_recv(struct connection *c)
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{
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__conn_data_want_recv(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_stop_recv(struct connection *c)
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{
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__conn_data_stop_recv(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_want_send(struct connection *c)
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{
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__conn_data_want_send(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_stop_send(struct connection *c)
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{
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__conn_data_stop_send(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_stop_both(struct connection *c)
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{
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__conn_data_stop_both(c);
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conn_cond_update_data_polling(c);
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}
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/***** Event manipulation primitives for use by handshake I/O callbacks *****/
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/* The __conn_* versions do not propagate to lower layers and are only meant
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* to be used by handlers called by the connection handler. The other ones
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* may be used anywhere.
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*/
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static inline void __conn_sock_want_recv(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_RD_ENA;
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}
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static inline void __conn_sock_stop_recv(struct connection *c)
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{
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c->flags &= ~CO_FL_SOCK_RD_ENA;
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}
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static inline void __conn_sock_want_send(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_WR_ENA;
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}
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static inline void __conn_sock_stop_send(struct connection *c)
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{
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c->flags &= ~CO_FL_SOCK_WR_ENA;
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}
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static inline void __conn_sock_stop_both(struct connection *c)
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{
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c->flags &= ~(CO_FL_SOCK_WR_ENA | CO_FL_SOCK_RD_ENA);
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}
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static inline void conn_sock_want_recv(struct connection *c)
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{
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__conn_sock_want_recv(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_stop_recv(struct connection *c)
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{
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__conn_sock_stop_recv(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_want_send(struct connection *c)
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{
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__conn_sock_want_send(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_stop_send(struct connection *c)
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{
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__conn_sock_stop_send(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_stop_both(struct connection *c)
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{
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__conn_sock_stop_both(c);
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conn_cond_update_sock_polling(c);
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}
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/* shutdown management */
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static inline void conn_sock_read0(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_RD_SH;
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__conn_sock_stop_recv(c);
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/* we don't risk keeping ports unusable if we found the
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* zero from the other side.
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*/
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if (conn_ctrl_ready(c))
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fdtab[c->t.sock.fd].linger_risk = 0;
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}
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static inline void conn_data_read0(struct connection *c)
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{
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c->flags |= CO_FL_DATA_RD_SH;
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__conn_data_stop_recv(c);
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}
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static inline void conn_sock_shutw(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_WR_SH;
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__conn_sock_stop_send(c);
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}
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static inline void conn_data_shutw(struct connection *c)
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{
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c->flags |= CO_FL_DATA_WR_SH;
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__conn_data_stop_send(c);
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}
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/* detect sock->data read0 transition */
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static inline int conn_data_read0_pending(struct connection *c)
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{
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return (c->flags & (CO_FL_DATA_RD_SH | CO_FL_SOCK_RD_SH)) == CO_FL_SOCK_RD_SH;
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}
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/* detect data->sock shutw transition */
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static inline int conn_sock_shutw_pending(struct connection *c)
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{
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return (c->flags & (CO_FL_DATA_WR_SH | CO_FL_SOCK_WR_SH)) == CO_FL_DATA_WR_SH;
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}
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/* prepares a connection to work with protocol <proto> and transport <xprt>.
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* The transport's context is initialized as well.
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*/
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static inline void conn_prepare(struct connection *conn, const struct protocol *proto, const struct xprt_ops *xprt)
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{
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conn->ctrl = proto;
|
|
conn->xprt = xprt;
|
|
conn->xprt_st = 0;
|
|
conn->xprt_ctx = NULL;
|
|
}
|
|
|
|
/* Initializes all required fields for a new connection. Note that it does the
|
|
* minimum acceptable initialization for a connection that already exists and
|
|
* is about to be reused. It also leaves the addresses untouched, which makes
|
|
* it usable across connection retries to reset a connection to a known state.
|
|
*/
|
|
static inline void conn_init(struct connection *conn)
|
|
{
|
|
conn->obj_type = OBJ_TYPE_CONN;
|
|
conn->flags = CO_FL_NONE;
|
|
conn->data = NULL;
|
|
conn->owner = NULL;
|
|
conn->send_proxy_ofs = 0;
|
|
conn->t.sock.fd = -1; /* just to help with debugging */
|
|
conn->err_code = CO_ER_NONE;
|
|
conn->target = NULL;
|
|
conn->proxy_netns = NULL;
|
|
}
|
|
|
|
/* Tries to allocate a new connection and initialized its main fields. The
|
|
* connection is returned on success, NULL on failure. The connection must
|
|
* be released using pool_free2() or conn_free().
|
|
*/
|
|
static inline struct connection *conn_new()
|
|
{
|
|
struct connection *conn;
|
|
|
|
conn = pool_alloc2(pool2_connection);
|
|
if (likely(conn != NULL))
|
|
conn_init(conn);
|
|
return conn;
|
|
}
|
|
|
|
/* Releases a connection previously allocated by conn_new() */
|
|
static inline void conn_free(struct connection *conn)
|
|
{
|
|
pool_free2(pool2_connection, conn);
|
|
}
|
|
|
|
|
|
/* Retrieves the connection's source address */
|
|
static inline void conn_get_from_addr(struct connection *conn)
|
|
{
|
|
if (conn->flags & CO_FL_ADDR_FROM_SET)
|
|
return;
|
|
|
|
if (!conn_ctrl_ready(conn) || !conn->ctrl->get_src)
|
|
return;
|
|
|
|
if (conn->ctrl->get_src(conn->t.sock.fd, (struct sockaddr *)&conn->addr.from,
|
|
sizeof(conn->addr.from),
|
|
obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1)
|
|
return;
|
|
conn->flags |= CO_FL_ADDR_FROM_SET;
|
|
}
|
|
|
|
/* Retrieves the connection's original destination address */
|
|
static inline void conn_get_to_addr(struct connection *conn)
|
|
{
|
|
if (conn->flags & CO_FL_ADDR_TO_SET)
|
|
return;
|
|
|
|
if (!conn_ctrl_ready(conn) || !conn->ctrl->get_dst)
|
|
return;
|
|
|
|
if (conn->ctrl->get_dst(conn->t.sock.fd, (struct sockaddr *)&conn->addr.to,
|
|
sizeof(conn->addr.to),
|
|
obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1)
|
|
return;
|
|
conn->flags |= CO_FL_ADDR_TO_SET;
|
|
}
|
|
|
|
/* Attaches a connection to an owner and assigns a data layer */
|
|
static inline void conn_attach(struct connection *conn, void *owner, const struct data_cb *data)
|
|
{
|
|
conn->data = data;
|
|
conn->owner = owner;
|
|
}
|
|
|
|
/* Drains possibly pending incoming data on the file descriptor attached to the
|
|
* connection and update the connection's flags accordingly. This is used to
|
|
* know whether we need to disable lingering on close. Returns non-zero if it
|
|
* is safe to close without disabling lingering, otherwise zero. The SOCK_RD_SH
|
|
* flag may also be updated if the incoming shutdown was reported by the drain()
|
|
* function.
|
|
*/
|
|
static inline int conn_drain(struct connection *conn)
|
|
{
|
|
if (!conn_ctrl_ready(conn))
|
|
return 1;
|
|
|
|
if (conn->flags & CO_FL_SOCK_RD_SH)
|
|
return 1;
|
|
|
|
if (!fd_recv_ready(conn->t.sock.fd))
|
|
return 0;
|
|
|
|
if (!conn->ctrl->drain)
|
|
return 0;
|
|
|
|
if (conn->ctrl->drain(conn->t.sock.fd) <= 0)
|
|
return 0;
|
|
|
|
conn->flags |= CO_FL_SOCK_RD_SH;
|
|
return 1;
|
|
}
|
|
|
|
/* returns a human-readable error code for conn->err_code, or NULL if the code
|
|
* is unknown.
|
|
*/
|
|
static inline const char *conn_err_code_str(struct connection *c)
|
|
{
|
|
switch (c->err_code) {
|
|
case CO_ER_NONE: return "Success";
|
|
|
|
case CO_ER_CONF_FDLIM: return "Reached configured maxconn value";
|
|
case CO_ER_PROC_FDLIM: return "Too many sockets on the process";
|
|
case CO_ER_SYS_FDLIM: return "Too many sockets on the system";
|
|
case CO_ER_SYS_MEMLIM: return "Out of system buffers";
|
|
case CO_ER_NOPROTO: return "Protocol or address family not supported";
|
|
case CO_ER_SOCK_ERR: return "General socket error";
|
|
case CO_ER_PORT_RANGE: return "Source port range exhausted";
|
|
case CO_ER_CANT_BIND: return "Can't bind to source address";
|
|
case CO_ER_FREE_PORTS: return "Out of local source ports on the system";
|
|
case CO_ER_ADDR_INUSE: return "Local source address already in use";
|
|
|
|
case CO_ER_PRX_EMPTY: return "Connection closed while waiting for PROXY protocol header";
|
|
case CO_ER_PRX_ABORT: return "Connection error while waiting for PROXY protocol header";
|
|
case CO_ER_PRX_TIMEOUT: return "Timeout while waiting for PROXY protocol header";
|
|
case CO_ER_PRX_TRUNCATED: return "Truncated PROXY protocol header received";
|
|
case CO_ER_PRX_NOT_HDR: return "Received something which does not look like a PROXY protocol header";
|
|
case CO_ER_PRX_BAD_HDR: return "Received an invalid PROXY protocol header";
|
|
case CO_ER_PRX_BAD_PROTO: return "Received an unhandled protocol in the PROXY protocol header";
|
|
case CO_ER_SSL_EMPTY: return "Connection closed during SSL handshake";
|
|
case CO_ER_SSL_ABORT: return "Connection error during SSL handshake";
|
|
case CO_ER_SSL_TIMEOUT: return "Timeout during SSL handshake";
|
|
case CO_ER_SSL_TOO_MANY: return "Too many SSL connections";
|
|
case CO_ER_SSL_NO_MEM: return "Out of memory when initializing an SSL connection";
|
|
case CO_ER_SSL_RENEG: return "Rejected a client-initiated SSL renegociation attempt";
|
|
case CO_ER_SSL_CA_FAIL: return "SSL client CA chain cannot be verified";
|
|
case CO_ER_SSL_CRT_FAIL: return "SSL client certificate not trusted";
|
|
case CO_ER_SSL_HANDSHAKE: return "SSL handshake failure";
|
|
case CO_ER_SSL_HANDSHAKE_HB: return "SSL handshake failure after heartbeat";
|
|
case CO_ER_SSL_KILLED_HB: return "Stopped a TLSv1 heartbeat attack (CVE-2014-0160)";
|
|
case CO_ER_SSL_NO_TARGET: return "Attempt to use SSL on an unknown target (internal error)";
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
#endif /* _PROTO_CONNECTION_H */
|
|
|
|
/*
|
|
* Local variables:
|
|
* c-indent-level: 8
|
|
* c-basic-offset: 8
|
|
* End:
|
|
*/
|