mirror of
http://git.haproxy.org/git/haproxy.git/
synced 2024-12-14 23:44:41 +00:00
b8020cefed
Till now the send_proxy_ofs field remained in the stream interface, but since the dynamic allocation of the connection, it makes a lot of sense to move that into the connection instead of the stream interface, since it will not be statically allocated for each session. Also, it turns out that moving it to the connection fils an alignment hole on 64 bit architectures so it does not consume more memory, and removing it from the stream interface was an opportunity to correctly reorder fields and reduce the stream interface's size from 160 to 144 bytes (-10%). This is 32 bytes saved per session.
595 lines
20 KiB
C
595 lines
20 KiB
C
/*
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* include/proto/connection.h
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* This file contains connection function prototypes
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*
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* Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _PROTO_CONNECTION_H
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#define _PROTO_CONNECTION_H
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#include <common/config.h>
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#include <common/memory.h>
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#include <types/connection.h>
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#include <types/listener.h>
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#include <proto/fd.h>
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#include <proto/obj_type.h>
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extern struct pool_head *pool2_connection;
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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int init_connection();
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/* I/O callback for fd-based connections. It calls the read/write handlers
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* provided by the connection's sock_ops. Returns 0.
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*/
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int conn_fd_handler(int fd);
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/* receive a PROXY protocol header over a connection */
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int conn_recv_proxy(struct connection *conn, int flag);
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int make_proxy_line(char *buf, int buf_len, struct sockaddr_storage *src, struct sockaddr_storage *dst);
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/* Calls the init() function of the transport layer if any and if not done yet,
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* and sets the CO_FL_XPRT_READY flag to indicate it was properly initialized.
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* Returns <0 in case of error.
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*/
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static inline int conn_xprt_init(struct connection *conn)
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{
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int ret = 0;
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if (!(conn->flags & CO_FL_XPRT_READY) && conn->xprt && conn->xprt->init)
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ret = conn->xprt->init(conn);
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if (ret >= 0)
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conn->flags |= CO_FL_XPRT_READY;
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return ret;
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}
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/* Calls the close() function of the transport layer if any and if not done
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* yet, and clears the CO_FL_XPRT_READY flag. However this is not done if the
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* CO_FL_XPRT_TRACKED flag is set, which allows logs to take data from the
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* transport layer very late if needed.
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*/
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static inline void conn_xprt_close(struct connection *conn)
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{
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if ((conn->flags & (CO_FL_XPRT_READY|CO_FL_XPRT_TRACKED)) == CO_FL_XPRT_READY) {
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if (conn->xprt && conn->xprt->close)
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conn->xprt->close(conn);
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conn->flags &= ~CO_FL_XPRT_READY;
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}
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}
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/* Initializes the connection's control layer which essentially consists in
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* registering the file descriptor for polling and setting the CO_FL_CTRL_READY
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* flag.
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*/
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static inline void conn_ctrl_init(struct connection *conn)
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{
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if (!(conn->flags & CO_FL_CTRL_READY)) {
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int fd = conn->t.sock.fd;
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fd_insert(fd);
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fdtab[fd].owner = conn;
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fdtab[fd].iocb = conn_fd_handler;
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conn->flags |= CO_FL_CTRL_READY;
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}
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}
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/* Deletes the FD if the transport layer is already gone. Once done,
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* it then removes the CO_FL_CTRL_READY flag.
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*/
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static inline void conn_ctrl_close(struct connection *conn)
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{
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if ((conn->flags & (CO_FL_XPRT_READY|CO_FL_CTRL_READY)) == CO_FL_CTRL_READY) {
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fd_delete(conn->t.sock.fd);
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conn->flags &= ~CO_FL_CTRL_READY;
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}
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}
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/* If the connection still has a transport layer, then call its close() function
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* if any, and delete the file descriptor if a control layer is set. This is
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* used to close everything at once and atomically. However this is not done if
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* the CO_FL_XPRT_TRACKED flag is set, which allows logs to take data from the
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* transport layer very late if needed.
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*/
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static inline void conn_full_close(struct connection *conn)
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{
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conn_xprt_close(conn);
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conn_ctrl_close(conn);
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}
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/* Force to close the connection whatever the tracking state. This is mainly
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* used on the error path where the tracking does not make sense.
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*/
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static inline void conn_force_close(struct connection *conn)
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{
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if ((conn->flags & CO_FL_XPRT_READY) && conn->xprt && conn->xprt->close)
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conn->xprt->close(conn);
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if (conn->flags & CO_FL_CTRL_READY)
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fd_delete(conn->t.sock.fd);
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conn->flags &= ~(CO_FL_XPRT_READY|CO_FL_CTRL_READY);
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}
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/* Update polling on connection <c>'s file descriptor depending on its current
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* state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN
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* in CO_FL_WAIT_*, and the sock layer expectations indicated by CO_FL_SOCK_*.
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* The connection flags are updated with the new flags at the end of the
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* operation. Polling is totally disabled if an error was reported.
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*/
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void conn_update_sock_polling(struct connection *c);
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/* Update polling on connection <c>'s file descriptor depending on its current
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* state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN
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* in CO_FL_WAIT_*, and the data layer expectations indicated by CO_FL_DATA_*.
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* The connection flags are updated with the new flags at the end of the
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* operation. Polling is totally disabled if an error was reported.
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*/
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void conn_update_data_polling(struct connection *c);
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/* This callback is used to send a valid PROXY protocol line to a socket being
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* established from the local machine. It sets the protocol addresses to the
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* local and remote address. This is typically used with health checks or when
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* it is not possible to determine the other end's address. It returns 0 if it
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* fails in a fatal way or needs to poll to go further, otherwise it returns
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* non-zero and removes itself from the connection's flags (the bit is provided
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* in <flag> by the caller). It is designed to be called by the connection
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* handler and relies on it to commit polling changes. Note that this function
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* expects to be able to send the whole line at once, which should always be
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* possible since it is supposed to start at the first byte of the outgoing
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* data segment.
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*/
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int conn_local_send_proxy(struct connection *conn, unsigned int flag);
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/* Refresh the connection's polling flags from its file descriptor status.
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* This should be called at the beginning of a connection handler.
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*/
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static inline void conn_refresh_polling_flags(struct connection *conn)
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{
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conn->flags &= ~(CO_FL_WAIT_ROOM | CO_FL_WAIT_RD | CO_FL_WAIT_DATA | CO_FL_WAIT_WR);
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if ((conn->flags & CO_FL_CTRL_READY) && conn->ctrl) {
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unsigned int flags = conn->flags & ~(CO_FL_CURR_RD_ENA | CO_FL_CURR_WR_ENA);
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if (fd_ev_is_set(conn->t.sock.fd, DIR_RD))
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flags |= CO_FL_CURR_RD_ENA;
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if (fd_ev_is_set(conn->t.sock.fd, DIR_WR))
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flags |= CO_FL_CURR_WR_ENA;
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conn->flags = flags;
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}
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}
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/* inspects c->flags and returns non-zero if DATA ENA changes from the CURR ENA
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* or if the WAIT flags are set with their respective ENA flags. Additionally,
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* non-zero is also returned if an error was reported on the connection. This
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* function is used quite often and is inlined. In order to proceed optimally
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* with very little code and CPU cycles, the bits are arranged so that a change
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* can be detected by a few left shifts, a xor, and a mask. These operations
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* detect when W&D are both enabled for either direction, when C&D differ for
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* either direction and when Error is set. The trick consists in first keeping
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* only the bits we're interested in, since they don't collide when shifted,
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* and to perform the AND at the end. In practice, the compiler is able to
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* replace the last AND with a TEST in boolean conditions. This results in
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* checks that are done in 4-6 cycles and less than 30 bytes.
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*/
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static inline unsigned int conn_data_polling_changes(const struct connection *c)
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{
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unsigned int f = c->flags;
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f &= CO_FL_DATA_WR_ENA | CO_FL_DATA_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_CURR_RD_ENA | CO_FL_ERROR | CO_FL_WAIT_WR | CO_FL_WAIT_RD;
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f = (f & (f << 2)) | /* test W & D */
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((f ^ (f << 1)) & (CO_FL_CURR_WR_ENA|CO_FL_CURR_RD_ENA)); /* test C ^ D */
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return f & (CO_FL_WAIT_WR | CO_FL_WAIT_RD | CO_FL_CURR_WR_ENA | CO_FL_CURR_RD_ENA | CO_FL_ERROR);
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}
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/* inspects c->flags and returns non-zero if SOCK ENA changes from the CURR ENA
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* or if the WAIT flags are set with their respective ENA flags. Additionally,
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* non-zero is also returned if an error was reported on the connection. This
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* function is used quite often and is inlined. In order to proceed optimally
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* with very little code and CPU cycles, the bits are arranged so that a change
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* can be detected by a few left shifts, a xor, and a mask. These operations
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* detect when W&S are both enabled for either direction, when C&S differ for
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* either direction and when Error is set. The trick consists in first keeping
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* only the bits we're interested in, since they don't collide when shifted,
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* and to perform the AND at the end. In practice, the compiler is able to
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* replace the last AND with a TEST in boolean conditions. This results in
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* checks that are done in 4-6 cycles and less than 30 bytes.
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*/
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static inline unsigned int conn_sock_polling_changes(const struct connection *c)
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{
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unsigned int f = c->flags;
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f &= CO_FL_SOCK_WR_ENA | CO_FL_SOCK_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_CURR_RD_ENA | CO_FL_ERROR | CO_FL_WAIT_WR | CO_FL_WAIT_RD;
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f = (f & (f << 3)) | /* test W & S */
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((f ^ (f << 2)) & (CO_FL_CURR_WR_ENA|CO_FL_CURR_RD_ENA)); /* test C ^ S */
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return f & (CO_FL_WAIT_WR | CO_FL_WAIT_RD | CO_FL_CURR_WR_ENA | CO_FL_CURR_RD_ENA | CO_FL_ERROR);
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}
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/* Automatically updates polling on connection <c> depending on the DATA flags
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* if no handshake is in progress.
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*/
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static inline void conn_cond_update_data_polling(struct connection *c)
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{
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if (!(c->flags & CO_FL_POLL_SOCK) && conn_data_polling_changes(c))
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conn_update_data_polling(c);
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}
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/* Automatically updates polling on connection <c> depending on the SOCK flags
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* if a handshake is in progress.
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*/
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static inline void conn_cond_update_sock_polling(struct connection *c)
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{
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if ((c->flags & CO_FL_POLL_SOCK) && conn_sock_polling_changes(c))
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conn_update_sock_polling(c);
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}
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/* Stop all polling on the fd. This might be used when an error is encountered
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* for example.
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*/
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static inline void conn_stop_polling(struct connection *c)
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{
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c->flags &= ~(CO_FL_CURR_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_SOCK_RD_ENA | CO_FL_SOCK_WR_ENA |
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CO_FL_DATA_RD_ENA | CO_FL_DATA_WR_ENA);
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fd_stop_both(c->t.sock.fd);
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}
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/* Automatically update polling on connection <c> depending on the DATA and
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* SOCK flags, and on whether a handshake is in progress or not. This may be
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* called at any moment when there is a doubt about the effectiveness of the
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* polling state, for instance when entering or leaving the handshake state.
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*/
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static inline void conn_cond_update_polling(struct connection *c)
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{
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if (unlikely(c->flags & CO_FL_ERROR))
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conn_stop_polling(c);
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else if (!(c->flags & CO_FL_POLL_SOCK) && conn_data_polling_changes(c))
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conn_update_data_polling(c);
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else if ((c->flags & CO_FL_POLL_SOCK) && conn_sock_polling_changes(c))
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conn_update_sock_polling(c);
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}
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/***** Event manipulation primitives for use by DATA I/O callbacks *****/
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/* The __conn_* versions do not propagate to lower layers and are only meant
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* to be used by handlers called by the connection handler. The other ones
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* may be used anywhere.
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*/
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static inline void __conn_data_want_recv(struct connection *c)
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{
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c->flags |= CO_FL_DATA_RD_ENA;
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}
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static inline void __conn_data_stop_recv(struct connection *c)
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{
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c->flags &= ~CO_FL_DATA_RD_ENA;
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}
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static inline void __conn_data_poll_recv(struct connection *c)
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{
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c->flags |= CO_FL_WAIT_RD | CO_FL_DATA_RD_ENA;
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}
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static inline void __conn_data_want_send(struct connection *c)
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{
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c->flags |= CO_FL_DATA_WR_ENA;
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}
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static inline void __conn_data_stop_send(struct connection *c)
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{
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c->flags &= ~CO_FL_DATA_WR_ENA;
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}
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static inline void __conn_data_poll_send(struct connection *c)
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{
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c->flags |= CO_FL_WAIT_WR | CO_FL_DATA_WR_ENA;
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}
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static inline void __conn_data_stop_both(struct connection *c)
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{
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c->flags &= ~(CO_FL_DATA_WR_ENA | CO_FL_DATA_RD_ENA);
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}
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static inline void conn_data_want_recv(struct connection *c)
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{
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__conn_data_want_recv(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_stop_recv(struct connection *c)
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{
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__conn_data_stop_recv(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_poll_recv(struct connection *c)
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{
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__conn_data_poll_recv(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_want_send(struct connection *c)
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{
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__conn_data_want_send(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_stop_send(struct connection *c)
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{
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__conn_data_stop_send(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_poll_send(struct connection *c)
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{
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__conn_data_poll_send(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_stop_both(struct connection *c)
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{
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__conn_data_stop_both(c);
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conn_cond_update_data_polling(c);
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}
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/***** Event manipulation primitives for use by handshake I/O callbacks *****/
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/* The __conn_* versions do not propagate to lower layers and are only meant
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* to be used by handlers called by the connection handler. The other ones
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* may be used anywhere.
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*/
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static inline void __conn_sock_want_recv(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_RD_ENA;
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}
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static inline void __conn_sock_stop_recv(struct connection *c)
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{
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c->flags &= ~CO_FL_SOCK_RD_ENA;
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}
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static inline void __conn_sock_poll_recv(struct connection *c)
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{
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c->flags |= CO_FL_WAIT_RD | CO_FL_SOCK_RD_ENA;
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}
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static inline void __conn_sock_want_send(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_WR_ENA;
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}
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static inline void __conn_sock_stop_send(struct connection *c)
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{
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c->flags &= ~CO_FL_SOCK_WR_ENA;
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}
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static inline void __conn_sock_poll_send(struct connection *c)
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{
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c->flags |= CO_FL_WAIT_WR | CO_FL_SOCK_WR_ENA;
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}
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static inline void __conn_sock_stop_both(struct connection *c)
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{
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c->flags &= ~(CO_FL_SOCK_WR_ENA | CO_FL_SOCK_RD_ENA);
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}
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static inline void conn_sock_want_recv(struct connection *c)
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{
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__conn_sock_want_recv(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_stop_recv(struct connection *c)
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{
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__conn_sock_stop_recv(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_poll_recv(struct connection *c)
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{
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__conn_sock_poll_recv(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_want_send(struct connection *c)
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{
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__conn_sock_want_send(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_stop_send(struct connection *c)
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{
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__conn_sock_stop_send(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_poll_send(struct connection *c)
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{
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__conn_sock_poll_send(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_stop_both(struct connection *c)
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{
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__conn_sock_stop_both(c);
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conn_cond_update_sock_polling(c);
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}
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/* shutdown management */
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static inline void conn_sock_read0(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_RD_SH;
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__conn_sock_stop_recv(c);
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}
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static inline void conn_data_read0(struct connection *c)
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{
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c->flags |= CO_FL_DATA_RD_SH;
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__conn_data_stop_recv(c);
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}
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static inline void conn_sock_shutw(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_WR_SH;
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__conn_sock_stop_send(c);
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}
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static inline void conn_data_shutw(struct connection *c)
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{
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|
c->flags |= CO_FL_DATA_WR_SH;
|
|
__conn_data_stop_send(c);
|
|
}
|
|
|
|
/* detect sock->data read0 transition */
|
|
static inline int conn_data_read0_pending(struct connection *c)
|
|
{
|
|
return (c->flags & (CO_FL_DATA_RD_SH | CO_FL_SOCK_RD_SH)) == CO_FL_SOCK_RD_SH;
|
|
}
|
|
|
|
/* detect data->sock shutw transition */
|
|
static inline int conn_sock_shutw_pending(struct connection *c)
|
|
{
|
|
return (c->flags & (CO_FL_DATA_WR_SH | CO_FL_SOCK_WR_SH)) == CO_FL_DATA_WR_SH;
|
|
}
|
|
|
|
/* prepares a connection to work with protocol <proto> and transport <xprt>.
|
|
* The transport's context is initialized as well.
|
|
*/
|
|
static inline void conn_prepare(struct connection *conn, const struct protocol *proto, const struct xprt_ops *xprt)
|
|
{
|
|
conn->ctrl = proto;
|
|
conn->xprt = xprt;
|
|
conn->xprt_st = 0;
|
|
conn->xprt_ctx = NULL;
|
|
}
|
|
|
|
/* Initializes all required fields for a new connection. Note that it does the
|
|
* minimum acceptable initialization for a connection that already exists and
|
|
* is about to be reused. It also leaves the addresses untouched, which makes
|
|
* it usable across connection retries to reset a connection to a known state.
|
|
*/
|
|
static inline void conn_init(struct connection *conn)
|
|
{
|
|
conn->obj_type = OBJ_TYPE_CONN;
|
|
conn->flags = CO_FL_NONE;
|
|
conn->data = NULL;
|
|
conn->owner = NULL;
|
|
conn->send_proxy_ofs = 0;
|
|
conn->t.sock.fd = -1; /* just to help with debugging */
|
|
conn->err_code = CO_ER_NONE;
|
|
conn->target = NULL;
|
|
}
|
|
|
|
/* Tries to allocate a new connection and initialized its main fields. The
|
|
* connection is returned on success, NULL on failure. The connection must
|
|
* be released using pool_free2() or conn_free().
|
|
*/
|
|
static inline struct connection *conn_new()
|
|
{
|
|
struct connection *conn;
|
|
|
|
conn = pool_alloc2(pool2_connection);
|
|
if (likely(conn != NULL))
|
|
conn_init(conn);
|
|
return conn;
|
|
}
|
|
|
|
/* Releases a connection previously allocated by conn_new() */
|
|
static inline void conn_free(struct connection *conn)
|
|
{
|
|
pool_free2(pool2_connection, conn);
|
|
}
|
|
|
|
|
|
/* Retrieves the connection's source address */
|
|
static inline void conn_get_from_addr(struct connection *conn)
|
|
{
|
|
if (conn->flags & CO_FL_ADDR_FROM_SET)
|
|
return;
|
|
|
|
if (!(conn->flags & CO_FL_CTRL_READY) || !conn->ctrl || !conn->ctrl->get_src)
|
|
return;
|
|
|
|
if (conn->ctrl->get_src(conn->t.sock.fd, (struct sockaddr *)&conn->addr.from,
|
|
sizeof(conn->addr.from),
|
|
obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1)
|
|
return;
|
|
conn->flags |= CO_FL_ADDR_FROM_SET;
|
|
}
|
|
|
|
/* Retrieves the connection's original destination address */
|
|
static inline void conn_get_to_addr(struct connection *conn)
|
|
{
|
|
if (conn->flags & CO_FL_ADDR_TO_SET)
|
|
return;
|
|
|
|
if (!(conn->flags & CO_FL_CTRL_READY) || !conn->ctrl || !conn->ctrl->get_dst)
|
|
return;
|
|
|
|
if (conn->ctrl->get_dst(conn->t.sock.fd, (struct sockaddr *)&conn->addr.to,
|
|
sizeof(conn->addr.to),
|
|
obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1)
|
|
return;
|
|
conn->flags |= CO_FL_ADDR_TO_SET;
|
|
}
|
|
|
|
/* Attaches a connection to an owner and assigns a data layer */
|
|
static inline void conn_attach(struct connection *conn, void *owner, const struct data_cb *data)
|
|
{
|
|
conn->data = data;
|
|
conn->owner = owner;
|
|
}
|
|
|
|
/* returns a human-readable error code for conn->err_code, or NULL if the code
|
|
* is unknown.
|
|
*/
|
|
static inline const char *conn_err_code_str(struct connection *c)
|
|
{
|
|
switch (c->err_code) {
|
|
case CO_ER_NONE: return "Success";
|
|
case CO_ER_PRX_EMPTY: return "Connection closed while waiting for PROXY protocol header";
|
|
case CO_ER_PRX_ABORT: return "Connection error while waiting for PROXY protocol header";
|
|
case CO_ER_PRX_TIMEOUT: return "Timeout while waiting for PROXY protocol header";
|
|
case CO_ER_PRX_TRUNCATED: return "Truncated PROXY protocol header received";
|
|
case CO_ER_PRX_NOT_HDR: return "Received something which does not look like a PROXY protocol header";
|
|
case CO_ER_PRX_BAD_HDR: return "Received an invalid PROXY protocol header";
|
|
case CO_ER_PRX_BAD_PROTO: return "Received an unhandled protocol in the PROXY protocol header";
|
|
case CO_ER_SSL_EMPTY: return "Connection closed during SSL handshake";
|
|
case CO_ER_SSL_ABORT: return "Connection error during SSL handshake";
|
|
case CO_ER_SSL_TIMEOUT: return "Timeout during SSL handshake";
|
|
case CO_ER_SSL_TOO_MANY: return "Too many SSL connections";
|
|
case CO_ER_SSL_NO_MEM: return "Out of memory when initializing an SSL connection";
|
|
case CO_ER_SSL_RENEG: return "Rejected a client-initiated SSL renegociation attempt";
|
|
case CO_ER_SSL_CA_FAIL: return "SSL client CA chain cannot be verified";
|
|
case CO_ER_SSL_CRT_FAIL: return "SSL client certificate not trusted";
|
|
case CO_ER_SSL_HANDSHAKE: return "SSL handshake failure";
|
|
case CO_ER_SSL_NO_TARGET: return "Attempt to use SSL on an unknown target (internal error)";
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
#endif /* _PROTO_CONNECTION_H */
|
|
|
|
/*
|
|
* Local variables:
|
|
* c-indent-level: 8
|
|
* c-basic-offset: 8
|
|
* End:
|
|
*/
|