890 lines
26 KiB
C
890 lines
26 KiB
C
/*
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* include/common/buffer.h
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* Buffer management definitions, macros and inline functions.
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*
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* Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _COMMON_BUFFER_H
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#define _COMMON_BUFFER_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <common/buf.h>
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#include <common/chunk.h>
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#include <common/config.h>
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#include <common/ist.h>
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#include <common/memory.h>
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/* an element of the <buffer_wq> list. It represents an object that need to
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* acquire a buffer to continue its process. */
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struct buffer_wait {
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void *target; /* The waiting object that should be woken up */
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int (*wakeup_cb)(void *); /* The function used to wake up the <target>, passed as argument */
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struct list list; /* Next element in the <buffer_wq> list */
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};
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extern struct pool_head *pool_head_buffer;
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extern struct buffer buf_empty;
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extern struct buffer buf_wanted;
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extern struct list buffer_wq;
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__decl_hathreads(extern HA_SPINLOCK_T buffer_wq_lock);
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int init_buffer();
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void deinit_buffer();
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int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len);
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int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len);
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void buffer_dump(FILE *o, struct buffer *b, int from, int to);
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void buffer_slow_realign(struct buffer *buf);
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/*****************************************************************/
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/* These functions are used to compute various buffer area sizes */
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/*****************************************************************/
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/* Returns an absolute pointer for a position relative to the current buffer's
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* pointer. It is written so that it is optimal when <ofs> is a const. It is
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* written as a macro instead of an inline function so that the compiler knows
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* when it can optimize out the sign test on <ofs> when passed an unsigned int.
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* Note that callers MUST cast <ofs> to int if they expect negative values.
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*/
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#define b_ptr(b, ofs) \
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({ \
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char *__ret = (b)->p + (ofs); \
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if ((ofs) > 0 && __ret >= (b)->data + (b)->size) \
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__ret -= (b)->size; \
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else if ((ofs) < 0 && __ret < (b)->data) \
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__ret += (b)->size; \
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__ret; \
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})
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/* Returns the pointer to the buffer's end (data+size) */
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static inline const char *b_end(const struct buffer *b)
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{
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return b->data + b->size;
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}
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/* Returns the distance between <p> and the buffer's end (data+size) */
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static inline unsigned int b_to_end(const struct buffer *b)
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{
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return b->data + b->size - b->p;
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}
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/* Skips <del> bytes in a one-way buffer <b> : <p> advances by <del>, <i>
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* shrinks by <del> as well, and <o> is left untouched (supposed to be zero).
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* The caller is responsible for ensuring that <del> is always smaller than or
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* equal to b->i.
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*/
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static inline void bi_del(struct buffer *b, unsigned int del)
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{
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b->i -= del;
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b->p = b_ptr(b, del);
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}
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/* Skips <del> bytes from the output of buffer <b> by simply shrinking <o>.
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* The caller is responsible for ensuring that <del> is always smaller than or
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* equal to b->o.
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*/
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static inline void bo_del(struct buffer *b, unsigned int del)
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{
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b->o -= del;
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}
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/* Advances the buffer by <adv> bytes, which means that the buffer
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* pointer advances, and that as many bytes from in are transferred
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* to out. The caller is responsible for ensuring that adv is always
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* smaller than or equal to b->i.
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*/
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static inline void b_adv(struct buffer *b, unsigned int adv)
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{
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b->i -= adv;
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b->o += adv;
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b->p = b_ptr(b, adv);
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}
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/* Rewinds the buffer by <adv> bytes, which means that the buffer pointer goes
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* backwards, and that as many bytes from out are moved to in. The caller is
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* responsible for ensuring that adv is always smaller than or equal to b->o.
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*/
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static inline void b_rew(struct buffer *b, unsigned int adv)
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{
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b->i += adv;
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b->o -= adv;
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b->p = b_ptr(b, (int)-adv);
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}
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/* Returns the start of the input data in a buffer */
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static inline char *bi_ptr(const struct buffer *b)
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{
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return b->p;
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}
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/* Returns the end of the input data in a buffer (pointer to next
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* insertion point).
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*/
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static inline char *bi_end(const struct buffer *b)
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{
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char *ret = b->p + b->i;
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if (ret >= b->data + b->size)
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ret -= b->size;
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return ret;
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}
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/* Returns the amount of input data that can contiguously be read at once */
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static inline int bi_contig_data(const struct buffer *b)
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{
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int data = b->data + b->size - b->p;
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if (data > b->i)
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data = b->i;
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return data;
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}
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/* Returns the start of the output data in a buffer */
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static inline char *bo_ptr(const struct buffer *b)
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{
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char *ret = b->p - b->o;
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if (ret < b->data)
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ret += b->size;
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return ret;
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}
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/* Returns the end of the output data in a buffer */
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static inline char *bo_end(const struct buffer *b)
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{
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return b->p;
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}
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/* Returns the amount of output data that can contiguously be read at once */
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static inline int bo_contig_data(const struct buffer *b)
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{
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char *beg = b->p - b->o;
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if (beg < b->data)
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return b->data - beg;
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return b->o;
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}
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/* Return the amount of bytes that can be written into the input area at once
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* including reserved space which may be overwritten (this is the caller
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* responsibility to know if the reserved space is protected or not).
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*/
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static inline int bi_contig_space(const struct buffer *b)
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{
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const char *left, *right;
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left = b->p + b->i;
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right = b->p - b->o;
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if (left >= b->data + b->size)
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left -= b->size;
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else {
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if (right < b->data)
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right += b->size;
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else
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right = b->data + b->size;
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}
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return (right - left);
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}
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/* Return the amount of bytes that can be written into the output area at once
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* including reserved space which may be overwritten (this is the caller
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* responsibility to know if the reserved space is protected or not). Input data
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* are assumed to not exist.
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*/
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static inline int bo_contig_space(const struct buffer *b)
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{
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const char *left, *right;
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left = b->p;
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right = b->p - b->o;
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if (right < b->data)
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right += b->size;
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else
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right = b->data + b->size;
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return (right - left);
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}
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/* Return the buffer's length in bytes by summing the input and the output */
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static inline int buffer_len(const struct buffer *buf)
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{
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return buf->i + buf->o;
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}
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/* Return non-zero only if the buffer is not empty */
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static inline int buffer_not_empty(const struct buffer *buf)
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{
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return buf->i | buf->o;
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}
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/* Return non-zero only if the buffer is empty */
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static inline int buffer_empty(const struct buffer *buf)
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{
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return !buffer_not_empty(buf);
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}
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/* Return non-zero only if the buffer's free space wraps :
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* [ |oooo| ] => yes
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* [ |iiii| ] => yes
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* [ |oooo|iiii| ] => yes
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* [oooo| ] => no
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* [ |oooo] => no
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* [iiii| ] => no
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* [ |iiii] => no
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* [oooo|iiii| ] => no
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* [ |oooo|iiii] => no
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* [iiii| |oooo] => no
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* [oo|iiii| |oo] => no
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* [iiii| |oo|ii] => no
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* [oooooooooo|iiiiiiiiiii] => no
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* [iiiiiiiiiiiii|oooooooo] => no
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*
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* So the only case where the buffer does not wrap is when there's data either
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* at the beginning or at the end of the buffer. Thus we have this :
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* - if (p+i >= size) ==> doesn't wrap
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* - if (p-data <= o) ==> doesn't wrap
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* - otherwise wraps
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*/
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static inline int buffer_space_wraps(const struct buffer *buf)
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{
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if (buf->p + buf->i >= buf->data + buf->size)
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return 0;
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if (buf->p <= buf->data + buf->o)
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return 0;
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return 1;
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}
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/* Returns non-zero if the buffer's INPUT is considered full, which means that
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* it holds at least as much INPUT data as (size - reserve). This also means
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* that data that are scheduled for output are considered as potential free
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* space, and that the reserved space is always considered as not usable. This
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* information alone cannot be used as a general purpose free space indicator.
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* However it accurately indicates that too many data were fed in the buffer
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* for an analyzer for instance. See the channel_may_recv() function for a more
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* generic function taking everything into account.
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*/
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static inline int buffer_full(const struct buffer *b, unsigned int reserve)
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{
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if (b == &buf_empty)
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return 0;
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return (b->i + reserve >= b->size);
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}
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/* Normalizes a pointer after a subtract */
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static inline char *buffer_wrap_sub(const struct buffer *buf, char *ptr)
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{
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if (ptr < buf->data)
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ptr += buf->size;
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return ptr;
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}
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/* Normalizes a pointer after an addition */
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static inline char *buffer_wrap_add(const struct buffer *buf, char *ptr)
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{
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if (ptr - buf->size >= buf->data)
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ptr -= buf->size;
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return ptr;
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}
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/* Return the maximum amount of bytes that can be written into the buffer,
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* including reserved space which may be overwritten.
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*/
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static inline int buffer_total_space(const struct buffer *buf)
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{
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return buf->size - buffer_len(buf);
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}
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/* Returns the amount of byte that can be written starting from <p> into the
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* input buffer at once, including reserved space which may be overwritten.
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* This is used by Lua to insert data in the input side just before the other
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* data using buffer_replace(). The goal is to transfer these new data in the
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* output buffer.
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*/
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static inline int bi_space_for_replace(const struct buffer *buf)
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{
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const char *end;
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/* If the input side data overflows, we cannot insert data contiguously. */
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if (buf->p + buf->i >= buf->data + buf->size)
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return 0;
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/* Check the last byte used in the buffer, it may be a byte of the output
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* side if the buffer wraps, or its the end of the buffer.
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*/
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end = buffer_wrap_sub(buf, buf->p - buf->o);
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if (end <= buf->p)
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end = buf->data + buf->size;
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/* Compute the amount of bytes which can be written. */
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return end - (buf->p + buf->i);
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}
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/* Normalizes a pointer which is supposed to be relative to the beginning of a
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* buffer, so that wrapping is correctly handled. The intent is to use this
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* when increasing a pointer. Note that the wrapping test is only performed
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* once, so the original pointer must be between ->data-size and ->data+2*size-1,
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* otherwise an invalid pointer might be returned.
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*/
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static inline const char *buffer_pointer(const struct buffer *buf, const char *ptr)
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{
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if (ptr < buf->data)
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ptr += buf->size;
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else if (ptr - buf->size >= buf->data)
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ptr -= buf->size;
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return ptr;
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}
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/* Returns the distance between two pointers, taking into account the ability
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* to wrap around the buffer's end.
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*/
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static inline int buffer_count(const struct buffer *buf, const char *from, const char *to)
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{
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int count = to - from;
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count += count < 0 ? buf->size : 0;
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return count;
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}
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/* returns the amount of pending bytes in the buffer. It is the amount of bytes
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* that is not scheduled to be sent.
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*/
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static inline int buffer_pending(const struct buffer *buf)
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{
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return buf->i;
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}
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/* Return 1 if the buffer has less than 1/4 of its capacity free, otherwise 0 */
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static inline int buffer_almost_full(const struct buffer *buf)
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{
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if (buf == &buf_empty)
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return 0;
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return b_almost_full(buf);
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}
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/* Cut the first <n> pending bytes in a contiguous buffer. It is illegal to
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* call this function with remaining data waiting to be sent (o > 0). The
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* caller must ensure that <n> is smaller than the actual buffer's length.
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* This is mainly used to remove empty lines at the beginning of a request
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* or a response.
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*/
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static inline void bi_fast_delete(struct buffer *buf, int n)
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{
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buf->i -= n;
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buf->p += n;
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}
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/* Tries to realign the given buffer. */
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static inline void buffer_realign(struct buffer *buf)
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{
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if (!(buf->i | buf->o)) {
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/* let's realign the buffer to optimize I/O */
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buf->p = buf->data;
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}
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}
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/* Schedule all remaining buffer data to be sent. ->o is not touched if it
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* already covers those data. That permits doing a flush even after a forward,
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* although not recommended.
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*/
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static inline void buffer_flush(struct buffer *buf)
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{
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buf->p = buffer_wrap_add(buf, buf->p + buf->i);
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buf->o += buf->i;
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buf->i = 0;
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}
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/* This function writes the string <str> at position <pos> which must be in
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* buffer <b>, and moves <end> just after the end of <str>. <b>'s parameters
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* (l, r, lr) are updated to be valid after the shift. the shift value
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* (positive or negative) is returned. If there's no space left, the move is
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* not done. The function does not adjust ->o because it does not make sense
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* to use it on data scheduled to be sent.
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*/
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static inline int buffer_replace(struct buffer *b, char *pos, char *end, const char *str)
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{
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return buffer_replace2(b, pos, end, str, strlen(str));
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}
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|
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/* Tries to write char <c> into output data at buffer <b>. Supports wrapping.
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* Data are truncated if buffer is full.
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*/
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static inline void bo_putchr(struct buffer *b, char c)
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{
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if (buffer_len(b) == b->size)
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return;
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*b->p = c;
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b->p = b_ptr(b, 1);
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b->o++;
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}
|
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|
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/* Tries to copy block <blk> into output data at buffer <b>. Supports wrapping.
|
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* Data are truncated if buffer is too short. It returns the number of bytes
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* copied.
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*/
|
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static inline int bo_putblk(struct buffer *b, const char *blk, int len)
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{
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int cur_len = buffer_len(b);
|
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int half;
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|
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if (len > b->size - cur_len)
|
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len = (b->size - cur_len);
|
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if (!len)
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return 0;
|
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|
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half = bo_contig_space(b);
|
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if (half > len)
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half = len;
|
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|
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memcpy(b->p, blk, half);
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b->p = b_ptr(b, half);
|
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if (len > half) {
|
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memcpy(b->p, blk + half, len - half);
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b->p = b_ptr(b, half);
|
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}
|
|
b->o += len;
|
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return len;
|
|
}
|
|
|
|
/* Tries to copy string <str> into output data at buffer <b>. Supports wrapping.
|
|
* Data are truncated if buffer is too short. It returns the number of bytes
|
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* copied.
|
|
*/
|
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static inline int bo_putstr(struct buffer *b, const char *str)
|
|
{
|
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return bo_putblk(b, str, strlen(str));
|
|
}
|
|
|
|
/* Tries to copy chunk <chk> into output data at buffer <b>. Supports wrapping.
|
|
* Data are truncated if buffer is too short. It returns the number of bytes
|
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* copied.
|
|
*/
|
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static inline int bo_putchk(struct buffer *b, const struct chunk *chk)
|
|
{
|
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return bo_putblk(b, chk->str, chk->len);
|
|
}
|
|
|
|
/* Gets one full block of data at once from a buffer's output, optionally
|
|
* starting at a specific offset. Return values :
|
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* >0 : number of bytes read, equal to requested size.
|
|
* =0 : not enough data available. <blk> is left undefined.
|
|
* The buffer is left unaffected.
|
|
*/
|
|
static inline int bo_getblk(const struct buffer *buf, char *blk, int len, int offset)
|
|
{
|
|
int firstblock;
|
|
|
|
if (len + offset > buf->o)
|
|
return 0;
|
|
|
|
firstblock = buf->data + buf->size - bo_ptr(buf);
|
|
if (firstblock > offset) {
|
|
if (firstblock >= len + offset) {
|
|
memcpy(blk, bo_ptr(buf) + offset, len);
|
|
return len;
|
|
}
|
|
|
|
memcpy(blk, bo_ptr(buf) + offset, firstblock - offset);
|
|
memcpy(blk + firstblock - offset, buf->data, len - firstblock + offset);
|
|
return len;
|
|
}
|
|
|
|
memcpy(blk, buf->data + offset - firstblock, len);
|
|
return len;
|
|
}
|
|
|
|
/* Gets one or two blocks of data at once from a buffer's output.
|
|
* Return values :
|
|
* >0 : number of blocks filled (1 or 2). blk1 is always filled before blk2.
|
|
* =0 : not enough data available. <blk*> are left undefined.
|
|
* The buffer is left unaffected. Unused buffers are left in an undefined state.
|
|
*/
|
|
static inline int bo_getblk_nc(struct buffer *buf, char **blk1, int *len1, char **blk2, int *len2)
|
|
{
|
|
if (unlikely(buf->o == 0))
|
|
return 0;
|
|
|
|
if (unlikely(buf->p != buf->data && buf->p - buf->o < buf->data)) {
|
|
*blk1 = buf->p - buf->o + buf->size;
|
|
*len1 = buf->data + buf->size - *blk1;
|
|
*blk2 = buf->data;
|
|
*len2 = buf->p - buf->data;
|
|
return 2;
|
|
}
|
|
|
|
*blk1 = bo_ptr(buf);
|
|
*len1 = buf->o;
|
|
return 1;
|
|
}
|
|
|
|
/* Tries to write char <c> into input data at buffer <b>. Supports wrapping.
|
|
* Data are truncated if buffer is full.
|
|
*/
|
|
static inline void bi_putchr(struct buffer *b, char c)
|
|
{
|
|
if (buffer_len(b) == b->size)
|
|
return;
|
|
*bi_end(b) = c;
|
|
b->i++;
|
|
}
|
|
|
|
/* Tries to copy block <blk> into input data at buffer <b>. Supports wrapping.
|
|
* Data are truncated if buffer is too short. It returns the number of bytes
|
|
* copied.
|
|
*/
|
|
static inline int bi_putblk(struct buffer *b, const char *blk, int len)
|
|
{
|
|
int cur_len = buffer_len(b);
|
|
int half;
|
|
|
|
if (len > b->size - cur_len)
|
|
len = (b->size - cur_len);
|
|
if (!len)
|
|
return 0;
|
|
|
|
half = bi_contig_space(b);
|
|
if (half > len)
|
|
half = len;
|
|
|
|
memcpy(bi_end(b), blk, half);
|
|
if (len > half)
|
|
memcpy(b_ptr(b, b->i + half), blk + half, len - half);
|
|
b->i += len;
|
|
return len;
|
|
}
|
|
|
|
/* Tries to copy string <str> into input data at buffer <b>. Supports wrapping.
|
|
* Data are truncated if buffer is too short. It returns the number of bytes
|
|
* copied.
|
|
*/
|
|
static inline int bi_putstr(struct buffer *b, const char *str)
|
|
{
|
|
return bi_putblk(b, str, strlen(str));
|
|
}
|
|
|
|
/* Tries to copy chunk <chk> into input data at buffer <b>. Supports wrapping.
|
|
* Data are truncated if buffer is too short. It returns the number of bytes
|
|
* copied.
|
|
*/
|
|
static inline int bi_putchk(struct buffer *b, const struct chunk *chk)
|
|
{
|
|
return bi_putblk(b, chk->str, chk->len);
|
|
}
|
|
|
|
/* Gets one full block of data at once from a buffer's input. Return values :
|
|
* >0 : number of bytes read, equal to requested size.
|
|
* =0 : not enough data available. <blk> is left undefined.
|
|
* The buffer is left unaffected.
|
|
*/
|
|
static inline int bi_getblk(const struct buffer *buf, char *blk, int len)
|
|
{
|
|
int firstblock;
|
|
|
|
if (len > buf->i)
|
|
return 0;
|
|
|
|
firstblock = bi_contig_data(buf);
|
|
if (firstblock > len)
|
|
firstblock = len;
|
|
|
|
memcpy(blk, bi_ptr(buf), firstblock);
|
|
if (len > firstblock)
|
|
memcpy(blk + firstblock, buf->data, len - firstblock);
|
|
return len;
|
|
}
|
|
|
|
/* Gets one or two blocks of data at once from a buffer's input.
|
|
* Return values :
|
|
* >0 : number of blocks filled (1 or 2). blk1 is always filled before blk2.
|
|
* =0 : not enough data available. <blk*> are left undefined.
|
|
* The buffer is left unaffected. Unused buffers are left in an undefined state.
|
|
*/
|
|
static inline int bi_getblk_nc(struct buffer *buf, char **blk1, int *len1, char **blk2, int *len2)
|
|
{
|
|
if (unlikely(buf->i == 0))
|
|
return 0;
|
|
|
|
if (unlikely(buf->p + buf->i > buf->data + buf->size)) {
|
|
*blk1 = buf->p;
|
|
*len1 = buf->data + buf->size - buf->p;
|
|
*blk2 = buf->data;
|
|
*len2 = buf->i - *len1;
|
|
return 2;
|
|
}
|
|
|
|
*blk1 = buf->p;
|
|
*len1 = buf->i;
|
|
return 1;
|
|
}
|
|
|
|
/* Allocates a buffer and replaces *buf with this buffer. If no memory is
|
|
* available, &buf_wanted is used instead. No control is made to check if *buf
|
|
* already pointed to another buffer. The allocated buffer is returned, or
|
|
* NULL in case no memory is available.
|
|
*/
|
|
static inline struct buffer *b_alloc(struct buffer **buf)
|
|
{
|
|
struct buffer *b;
|
|
|
|
*buf = &buf_wanted;
|
|
b = pool_alloc_dirty(pool_head_buffer);
|
|
if (likely(b)) {
|
|
b->size = pool_head_buffer->size - sizeof(struct buffer);
|
|
b_reset(b);
|
|
*buf = b;
|
|
}
|
|
return b;
|
|
}
|
|
|
|
/* Allocates a buffer and replaces *buf with this buffer. If no memory is
|
|
* available, &buf_wanted is used instead. No control is made to check if *buf
|
|
* already pointed to another buffer. The allocated buffer is returned, or
|
|
* NULL in case no memory is available. The difference with b_alloc() is that
|
|
* this function only picks from the pool and never calls malloc(), so it can
|
|
* fail even if some memory is available.
|
|
*/
|
|
static inline struct buffer *b_alloc_fast(struct buffer **buf)
|
|
{
|
|
struct buffer *b;
|
|
|
|
*buf = &buf_wanted;
|
|
b = pool_get_first(pool_head_buffer);
|
|
if (likely(b)) {
|
|
b->size = pool_head_buffer->size - sizeof(struct buffer);
|
|
b_reset(b);
|
|
*buf = b;
|
|
}
|
|
return b;
|
|
}
|
|
|
|
/* Releases buffer *buf (no check of emptiness) */
|
|
static inline void __b_drop(struct buffer **buf)
|
|
{
|
|
pool_free(pool_head_buffer, *buf);
|
|
}
|
|
|
|
/* Releases buffer *buf if allocated. */
|
|
static inline void b_drop(struct buffer **buf)
|
|
{
|
|
if (!(*buf)->size)
|
|
return;
|
|
__b_drop(buf);
|
|
}
|
|
|
|
/* Releases buffer *buf if allocated, and replaces it with &buf_empty. */
|
|
static inline void b_free(struct buffer **buf)
|
|
{
|
|
b_drop(buf);
|
|
*buf = &buf_empty;
|
|
}
|
|
|
|
/* Ensures that <buf> is allocated. If an allocation is needed, it ensures that
|
|
* there are still at least <margin> buffers available in the pool after this
|
|
* allocation so that we don't leave the pool in a condition where a session or
|
|
* a response buffer could not be allocated anymore, resulting in a deadlock.
|
|
* This means that we sometimes need to try to allocate extra entries even if
|
|
* only one buffer is needed.
|
|
*
|
|
* We need to lock the pool here to be sure to have <margin> buffers available
|
|
* after the allocation, regardless how many threads that doing it in the same
|
|
* time. So, we use internal and lockless memory functions (prefixed with '__').
|
|
*/
|
|
static inline struct buffer *b_alloc_margin(struct buffer **buf, int margin)
|
|
{
|
|
struct buffer *b;
|
|
|
|
if ((*buf)->size)
|
|
return *buf;
|
|
|
|
*buf = &buf_wanted;
|
|
#ifndef CONFIG_HAP_LOCKLESS_POOLS
|
|
HA_SPIN_LOCK(POOL_LOCK, &pool_head_buffer->lock);
|
|
#endif
|
|
|
|
/* fast path */
|
|
if ((pool_head_buffer->allocated - pool_head_buffer->used) > margin) {
|
|
b = __pool_get_first(pool_head_buffer);
|
|
if (likely(b)) {
|
|
#ifndef CONFIG_HAP_LOCKLESS_POOLS
|
|
HA_SPIN_UNLOCK(POOL_LOCK, &pool_head_buffer->lock);
|
|
#endif
|
|
b->size = pool_head_buffer->size - sizeof(struct buffer);
|
|
b_reset(b);
|
|
*buf = b;
|
|
return b;
|
|
}
|
|
}
|
|
|
|
/* slow path, uses malloc() */
|
|
b = __pool_refill_alloc(pool_head_buffer, margin);
|
|
|
|
#ifndef CONFIG_HAP_LOCKLESS_POOLS
|
|
HA_SPIN_UNLOCK(POOL_LOCK, &pool_head_buffer->lock);
|
|
#endif
|
|
|
|
if (b) {
|
|
b->size = pool_head_buffer->size - sizeof(struct buffer);
|
|
b_reset(b);
|
|
*buf = b;
|
|
}
|
|
return b;
|
|
}
|
|
|
|
|
|
/* Offer a buffer currently belonging to target <from> to whoever needs one.
|
|
* Any pointer is valid for <from>, including NULL. Its purpose is to avoid
|
|
* passing a buffer to oneself in case of failed allocations (e.g. need two
|
|
* buffers, get one, fail, release it and wake up self again). In case of
|
|
* normal buffer release where it is expected that the caller is not waiting
|
|
* for a buffer, NULL is fine.
|
|
*/
|
|
void __offer_buffer(void *from, unsigned int threshold);
|
|
|
|
static inline void offer_buffers(void *from, unsigned int threshold)
|
|
{
|
|
HA_SPIN_LOCK(BUF_WQ_LOCK, &buffer_wq_lock);
|
|
if (LIST_ISEMPTY(&buffer_wq)) {
|
|
HA_SPIN_UNLOCK(BUF_WQ_LOCK, &buffer_wq_lock);
|
|
return;
|
|
}
|
|
__offer_buffer(from, threshold);
|
|
HA_SPIN_UNLOCK(BUF_WQ_LOCK, &buffer_wq_lock);
|
|
}
|
|
|
|
/*************************************************************************/
|
|
/* functions used to manipulate strings and blocks with wrapping buffers */
|
|
/*************************************************************************/
|
|
|
|
/* returns > 0 if the first <n> characters of buffer <b> starting at
|
|
* offset <o> relative to b->p match <ist>. (empty strings do match). It is
|
|
* designed to be use with reasonably small strings (ie matches a single byte
|
|
* per iteration). This function is usable both with input and output data. To
|
|
* be used like this depending on what to match :
|
|
* - input contents : b_isteq(b, 0, b->i, ist);
|
|
* - output contents : b_isteq(b, -b->o, b->o, ist);
|
|
* Return value :
|
|
* >0 : the number of matching bytes
|
|
* =0 : not enough bytes (or matching of empty string)
|
|
* <0 : non-matching byte found
|
|
*/
|
|
static inline int b_isteq(const struct buffer *b, unsigned int o, size_t n, const struct ist ist)
|
|
{
|
|
struct ist r = ist;
|
|
const char *p;
|
|
const char *end = b->data + b->size;
|
|
|
|
if (n < r.len)
|
|
return 0;
|
|
|
|
p = b_ptr(b, o);
|
|
while (r.len--) {
|
|
if (*p++ != *r.ptr++)
|
|
return -1;
|
|
if (unlikely(p == end))
|
|
p = b->data;
|
|
}
|
|
return ist.len;
|
|
}
|
|
|
|
/* "eats" string <ist> from the input region of buffer <b>. Wrapping data is
|
|
* explicitly supported. It matches a single byte per iteration so strings
|
|
* should remain reasonably small. Returns :
|
|
* > 0 : number of bytes matched and eaten
|
|
* = 0 : not enough bytes (or matching an empty string)
|
|
* < 0 : non-matching byte found
|
|
*/
|
|
static inline int bi_eat(struct buffer *b, const struct ist ist)
|
|
{
|
|
int ret = b_isteq(b, 0, b->i, ist);
|
|
if (ret > 0)
|
|
bi_del(b, ret);
|
|
return ret;
|
|
}
|
|
|
|
/* injects string <ist> into the input region of buffer <b> provided that it
|
|
* fits. Wrapping is supported. It's designed for small strings as it only
|
|
* writes a single byte per iteration. Returns the number of characters copied
|
|
* (ist.len), 0 if it temporarily does not fit or -1 if it will never fit. It
|
|
* will only modify the buffer upon success. In all cases, the contents are
|
|
* copied prior to reporting an error, so that the destination at least
|
|
* contains a valid but truncated string.
|
|
*/
|
|
static inline int bi_istput(struct buffer *b, const struct ist ist)
|
|
{
|
|
const char *end = b->data + b->size;
|
|
struct ist r = ist;
|
|
char *p;
|
|
|
|
if (r.len > (size_t)(b->size - b->i - b->o))
|
|
return r.len < b->size ? 0 : -1;
|
|
|
|
p = b_ptr(b, b->i);
|
|
b->i += r.len;
|
|
while (r.len--) {
|
|
*p++ = *r.ptr++;
|
|
if (unlikely(p == end))
|
|
p = b->data;
|
|
}
|
|
return ist.len;
|
|
}
|
|
|
|
|
|
/* injects string <ist> into the output region of buffer <b> provided that it
|
|
* fits. Input data is assumed not to exist and will silently be overwritten.
|
|
* Wrapping is supported. It's designed for small strings as it only writes a
|
|
* single byte per iteration. Returns the number of characters copied (ist.len),
|
|
* 0 if it temporarily does not fit or -1 if it will never fit. It will only
|
|
* modify the buffer upon success. In all cases, the contents are copied prior
|
|
* to reporting an error, so that the destination at least contains a valid
|
|
* but truncated string.
|
|
*/
|
|
static inline int bo_istput(struct buffer *b, const struct ist ist)
|
|
{
|
|
const char *end = b->data + b->size;
|
|
struct ist r = ist;
|
|
char *p;
|
|
|
|
if (r.len > (size_t)(b->size - b->o))
|
|
return r.len < b->size ? 0 : -1;
|
|
|
|
p = b->p;
|
|
b->o += r.len;
|
|
b->p = b_ptr(b, r.len);
|
|
while (r.len--) {
|
|
*p++ = *r.ptr++;
|
|
if (unlikely(p == end))
|
|
p = b->data;
|
|
}
|
|
return ist.len;
|
|
}
|
|
|
|
|
|
#endif /* _COMMON_BUFFER_H */
|
|
|
|
/*
|
|
* Local variables:
|
|
* c-indent-level: 8
|
|
* c-basic-offset: 8
|
|
* End:
|
|
*/
|