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999f643ed2
The function channel_recv_limit() relies on channel_reserved() which itself relies on channel_in_transit(). Individually they're OK but combined they're doing the wrong thing. The problem is that we refrain from filling buffers while to_forward is even much larger than the buffer because of a semantic issue along the call chain. This is particularly visible when offloading SSL on moderately large files (1 MB), though it is also visible on clear text. Twice the number of recv() calls are made compared to what is needed, and the typical performance drops by 15-20% in SSL in 1.6 and later, and no directly measurable drop in 1.5 except when using strace. There's no need for all these intermediate functions, so let's get rid of them and reimplement channel_recv_limit() from scratch in a safer way. This fix needs to be backported to 1.6 and 1.5 (at least). Note that in 1.5 the function is called buffer_recv_limit() and it may differ a bit.
463 lines
15 KiB
C
463 lines
15 KiB
C
/*
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* include/proto/channel.h
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* Channel management definitions, macros and inline functions.
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*
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* Copyright (C) 2000-2014 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _PROTO_CHANNEL_H
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#define _PROTO_CHANNEL_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <common/config.h>
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#include <common/chunk.h>
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#include <common/ticks.h>
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#include <common/time.h>
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#include <types/channel.h>
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#include <types/global.h>
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#include <types/stream.h>
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#include <types/stream_interface.h>
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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int init_channel();
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unsigned long long __channel_forward(struct channel *chn, unsigned long long bytes);
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/* SI-to-channel functions working with buffers */
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int bi_putblk(struct channel *chn, const char *str, int len);
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struct buffer *bi_swpbuf(struct channel *chn, struct buffer *buf);
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int bi_putchr(struct channel *chn, char c);
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int bi_getline_nc(struct channel *chn, char **blk1, int *len1, char **blk2, int *len2);
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int bi_getblk_nc(struct channel *chn, char **blk1, int *len1, char **blk2, int *len2);
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int bo_inject(struct channel *chn, const char *msg, int len);
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int bo_getline(struct channel *chn, char *str, int len);
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int bo_getblk(struct channel *chn, char *blk, int len, int offset);
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int bo_getline_nc(struct channel *chn, char **blk1, int *len1, char **blk2, int *len2);
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int bo_getblk_nc(struct channel *chn, char **blk1, int *len1, char **blk2, int *len2);
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/* returns a pointer to the stream the channel belongs to */
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static inline struct stream *chn_strm(const struct channel *chn)
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{
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if (chn->flags & CF_ISRESP)
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return LIST_ELEM(chn, struct stream *, res);
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else
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return LIST_ELEM(chn, struct stream *, req);
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}
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/* returns a pointer to the stream interface feeding the channel (producer) */
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static inline struct stream_interface *chn_prod(const struct channel *chn)
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{
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if (chn->flags & CF_ISRESP)
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return &LIST_ELEM(chn, struct stream *, res)->si[1];
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else
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return &LIST_ELEM(chn, struct stream *, req)->si[0];
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}
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/* returns a pointer to the stream interface consuming the channel (producer) */
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static inline struct stream_interface *chn_cons(const struct channel *chn)
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{
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if (chn->flags & CF_ISRESP)
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return &LIST_ELEM(chn, struct stream *, res)->si[0];
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else
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return &LIST_ELEM(chn, struct stream *, req)->si[1];
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}
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/* Initialize all fields in the channel. */
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static inline void channel_init(struct channel *chn)
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{
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chn->buf = &buf_empty;
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chn->to_forward = 0;
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chn->last_read = now_ms;
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chn->xfer_small = chn->xfer_large = 0;
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chn->total = 0;
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chn->pipe = NULL;
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chn->analysers = 0;
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chn->flags = 0;
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}
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/* Schedule up to <bytes> more bytes to be forwarded via the channel without
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* notifying the owner task. Any data pending in the buffer are scheduled to be
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* sent as well, in the limit of the number of bytes to forward. This must be
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* the only method to use to schedule bytes to be forwarded. If the requested
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* number is too large, it is automatically adjusted. The number of bytes taken
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* into account is returned. Directly touching ->to_forward will cause lockups
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* when buf->o goes down to zero if nobody is ready to push the remaining data.
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*/
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static inline unsigned long long channel_forward(struct channel *chn, unsigned long long bytes)
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{
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/* hint: avoid comparisons on long long for the fast case, since if the
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* length does not fit in an unsigned it, it will never be forwarded at
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* once anyway.
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*/
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if (bytes <= ~0U) {
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unsigned int bytes32 = bytes;
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if (bytes32 <= chn->buf->i) {
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/* OK this amount of bytes might be forwarded at once */
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b_adv(chn->buf, bytes32);
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return bytes;
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}
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}
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return __channel_forward(chn, bytes);
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}
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/*********************************************************************/
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/* These functions are used to compute various channel content sizes */
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/*********************************************************************/
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/* Reports non-zero if the channel is empty, which means both its
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* buffer and pipe are empty. The construct looks strange but is
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* jump-less and much more efficient on both 32 and 64-bit than
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* the boolean test.
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*/
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static inline unsigned int channel_is_empty(struct channel *c)
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{
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return !(c->buf->o | (long)c->pipe);
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}
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/* Returns non-zero if the channel is rewritable, which means that the buffer
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* it is attached to has at least <maxrewrite> bytes immediately available.
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* This is used to decide when a request or response may be parsed when some
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* data from a previous exchange might still be present.
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*/
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static inline int channel_is_rewritable(const struct channel *chn)
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{
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int rem = chn->buf->size;
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rem -= chn->buf->o;
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rem -= chn->buf->i;
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rem -= global.tune.maxrewrite;
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return rem >= 0;
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}
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/* Tells whether data are likely to leave the buffer. This is used to know when
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* we can safely ignore the reserve since we know we cannot retry a connection.
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* It returns zero if data are blocked, non-zero otherwise.
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*/
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static inline int channel_may_send(const struct channel *chn)
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{
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return chn_cons(chn)->state == SI_ST_EST;
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}
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/* Returns non-zero if the channel can still receive data. This is used to
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* decide when to stop reading into a buffer when we want to ensure that we
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* leave the reserve untouched after all pending outgoing data are forwarded.
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* The reserved space is taken into account if ->to_forward indicates that an
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* end of transfer is close to happen. Note that both ->buf->o and ->to_forward
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* are considered as available since they're supposed to leave the buffer. The
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* test is optimized to avoid as many operations as possible for the fast case
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* and to be used as an "if" condition.
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*/
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static inline int channel_may_recv(const struct channel *chn)
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{
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int rem = chn->buf->size;
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if (chn->buf == &buf_empty)
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return 1;
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rem -= chn->buf->o;
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rem -= chn->buf->i;
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if (!rem)
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return 0; /* buffer already full */
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/* now we know there's some room left, verify if we're touching
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* the reserve with some permanent input data.
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*/
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if (chn->to_forward >= chn->buf->i ||
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(CHN_INFINITE_FORWARD < MAX_RANGE(typeof(chn->buf->i)) && // just there to ensure gcc
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chn->to_forward == CHN_INFINITE_FORWARD)) // avoids the useless second
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return 1; // test whenever possible
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rem -= global.tune.maxrewrite;
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rem += chn->buf->o;
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rem += chn->to_forward;
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return rem > 0;
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}
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/* Returns true if the channel's input is already closed */
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static inline int channel_input_closed(struct channel *chn)
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{
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return ((chn->flags & CF_SHUTR) != 0);
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}
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/* Returns true if the channel's output is already closed */
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static inline int channel_output_closed(struct channel *chn)
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{
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return ((chn->flags & CF_SHUTW) != 0);
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}
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/* Check channel timeouts, and set the corresponding flags. The likely/unlikely
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* have been optimized for fastest normal path. The read/write timeouts are not
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* set if there was activity on the channel. That way, we don't have to update
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* the timeout on every I/O. Note that the analyser timeout is always checked.
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*/
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static inline void channel_check_timeouts(struct channel *chn)
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{
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if (likely(!(chn->flags & (CF_SHUTR|CF_READ_TIMEOUT|CF_READ_ACTIVITY|CF_READ_NOEXP))) &&
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unlikely(tick_is_expired(chn->rex, now_ms)))
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chn->flags |= CF_READ_TIMEOUT;
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if (likely(!(chn->flags & (CF_SHUTW|CF_WRITE_TIMEOUT|CF_WRITE_ACTIVITY))) &&
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unlikely(tick_is_expired(chn->wex, now_ms)))
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chn->flags |= CF_WRITE_TIMEOUT;
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if (likely(!(chn->flags & CF_ANA_TIMEOUT)) &&
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unlikely(tick_is_expired(chn->analyse_exp, now_ms)))
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chn->flags |= CF_ANA_TIMEOUT;
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}
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/* Erase any content from channel <buf> and adjusts flags accordingly. Note
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* that any spliced data is not affected since we may not have any access to
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* it.
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*/
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static inline void channel_erase(struct channel *chn)
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{
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chn->to_forward = 0;
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b_reset(chn->buf);
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}
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/* marks the channel as "shutdown" ASAP for reads */
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static inline void channel_shutr_now(struct channel *chn)
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{
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chn->flags |= CF_SHUTR_NOW;
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}
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/* marks the channel as "shutdown" ASAP for writes */
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static inline void channel_shutw_now(struct channel *chn)
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{
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chn->flags |= CF_SHUTW_NOW;
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}
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/* marks the channel as "shutdown" ASAP in both directions */
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static inline void channel_abort(struct channel *chn)
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{
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chn->flags |= CF_SHUTR_NOW | CF_SHUTW_NOW;
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chn->flags &= ~CF_AUTO_CONNECT;
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}
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/* allow the consumer to try to establish a new connection. */
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static inline void channel_auto_connect(struct channel *chn)
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{
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chn->flags |= CF_AUTO_CONNECT;
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}
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/* prevent the consumer from trying to establish a new connection, and also
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* disable auto shutdown forwarding.
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*/
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static inline void channel_dont_connect(struct channel *chn)
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{
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chn->flags &= ~(CF_AUTO_CONNECT|CF_AUTO_CLOSE);
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}
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/* allow the producer to forward shutdown requests */
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static inline void channel_auto_close(struct channel *chn)
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{
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chn->flags |= CF_AUTO_CLOSE;
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}
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/* prevent the producer from forwarding shutdown requests */
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static inline void channel_dont_close(struct channel *chn)
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{
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chn->flags &= ~CF_AUTO_CLOSE;
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}
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/* allow the producer to read / poll the input */
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static inline void channel_auto_read(struct channel *chn)
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{
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chn->flags &= ~CF_DONT_READ;
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}
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/* prevent the producer from read / poll the input */
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static inline void channel_dont_read(struct channel *chn)
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{
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chn->flags |= CF_DONT_READ;
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}
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/*************************************************/
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/* Buffer operations in the context of a channel */
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/*************************************************/
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/* Return the max number of bytes the buffer can contain so that once all the
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* data in transit are forwarded, the buffer still has global.tune.maxrewrite
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* bytes free. The result sits between chn->size - maxrewrite and chn->size.
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* The principle is the following :
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* - the empty buffer has a limit of zero
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* - a non-connected buffer cannot touch the reserve
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* - infinite forward can fill the buffer
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* - all output bytes are ignored, they're leaving
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* - all input bytes covered by to_forward are considered in transit and
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* virtually don't take room
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* - the reserve may be covered up to the min of (fwd-transit) since these
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* bytes will be in transit later thus will only take temporary space.
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*
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* So the formula is to return this limit is :
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* size - maxrewrite + min(fwd - min(i, fwd), maxrewrite)
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* = size - maxrewrite + min( min(fwd - i, 0), maxrewrite)
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*
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* The code isn't written the most obvious way because we help the compiler
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* optimise it as it cannot guess how to factor the result out. The most common
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* path is jumpless.
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*/
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static inline int channel_recv_limit(const struct channel *chn)
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{
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int transit;
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int reserve;
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/* return zero if empty */
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reserve = chn->buf->size;
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if (chn->buf == &buf_empty)
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goto end;
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/* return size - maxrewrite if we can't send */
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reserve = global.tune.maxrewrite;
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if (unlikely(!channel_may_send(chn)))
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goto end;
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/* This apparently tricky check is just a hint to let the compiler
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* optimize all this code away as long as we don't change the types.
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*/
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reserve = 0;
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if (CHN_INFINITE_FORWARD < MAX_RANGE(typeof(chn->buf->i)) &&
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chn->to_forward == CHN_INFINITE_FORWARD)
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goto end;
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transit = chn->to_forward - chn->buf->i;
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if (transit < 0)
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transit = 0;
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reserve = global.tune.maxrewrite - transit;
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if (reserve < 0)
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reserve = 0;
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end:
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return chn->buf->size - reserve;
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}
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/* Returns the amount of space available at the input of the buffer, taking the
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* reserved space into account if ->to_forward indicates that an end of transfer
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* is close to happen. The test is optimized to avoid as many operations as
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* possible for the fast case.
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*/
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static inline int channel_recv_max(const struct channel *chn)
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{
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int ret;
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ret = channel_recv_limit(chn) - chn->buf->i - chn->buf->o;
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if (ret < 0)
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ret = 0;
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return ret;
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}
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/* Truncate any unread data in the channel's buffer, and disable forwarding.
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* Outgoing data are left intact. This is mainly to be used to send error
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* messages after existing data.
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*/
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static inline void channel_truncate(struct channel *chn)
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{
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if (!chn->buf->o)
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return channel_erase(chn);
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chn->to_forward = 0;
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if (!chn->buf->i)
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return;
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chn->buf->i = 0;
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}
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/*
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* Advance the channel buffer's read pointer by <len> bytes. This is useful
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* when data have been read directly from the buffer. It is illegal to call
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* this function with <len> causing a wrapping at the end of the buffer. It's
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* the caller's responsibility to ensure that <len> is never larger than
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* chn->o. Channel flag WRITE_PARTIAL is set.
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*/
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static inline void bo_skip(struct channel *chn, int len)
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{
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chn->buf->o -= len;
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if (buffer_empty(chn->buf))
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chn->buf->p = chn->buf->data;
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/* notify that some data was written to the SI from the buffer */
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chn->flags |= CF_WRITE_PARTIAL;
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}
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/* Tries to copy chunk <chunk> into the channel's buffer after length controls.
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* The chn->o and to_forward pointers are updated. If the channel's input is
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* closed, -2 is returned. If the block is too large for this buffer, -3 is
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* returned. If there is not enough room left in the buffer, -1 is returned.
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* Otherwise the number of bytes copied is returned (0 being a valid number).
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* Channel flag READ_PARTIAL is updated if some data can be transferred. The
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* chunk's length is updated with the number of bytes sent.
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*/
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static inline int bi_putchk(struct channel *chn, struct chunk *chunk)
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{
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int ret;
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ret = bi_putblk(chn, chunk->str, chunk->len);
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if (ret > 0)
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chunk->len -= ret;
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return ret;
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}
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/* Tries to copy string <str> at once into the channel's buffer after length
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* controls. The chn->o and to_forward pointers are updated. If the channel's
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* input is closed, -2 is returned. If the block is too large for this buffer,
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* -3 is returned. If there is not enough room left in the buffer, -1 is
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* returned. Otherwise the number of bytes copied is returned (0 being a valid
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* number). Channel flag READ_PARTIAL is updated if some data can be
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* transferred.
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*/
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static inline int bi_putstr(struct channel *chn, const char *str)
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{
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return bi_putblk(chn, str, strlen(str));
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}
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/*
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* Return one char from the channel's buffer. If the buffer is empty and the
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* channel is closed, return -2. If the buffer is just empty, return -1. The
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* buffer's pointer is not advanced, it's up to the caller to call bo_skip(buf,
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* 1) when it has consumed the char. Also note that this function respects the
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* chn->o limit.
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*/
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static inline int bo_getchr(struct channel *chn)
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{
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/* closed or empty + imminent close = -2; empty = -1 */
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if (unlikely((chn->flags & CF_SHUTW) || channel_is_empty(chn))) {
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if (chn->flags & (CF_SHUTW|CF_SHUTW_NOW))
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return -2;
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return -1;
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}
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return *buffer_wrap_sub(chn->buf, chn->buf->p - chn->buf->o);
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}
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#endif /* _PROTO_CHANNEL_H */
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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