570 lines
16 KiB
C
570 lines
16 KiB
C
/*
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* Fast Weighted Round Robin load balancing algorithm.
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*
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* Copyright 2000-2009 Willy Tarreau <w@1wt.eu>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*
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*/
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#include <common/compat.h>
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#include <common/config.h>
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#include <common/debug.h>
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#include <eb32tree.h>
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#include <types/global.h>
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#include <types/server.h>
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#include <proto/backend.h>
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#include <proto/queue.h>
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static inline void fwrr_remove_from_tree(struct server *s);
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static inline void fwrr_queue_by_weight(struct eb_root *root, struct server *s);
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static inline void fwrr_dequeue_srv(struct server *s);
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static void fwrr_get_srv(struct server *s);
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static void fwrr_queue_srv(struct server *s);
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/* This function updates the server trees according to server <srv>'s new
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* state. It should be called when server <srv>'s status changes to down.
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* It is not important whether the server was already down or not. It is not
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* important either that the new state is completely down (the caller may not
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* know all the variables of a server's state).
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*/
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static void fwrr_set_server_status_down(struct server *srv)
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{
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struct proxy *p = srv->proxy;
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struct fwrr_group *grp;
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if (!srv_lb_status_changed(srv))
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return;
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if (srv_is_usable(srv))
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goto out_update_state;
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if (!srv_was_usable(srv))
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/* server was already down */
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goto out_update_backend;
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grp = (srv->flags & SRV_F_BACKUP) ? &p->lbprm.fwrr.bck : &p->lbprm.fwrr.act;
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grp->next_weight -= srv->prev_eweight;
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if (srv->flags & SRV_F_BACKUP) {
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p->lbprm.tot_wbck = p->lbprm.fwrr.bck.next_weight;
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p->srv_bck--;
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if (srv == p->lbprm.fbck) {
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/* we lost the first backup server in a single-backup
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* configuration, we must search another one.
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*/
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struct server *srv2 = p->lbprm.fbck;
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do {
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srv2 = srv2->next;
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} while (srv2 &&
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!((srv2->flags & SRV_F_BACKUP) &&
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srv_is_usable(srv2)));
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p->lbprm.fbck = srv2;
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}
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} else {
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p->lbprm.tot_wact = p->lbprm.fwrr.act.next_weight;
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p->srv_act--;
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}
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fwrr_dequeue_srv(srv);
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fwrr_remove_from_tree(srv);
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out_update_backend:
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/* check/update tot_used, tot_weight */
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update_backend_weight(p);
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out_update_state:
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srv_lb_commit_status(srv);
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}
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/* This function updates the server trees according to server <srv>'s new
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* state. It should be called when server <srv>'s status changes to up.
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* It is not important whether the server was already down or not. It is not
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* important either that the new state is completely UP (the caller may not
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* know all the variables of a server's state). This function will not change
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* the weight of a server which was already up.
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*/
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static void fwrr_set_server_status_up(struct server *srv)
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{
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struct proxy *p = srv->proxy;
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struct fwrr_group *grp;
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if (!srv_lb_status_changed(srv))
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return;
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if (!srv_is_usable(srv))
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goto out_update_state;
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if (srv_was_usable(srv))
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/* server was already up */
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goto out_update_backend;
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grp = (srv->flags & SRV_F_BACKUP) ? &p->lbprm.fwrr.bck : &p->lbprm.fwrr.act;
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grp->next_weight += srv->eweight;
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if (srv->flags & SRV_F_BACKUP) {
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p->lbprm.tot_wbck = p->lbprm.fwrr.bck.next_weight;
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p->srv_bck++;
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if (!(p->options & PR_O_USE_ALL_BK)) {
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if (!p->lbprm.fbck) {
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/* there was no backup server anymore */
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p->lbprm.fbck = srv;
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} else {
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/* we may have restored a backup server prior to fbck,
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* in which case it should replace it.
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*/
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struct server *srv2 = srv;
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do {
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srv2 = srv2->next;
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} while (srv2 && (srv2 != p->lbprm.fbck));
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if (srv2)
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p->lbprm.fbck = srv;
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}
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}
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} else {
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p->lbprm.tot_wact = p->lbprm.fwrr.act.next_weight;
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p->srv_act++;
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}
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/* note that eweight cannot be 0 here */
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fwrr_get_srv(srv);
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srv->npos = grp->curr_pos + (grp->next_weight + grp->curr_weight - grp->curr_pos) / srv->eweight;
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fwrr_queue_srv(srv);
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out_update_backend:
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/* check/update tot_used, tot_weight */
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update_backend_weight(p);
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out_update_state:
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srv_lb_commit_status(srv);
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}
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/* This function must be called after an update to server <srv>'s effective
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* weight. It may be called after a state change too.
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*/
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static void fwrr_update_server_weight(struct server *srv)
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{
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int old_state, new_state;
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struct proxy *p = srv->proxy;
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struct fwrr_group *grp;
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if (!srv_lb_status_changed(srv))
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return;
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/* If changing the server's weight changes its state, we simply apply
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* the procedures we already have for status change. If the state
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* remains down, the server is not in any tree, so it's as easy as
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* updating its values. If the state remains up with different weights,
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* there are some computations to perform to find a new place and
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* possibly a new tree for this server.
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*/
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old_state = srv_was_usable(srv);
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new_state = srv_is_usable(srv);
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if (!old_state && !new_state) {
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srv_lb_commit_status(srv);
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return;
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}
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else if (!old_state && new_state) {
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fwrr_set_server_status_up(srv);
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return;
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}
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else if (old_state && !new_state) {
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fwrr_set_server_status_down(srv);
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return;
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}
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grp = (srv->flags & SRV_F_BACKUP) ? &p->lbprm.fwrr.bck : &p->lbprm.fwrr.act;
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grp->next_weight = grp->next_weight - srv->prev_eweight + srv->eweight;
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p->lbprm.tot_wact = p->lbprm.fwrr.act.next_weight;
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p->lbprm.tot_wbck = p->lbprm.fwrr.bck.next_weight;
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if (srv->lb_tree == grp->init) {
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fwrr_dequeue_srv(srv);
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fwrr_queue_by_weight(grp->init, srv);
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}
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else if (!srv->lb_tree) {
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/* FIXME: server was down. This is not possible right now but
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* may be needed soon for slowstart or graceful shutdown.
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*/
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fwrr_dequeue_srv(srv);
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fwrr_get_srv(srv);
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srv->npos = grp->curr_pos + (grp->next_weight + grp->curr_weight - grp->curr_pos) / srv->eweight;
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fwrr_queue_srv(srv);
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} else {
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/* The server is either active or in the next queue. If it's
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* still in the active queue and it has not consumed all of its
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* places, let's adjust its next position.
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*/
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fwrr_get_srv(srv);
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if (srv->eweight > 0) {
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int prev_next = srv->npos;
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int step = grp->next_weight / srv->eweight;
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srv->npos = srv->lpos + step;
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srv->rweight = 0;
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if (srv->npos > prev_next)
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srv->npos = prev_next;
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if (srv->npos < grp->curr_pos + 2)
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srv->npos = grp->curr_pos + step;
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} else {
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/* push it into the next tree */
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srv->npos = grp->curr_pos + grp->curr_weight;
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}
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fwrr_dequeue_srv(srv);
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fwrr_queue_srv(srv);
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}
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update_backend_weight(p);
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srv_lb_commit_status(srv);
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}
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/* Remove a server from a tree. It must have previously been dequeued. This
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* function is meant to be called when a server is going down or has its
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* weight disabled.
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*/
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static inline void fwrr_remove_from_tree(struct server *s)
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{
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s->lb_tree = NULL;
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}
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/* Queue a server in the weight tree <root>, assuming the weight is >0.
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* We want to sort them by inverted weights, because we need to place
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* heavy servers first in order to get a smooth distribution.
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*/
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static inline void fwrr_queue_by_weight(struct eb_root *root, struct server *s)
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{
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s->lb_node.key = SRV_EWGHT_MAX - s->eweight;
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eb32_insert(root, &s->lb_node);
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s->lb_tree = root;
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}
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/* This function is responsible for building the weight trees in case of fast
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* weighted round-robin. It also sets p->lbprm.wdiv to the eweight to uweight
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* ratio. Both active and backup groups are initialized.
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*/
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void fwrr_init_server_groups(struct proxy *p)
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{
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struct server *srv;
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struct eb_root init_head = EB_ROOT;
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p->lbprm.set_server_status_up = fwrr_set_server_status_up;
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p->lbprm.set_server_status_down = fwrr_set_server_status_down;
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p->lbprm.update_server_eweight = fwrr_update_server_weight;
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p->lbprm.wdiv = BE_WEIGHT_SCALE;
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for (srv = p->srv; srv; srv = srv->next) {
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srv->eweight = (srv->uweight * p->lbprm.wdiv + p->lbprm.wmult - 1) / p->lbprm.wmult;
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srv_lb_commit_status(srv);
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}
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recount_servers(p);
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update_backend_weight(p);
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/* prepare the active servers group */
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p->lbprm.fwrr.act.curr_pos = p->lbprm.fwrr.act.curr_weight =
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p->lbprm.fwrr.act.next_weight = p->lbprm.tot_wact;
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p->lbprm.fwrr.act.curr = p->lbprm.fwrr.act.t0 =
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p->lbprm.fwrr.act.t1 = init_head;
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p->lbprm.fwrr.act.init = &p->lbprm.fwrr.act.t0;
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p->lbprm.fwrr.act.next = &p->lbprm.fwrr.act.t1;
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/* prepare the backup servers group */
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p->lbprm.fwrr.bck.curr_pos = p->lbprm.fwrr.bck.curr_weight =
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p->lbprm.fwrr.bck.next_weight = p->lbprm.tot_wbck;
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p->lbprm.fwrr.bck.curr = p->lbprm.fwrr.bck.t0 =
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p->lbprm.fwrr.bck.t1 = init_head;
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p->lbprm.fwrr.bck.init = &p->lbprm.fwrr.bck.t0;
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p->lbprm.fwrr.bck.next = &p->lbprm.fwrr.bck.t1;
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/* queue active and backup servers in two distinct groups */
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for (srv = p->srv; srv; srv = srv->next) {
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if (!srv_is_usable(srv))
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continue;
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fwrr_queue_by_weight((srv->flags & SRV_F_BACKUP) ?
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p->lbprm.fwrr.bck.init :
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p->lbprm.fwrr.act.init,
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srv);
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}
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}
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/* simply removes a server from a weight tree */
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static inline void fwrr_dequeue_srv(struct server *s)
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{
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eb32_delete(&s->lb_node);
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}
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/* queues a server into the appropriate group and tree depending on its
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* backup status, and ->npos. If the server is disabled, simply assign
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* it to the NULL tree.
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*/
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static void fwrr_queue_srv(struct server *s)
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{
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struct proxy *p = s->proxy;
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struct fwrr_group *grp;
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grp = (s->flags & SRV_F_BACKUP) ? &p->lbprm.fwrr.bck : &p->lbprm.fwrr.act;
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/* Delay everything which does not fit into the window and everything
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* which does not fit into the theorical new window.
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*/
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if (!srv_is_usable(s)) {
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fwrr_remove_from_tree(s);
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}
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else if (s->eweight <= 0 ||
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s->npos >= 2 * grp->curr_weight ||
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s->npos >= grp->curr_weight + grp->next_weight) {
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/* put into next tree, and readjust npos in case we could
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* finally take this back to current. */
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s->npos -= grp->curr_weight;
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fwrr_queue_by_weight(grp->next, s);
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}
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else {
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/* The sorting key is stored in units of s->npos * user_weight
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* in order to avoid overflows. As stated in backend.h, the
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* lower the scale, the rougher the weights modulation, and the
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* higher the scale, the lower the number of servers without
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* overflow. With this formula, the result is always positive,
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* so we can use eb32_insert().
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*/
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s->lb_node.key = SRV_UWGHT_RANGE * s->npos +
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(unsigned)(SRV_EWGHT_MAX + s->rweight - s->eweight) / BE_WEIGHT_SCALE;
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eb32_insert(&grp->curr, &s->lb_node);
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s->lb_tree = &grp->curr;
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}
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}
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/* prepares a server when extracting it from the "init" tree */
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static inline void fwrr_get_srv_init(struct server *s)
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{
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s->npos = s->rweight = 0;
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}
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/* prepares a server when extracting it from the "next" tree */
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static inline void fwrr_get_srv_next(struct server *s)
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{
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struct fwrr_group *grp = (s->flags & SRV_F_BACKUP) ?
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&s->proxy->lbprm.fwrr.bck :
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&s->proxy->lbprm.fwrr.act;
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s->npos += grp->curr_weight;
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}
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/* prepares a server when it was marked down */
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static inline void fwrr_get_srv_down(struct server *s)
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{
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struct fwrr_group *grp = (s->flags & SRV_F_BACKUP) ?
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&s->proxy->lbprm.fwrr.bck :
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&s->proxy->lbprm.fwrr.act;
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s->npos = grp->curr_pos;
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}
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/* prepares a server when extracting it from its tree */
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static void fwrr_get_srv(struct server *s)
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{
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struct proxy *p = s->proxy;
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struct fwrr_group *grp = (s->flags & SRV_F_BACKUP) ?
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&p->lbprm.fwrr.bck :
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&p->lbprm.fwrr.act;
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if (s->lb_tree == grp->init) {
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fwrr_get_srv_init(s);
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}
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else if (s->lb_tree == grp->next) {
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fwrr_get_srv_next(s);
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}
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else if (s->lb_tree == NULL) {
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fwrr_get_srv_down(s);
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}
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}
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/* switches trees "init" and "next" for FWRR group <grp>. "init" should be empty
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* when this happens, and "next" filled with servers sorted by weights.
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*/
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static inline void fwrr_switch_trees(struct fwrr_group *grp)
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{
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struct eb_root *swap;
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swap = grp->init;
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grp->init = grp->next;
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grp->next = swap;
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grp->curr_weight = grp->next_weight;
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grp->curr_pos = grp->curr_weight;
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}
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/* return next server from the current tree in FWRR group <grp>, or a server
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* from the "init" tree if appropriate. If both trees are empty, return NULL.
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*/
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static struct server *fwrr_get_server_from_group(struct fwrr_group *grp)
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{
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struct eb32_node *node;
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struct server *s;
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node = eb32_first(&grp->curr);
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s = eb32_entry(node, struct server, lb_node);
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if (!node || s->npos > grp->curr_pos) {
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/* either we have no server left, or we have a hole */
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struct eb32_node *node2;
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node2 = eb32_first(grp->init);
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if (node2) {
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node = node2;
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s = eb32_entry(node, struct server, lb_node);
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fwrr_get_srv_init(s);
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if (s->eweight == 0) /* FIXME: is it possible at all ? */
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node = NULL;
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}
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}
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if (node)
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return s;
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else
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return NULL;
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}
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/* Computes next position of server <s> in the group. It is mandatory for <s>
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* to have a non-zero, positive eweight.
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*/
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static inline void fwrr_update_position(struct fwrr_group *grp, struct server *s)
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{
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if (!s->npos) {
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/* first time ever for this server */
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s->lpos = grp->curr_pos;
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s->npos = grp->curr_pos + grp->next_weight / s->eweight;
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s->rweight += grp->next_weight % s->eweight;
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if (s->rweight >= s->eweight) {
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s->rweight -= s->eweight;
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s->npos++;
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}
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} else {
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s->lpos = s->npos;
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s->npos += grp->next_weight / s->eweight;
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s->rweight += grp->next_weight % s->eweight;
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if (s->rweight >= s->eweight) {
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s->rweight -= s->eweight;
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s->npos++;
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}
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}
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}
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/* Return next server from the current tree in backend <p>, or a server from
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* the init tree if appropriate. If both trees are empty, return NULL.
|
|
* Saturated servers are skipped and requeued.
|
|
*/
|
|
struct server *fwrr_get_next_server(struct proxy *p, struct server *srvtoavoid)
|
|
{
|
|
struct server *srv, *full, *avoided;
|
|
struct fwrr_group *grp;
|
|
int switched;
|
|
|
|
if (p->srv_act)
|
|
grp = &p->lbprm.fwrr.act;
|
|
else if (p->lbprm.fbck)
|
|
return p->lbprm.fbck;
|
|
else if (p->srv_bck)
|
|
grp = &p->lbprm.fwrr.bck;
|
|
else
|
|
return NULL;
|
|
|
|
switched = 0;
|
|
avoided = NULL;
|
|
full = NULL; /* NULL-terminated list of saturated servers */
|
|
while (1) {
|
|
/* if we see an empty group, let's first try to collect weights
|
|
* which might have recently changed.
|
|
*/
|
|
if (!grp->curr_weight)
|
|
grp->curr_pos = grp->curr_weight = grp->next_weight;
|
|
|
|
/* get first server from the "current" tree. When the end of
|
|
* the tree is reached, we may have to switch, but only once.
|
|
*/
|
|
while (1) {
|
|
srv = fwrr_get_server_from_group(grp);
|
|
if (srv)
|
|
break;
|
|
if (switched) {
|
|
if (avoided) {
|
|
srv = avoided;
|
|
break;
|
|
}
|
|
goto requeue_servers;
|
|
}
|
|
switched = 1;
|
|
fwrr_switch_trees(grp);
|
|
|
|
}
|
|
|
|
/* OK, we have a server. However, it may be saturated, in which
|
|
* case we don't want to reconsider it for now. We'll update
|
|
* its position and dequeue it anyway, so that we can move it
|
|
* to a better place afterwards.
|
|
*/
|
|
fwrr_update_position(grp, srv);
|
|
fwrr_dequeue_srv(srv);
|
|
grp->curr_pos++;
|
|
if (!srv->maxconn || (!srv->nbpend && srv->served < srv_dynamic_maxconn(srv))) {
|
|
/* make sure it is not the server we are trying to exclude... */
|
|
if (srv != srvtoavoid || avoided)
|
|
break;
|
|
|
|
avoided = srv; /* ...but remember that is was selected yet avoided */
|
|
}
|
|
|
|
/* the server is saturated or avoided, let's chain it for later reinsertion */
|
|
srv->next_full = full;
|
|
full = srv;
|
|
}
|
|
|
|
/* OK, we got the best server, let's update it */
|
|
fwrr_queue_srv(srv);
|
|
|
|
requeue_servers:
|
|
/* Requeue all extracted servers. If full==srv then it was
|
|
* avoided (unsucessfully) and chained, omit it now.
|
|
*/
|
|
if (unlikely(full != NULL)) {
|
|
if (switched) {
|
|
/* the tree has switched, requeue all extracted servers
|
|
* into "init", because their place was lost, and only
|
|
* their weight matters.
|
|
*/
|
|
do {
|
|
if (likely(full != srv))
|
|
fwrr_queue_by_weight(grp->init, full);
|
|
full = full->next_full;
|
|
} while (full);
|
|
} else {
|
|
/* requeue all extracted servers just as if they were consumed
|
|
* so that they regain their expected place.
|
|
*/
|
|
do {
|
|
if (likely(full != srv))
|
|
fwrr_queue_srv(full);
|
|
full = full->next_full;
|
|
} while (full);
|
|
}
|
|
}
|
|
return srv;
|
|
}
|
|
|
|
/*
|
|
* Local variables:
|
|
* c-indent-level: 8
|
|
* c-basic-offset: 8
|
|
* End:
|
|
*/
|