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When an entity tries to get a buffer, if it cannot be allocted, for example because the number of buffers which may be allocated per process is limited, this entity is added in a list (called <buffer_wq>) and wait for an available buffer. Historically, the <buffer_wq> list was logically attached to streams because it were the only entities likely to be added in it. Now, applets can also be waiting for a free buffer. And with filters, we could imagine to have more other entities waiting for a buffer. So it make sense to have a generic list. Anyway, with the current design there is a bug. When an applet failed to get a buffer, it will wait. But we add the stream attached to the applet in <buffer_wq>, instead of the applet itself. So when a buffer is available, we wake up the stream and not the waiting applet. So, it is possible to have waiting applets and never awakened. So, now, <buffer_wq> is independant from streams. And we really add the waiting entity in <buffer_wq>. To be generic, the entity is responsible to define the callback used to awaken it. In addition, applets will still request an input buffer when they become active. But they will not be sleeped anymore if no buffer are available. So this is the responsibility to the applet I/O handler to check if this buffer is allocated or not. This way, an applet can decide if this buffer is required or not and can do additional processing if not. [wt: backport to 1.7 and 1.6] |
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.. | ||
accept4.h | ||
base64.h | ||
buffer.h | ||
cfgparse.h | ||
chunk.h | ||
compat.h | ||
compiler.h | ||
config.h | ||
debug.h | ||
defaults.h | ||
epoll.h | ||
errors.h | ||
hash.h | ||
memory.h | ||
mini-clist.h | ||
namespace.h | ||
rbtree.h | ||
regex.h | ||
splice.h | ||
standard.h | ||
syscall.h | ||
template.h | ||
ticks.h | ||
time.h | ||
tools.h | ||
uri_auth.h | ||
version.h |