494 lines
14 KiB
C
494 lines
14 KiB
C
/*
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* include/common/buffer.h
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* Buffer management definitions, macros and inline functions.
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*
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* Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _COMMON_BUFFER_H
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#define _COMMON_BUFFER_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <common/buf.h>
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#include <common/chunk.h>
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#include <common/config.h>
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#include <common/ist.h>
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#include <common/memory.h>
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/* an element of the <buffer_wq> list. It represents an object that need to
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* acquire a buffer to continue its process. */
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struct buffer_wait {
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void *target; /* The waiting object that should be woken up */
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int (*wakeup_cb)(void *); /* The function used to wake up the <target>, passed as argument */
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struct list list; /* Next element in the <buffer_wq> list */
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};
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extern struct pool_head *pool_head_buffer;
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extern struct buffer buf_empty;
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extern struct buffer buf_wanted;
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extern struct list buffer_wq;
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__decl_hathreads(extern HA_SPINLOCK_T buffer_wq_lock);
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int init_buffer();
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void deinit_buffer();
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int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len);
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int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len);
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void buffer_dump(FILE *o, struct buffer *b, int from, int to);
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/*****************************************************************/
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/* These functions are used to compute various buffer area sizes */
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/*****************************************************************/
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/***** FIXME: OLD API BELOW *****/
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/* Normalizes a pointer after an addition */
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static inline char *buffer_wrap_add(const struct buffer *buf, char *ptr)
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{
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if (ptr - buf->size >= buf->data)
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ptr -= buf->size;
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return ptr;
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}
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/* Normalizes a pointer which is supposed to be relative to the beginning of a
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* buffer, so that wrapping is correctly handled. The intent is to use this
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* when increasing a pointer. Note that the wrapping test is only performed
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* once, so the original pointer must be between ->data-size and ->data+2*size-1,
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* otherwise an invalid pointer might be returned.
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*/
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static inline const char *buffer_pointer(const struct buffer *buf, const char *ptr)
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{
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if (ptr < buf->data)
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ptr += buf->size;
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else if (ptr - buf->size >= buf->data)
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ptr -= buf->size;
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return ptr;
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}
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/* Returns the distance between two pointers, taking into account the ability
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* to wrap around the buffer's end.
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*/
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static inline int buffer_count(const struct buffer *buf, const char *from, const char *to)
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{
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int count = to - from;
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count += count < 0 ? buf->size : 0;
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return count;
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}
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/* Return 1 if the buffer has less than 1/4 of its capacity free, otherwise 0 */
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static inline int buffer_almost_full(const struct buffer *buf)
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{
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if (buf == &buf_empty)
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return 0;
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return b_almost_full(buf);
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}
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/* Cut the first <n> pending bytes in a contiguous buffer. It is illegal to
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* call this function with remaining data waiting to be sent (o > 0). The
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* caller must ensure that <n> is smaller than the actual buffer's length.
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* This is mainly used to remove empty lines at the beginning of a request
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* or a response.
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*/
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static inline void bi_fast_delete(struct buffer *buf, int n)
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{
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buf->i -= n;
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buf->p += n;
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}
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/* This function writes the string <str> at position <pos> which must be in
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* buffer <b>, and moves <end> just after the end of <str>. <b>'s parameters
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* (l, r, lr) are updated to be valid after the shift. the shift value
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* (positive or negative) is returned. If there's no space left, the move is
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* not done. The function does not adjust ->o because it does not make sense
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* to use it on data scheduled to be sent.
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*/
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static inline int buffer_replace(struct buffer *b, char *pos, char *end, const char *str)
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{
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return buffer_replace2(b, pos, end, str, strlen(str));
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}
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/* Tries to write char <c> into output data at buffer <b>. Supports wrapping.
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* Data are truncated if buffer is full.
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*/
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static inline void bo_putchr(struct buffer *b, char c)
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{
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if (b_data(b) == b->size)
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return;
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*b_tail(b) = c;
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b->p = b_peek(b, b->o + 1);
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b->o++;
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}
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/* Tries to copy block <blk> into output data at buffer <b>. Supports wrapping.
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* Data are truncated if buffer is too short. It returns the number of bytes
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* copied.
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*/
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static inline int bo_putblk(struct buffer *b, const char *blk, int len)
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{
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int cur_len = b_data(b);
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int half;
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if (len > b->size - cur_len)
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len = (b->size - cur_len);
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if (!len)
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return 0;
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half = b_contig_space(b);
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if (half > len)
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half = len;
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memcpy(b->p, blk, half);
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b->p = b_peek(b, b->o + half);
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b->o += half;
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if (len > half) {
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memcpy(b->p, blk + half, len - half);
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b->p = b_peek(b, b->o + len - half);
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b->o += len - half;
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}
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return len;
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}
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/* Tries to copy string <str> into output data at buffer <b>. Supports wrapping.
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* Data are truncated if buffer is too short. It returns the number of bytes
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* copied.
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*/
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static inline int bo_putstr(struct buffer *b, const char *str)
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{
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return bo_putblk(b, str, strlen(str));
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}
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/* Tries to copy chunk <chk> into output data at buffer <b>. Supports wrapping.
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* Data are truncated if buffer is too short. It returns the number of bytes
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* copied.
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*/
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static inline int bo_putchk(struct buffer *b, const struct chunk *chk)
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{
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return bo_putblk(b, chk->str, chk->len);
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}
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/* Tries to write char <c> into input data at buffer <b>. Supports wrapping.
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* Data are truncated if buffer is full.
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*/
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static inline void bi_putchr(struct buffer *b, char c)
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{
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if (b_data(b) == b->size)
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return;
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*b_tail(b) = c;
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b->i++;
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}
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/* Tries to copy block <blk> into input data at buffer <b>. Supports wrapping.
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* Data are truncated if buffer is too short. It returns the number of bytes
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* copied.
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*/
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static inline int bi_putblk(struct buffer *b, const char *blk, int len)
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{
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int cur_len = b_data(b);
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int half;
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if (len > b->size - cur_len)
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len = (b->size - cur_len);
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if (!len)
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return 0;
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half = b_contig_space(b);
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if (half > len)
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half = len;
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memcpy(b_tail(b), blk, half);
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if (len > half)
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memcpy(b_peek(b, b->o + b->i + half), blk + half, len - half);
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b->i += len;
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return len;
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}
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/* Tries to copy string <str> into input data at buffer <b>. Supports wrapping.
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* Data are truncated if buffer is too short. It returns the number of bytes
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* copied.
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*/
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static inline int bi_putstr(struct buffer *b, const char *str)
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{
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return bi_putblk(b, str, strlen(str));
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}
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/* Tries to copy chunk <chk> into input data at buffer <b>. Supports wrapping.
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* Data are truncated if buffer is too short. It returns the number of bytes
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* copied.
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*/
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static inline int bi_putchk(struct buffer *b, const struct chunk *chk)
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{
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return bi_putblk(b, chk->str, chk->len);
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}
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/* Allocates a buffer and replaces *buf with this buffer. If no memory is
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* available, &buf_wanted is used instead. No control is made to check if *buf
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* already pointed to another buffer. The allocated buffer is returned, or
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* NULL in case no memory is available.
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*/
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static inline struct buffer *b_alloc(struct buffer **buf)
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{
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struct buffer *b;
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*buf = &buf_wanted;
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b = pool_alloc_dirty(pool_head_buffer);
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if (likely(b)) {
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b->size = pool_head_buffer->size - sizeof(struct buffer);
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b_reset(b);
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*buf = b;
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}
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return b;
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}
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/* Allocates a buffer and replaces *buf with this buffer. If no memory is
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* available, &buf_wanted is used instead. No control is made to check if *buf
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* already pointed to another buffer. The allocated buffer is returned, or
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* NULL in case no memory is available. The difference with b_alloc() is that
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* this function only picks from the pool and never calls malloc(), so it can
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* fail even if some memory is available.
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*/
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static inline struct buffer *b_alloc_fast(struct buffer **buf)
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{
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struct buffer *b;
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*buf = &buf_wanted;
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b = pool_get_first(pool_head_buffer);
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if (likely(b)) {
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b->size = pool_head_buffer->size - sizeof(struct buffer);
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b_reset(b);
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*buf = b;
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}
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return b;
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}
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/* Releases buffer *buf (no check of emptiness) */
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static inline void __b_drop(struct buffer **buf)
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{
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pool_free(pool_head_buffer, *buf);
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}
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/* Releases buffer *buf if allocated. */
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static inline void b_drop(struct buffer **buf)
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{
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if (!(*buf)->size)
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return;
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__b_drop(buf);
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}
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/* Releases buffer *buf if allocated, and replaces it with &buf_empty. */
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static inline void b_free(struct buffer **buf)
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{
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b_drop(buf);
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*buf = &buf_empty;
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}
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/* Ensures that <buf> is allocated. If an allocation is needed, it ensures that
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* there are still at least <margin> buffers available in the pool after this
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* allocation so that we don't leave the pool in a condition where a session or
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* a response buffer could not be allocated anymore, resulting in a deadlock.
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* This means that we sometimes need to try to allocate extra entries even if
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* only one buffer is needed.
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*
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* We need to lock the pool here to be sure to have <margin> buffers available
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* after the allocation, regardless how many threads that doing it in the same
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* time. So, we use internal and lockless memory functions (prefixed with '__').
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*/
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static inline struct buffer *b_alloc_margin(struct buffer **buf, int margin)
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{
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struct buffer *b;
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if ((*buf)->size)
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return *buf;
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*buf = &buf_wanted;
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#ifndef CONFIG_HAP_LOCKLESS_POOLS
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HA_SPIN_LOCK(POOL_LOCK, &pool_head_buffer->lock);
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#endif
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/* fast path */
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if ((pool_head_buffer->allocated - pool_head_buffer->used) > margin) {
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b = __pool_get_first(pool_head_buffer);
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if (likely(b)) {
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#ifndef CONFIG_HAP_LOCKLESS_POOLS
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HA_SPIN_UNLOCK(POOL_LOCK, &pool_head_buffer->lock);
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#endif
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b->size = pool_head_buffer->size - sizeof(struct buffer);
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b_reset(b);
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*buf = b;
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return b;
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}
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}
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/* slow path, uses malloc() */
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b = __pool_refill_alloc(pool_head_buffer, margin);
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#ifndef CONFIG_HAP_LOCKLESS_POOLS
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HA_SPIN_UNLOCK(POOL_LOCK, &pool_head_buffer->lock);
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#endif
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if (b) {
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b->size = pool_head_buffer->size - sizeof(struct buffer);
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b_reset(b);
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*buf = b;
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}
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return b;
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}
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/* Offer a buffer currently belonging to target <from> to whoever needs one.
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* Any pointer is valid for <from>, including NULL. Its purpose is to avoid
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* passing a buffer to oneself in case of failed allocations (e.g. need two
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* buffers, get one, fail, release it and wake up self again). In case of
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* normal buffer release where it is expected that the caller is not waiting
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* for a buffer, NULL is fine.
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*/
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void __offer_buffer(void *from, unsigned int threshold);
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static inline void offer_buffers(void *from, unsigned int threshold)
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{
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HA_SPIN_LOCK(BUF_WQ_LOCK, &buffer_wq_lock);
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if (LIST_ISEMPTY(&buffer_wq)) {
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HA_SPIN_UNLOCK(BUF_WQ_LOCK, &buffer_wq_lock);
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return;
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}
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__offer_buffer(from, threshold);
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HA_SPIN_UNLOCK(BUF_WQ_LOCK, &buffer_wq_lock);
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}
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/*************************************************************************/
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/* functions used to manipulate strings and blocks with wrapping buffers */
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/*************************************************************************/
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/* returns > 0 if the first <n> characters of buffer <b> starting at offset <o>
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* relative to the buffer's head match <ist>. (empty strings do match). It is
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* designed to be use with reasonably small strings (ie matches a single byte
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* per iteration). This function is usable both with input and output data. To
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* be used like this depending on what to match :
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* - input contents : b_isteq(b, b->o, b->i, ist);
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* - output contents : b_isteq(b, 0, b->o, ist);
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* Return value :
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* >0 : the number of matching bytes
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* =0 : not enough bytes (or matching of empty string)
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* <0 : non-matching byte found
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*/
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static inline int b_isteq(const struct buffer *b, unsigned int o, size_t n, const struct ist ist)
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{
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struct ist r = ist;
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const char *p;
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const char *end = b_wrap(b);
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if (n < r.len)
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return 0;
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p = b_peek(b, o);
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while (r.len--) {
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if (*p++ != *r.ptr++)
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return -1;
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if (unlikely(p == end))
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p = b->data;
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}
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return ist.len;
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}
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/* "eats" string <ist> from the head of buffer <b>. Wrapping data is explicitly
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* supported. It matches a single byte per iteration so strings should remain
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* reasonably small. Returns :
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* > 0 : number of bytes matched and eaten
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* = 0 : not enough bytes (or matching an empty string)
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* < 0 : non-matching byte found
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*/
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static inline int b_eat(struct buffer *b, const struct ist ist)
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{
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int ret = b_isteq(b, 0, b_data(b), ist);
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if (ret > 0)
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b_del(b, ret);
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return ret;
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}
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/* injects string <ist> at the tail of input buffer <b> provided that it
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* fits. Wrapping is supported. It's designed for small strings as it only
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* writes a single byte per iteration. Returns the number of characters copied
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* (ist.len), 0 if it temporarily does not fit or -1 if it will never fit. It
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* will only modify the buffer upon success. In all cases, the contents are
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* copied prior to reporting an error, so that the destination at least
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* contains a valid but truncated string.
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*/
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static inline int bi_istput(struct buffer *b, const struct ist ist)
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{
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const char *end = b_wrap(b);
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struct ist r = ist;
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char *p;
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if (r.len > (size_t)b_room(b))
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return r.len < b->size ? 0 : -1;
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p = b_tail(b);
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b->i += r.len;
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while (r.len--) {
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*p++ = *r.ptr++;
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if (unlikely(p == end))
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p = b->data;
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}
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return ist.len;
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}
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/* injects string <ist> at the tail of output buffer <b> provided that it
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* fits. Input data is assumed not to exist and will silently be overwritten.
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* Wrapping is supported. It's designed for small strings as it only writes a
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* single byte per iteration. Returns the number of characters copied (ist.len),
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* 0 if it temporarily does not fit or -1 if it will never fit. It will only
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* modify the buffer upon success. In all cases, the contents are copied prior
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* to reporting an error, so that the destination at least contains a valid
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* but truncated string.
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*/
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static inline int bo_istput(struct buffer *b, const struct ist ist)
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{
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const char *end = b_wrap(b);
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struct ist r = ist;
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char *p;
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if (r.len > (size_t)b_room(b))
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return r.len < b->size ? 0 : -1;
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p = b_tail(b);
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b->p = b_peek(b, b->o + r.len);
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b->o += r.len;
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while (r.len--) {
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*p++ = *r.ptr++;
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if (unlikely(p == end))
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p = b->data;
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}
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return ist.len;
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}
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#endif /* _COMMON_BUFFER_H */
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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