372 lines
12 KiB
C
372 lines
12 KiB
C
/*
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* include/common/net_helper.h
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* This file contains miscellaneous network helper functions.
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*
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* Copyright (C) 2017 Olivier Houchard
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* Copyright (C) 2017 Willy Tarreau
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _COMMON_NET_HELPER_H
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#define _COMMON_NET_HELPER_H
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#include <common/compiler.h>
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#include <common/standard.h>
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#include <arpa/inet.h>
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/* Functions to read/write various integers that may be unaligned */
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/* Read a uint16_t in native host order */
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static inline uint16_t read_u16(const void *p)
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{
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const union { uint16_t u16; } __attribute__((packed))*u = p;
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return u->u16;
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}
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/* Write a uint16_t in native host order */
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static inline void write_u16(void *p, const uint16_t u16)
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{
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union { uint16_t u16; } __attribute__((packed))*u = p;
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u->u16 = u16;
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}
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/* Read a uint32_t in native host order */
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static inline uint32_t read_u32(const void *p)
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{
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const union { uint32_t u32; } __attribute__((packed))*u = p;
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return u->u32;
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}
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/* Write a uint32_t in native host order */
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static inline void write_u32(void *p, const uint32_t u32)
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{
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union { uint32_t u32; } __attribute__((packed))*u = p;
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u->u32 = u32;
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}
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/* Read a uint64_t in native host order */
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static inline uint64_t read_u64(const void *p)
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{
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const union { uint64_t u64; } __attribute__((packed))*u = p;
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return u->u64;
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}
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/* Write a uint64_t in native host order */
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static inline void write_u64(void *p, const uint64_t u64)
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{
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union { uint64_t u64; } __attribute__((packed))*u = p;
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u->u64 = u64;
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}
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/* Read a possibly wrapping number of bytes <bytes> into destination <dst>. The
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* first segment is composed of <s1> bytes at p1. The remaining byte(s), if any,
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* are read from <p2>. <s1> may be zero and may also be larger than <bytes>. The
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* caller is always responsible for providing enough bytes. Note: the function
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* is purposely *not* marked inline to let the compiler decide what to do with
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* it, because it's around 34 bytes long, placed on critical path but rarely
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* called, and uses uses a lot of arguments if not inlined. The compiler will
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* thus decide what's best to do with it depending on the context.
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*/
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static void readv_bytes(void *dst, const size_t bytes, const void *p1, size_t s1, const void *p2)
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{
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size_t idx;
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p2 -= s1;
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for (idx = 0; idx < bytes; idx++) {
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if (idx == s1)
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p1 = p2;
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((uint8_t *)dst)[idx] = ((const uint8_t *)p1)[idx];
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}
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/* this memory barrier is critical otherwise gcc may over-optimize this
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* code, completely removing it as well as any surrounding boundary
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* check (4.7.1..6.4.0)!
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*/
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__asm__ volatile("" ::: "memory");
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}
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/* Write a possibly wrapping number of bytes <bytes> from location <src>. The
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* first segment is composed of <s1> bytes at p1. The remaining byte(s), if any,
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* are written to <p2>. <s1> may be zero and may also be larger than <bytes>.
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* The caller is always responsible for providing enough room. Note: the
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* function is purposely *not* marked inline to let the compiler decide what to
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* do with it, because it's around 34 bytes long, placed on critical path but
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* rarely called, and uses uses a lot of arguments if not inlined. The compiler
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* will thus decide what's best to do with it depending on the context.
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*/
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static void writev_bytes(const void *src, const size_t bytes, void *p1, size_t s1, void *p2)
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{
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size_t idx;
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p2 -= s1;
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for (idx = 0; idx < bytes; idx++) {
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if (idx == s1)
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p1 = p2;
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((uint8_t *)p1)[idx] = ((const uint8_t *)src)[idx];
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}
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}
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/* Read a possibly wrapping uint16_t in native host order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are read from
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough bytes.
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*/
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static inline uint16_t readv_u16(const void *p1, size_t s1, const void *p2)
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{
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if (unlikely(s1 == 1)) {
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volatile uint16_t u16;
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((uint8_t *)&u16)[0] = *(uint8_t *)p1;
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((uint8_t *)&u16)[1] = *(uint8_t *)p2;
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return u16;
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}
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else {
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const union { uint16_t u16; } __attribute__((packed)) *u;
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u = (s1 == 0) ? p2 : p1;
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return u->u16;
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}
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}
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/* Write a possibly wrapping uint16_t in native host order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are written to
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough room.
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*/
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static inline void writev_u16(void *p1, size_t s1, void *p2, const uint16_t u16)
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{
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union { uint16_t u16; } __attribute__((packed)) *u;
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if (unlikely(s1 == 1)) {
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*(uint8_t *)p1 = ((const uint8_t *)&u16)[0];
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*(uint8_t *)p2 = ((const uint8_t *)&u16)[1];
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}
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else {
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u = (s1 == 0) ? p2 : p1;
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u->u16 = u16;
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}
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}
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/* Read a possibly wrapping uint32_t in native host order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are read from
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough bytes.
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*/
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static inline uint32_t readv_u32(const void *p1, size_t s1, const void *p2)
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{
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uint32_t u32;
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if (!unlikely(s1 < sizeof(u32)))
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u32 = read_u32(p1);
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else
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readv_bytes(&u32, sizeof(u32), p1, s1, p2);
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return u32;
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}
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/* Write a possibly wrapping uint32_t in native host order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are written to
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough room.
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*/
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static inline void writev_u32(void *p1, size_t s1, void *p2, const uint32_t u32)
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{
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if (!unlikely(s1 < sizeof(u32)))
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write_u32(p1, u32);
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else
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writev_bytes(&u32, sizeof(u32), p1, s1, p2);
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}
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/* Read a possibly wrapping uint64_t in native host order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are read from
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough bytes.
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*/
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static inline uint64_t readv_u64(const void *p1, size_t s1, const void *p2)
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{
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uint64_t u64;
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if (!unlikely(s1 < sizeof(u64)))
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u64 = read_u64(p1);
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else
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readv_bytes(&u64, sizeof(u64), p1, s1, p2);
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return u64;
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}
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/* Write a possibly wrapping uint64_t in native host order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are written to
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough room.
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*/
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static inline void writev_u64(void *p1, size_t s1, void *p2, const uint64_t u64)
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{
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if (!unlikely(s1 < sizeof(u64)))
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write_u64(p1, u64);
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else
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writev_bytes(&u64, sizeof(u64), p1, s1, p2);
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}
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/* Signed integer versions : return the same data but signed */
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/* Read an int16_t in native host order */
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static inline int16_t read_i16(const void *p)
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{
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return read_u16(p);
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}
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/* Read an int32_t in native host order */
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static inline int32_t read_i32(const void *p)
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{
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return read_u32(p);
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}
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/* Read an int64_t in native host order */
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static inline int64_t read_i64(const void *p)
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{
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return read_u64(p);
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}
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/* Read a possibly wrapping int16_t in native host order */
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static inline int16_t readv_i16(const void *p1, size_t s1, const void *p2)
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{
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return readv_u16(p1, s1, p2);
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}
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/* Read a possibly wrapping int32_t in native host order */
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static inline int32_t readv_i32(const void *p1, size_t s1, const void *p2)
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{
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return readv_u32(p1, s1, p2);
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}
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/* Read a possibly wrapping int64_t in native host order */
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static inline int64_t readv_i64(const void *p1, size_t s1, const void *p2)
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{
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return readv_u64(p1, s1, p2);
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}
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/* Read a uint16_t, and convert from network order to host order */
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static inline uint16_t read_n16(const void *p)
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{
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return ntohs(read_u16(p));
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}
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/* Write a uint16_t after converting it from host order to network order */
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static inline void write_n16(void *p, const uint16_t u16)
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{
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write_u16(p, htons(u16));
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}
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/* Read a uint32_t, and convert from network order to host order */
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static inline uint32_t read_n32(const void *p)
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{
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return ntohl(read_u32(p));
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}
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/* Write a uint32_t after converting it from host order to network order */
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static inline void write_n32(void *p, const uint32_t u32)
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{
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write_u32(p, htonl(u32));
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}
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/* Read a uint64_t, and convert from network order to host order */
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static inline uint64_t read_n64(const void *p)
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{
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return my_ntohll(read_u64(p));
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}
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/* Write a uint64_t after converting it from host order to network order */
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static inline void write_n64(void *p, const uint64_t u64)
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{
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write_u64(p, my_htonll(u64));
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}
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/* Read a possibly wrapping uint16_t in network order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are read from
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough bytes.
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*/
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static inline uint16_t readv_n16(const void *p1, size_t s1, const void *p2)
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{
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if (unlikely(s1 < 2)) {
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if (s1 == 0)
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p1 = p2++;
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}
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else
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p2 = p1 + 1;
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return (*(uint8_t *)p1 << 8) + *(uint8_t *)p2;
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}
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/* Write a possibly wrapping uint16_t in network order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are written to
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough room.
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*/
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static inline void writev_n16(const void *p1, size_t s1, const void *p2, const uint16_t u16)
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{
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if (unlikely(s1 < 2)) {
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if (s1 == 0)
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p1 = p2++;
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}
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else
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p2 = p1 + 1;
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*(uint8_t *)p1 = u16 >> 8;
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*(uint8_t *)p2 = u16;
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}
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/* Read a possibly wrapping uint32_t in network order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are read from
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough bytes.
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*/
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static inline uint32_t readv_n32(const void *p1, size_t s1, const void *p2)
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{
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return ntohl(readv_u32(p1, s1, p2));
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}
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/* Write a possibly wrapping uint32_t in network order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are written to
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough room.
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*/
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static inline void writev_n32(void *p1, size_t s1, void *p2, const uint32_t u32)
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{
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writev_u32(p1, s1, p2, htonl(u32));
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}
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/* Read a possibly wrapping uint64_t in network order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are read from
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough bytes.
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*/
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static inline uint64_t readv_n64(const void *p1, size_t s1, const void *p2)
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{
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return my_ntohll(readv_u64(p1, s1, p2));
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}
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/* Write a possibly wrapping uint64_t in network order. The first segment is
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* composed of <s1> bytes at p1. The remaining byte(s), if any, are written to
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* <p2>. <s1> may be zero and may be larger than the type. The caller is always
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* responsible for providing enough room.
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*/
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static inline void writev_n64(void *p1, size_t s1, void *p2, const uint64_t u64)
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{
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writev_u64(p1, s1, p2, my_htonll(u64));
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}
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#endif /* COMMON_NET_HELPER_H */
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