1123 lines
34 KiB
C
1123 lines
34 KiB
C
/*
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* include/proto/connection.h
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* This file contains connection function prototypes
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*
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* Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _PROTO_CONNECTION_H
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#define _PROTO_CONNECTION_H
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#include <common/config.h>
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#include <common/ist.h>
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#include <common/memory.h>
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#include <types/connection.h>
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#include <types/listener.h>
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#include <proto/fd.h>
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#include <proto/obj_type.h>
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#include <proto/session.h>
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#include <proto/task.h>
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extern struct pool_head *pool_head_connection;
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extern struct pool_head *pool_head_connstream;
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extern struct pool_head *pool_head_sockaddr;
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extern struct pool_head *pool_head_authority;
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extern struct xprt_ops *registered_xprt[XPRT_ENTRIES];
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extern struct mux_proto_list mux_proto_list;
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/* I/O callback for fd-based connections. It calls the read/write handlers
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* provided by the connection's sock_ops.
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*/
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void conn_fd_handler(int fd);
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int conn_fd_check(struct connection *conn);
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/* receive a PROXY protocol header over a connection */
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int conn_recv_proxy(struct connection *conn, int flag);
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int make_proxy_line(char *buf, int buf_len, struct server *srv, struct connection *remote);
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int make_proxy_line_v1(char *buf, int buf_len, struct sockaddr_storage *src, struct sockaddr_storage *dst);
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int make_proxy_line_v2(char *buf, int buf_len, struct server *srv, struct connection *remote);
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int conn_subscribe(struct connection *conn, void *xprt_ctx, int event_type, struct wait_event *es);
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int conn_unsubscribe(struct connection *conn, void *xprt_ctx, int event_type, struct wait_event *es);
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/* receive a NetScaler Client IP insertion header over a connection */
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int conn_recv_netscaler_cip(struct connection *conn, int flag);
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/* raw send() directly on the socket */
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int conn_sock_send(struct connection *conn, const void *buf, int len, int flags);
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/* drains any pending bytes from the socket */
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int conn_sock_drain(struct connection *conn);
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/* scoks4 proxy handshake */
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int conn_send_socks4_proxy_request(struct connection *conn);
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int conn_recv_socks4_proxy_response(struct connection *conn);
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/* If we delayed the mux creation because we were waiting for the handshake, do it now */
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int conn_create_mux(struct connection *conn);
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__decl_hathreads(extern HA_SPINLOCK_T toremove_lock[MAX_THREADS]);
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/* returns true is the transport layer is ready */
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static inline int conn_xprt_ready(const struct connection *conn)
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{
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return (conn->flags & CO_FL_XPRT_READY);
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}
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/* returns true is the control layer is ready */
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static inline int conn_ctrl_ready(const struct connection *conn)
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{
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return (conn->flags & CO_FL_CTRL_READY);
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}
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/* Calls the init() function of the transport layer if any and if not done yet,
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* and sets the CO_FL_XPRT_READY flag to indicate it was properly initialized.
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* Returns <0 in case of error.
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*/
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static inline int conn_xprt_init(struct connection *conn)
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{
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int ret = 0;
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if (!conn_xprt_ready(conn) && conn->xprt && conn->xprt->init)
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ret = conn->xprt->init(conn, &conn->xprt_ctx);
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if (ret >= 0)
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conn->flags |= CO_FL_XPRT_READY;
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return ret;
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}
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/* Calls the close() function of the transport layer if any and if not done
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* yet, and clears the CO_FL_XPRT_READY flag. However this is not done if the
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* CO_FL_XPRT_TRACKED flag is set, which allows logs to take data from the
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* transport layer very late if needed.
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*/
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static inline void conn_xprt_close(struct connection *conn)
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{
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if ((conn->flags & (CO_FL_XPRT_READY|CO_FL_XPRT_TRACKED)) == CO_FL_XPRT_READY) {
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if (conn->xprt->close)
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conn->xprt->close(conn, conn->xprt_ctx);
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conn->xprt_ctx = NULL;
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conn->flags &= ~CO_FL_XPRT_READY;
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}
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}
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/* Initializes the connection's control layer which essentially consists in
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* registering the file descriptor for polling and setting the CO_FL_CTRL_READY
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* flag. The caller is responsible for ensuring that the control layer is
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* already assigned to the connection prior to the call.
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*/
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static inline void conn_ctrl_init(struct connection *conn)
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{
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if (!conn_ctrl_ready(conn)) {
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int fd = conn->handle.fd;
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fd_insert(fd, conn, conn_fd_handler, tid_bit);
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conn->flags |= CO_FL_CTRL_READY;
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}
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}
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/* Deletes the FD if the transport layer is already gone. Once done,
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* it then removes the CO_FL_CTRL_READY flag.
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*/
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static inline void conn_ctrl_close(struct connection *conn)
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{
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if ((conn->flags & (CO_FL_XPRT_READY|CO_FL_CTRL_READY)) == CO_FL_CTRL_READY) {
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fd_delete(conn->handle.fd);
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conn->handle.fd = DEAD_FD_MAGIC;
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conn->flags &= ~CO_FL_CTRL_READY;
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}
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}
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/* If the connection still has a transport layer, then call its close() function
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* if any, and delete the file descriptor if a control layer is set. This is
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* used to close everything at once and atomically. However this is not done if
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* the CO_FL_XPRT_TRACKED flag is set, which allows logs to take data from the
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* transport layer very late if needed.
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*/
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static inline void conn_full_close(struct connection *conn)
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{
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conn_xprt_close(conn);
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conn_ctrl_close(conn);
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}
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/* stop tracking a connection, allowing conn_full_close() to always
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* succeed.
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*/
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static inline void conn_stop_tracking(struct connection *conn)
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{
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conn->flags &= ~CO_FL_XPRT_TRACKED;
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}
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/* Update polling on connection <c>'s file descriptor depending on its current
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* state as reported in the connection's CO_FL_XPRT_* flags. The connection
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* flags are updated with the new flags at the end of the operation. Polling
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* is totally disabled if an error was reported.
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*/
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void conn_update_xprt_polling(struct connection *c);
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/* Automatically updates polling on connection <c> depending on the XPRT flags.
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* It does nothing if CO_FL_WILL_UPDATE is present, indicating that an upper
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* caller is going to do it again later.
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*/
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static inline void conn_cond_update_xprt_polling(struct connection *c)
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{
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if (!(c->flags & CO_FL_WILL_UPDATE))
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conn_update_xprt_polling(c);
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}
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/* Stop all polling on the fd. This might be used when an error is encountered
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* for example. It does not propage the change to the fd layer if
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* CO_FL_WILL_UPDATE is present, indicating that an upper caller is going to do
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* it later.
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*/
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static inline void conn_stop_polling(struct connection *c)
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{
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c->flags &= ~(CO_FL_XPRT_RD_ENA | CO_FL_XPRT_WR_ENA);
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if (!(c->flags & CO_FL_WILL_UPDATE) && conn_ctrl_ready(c))
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fd_stop_both(c->handle.fd);
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}
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/* Automatically update polling on connection <c> depending on the XPRT and
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* SOCK flags, and on whether a handshake is in progress or not. This may be
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* called at any moment when there is a doubt about the effectiveness of the
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* polling state, for instance when entering or leaving the handshake state.
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* It does nothing if CO_FL_WILL_UPDATE is present, indicating that an upper
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* caller is going to do it again later.
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*/
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static inline void conn_cond_update_polling(struct connection *c)
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{
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if (unlikely(c->flags & CO_FL_ERROR))
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conn_stop_polling(c);
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else if (!(c->flags & CO_FL_WILL_UPDATE))
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conn_update_xprt_polling(c);
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}
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/***** Event manipulation primitives for use by DATA I/O callbacks *****/
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/* The __conn_* versions do not propagate to lower layers and are only meant
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* to be used by handlers called by the connection handler. The other ones
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* may be used anywhere.
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*/
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static inline void __conn_xprt_want_recv(struct connection *c)
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{
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c->flags |= CO_FL_XPRT_RD_ENA;
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}
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static inline void __conn_xprt_stop_recv(struct connection *c)
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{
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c->flags &= ~CO_FL_XPRT_RD_ENA;
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}
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static inline void __conn_xprt_want_send(struct connection *c)
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{
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c->flags |= CO_FL_XPRT_WR_ENA;
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}
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static inline void __conn_xprt_stop_send(struct connection *c)
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{
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c->flags &= ~CO_FL_XPRT_WR_ENA;
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}
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static inline void __conn_xprt_stop_both(struct connection *c)
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{
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c->flags &= ~(CO_FL_XPRT_WR_ENA | CO_FL_XPRT_RD_ENA);
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}
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static inline void conn_xprt_want_recv(struct connection *c)
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{
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__conn_xprt_want_recv(c);
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conn_cond_update_xprt_polling(c);
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}
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static inline void conn_xprt_stop_recv(struct connection *c)
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{
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__conn_xprt_stop_recv(c);
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conn_cond_update_xprt_polling(c);
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}
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static inline void conn_xprt_want_send(struct connection *c)
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{
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__conn_xprt_want_send(c);
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conn_cond_update_xprt_polling(c);
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}
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static inline void conn_xprt_stop_send(struct connection *c)
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{
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__conn_xprt_stop_send(c);
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conn_cond_update_xprt_polling(c);
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}
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static inline void conn_xprt_stop_both(struct connection *c)
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{
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__conn_xprt_stop_both(c);
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conn_cond_update_xprt_polling(c);
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}
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/* read shutdown, called from the rcv_buf/rcv_pipe handlers when
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* detecting an end of connection.
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*/
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static inline void conn_sock_read0(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_RD_SH;
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__conn_xprt_stop_recv(c);
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/* we don't risk keeping ports unusable if we found the
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* zero from the other side.
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*/
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if (conn_ctrl_ready(c))
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fdtab[c->handle.fd].linger_risk = 0;
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}
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/* write shutdown, indication that the upper layer is not willing to send
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* anything anymore and wants to close after pending data are sent. The
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* <clean> argument will allow not to perform the socket layer shutdown if
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* equal to 0.
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*/
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static inline void conn_sock_shutw(struct connection *c, int clean)
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{
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c->flags |= CO_FL_SOCK_WR_SH;
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__conn_xprt_stop_send(c);
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conn_cond_update_xprt_polling(c);
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/* don't perform a clean shutdown if we're going to reset or
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* if the shutr was already received.
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*/
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if (conn_ctrl_ready(c) && !(c->flags & CO_FL_SOCK_RD_SH) && clean)
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shutdown(c->handle.fd, SHUT_WR);
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}
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static inline void conn_xprt_shutw(struct connection *c)
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{
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__conn_xprt_stop_send(c);
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/* clean data-layer shutdown */
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if (c->xprt && c->xprt->shutw)
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c->xprt->shutw(c, c->xprt_ctx, 1);
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}
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static inline void conn_xprt_shutw_hard(struct connection *c)
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{
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__conn_xprt_stop_send(c);
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/* unclean data-layer shutdown */
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if (c->xprt && c->xprt->shutw)
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c->xprt->shutw(c, c->xprt_ctx, 0);
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}
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/* shut read */
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static inline void cs_shutr(struct conn_stream *cs, enum cs_shr_mode mode)
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{
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/* clean data-layer shutdown */
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if (cs->conn->mux && cs->conn->mux->shutr)
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cs->conn->mux->shutr(cs, mode);
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cs->flags |= (mode == CS_SHR_DRAIN) ? CS_FL_SHRD : CS_FL_SHRR;
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}
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/* shut write */
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static inline void cs_shutw(struct conn_stream *cs, enum cs_shw_mode mode)
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{
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/* clean data-layer shutdown */
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if (cs->conn->mux && cs->conn->mux->shutw)
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cs->conn->mux->shutw(cs, mode);
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cs->flags |= (mode == CS_SHW_NORMAL) ? CS_FL_SHWN : CS_FL_SHWS;
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}
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/* completely close a conn_stream (but do not detach it) */
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static inline void cs_close(struct conn_stream *cs)
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{
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cs_shutw(cs, CS_SHW_SILENT);
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cs_shutr(cs, CS_SHR_RESET);
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cs->flags = CS_FL_NONE;
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}
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/* sets CS_FL_ERROR or CS_FL_ERR_PENDING on the cs */
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static inline void cs_set_error(struct conn_stream *cs)
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{
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if (cs->flags & CS_FL_EOS)
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cs->flags |= CS_FL_ERROR;
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else
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cs->flags |= CS_FL_ERR_PENDING;
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}
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/* detect sock->data read0 transition */
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static inline int conn_xprt_read0_pending(struct connection *c)
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{
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return (c->flags & CO_FL_SOCK_RD_SH) != 0;
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}
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/* prepares a connection to work with protocol <proto> and transport <xprt>.
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* The transport's is initialized as well, and the mux and its context are
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* cleared. The target is not reinitialized and it is recommended that it is
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* set prior to calling this function so that the function may make use of it
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* in the future to refine the mux choice if needed.
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*/
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static inline void conn_prepare(struct connection *conn, const struct protocol *proto, const struct xprt_ops *xprt)
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{
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conn->ctrl = proto;
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conn->xprt = xprt;
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conn->mux = NULL;
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conn->xprt_ctx = NULL;
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conn->ctx = NULL;
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}
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/*
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* Initializes all required fields for a new conn_strema.
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*/
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static inline void cs_init(struct conn_stream *cs, struct connection *conn)
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{
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cs->obj_type = OBJ_TYPE_CS;
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cs->flags = CS_FL_NONE;
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cs->conn = conn;
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}
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/* Initializes all required fields for a new connection. Note that it does the
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* minimum acceptable initialization for a connection that already exists and
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* is about to be reused. It also leaves the addresses untouched, which makes
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* it usable across connection retries to reset a connection to a known state.
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*/
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static inline void conn_init(struct connection *conn)
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{
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conn->obj_type = OBJ_TYPE_CONN;
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conn->flags = CO_FL_NONE;
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conn->mux = NULL;
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conn->ctx = NULL;
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conn->owner = NULL;
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conn->send_proxy_ofs = 0;
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conn->handle.fd = DEAD_FD_MAGIC;
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conn->err_code = CO_ER_NONE;
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conn->target = NULL;
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conn->destroy_cb = NULL;
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conn->proxy_netns = NULL;
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LIST_INIT(&conn->list);
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LIST_INIT(&conn->session_list);
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conn->subs = NULL;
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conn->idle_time = 0;
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conn->src = NULL;
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conn->dst = NULL;
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conn->proxy_authority = NULL;
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}
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/* sets <owner> as the connection's owner */
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static inline void conn_set_owner(struct connection *conn, void *owner, void (*cb)(struct connection *))
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{
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conn->owner = owner;
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conn->destroy_cb = cb;
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}
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/* Allocates a struct sockaddr from the pool if needed, assigns it to *sap and
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* returns it. If <sap> is NULL, the address is always allocated and returned.
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* if <sap> is non-null, an address will only be allocated if it points to a
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* non-null pointer. In this case the allocated address will be assigned there.
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* In both situations the new pointer is returned.
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*/
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static inline struct sockaddr_storage *sockaddr_alloc(struct sockaddr_storage **sap)
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{
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struct sockaddr_storage *sa;
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if (sap && *sap)
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return *sap;
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sa = pool_alloc(pool_head_sockaddr);
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if (sap)
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*sap = sa;
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return sa;
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}
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/* Releases the struct sockaddr potentially pointed to by <sap> to the pool. It
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* may be NULL or may point to NULL. If <sap> is not NULL, a NULL is placed
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* there.
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*/
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static inline void sockaddr_free(struct sockaddr_storage **sap)
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{
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if (!sap)
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return;
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pool_free(pool_head_sockaddr, *sap);
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*sap = NULL;
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}
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/* Tries to allocate a new connection and initialized its main fields. The
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* connection is returned on success, NULL on failure. The connection must
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* be released using pool_free() or conn_free().
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*/
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static inline struct connection *conn_new()
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{
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struct connection *conn;
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conn = pool_alloc(pool_head_connection);
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if (likely(conn != NULL))
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conn_init(conn);
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return conn;
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}
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/* Releases a conn_stream previously allocated by cs_new(), as well as any
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* buffer it would still hold.
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*/
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static inline void cs_free(struct conn_stream *cs)
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{
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pool_free(pool_head_connstream, cs);
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}
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/* Tries to allocate a new conn_stream and initialize its main fields. If
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* <conn> is NULL, then a new connection is allocated on the fly, initialized,
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* and assigned to cs->conn ; this connection will then have to be released
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* using pool_free() or conn_free(). The conn_stream is initialized and added
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|
* to the mux's stream list on success, then returned. On failure, nothing is
|
|
* allocated and NULL is returned.
|
|
*/
|
|
static inline struct conn_stream *cs_new(struct connection *conn)
|
|
{
|
|
struct conn_stream *cs;
|
|
|
|
cs = pool_alloc(pool_head_connstream);
|
|
if (!likely(cs))
|
|
return NULL;
|
|
|
|
if (!conn) {
|
|
conn = conn_new();
|
|
if (!likely(conn)) {
|
|
cs_free(cs);
|
|
return NULL;
|
|
}
|
|
conn_init(conn);
|
|
}
|
|
|
|
cs_init(cs, conn);
|
|
return cs;
|
|
}
|
|
|
|
/* Retrieves any valid conn_stream from this connection, preferably the first
|
|
* valid one. The purpose is to be able to figure one other end of a private
|
|
* connection for purposes like source binding or proxy protocol header
|
|
* emission. In such cases, any conn_stream is expected to be valid so the
|
|
* mux is encouraged to return the first one it finds. If the connection has
|
|
* no mux or the mux has no get_first_cs() method or the mux has no valid
|
|
* conn_stream, NULL is returned. The output pointer is purposely marked
|
|
* const to discourage the caller from modifying anything there.
|
|
*/
|
|
static inline const struct conn_stream *cs_get_first(const struct connection *conn)
|
|
{
|
|
if (!conn || !conn->mux || !conn->mux->get_first_cs)
|
|
return NULL;
|
|
return conn->mux->get_first_cs(conn);
|
|
}
|
|
|
|
static inline void conn_force_unsubscribe(struct connection *conn)
|
|
{
|
|
if (!conn->subs)
|
|
return;
|
|
conn->subs->events = 0;
|
|
conn->subs = NULL;
|
|
}
|
|
|
|
/* Releases a connection previously allocated by conn_new() */
|
|
static inline void conn_free(struct connection *conn)
|
|
{
|
|
/* Remove ourself from the session's connections list, if any. */
|
|
if (!LIST_ISEMPTY(&conn->session_list)) {
|
|
struct session *sess = conn->owner;
|
|
if (conn->flags & CO_FL_SESS_IDLE)
|
|
sess->idle_conns--;
|
|
session_unown_conn(sess, conn);
|
|
}
|
|
|
|
sockaddr_free(&conn->src);
|
|
sockaddr_free(&conn->dst);
|
|
|
|
if (conn->proxy_authority != NULL) {
|
|
pool_free(pool_head_authority, conn->proxy_authority);
|
|
conn->proxy_authority = NULL;
|
|
}
|
|
|
|
/* By convention we always place a NULL where the ctx points to if the
|
|
* mux is null. It may have been used to store the connection as a
|
|
* stream_interface's end point for example.
|
|
*/
|
|
if (conn->ctx != NULL && conn->mux == NULL)
|
|
*(void **)conn->ctx = NULL;
|
|
|
|
/* The connection is currently in the server's idle list, so tell it
|
|
* there's one less connection available in that list.
|
|
*/
|
|
if (conn->idle_time > 0) {
|
|
struct server *srv = __objt_server(conn->target);
|
|
_HA_ATOMIC_SUB(&srv->curr_idle_conns, 1);
|
|
srv->curr_idle_thr[tid]--;
|
|
}
|
|
|
|
conn_force_unsubscribe(conn);
|
|
HA_SPIN_LOCK(OTHER_LOCK, &toremove_lock[tid]);
|
|
MT_LIST_DEL((struct mt_list *)&conn->list);
|
|
HA_SPIN_UNLOCK(OTHER_LOCK, &toremove_lock[tid]);
|
|
pool_free(pool_head_connection, conn);
|
|
}
|
|
|
|
/* Release a conn_stream */
|
|
static inline void cs_destroy(struct conn_stream *cs)
|
|
{
|
|
if (cs->conn->mux)
|
|
cs->conn->mux->detach(cs);
|
|
else {
|
|
/* It's too early to have a mux, let's just destroy
|
|
* the connection
|
|
*/
|
|
struct connection *conn = cs->conn;
|
|
|
|
conn_stop_tracking(conn);
|
|
conn_full_close(conn);
|
|
if (conn->destroy_cb)
|
|
conn->destroy_cb(conn);
|
|
conn_free(conn);
|
|
}
|
|
cs_free(cs);
|
|
}
|
|
|
|
/* Returns the conn from a cs. If cs is NULL, returns NULL */
|
|
static inline struct connection *cs_conn(const struct conn_stream *cs)
|
|
{
|
|
return cs ? cs->conn : NULL;
|
|
}
|
|
|
|
/* Retrieves the connection's original source address. Returns non-zero on
|
|
* success or zero on failure. The operation is only performed once and the
|
|
* address is stored in the connection for future use.
|
|
*/
|
|
static inline int conn_get_src(struct connection *conn)
|
|
{
|
|
if (conn->flags & CO_FL_ADDR_FROM_SET)
|
|
return 1;
|
|
|
|
if (!conn_ctrl_ready(conn) || !conn->ctrl->get_src)
|
|
return 0;
|
|
|
|
if (!sockaddr_alloc(&conn->src))
|
|
return 0;
|
|
|
|
if (conn->ctrl->get_src(conn->handle.fd, (struct sockaddr *)conn->src,
|
|
sizeof(*conn->src),
|
|
obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1)
|
|
return 0;
|
|
conn->flags |= CO_FL_ADDR_FROM_SET;
|
|
return 1;
|
|
}
|
|
|
|
/* Retrieves the connection's original destination address. Returns non-zero on
|
|
* success or zero on failure. The operation is only performed once and the
|
|
* address is stored in the connection for future use.
|
|
*/
|
|
static inline int conn_get_dst(struct connection *conn)
|
|
{
|
|
if (conn->flags & CO_FL_ADDR_TO_SET)
|
|
return 1;
|
|
|
|
if (!conn_ctrl_ready(conn) || !conn->ctrl->get_dst)
|
|
return 0;
|
|
|
|
if (!sockaddr_alloc(&conn->dst))
|
|
return 0;
|
|
|
|
if (conn->ctrl->get_dst(conn->handle.fd, (struct sockaddr *)conn->dst,
|
|
sizeof(*conn->dst),
|
|
obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1)
|
|
return 0;
|
|
conn->flags |= CO_FL_ADDR_TO_SET;
|
|
return 1;
|
|
}
|
|
|
|
/* Sets the TOS header in IPv4 and the traffic class header in IPv6 packets
|
|
* (as per RFC3260 #4 and BCP37 #4.2 and #5.2). The connection is tested and if
|
|
* it is null, nothing is done.
|
|
*/
|
|
static inline void conn_set_tos(const struct connection *conn, int tos)
|
|
{
|
|
if (!conn || !conn_ctrl_ready(conn))
|
|
return;
|
|
|
|
#ifdef IP_TOS
|
|
if (conn->src->ss_family == AF_INET)
|
|
setsockopt(conn->handle.fd, IPPROTO_IP, IP_TOS, &tos, sizeof(tos));
|
|
#endif
|
|
#ifdef IPV6_TCLASS
|
|
if (conn->src->ss_family == AF_INET6) {
|
|
if (IN6_IS_ADDR_V4MAPPED(&((struct sockaddr_in6 *)conn->src)->sin6_addr))
|
|
/* v4-mapped addresses need IP_TOS */
|
|
setsockopt(conn->handle.fd, IPPROTO_IP, IP_TOS, &tos, sizeof(tos));
|
|
else
|
|
setsockopt(conn->handle.fd, IPPROTO_IPV6, IPV6_TCLASS, &tos, sizeof(tos));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* Sets the netfilter mark on the connection's socket. The connection is tested
|
|
* and if it is null, nothing is done.
|
|
*/
|
|
static inline void conn_set_mark(const struct connection *conn, int mark)
|
|
{
|
|
if (!conn || !conn_ctrl_ready(conn))
|
|
return;
|
|
|
|
#ifdef SO_MARK
|
|
setsockopt(conn->handle.fd, SOL_SOCKET, SO_MARK, &mark, sizeof(mark));
|
|
#endif
|
|
}
|
|
|
|
/* Sets adjust the TCP quick-ack feature on the connection's socket. The
|
|
* connection is tested and if it is null, nothing is done.
|
|
*/
|
|
static inline void conn_set_quickack(const struct connection *conn, int value)
|
|
{
|
|
if (!conn || !conn_ctrl_ready(conn))
|
|
return;
|
|
|
|
#ifdef TCP_QUICKACK
|
|
setsockopt(conn->handle.fd, IPPROTO_TCP, TCP_QUICKACK, &value, sizeof(value));
|
|
#endif
|
|
}
|
|
|
|
/* Attaches a conn_stream to a data layer and sets the relevant callbacks */
|
|
static inline void cs_attach(struct conn_stream *cs, void *data, const struct data_cb *data_cb)
|
|
{
|
|
cs->data_cb = data_cb;
|
|
cs->data = data;
|
|
}
|
|
|
|
static inline struct wait_event *wl_set_waitcb(struct wait_event *wl, struct task *(*cb)(struct task *, void *, unsigned short), void *ctx)
|
|
{
|
|
if (!wl->tasklet->process) {
|
|
wl->tasklet->process = cb;
|
|
wl->tasklet->context = ctx;
|
|
}
|
|
return wl;
|
|
}
|
|
|
|
/* Installs the connection's mux layer for upper context <ctx>.
|
|
* Returns < 0 on error.
|
|
*/
|
|
static inline int conn_install_mux(struct connection *conn, const struct mux_ops *mux,
|
|
void *ctx, struct proxy *prx, struct session *sess)
|
|
{
|
|
int ret;
|
|
|
|
conn->mux = mux;
|
|
conn->ctx = ctx;
|
|
ret = mux->init ? mux->init(conn, prx, sess, &BUF_NULL) : 0;
|
|
if (ret < 0) {
|
|
conn->mux = NULL;
|
|
conn->ctx = NULL;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/* returns a human-readable error code for conn->err_code, or NULL if the code
|
|
* is unknown.
|
|
*/
|
|
static inline const char *conn_err_code_str(struct connection *c)
|
|
{
|
|
switch (c->err_code) {
|
|
case CO_ER_NONE: return "Success";
|
|
|
|
case CO_ER_CONF_FDLIM: return "Reached configured maxconn value";
|
|
case CO_ER_PROC_FDLIM: return "Too many sockets on the process";
|
|
case CO_ER_SYS_FDLIM: return "Too many sockets on the system";
|
|
case CO_ER_SYS_MEMLIM: return "Out of system buffers";
|
|
case CO_ER_NOPROTO: return "Protocol or address family not supported";
|
|
case CO_ER_SOCK_ERR: return "General socket error";
|
|
case CO_ER_PORT_RANGE: return "Source port range exhausted";
|
|
case CO_ER_CANT_BIND: return "Can't bind to source address";
|
|
case CO_ER_FREE_PORTS: return "Out of local source ports on the system";
|
|
case CO_ER_ADDR_INUSE: return "Local source address already in use";
|
|
|
|
case CO_ER_PRX_EMPTY: return "Connection closed while waiting for PROXY protocol header";
|
|
case CO_ER_PRX_ABORT: return "Connection error while waiting for PROXY protocol header";
|
|
case CO_ER_PRX_TIMEOUT: return "Timeout while waiting for PROXY protocol header";
|
|
case CO_ER_PRX_TRUNCATED: return "Truncated PROXY protocol header received";
|
|
case CO_ER_PRX_NOT_HDR: return "Received something which does not look like a PROXY protocol header";
|
|
case CO_ER_PRX_BAD_HDR: return "Received an invalid PROXY protocol header";
|
|
case CO_ER_PRX_BAD_PROTO: return "Received an unhandled protocol in the PROXY protocol header";
|
|
|
|
case CO_ER_CIP_EMPTY: return "Connection closed while waiting for NetScaler Client IP header";
|
|
case CO_ER_CIP_ABORT: return "Connection error while waiting for NetScaler Client IP header";
|
|
case CO_ER_CIP_TRUNCATED: return "Truncated NetScaler Client IP header received";
|
|
case CO_ER_CIP_BAD_MAGIC: return "Received an invalid NetScaler Client IP magic number";
|
|
case CO_ER_CIP_BAD_PROTO: return "Received an unhandled protocol in the NetScaler Client IP header";
|
|
|
|
case CO_ER_SSL_EMPTY: return "Connection closed during SSL handshake";
|
|
case CO_ER_SSL_ABORT: return "Connection error during SSL handshake";
|
|
case CO_ER_SSL_TIMEOUT: return "Timeout during SSL handshake";
|
|
case CO_ER_SSL_TOO_MANY: return "Too many SSL connections";
|
|
case CO_ER_SSL_NO_MEM: return "Out of memory when initializing an SSL connection";
|
|
case CO_ER_SSL_RENEG: return "Rejected a client-initiated SSL renegociation attempt";
|
|
case CO_ER_SSL_CA_FAIL: return "SSL client CA chain cannot be verified";
|
|
case CO_ER_SSL_CRT_FAIL: return "SSL client certificate not trusted";
|
|
case CO_ER_SSL_MISMATCH: return "Server presented an SSL certificate different from the configured one";
|
|
case CO_ER_SSL_MISMATCH_SNI: return "Server presented an SSL certificate different from the expected one";
|
|
case CO_ER_SSL_HANDSHAKE: return "SSL handshake failure";
|
|
case CO_ER_SSL_HANDSHAKE_HB: return "SSL handshake failure after heartbeat";
|
|
case CO_ER_SSL_KILLED_HB: return "Stopped a TLSv1 heartbeat attack (CVE-2014-0160)";
|
|
case CO_ER_SSL_NO_TARGET: return "Attempt to use SSL on an unknown target (internal error)";
|
|
|
|
case CO_ER_SOCKS4_SEND: return "SOCKS4 Proxy write error during handshake";
|
|
case CO_ER_SOCKS4_RECV: return "SOCKS4 Proxy read error during handshake";
|
|
case CO_ER_SOCKS4_DENY: return "SOCKS4 Proxy deny the request";
|
|
case CO_ER_SOCKS4_ABORT: return "SOCKS4 Proxy handshake aborted by server";
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static inline const char *conn_get_ctrl_name(const struct connection *conn)
|
|
{
|
|
if (!conn || !conn_ctrl_ready(conn))
|
|
return "NONE";
|
|
return conn->ctrl->name;
|
|
}
|
|
|
|
static inline const char *conn_get_xprt_name(const struct connection *conn)
|
|
{
|
|
if (!conn || !conn_xprt_ready(conn))
|
|
return "NONE";
|
|
return conn->xprt->name;
|
|
}
|
|
|
|
static inline const char *conn_get_mux_name(const struct connection *conn)
|
|
{
|
|
if (!conn || !conn->mux)
|
|
return "NONE";
|
|
return conn->mux->name;
|
|
}
|
|
|
|
static inline const char *cs_get_data_name(const struct conn_stream *cs)
|
|
{
|
|
if (!cs || !cs->data_cb)
|
|
return "NONE";
|
|
return cs->data_cb->name;
|
|
}
|
|
|
|
/* registers pointer to transport layer <id> (XPRT_*) */
|
|
static inline void xprt_register(int id, struct xprt_ops *xprt)
|
|
{
|
|
if (id >= XPRT_ENTRIES)
|
|
return;
|
|
registered_xprt[id] = xprt;
|
|
}
|
|
|
|
/* returns pointer to transport layer <id> (XPRT_*) or NULL if not registered */
|
|
static inline struct xprt_ops *xprt_get(int id)
|
|
{
|
|
if (id >= XPRT_ENTRIES)
|
|
return NULL;
|
|
return registered_xprt[id];
|
|
}
|
|
|
|
/* Try to add a handshake pseudo-XPRT. If the connection's first XPRT is
|
|
* raw_sock, then just use the new XPRT as the connection XPRT, otherwise
|
|
* call the xprt's add_xprt() method.
|
|
* Returns 0 on success, or non-zero on failure.
|
|
*/
|
|
static inline int xprt_add_hs(struct connection *conn)
|
|
{
|
|
void *xprt_ctx = NULL;
|
|
const struct xprt_ops *ops = xprt_get(XPRT_HANDSHAKE);
|
|
void *nextxprt_ctx = NULL;
|
|
const struct xprt_ops *nextxprt_ops = NULL;
|
|
|
|
if (conn->flags & CO_FL_ERROR)
|
|
return -1;
|
|
if (ops->init(conn, &xprt_ctx) < 0)
|
|
return -1;
|
|
if (conn->xprt == xprt_get(XPRT_RAW)) {
|
|
nextxprt_ctx = conn->xprt_ctx;
|
|
nextxprt_ops = conn->xprt;
|
|
conn->xprt_ctx = xprt_ctx;
|
|
conn->xprt = ops;
|
|
} else {
|
|
if (conn->xprt->add_xprt(conn, conn->xprt_ctx, xprt_ctx, ops,
|
|
&nextxprt_ctx, &nextxprt_ops) != 0) {
|
|
ops->close(conn, xprt_ctx);
|
|
return -1;
|
|
}
|
|
}
|
|
if (ops->add_xprt(conn, xprt_ctx, nextxprt_ctx, nextxprt_ops, NULL, NULL) != 0) {
|
|
ops->close(conn, xprt_ctx);
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static inline int conn_get_alpn(const struct connection *conn, const char **str, int *len)
|
|
{
|
|
if (!conn_xprt_ready(conn) || !conn->xprt->get_alpn)
|
|
return 0;
|
|
return conn->xprt->get_alpn(conn, conn->xprt_ctx, str, len);
|
|
}
|
|
|
|
/* registers proto mux list <list>. Modifies the list element! */
|
|
static inline void register_mux_proto(struct mux_proto_list *list)
|
|
{
|
|
LIST_ADDQ(&mux_proto_list.list, &list->list);
|
|
}
|
|
|
|
/* unregisters proto mux list <list> */
|
|
static inline void unregister_mux_proto(struct mux_proto_list *list)
|
|
{
|
|
LIST_DEL(&list->list);
|
|
LIST_INIT(&list->list);
|
|
}
|
|
|
|
static inline struct mux_proto_list *get_mux_proto(const struct ist proto)
|
|
{
|
|
struct mux_proto_list *item;
|
|
|
|
list_for_each_entry(item, &mux_proto_list.list, list) {
|
|
if (isteq(proto, item->token))
|
|
return item;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/* Lists the known proto mux on <out> */
|
|
static inline void list_mux_proto(FILE *out)
|
|
{
|
|
struct mux_proto_list *item;
|
|
struct ist proto;
|
|
char *mode, *side;
|
|
|
|
fprintf(out, "Available multiplexer protocols :\n"
|
|
"(protocols marked as <default> cannot be specified using 'proto' keyword)\n");
|
|
list_for_each_entry(item, &mux_proto_list.list, list) {
|
|
proto = item->token;
|
|
|
|
if (item->mode == PROTO_MODE_ANY)
|
|
mode = "TCP|HTTP";
|
|
else if (item->mode == PROTO_MODE_TCP)
|
|
mode = "TCP";
|
|
else if (item->mode == PROTO_MODE_HTTP)
|
|
mode = "HTTP";
|
|
else
|
|
mode = "NONE";
|
|
|
|
if (item->side == PROTO_SIDE_BOTH)
|
|
side = "FE|BE";
|
|
else if (item->side == PROTO_SIDE_FE)
|
|
side = "FE";
|
|
else if (item->side == PROTO_SIDE_BE)
|
|
side = "BE";
|
|
else
|
|
side = "NONE";
|
|
|
|
fprintf(out, " %15s : mode=%-10s side=%-8s mux=%s\n",
|
|
(proto.len ? proto.ptr : "<default>"), mode, side, item->mux->name);
|
|
}
|
|
}
|
|
|
|
/* returns the first mux entry in the list matching the exact same <mux_proto>
|
|
* and compatible with the <proto_side> (FE or BE) and the <proto_mode> (TCP or
|
|
* HTTP). <mux_proto> can be empty. Will fall back to the first compatible mux
|
|
* with exactly the same <proto_mode> or with an empty name. May return
|
|
* null if the code improperly registered the default mux to use as a fallback.
|
|
*/
|
|
static inline const struct mux_proto_list *conn_get_best_mux_entry(
|
|
const struct ist mux_proto,
|
|
int proto_side, int proto_mode)
|
|
{
|
|
struct mux_proto_list *item;
|
|
struct mux_proto_list *fallback = NULL;
|
|
|
|
list_for_each_entry(item, &mux_proto_list.list, list) {
|
|
if (!(item->side & proto_side) || !(item->mode & proto_mode))
|
|
continue;
|
|
if (istlen(mux_proto) && isteq(mux_proto, item->token))
|
|
return item;
|
|
else if (!istlen(item->token)) {
|
|
if (!fallback || (item->mode == proto_mode && fallback->mode != proto_mode))
|
|
fallback = item;
|
|
}
|
|
}
|
|
return fallback;
|
|
|
|
}
|
|
|
|
/* returns the first mux in the list matching the exact same <mux_proto> and
|
|
* compatible with the <proto_side> (FE or BE) and the <proto_mode> (TCP or
|
|
* HTTP). <mux_proto> can be empty. Will fall back to the first compatible mux
|
|
* with exactly the same <proto_mode> or with an empty name. May return
|
|
* null if the code improperly registered the default mux to use as a fallback.
|
|
*/
|
|
static inline const struct mux_ops *conn_get_best_mux(struct connection *conn,
|
|
const struct ist mux_proto,
|
|
int proto_side, int proto_mode)
|
|
{
|
|
const struct mux_proto_list *item;
|
|
|
|
item = conn_get_best_mux_entry(mux_proto, proto_side, proto_mode);
|
|
|
|
return item ? item->mux : NULL;
|
|
}
|
|
|
|
/* returns 0 if the connection is valid and is a frontend connection, otherwise
|
|
* returns 1 indicating it's a backend connection. And uninitialized connection
|
|
* also returns 1 to better handle the usage in the middle of initialization.
|
|
*/
|
|
static inline int conn_is_back(const struct connection *conn)
|
|
{
|
|
return !objt_listener(conn->target);
|
|
}
|
|
|
|
/* returns a pointer to the proxy associated with this connection. For a front
|
|
* connection it returns a pointer to the frontend ; for a back connection, it
|
|
* returns a pointer to the backend.
|
|
*/
|
|
static inline struct proxy *conn_get_proxy(const struct connection *conn)
|
|
{
|
|
struct listener *l;
|
|
struct server *s;
|
|
|
|
/* check if it's a frontend connection */
|
|
l = objt_listener(conn->target);
|
|
if (l)
|
|
return l->bind_conf->frontend;
|
|
|
|
/* check if it's a backend connection */
|
|
s = objt_server(conn->target);
|
|
if (s)
|
|
return s->proxy;
|
|
|
|
return objt_proxy(conn->target);
|
|
}
|
|
|
|
/* installs the best mux for incoming connection <conn> using the upper context
|
|
* <ctx>. If the mux protocol is forced, we use it to find the best
|
|
* mux. Otherwise we use the ALPN name, if any. Returns < 0 on error.
|
|
*/
|
|
static inline int conn_install_mux_fe(struct connection *conn, void *ctx)
|
|
{
|
|
struct bind_conf *bind_conf = __objt_listener(conn->target)->bind_conf;
|
|
const struct mux_ops *mux_ops;
|
|
|
|
if (bind_conf->mux_proto)
|
|
mux_ops = bind_conf->mux_proto->mux;
|
|
else {
|
|
struct ist mux_proto;
|
|
const char *alpn_str = NULL;
|
|
int alpn_len = 0;
|
|
int mode;
|
|
|
|
if (bind_conf->frontend->mode == PR_MODE_HTTP)
|
|
mode = PROTO_MODE_HTTP;
|
|
else
|
|
mode = PROTO_MODE_TCP;
|
|
|
|
conn_get_alpn(conn, &alpn_str, &alpn_len);
|
|
mux_proto = ist2(alpn_str, alpn_len);
|
|
mux_ops = conn_get_best_mux(conn, mux_proto, PROTO_SIDE_FE, mode);
|
|
if (!mux_ops)
|
|
return -1;
|
|
}
|
|
return conn_install_mux(conn, mux_ops, ctx, bind_conf->frontend, conn->owner);
|
|
}
|
|
|
|
/* installs the best mux for outgoing connection <conn> using the upper context
|
|
* <ctx>. If the mux protocol is forced, we use it to find the best mux. Returns
|
|
* < 0 on error.
|
|
*/
|
|
static inline int conn_install_mux_be(struct connection *conn, void *ctx, struct session *sess)
|
|
{
|
|
struct server *srv = objt_server(conn->target);
|
|
struct proxy *prx = objt_proxy(conn->target);
|
|
const struct mux_ops *mux_ops;
|
|
|
|
if (srv)
|
|
prx = srv->proxy;
|
|
|
|
if (!prx) // target must be either proxy or server
|
|
return -1;
|
|
|
|
if (srv && srv->mux_proto)
|
|
mux_ops = srv->mux_proto->mux;
|
|
else {
|
|
struct ist mux_proto;
|
|
const char *alpn_str = NULL;
|
|
int alpn_len = 0;
|
|
int mode;
|
|
|
|
if (prx->mode == PR_MODE_HTTP)
|
|
mode = PROTO_MODE_HTTP;
|
|
else
|
|
mode = PROTO_MODE_TCP;
|
|
|
|
conn_get_alpn(conn, &alpn_str, &alpn_len);
|
|
mux_proto = ist2(alpn_str, alpn_len);
|
|
|
|
mux_ops = conn_get_best_mux(conn, mux_proto, PROTO_SIDE_BE, mode);
|
|
if (!mux_ops)
|
|
return -1;
|
|
}
|
|
return conn_install_mux(conn, mux_ops, ctx, prx, sess);
|
|
}
|
|
|
|
/* Change the mux for the connection.
|
|
* The caller should make sure he's not subscribed to the underlying XPRT.
|
|
*/
|
|
static inline int conn_upgrade_mux_fe(struct connection *conn, void *ctx, struct buffer *buf,
|
|
struct ist mux_proto, int mode)
|
|
{
|
|
struct bind_conf *bind_conf = __objt_listener(conn->target)->bind_conf;
|
|
const struct mux_ops *old_mux, *new_mux;
|
|
void *old_mux_ctx;
|
|
const char *alpn_str = NULL;
|
|
int alpn_len = 0;
|
|
|
|
if (!mux_proto.len) {
|
|
conn_get_alpn(conn, &alpn_str, &alpn_len);
|
|
mux_proto = ist2(alpn_str, alpn_len);
|
|
}
|
|
new_mux = conn_get_best_mux(conn, mux_proto, PROTO_SIDE_FE, mode);
|
|
old_mux = conn->mux;
|
|
|
|
/* No mux found */
|
|
if (!new_mux)
|
|
return -1;
|
|
|
|
/* Same mux, nothing to do */
|
|
if (old_mux == new_mux)
|
|
return 0;
|
|
|
|
old_mux_ctx = conn->ctx;
|
|
conn->mux = new_mux;
|
|
conn->ctx = ctx;
|
|
if (new_mux->init(conn, bind_conf->frontend, conn->owner, buf) == -1) {
|
|
/* The mux upgrade failed, so restore the old mux */
|
|
conn->ctx = old_mux_ctx;
|
|
conn->mux = old_mux;
|
|
return -1;
|
|
}
|
|
|
|
/* The mux was upgraded, destroy the old one */
|
|
*buf = BUF_NULL;
|
|
old_mux->destroy(old_mux_ctx);
|
|
return 0;
|
|
}
|
|
|
|
#endif /* _PROTO_CONNECTION_H */
|
|
|
|
/*
|
|
* Local variables:
|
|
* c-indent-level: 8
|
|
* c-basic-offset: 8
|
|
* End:
|
|
*/
|