620 lines
17 KiB
C
620 lines
17 KiB
C
/*
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* include/proto/buffers.h
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* Buffer management definitions, macros and inline functions.
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*
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* Copyright (C) 2000-2010 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _PROTO_BUFFERS_H
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#define _PROTO_BUFFERS_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <common/config.h>
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#include <common/memory.h>
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#include <common/ticks.h>
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#include <common/time.h>
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#include <types/buffers.h>
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#include <types/global.h>
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extern struct pool_head *pool2_buffer;
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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int init_buffer();
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/* SI-to-buffer functions : buffer_{get,put}_{char,block,string,chunk} */
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int buffer_write(struct buffer *buf, const char *msg, int len);
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int buffer_put_block(struct buffer *buf, const char *str, int len);
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int buffer_put_char(struct buffer *buf, char c);
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int buffer_get_line(struct buffer *buf, char *str, int len);
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int buffer_get_block(struct buffer *buf, char *blk, int len, int offset);
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int buffer_replace(struct buffer *b, char *pos, char *end, const char *str);
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int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len);
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int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len);
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void buffer_dump(FILE *o, struct buffer *b, int from, int to);
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void buffer_bounce_realign(struct buffer *buf);
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/* Initialize all fields in the buffer. The BF_OUT_EMPTY flags is set. */
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static inline void buffer_init(struct buffer *buf)
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{
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buf->send_max = 0;
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buf->to_forward = 0;
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buf->l = buf->total = 0;
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buf->pipe = NULL;
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buf->analysers = 0;
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buf->cons = NULL;
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buf->flags = BF_OUT_EMPTY;
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buf->r = buf->lr = buf->w = buf->data;
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}
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/* Return the max number of bytes the buffer can contain so that once all the
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* pending bytes are forwarded, the buffer still has global.tune.maxrewrite
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* bytes free. The result sits between buf->size - maxrewrite and buf->size.
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*/
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static inline int buffer_max_len(struct buffer *buf)
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{
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if (buf->to_forward == BUF_INFINITE_FORWARD ||
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buf->to_forward + buf->send_max >= global.tune.maxrewrite)
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return buf->size;
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else
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return buf->size - global.tune.maxrewrite + buf->to_forward + buf->send_max;
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}
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/* Returns true if the buffer's input is already closed */
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static inline int buffer_input_closed(struct buffer *buf)
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{
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return ((buf->flags & BF_SHUTR) != 0);
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}
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/* Returns true if the buffer's output is already closed */
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static inline int buffer_output_closed(struct buffer *buf)
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{
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return ((buf->flags & BF_SHUTW) != 0);
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}
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/* Check buffer timeouts, and set the corresponding flags. The
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* likely/unlikely have been optimized for fastest normal path.
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* The read/write timeouts are not set if there was activity on the buffer.
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* That way, we don't have to update the timeout on every I/O. Note that the
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* analyser timeout is always checked.
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*/
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static inline void buffer_check_timeouts(struct buffer *b)
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{
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if (likely(!(b->flags & (BF_SHUTR|BF_READ_TIMEOUT|BF_READ_ACTIVITY|BF_READ_NOEXP))) &&
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unlikely(tick_is_expired(b->rex, now_ms)))
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b->flags |= BF_READ_TIMEOUT;
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if (likely(!(b->flags & (BF_SHUTW|BF_WRITE_TIMEOUT|BF_WRITE_ACTIVITY))) &&
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unlikely(tick_is_expired(b->wex, now_ms)))
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b->flags |= BF_WRITE_TIMEOUT;
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if (likely(!(b->flags & BF_ANA_TIMEOUT)) &&
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unlikely(tick_is_expired(b->analyse_exp, now_ms)))
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b->flags |= BF_ANA_TIMEOUT;
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}
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/* Schedule <bytes> more bytes to be forwarded by the buffer without notifying
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* the task. Any pending data in the buffer is scheduled to be sent as well,
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* in the limit of the number of bytes to forward. This must be the only method
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* to use to schedule bytes to be sent. Directly touching ->to_forward will
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* cause lockups when send_max goes down to zero if nobody is ready to push the
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* remaining data.
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*/
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static inline void buffer_forward(struct buffer *buf, unsigned long bytes)
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{
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unsigned long data_left;
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if (!bytes)
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return;
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data_left = buf->l - buf->send_max;
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if (data_left >= bytes) {
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buf->send_max += bytes;
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buf->flags &= ~BF_OUT_EMPTY;
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return;
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}
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buf->send_max += data_left;
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if (buf->send_max)
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buf->flags &= ~BF_OUT_EMPTY;
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if (buf->to_forward != BUF_INFINITE_FORWARD) {
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buf->to_forward += bytes - data_left;
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if (bytes == BUF_INFINITE_FORWARD)
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buf->to_forward = bytes;
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}
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if (buf->l < buffer_max_len(buf))
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buf->flags &= ~BF_FULL;
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else
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buf->flags |= BF_FULL;
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}
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/* Schedule all remaining buffer data to be sent. send_max is not touched if it
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* already covers those data. That permits doing a flush even after a forward,
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* although not recommended.
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*/
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static inline void buffer_flush(struct buffer *buf)
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{
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if (buf->send_max < buf->l)
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buf->send_max = buf->l;
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if (buf->send_max)
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buf->flags &= ~BF_OUT_EMPTY;
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}
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/* Erase any content from buffer <buf> and adjusts flags accordingly. Note
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* that any spliced data is not affected since we may not have any access to
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* it.
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*/
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static inline void buffer_erase(struct buffer *buf)
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{
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buf->send_max = 0;
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buf->to_forward = 0;
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buf->r = buf->lr = buf->w = buf->data;
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buf->l = 0;
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buf->flags &= ~(BF_FULL | BF_OUT_EMPTY);
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if (!buf->pipe)
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buf->flags |= BF_OUT_EMPTY;
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}
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/* Cut the "tail" of the buffer, which means strip it to the length of unsent
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* data only, and kill any remaining unsent data. Any scheduled forwarding is
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* stopped. This is mainly to be used to send error messages after existing
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* data.
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*/
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static inline void buffer_cut_tail(struct buffer *buf)
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{
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if (!buf->send_max)
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return buffer_erase(buf);
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buf->to_forward = 0;
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if (buf->l == buf->send_max)
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return;
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buf->l = buf->send_max;
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buf->r = buf->w + buf->l;
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if (buf->r >= buf->data + buf->size)
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buf->r -= buf->size;
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buf->lr = buf->r;
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buf->flags &= ~BF_FULL;
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if (buf->l >= buffer_max_len(buf))
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buf->flags |= BF_FULL;
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}
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/* Cut the <n> next unsent bytes of the buffer. The caller must ensure that <n>
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* is smaller than the actual buffer's length. This is mainly used to remove
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* empty lines at the beginning of a request or a response.
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*/
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static inline void buffer_ignore(struct buffer *buf, int n)
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{
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buf->l -= n;
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buf->w += n;
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if (buf->w >= buf->data + buf->size)
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buf->w -= buf->size;
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buf->flags &= ~BF_FULL;
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if (buf->l >= buffer_max_len(buf))
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buf->flags |= BF_FULL;
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}
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/* marks the buffer as "shutdown" ASAP for reads */
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static inline void buffer_shutr_now(struct buffer *buf)
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{
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buf->flags |= BF_SHUTR_NOW;
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}
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/* marks the buffer as "shutdown" ASAP for writes */
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static inline void buffer_shutw_now(struct buffer *buf)
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{
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buf->flags |= BF_SHUTW_NOW;
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}
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/* marks the buffer as "shutdown" ASAP in both directions */
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static inline void buffer_abort(struct buffer *buf)
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{
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buf->flags |= BF_SHUTR_NOW | BF_SHUTW_NOW;
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buf->flags &= ~BF_AUTO_CONNECT;
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}
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/* Installs <func> as a hijacker on the buffer <b> for session <s>. The hijack
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* flag is set, and the function called once. The function is responsible for
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* clearing the hijack bit. It is possible that the function clears the flag
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* during this first call.
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*/
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static inline void buffer_install_hijacker(struct session *s,
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struct buffer *b,
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void (*func)(struct session *, struct buffer *))
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{
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b->hijacker = func;
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b->flags |= BF_HIJACK;
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func(s, b);
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}
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/* Releases the buffer from hijacking mode. Often used by the hijack function */
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static inline void buffer_stop_hijack(struct buffer *buf)
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{
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buf->flags &= ~BF_HIJACK;
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}
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/* allow the consumer to try to establish a new connection. */
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static inline void buffer_auto_connect(struct buffer *buf)
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{
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buf->flags |= BF_AUTO_CONNECT;
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}
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/* prevent the consumer from trying to establish a new connection, and also
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* disable auto shutdown forwarding.
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*/
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static inline void buffer_dont_connect(struct buffer *buf)
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{
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buf->flags &= ~(BF_AUTO_CONNECT|BF_AUTO_CLOSE);
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}
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/* allow the producer to forward shutdown requests */
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static inline void buffer_auto_close(struct buffer *buf)
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{
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buf->flags |= BF_AUTO_CLOSE;
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}
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/* prevent the producer from forwarding shutdown requests */
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static inline void buffer_dont_close(struct buffer *buf)
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{
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buf->flags &= ~BF_AUTO_CLOSE;
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}
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/* allow the producer to read / poll the input */
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static inline void buffer_auto_read(struct buffer *buf)
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{
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buf->flags &= ~BF_DONT_READ;
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}
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/* prevent the producer from read / poll the input */
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static inline void buffer_dont_read(struct buffer *buf)
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{
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buf->flags |= BF_DONT_READ;
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}
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/* returns the maximum number of bytes writable at once in this buffer */
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static inline int buffer_max(const struct buffer *buf)
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{
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if (buf->l == buf->size)
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return 0;
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else if (buf->r >= buf->w)
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return buf->data + buf->size - buf->r;
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else
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return buf->w - buf->r;
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}
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/*
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* Tries to realign the given buffer, and returns how many bytes can be written
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* there at once without overwriting anything.
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*/
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static inline int buffer_realign(struct buffer *buf)
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{
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if (buf->l == 0) {
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/* let's realign the buffer to optimize I/O */
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buf->r = buf->w = buf->lr = buf->data;
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}
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return buffer_max(buf);
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}
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/*
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* Return the maximum amount of bytes that can be written into the buffer in
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* one call to buffer_put_*().
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*/
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static inline int buffer_free_space(struct buffer *buf)
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{
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return buffer_max_len(buf) - buf->l;
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}
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/*
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* Return the max amount of bytes that can be stuffed into the buffer at once.
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* Note that this may be lower than the actual buffer size when the free space
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* wraps after the end, so it's preferable to call this function again after
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* writing. Also note that this function respects max_len.
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*/
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static inline int buffer_contig_space(struct buffer *buf)
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{
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int ret;
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if (buf->l == 0) {
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buf->r = buf->w = buf->lr = buf->data;
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ret = buffer_max_len(buf);
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}
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else if (buf->r > buf->w) {
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ret = buf->data + buffer_max_len(buf) - buf->r;
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}
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else {
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ret = buf->w - buf->r;
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if (ret > buffer_max_len(buf))
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ret = buffer_max_len(buf);
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}
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return ret;
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}
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/*
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* Same as above but the caller may pass the value of buffer_max_len(buf) if it
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* knows it, thus avoiding some calculations.
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*/
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static inline int buffer_contig_space_with_len(struct buffer *buf, int maxlen)
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{
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int ret;
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if (buf->l == 0) {
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buf->r = buf->w = buf->lr = buf->data;
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ret = maxlen;
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}
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else if (buf->r > buf->w) {
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ret = buf->data + maxlen - buf->r;
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}
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else {
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ret = buf->w - buf->r;
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if (ret > maxlen)
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ret = maxlen;
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}
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return ret;
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}
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/* Return 1 if the buffer has less than 1/4 of its capacity free, otherwise 0 */
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static inline int buffer_almost_full(struct buffer *buf)
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{
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if (buffer_free_space(buf) < buf->size / 4)
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return 1;
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return 0;
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}
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/*
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* Return the max amount of bytes that can be read from the buffer at once.
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* Note that this may be lower than the actual buffer length when the data
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* wrap after the end, so it's preferable to call this function again after
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* reading. Also note that this function respects the send_max limit.
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*/
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static inline int buffer_contig_data(struct buffer *buf)
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{
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int ret;
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if (!buf->send_max || !buf->l)
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return 0;
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if (buf->r > buf->w)
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ret = buf->r - buf->w;
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else
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ret = buf->data + buf->size - buf->w;
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/* limit the amount of outgoing data if required */
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if (ret > buf->send_max)
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ret = buf->send_max;
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return ret;
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}
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/*
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* Advance the buffer's read pointer by <len> bytes. This is useful when data
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* have been read directly from the buffer. It is illegal to call this function
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* with <len> causing a wrapping at the end of the buffer. It's the caller's
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* responsibility to ensure that <len> is never larger than buf->send_max.
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*/
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static inline void buffer_skip(struct buffer *buf, int len)
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{
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buf->w += len;
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if (buf->w >= buf->data + buf->size)
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buf->w -= buf->size; /* wrap around the buffer */
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buf->l -= len;
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if (!buf->l)
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buf->r = buf->w = buf->lr = buf->data;
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if (buf->l < buffer_max_len(buf))
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buf->flags &= ~BF_FULL;
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buf->send_max -= len;
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if (!buf->send_max && !buf->pipe)
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buf->flags |= BF_OUT_EMPTY;
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/* notify that some data was written to the SI from the buffer */
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buf->flags |= BF_WRITE_PARTIAL;
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}
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/* writes the chunk <chunk> to buffer <buf>. Returns -1 in case of success,
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* -2 if it is larger than the buffer size, or the number of bytes available
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* otherwise. If the chunk has been written, its size is automatically reset
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* to zero. The send limit is automatically adjusted with the amount of data
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* written.
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*/
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static inline int buffer_write_chunk(struct buffer *buf, struct chunk *chunk)
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{
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int ret;
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ret = buffer_write(buf, chunk->str, chunk->len);
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if (ret == -1)
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chunk->len = 0;
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return ret;
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}
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/* Tries to copy chunk <chunk> into buffer <buf> after length controls.
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* The send_max and to_forward pointers are updated. If the buffer's input is
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* closed, -2 is returned. If the block is too large for this buffer, -3 is
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* returned. If there is not enough room left in the buffer, -1 is returned.
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* Otherwise the number of bytes copied is returned (0 being a valid number).
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* Buffer flags FULL, EMPTY and READ_PARTIAL are updated if some data can be
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* transferred. The chunk's length is updated with the number of bytes sent.
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*/
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static inline int buffer_put_chunk(struct buffer *buf, struct chunk *chunk)
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{
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int ret;
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ret = buffer_put_block(buf, chunk->str, chunk->len);
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if (ret > 0)
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chunk->len -= ret;
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return ret;
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}
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/* Tries to copy string <str> at once into buffer <buf> after length controls.
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* The send_max and to_forward pointers are updated. If the buffer's input is
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* closed, -2 is returned. If the block is too large for this buffer, -3 is
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* returned. If there is not enough room left in the buffer, -1 is returned.
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* Otherwise the number of bytes copied is returned (0 being a valid number).
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* Buffer flags FULL, EMPTY and READ_PARTIAL are updated if some data can be
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* transferred.
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*/
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static inline int buffer_put_string(struct buffer *buf, const char *str)
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{
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return buffer_put_block(buf, str, strlen(str));
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}
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/*
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* Return one char from the buffer. If the buffer is empty and closed, return -2.
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* If the buffer is just empty, return -1. The buffer's pointer is not advanced,
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* it's up to the caller to call buffer_skip(buf, 1) when it has consumed the char.
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* Also note that this function respects the send_max limit.
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*/
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static inline int buffer_get_char(struct buffer *buf)
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{
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/* closed or empty + imminent close = -2; empty = -1 */
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if (unlikely(buf->flags & (BF_OUT_EMPTY|BF_SHUTW))) {
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if (buf->flags & (BF_SHUTW|BF_SHUTW_NOW))
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return -2;
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return -1;
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}
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return *buf->w;
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}
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/* DEPRECATED, just provided for compatibility, use buffer_put_chunk() instead !!!
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* returns >= 0 if the buffer is too small to hold the message, -1 if the
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* transfer was OK, -2 in case of failure.
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*/
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static inline int buffer_feed_chunk(struct buffer *buf, struct chunk *msg)
|
|
{
|
|
int ret = buffer_put_chunk(buf, msg);
|
|
if (ret >= 0) /* transfer OK */
|
|
return -1;
|
|
if (ret == -1) /* missing room */
|
|
return 1;
|
|
/* failure */
|
|
return -2;
|
|
}
|
|
|
|
/* DEPRECATED, just provided for compatibility, use buffer_put_string() instead !!!
|
|
* returns >= 0 if the buffer is too small to hold the message, -1 if the
|
|
* transfer was OK, -2 in case of failure.
|
|
*/
|
|
static inline int buffer_feed(struct buffer *buf, const char *str)
|
|
{
|
|
int ret = buffer_put_string(buf, str);
|
|
if (ret >= 0) /* transfer OK */
|
|
return -1;
|
|
if (ret == -1) /* missing room */
|
|
return 1;
|
|
/* failure */
|
|
return -2;
|
|
}
|
|
|
|
/*
|
|
*
|
|
* Functions below are used to manage chunks
|
|
*
|
|
*/
|
|
|
|
static inline void chunk_init(struct chunk *chk, char *str, size_t size) {
|
|
chk->str = str;
|
|
chk->len = 0;
|
|
chk->size = size;
|
|
}
|
|
|
|
/* report 0 in case of error, 1 if OK. */
|
|
static inline int chunk_initlen(struct chunk *chk, char *str, size_t size, int len) {
|
|
|
|
if (size && len > size)
|
|
return 0;
|
|
|
|
chk->str = str;
|
|
chk->len = len;
|
|
chk->size = size;
|
|
|
|
return 1;
|
|
}
|
|
|
|
static inline void chunk_initstr(struct chunk *chk, char *str) {
|
|
chk->str = str;
|
|
chk->len = strlen(str);
|
|
chk->size = 0; /* mark it read-only */
|
|
}
|
|
|
|
static inline int chunk_strcpy(struct chunk *chk, const char *str) {
|
|
size_t len;
|
|
|
|
len = strlen(str);
|
|
|
|
if (unlikely(len > chk->size))
|
|
return 0;
|
|
|
|
chk->len = len;
|
|
memcpy(chk->str, str, len);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int chunk_printf(struct chunk *chk, const char *fmt, ...)
|
|
__attribute__ ((format(printf, 2, 3)));
|
|
|
|
int chunk_htmlencode(struct chunk *dst, struct chunk *src);
|
|
int chunk_asciiencode(struct chunk *dst, struct chunk *src, char qc);
|
|
|
|
static inline void chunk_reset(struct chunk *chk) {
|
|
chk->str = NULL;
|
|
chk->len = -1;
|
|
chk->size = 0;
|
|
}
|
|
|
|
static inline void chunk_destroy(struct chunk *chk) {
|
|
|
|
if (!chk->size)
|
|
return;
|
|
|
|
if (chk->str)
|
|
free(chk->str);
|
|
|
|
chunk_reset(chk);
|
|
}
|
|
|
|
/*
|
|
* frees the destination chunk if already allocated, allocates a new string,
|
|
* and copies the source into it. The pointer to the destination string is
|
|
* returned, or NULL if the allocation fails or if any pointer is NULL..
|
|
*/
|
|
static inline char *chunk_dup(struct chunk *dst, const struct chunk *src) {
|
|
if (!dst || !src || !src->str)
|
|
return NULL;
|
|
if (dst->str)
|
|
free(dst->str);
|
|
dst->len = src->len;
|
|
dst->str = (char *)malloc(dst->len);
|
|
memcpy(dst->str, src->str, dst->len);
|
|
return dst->str;
|
|
}
|
|
|
|
#endif /* _PROTO_BUFFERS_H */
|
|
|
|
/*
|
|
* Local variables:
|
|
* c-indent-level: 8
|
|
* c-basic-offset: 8
|
|
* End:
|
|
*/
|