502 lines
16 KiB
C
502 lines
16 KiB
C
/*
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* include/proto/task.h
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* Functions for task management.
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*
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* Copyright (C) 2000-2010 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _PROTO_TASK_H
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#define _PROTO_TASK_H
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#include <sys/time.h>
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#include <common/config.h>
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#include <common/memory.h>
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#include <common/mini-clist.h>
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#include <common/standard.h>
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#include <common/ticks.h>
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#include <common/hathreads.h>
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#include <eb32sctree.h>
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#include <eb32tree.h>
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#include <types/global.h>
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#include <types/task.h>
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/* Principle of the wait queue.
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*
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* We want to be able to tell whether an expiration date is before of after the
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* current time <now>. We KNOW that expiration dates are never too far apart,
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* because they are measured in ticks (milliseconds). We also know that almost
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* all dates will be in the future, and that a very small part of them will be
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* in the past, they are the ones which have expired since last time we checked
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* them. Using ticks, we know if a date is in the future or in the past, but we
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* cannot use that to store sorted information because that reference changes
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* all the time.
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*
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* We'll use the fact that the time wraps to sort timers. Timers above <now>
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* are in the future, timers below <now> are in the past. Here, "above" and
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* "below" are to be considered modulo 2^31.
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*
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* Timers are stored sorted in an ebtree. We use the new ability for ebtrees to
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* lookup values starting from X to only expire tasks between <now> - 2^31 and
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* <now>. If the end of the tree is reached while walking over it, we simply
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* loop back to the beginning. That way, we have no problem keeping sorted
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* wrapping timers in a tree, between (now - 24 days) and (now + 24 days). The
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* keys in the tree always reflect their real position, none can be infinite.
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* This reduces the number of checks to be performed.
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*
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* Another nice optimisation is to allow a timer to stay at an old place in the
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* queue as long as it's not further than the real expiration date. That way,
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* we use the tree as a place holder for a minorant of the real expiration
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* date. Since we have a very low chance of hitting a timeout anyway, we can
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* bounce the nodes to their right place when we scan the tree if we encounter
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* a misplaced node once in a while. This even allows us not to remove the
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* infinite timers from the wait queue.
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*
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* So, to summarize, we have :
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* - node->key always defines current position in the wait queue
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* - timer is the real expiration date (possibly infinite)
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* - node->key is always before or equal to timer
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*
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* The run queue works similarly to the wait queue except that the current date
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* is replaced by an insertion counter which can also wrap without any problem.
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*/
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/* The farthest we can look back in a timer tree */
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#define TIMER_LOOK_BACK (1U << 31)
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/* a few exported variables */
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extern unsigned int nb_tasks; /* total number of tasks */
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extern unsigned long active_tasks_mask; /* Mask of threads with active tasks */
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extern unsigned int tasks_run_queue; /* run queue size */
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extern unsigned int tasks_run_queue_cur;
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extern unsigned int nb_tasks_cur;
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extern unsigned int niced_tasks; /* number of niced tasks in the run queue */
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extern struct pool_head *pool_head_task;
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extern struct pool_head *pool_head_tasklet;
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extern struct pool_head *pool_head_notification;
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extern THREAD_LOCAL struct task *curr_task; /* task currently running or NULL */
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extern THREAD_LOCAL struct eb32sc_node *rq_next; /* Next task to be potentially run */
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#ifdef USE_THREAD
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extern struct eb_root rqueue; /* tree constituting the run queue */
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#endif
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extern struct eb_root rqueue_local[MAX_THREADS]; /* tree constituting the per-thread run queue */
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extern struct list task_list[MAX_THREADS]; /* List of tasks to be run, mixing tasks and tasklets */
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extern int task_list_size[MAX_THREADS]; /* Number of task sin the task_list */
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__decl_hathreads(extern HA_SPINLOCK_T rq_lock); /* spin lock related to run queue */
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__decl_hathreads(extern HA_SPINLOCK_T wq_lock); /* spin lock related to wait queue */
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/* return 0 if task is in run queue, otherwise non-zero */
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static inline int task_in_rq(struct task *t)
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{
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/* Check if leaf_p is NULL, in case he's not in the runqueue, and if
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* it's not 0x1, which would mean it's in the tasklet list.
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*/
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return t->rq.node.leaf_p != NULL && t->rq.node.leaf_p != (void *)0x1;
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}
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/* return 0 if task is in wait queue, otherwise non-zero */
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static inline int task_in_wq(struct task *t)
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{
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return t->wq.node.leaf_p != NULL;
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}
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/* puts the task <t> in run queue with reason flags <f>, and returns <t> */
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/* This will put the task in the local runqueue if the task is only runnable
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* by the current thread, in the global runqueue otherwies.
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*/
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void __task_wakeup(struct task *t, struct eb_root *);
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static inline void task_wakeup(struct task *t, unsigned int f)
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{
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unsigned short state;
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#ifdef USE_THREAD
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struct eb_root *root;
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if (t->thread_mask == tid_bit || global.nbthread == 1)
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root = &rqueue_local[tid];
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else
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root = &rqueue;
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#else
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struct eb_root *root = &rqueue_local[tid];
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#endif
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state = HA_ATOMIC_OR(&t->state, f);
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if (!(state & TASK_RUNNING))
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__task_wakeup(t, root);
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}
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/* change the thread affinity of a task to <thread_mask> */
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static inline void task_set_affinity(struct task *t, unsigned long thread_mask)
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{
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t->thread_mask = thread_mask;
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}
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/*
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* Unlink the task from the wait queue, and possibly update the last_timer
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* pointer. A pointer to the task itself is returned. The task *must* already
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* be in the wait queue before calling this function. If unsure, use the safer
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* task_unlink_wq() function.
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*/
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static inline struct task *__task_unlink_wq(struct task *t)
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{
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eb32_delete(&t->wq);
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return t;
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}
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static inline struct task *task_unlink_wq(struct task *t)
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{
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HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock);
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if (likely(task_in_wq(t)))
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__task_unlink_wq(t);
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HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock);
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return t;
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}
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/*
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* Unlink the task from the run queue. The tasks_run_queue size and number of
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* niced tasks are updated too. A pointer to the task itself is returned. The
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* task *must* already be in the run queue before calling this function. If
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* unsure, use the safer task_unlink_rq() function. Note that the pointer to the
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* next run queue entry is neither checked nor updated.
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*/
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static inline struct task *__task_unlink_rq(struct task *t)
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{
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HA_ATOMIC_SUB(&tasks_run_queue, 1);
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eb32sc_delete(&t->rq);
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if (likely(t->nice))
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HA_ATOMIC_SUB(&niced_tasks, 1);
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return t;
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}
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/* This function unlinks task <t> from the run queue if it is in it. It also
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* takes care of updating the next run queue task if it was this task.
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*/
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static inline struct task *task_unlink_rq(struct task *t)
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{
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if (t->thread_mask != tid_bit)
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HA_SPIN_LOCK(TASK_RQ_LOCK, &rq_lock);
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if (likely(task_in_rq(t))) {
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if (&t->rq == rq_next)
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rq_next = eb32sc_next(rq_next, tid_bit);
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__task_unlink_rq(t);
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}
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if (t->thread_mask != tid_bit)
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HA_SPIN_UNLOCK(TASK_RQ_LOCK, &rq_lock);
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return t;
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}
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static inline void tasklet_wakeup(struct tasklet *tl)
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{
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LIST_ADDQ(&task_list[tid], &tl->list);
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task_list_size[tid]++;
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HA_ATOMIC_ADD(&tasks_run_queue, 1);
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}
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static inline void task_insert_into_tasklet_list(struct task *t)
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{
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struct tasklet *tl;
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void *expected = NULL;
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/* Protect ourself against anybody trying to insert the task into
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* another runqueue. We set leaf_p to 0x1 to indicate that the node is
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* not in a tree but that it's in the tasklet list. See task_in_rq().
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*/
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if (unlikely(!HA_ATOMIC_CAS(&t->rq.node.leaf_p, &expected, (void *)0x1)))
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return;
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HA_ATOMIC_ADD(&tasks_run_queue, 1);
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task_list_size[tid]++;
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tl = (struct tasklet *)t;
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LIST_ADDQ(&task_list[tid], &tl->list);
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}
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static inline void task_remove_from_task_list(struct task *t)
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{
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LIST_DEL(&((struct tasklet *)t)->list);
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LIST_INIT(&((struct tasklet *)t)->list);
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task_list_size[tid]--;
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HA_ATOMIC_SUB(&tasks_run_queue, 1);
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if (!TASK_IS_TASKLET(t)) {
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t->rq.node.leaf_p = NULL; // was 0x1
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__ha_barrier_store();
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}
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}
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/*
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* Unlinks the task and adjusts run queue stats.
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* A pointer to the task itself is returned.
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*/
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static inline struct task *task_delete(struct task *t)
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{
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task_unlink_wq(t);
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task_unlink_rq(t);
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return t;
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}
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/*
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* Initialize a new task. The bare minimum is performed (queue pointers and
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* state). The task is returned. This function should not be used outside of
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* task_new().
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*/
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static inline struct task *task_init(struct task *t, unsigned long thread_mask)
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{
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t->wq.node.leaf_p = NULL;
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t->rq.node.leaf_p = NULL;
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t->state = TASK_SLEEPING;
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t->thread_mask = thread_mask;
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t->nice = 0;
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t->calls = 0;
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t->expire = TICK_ETERNITY;
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return t;
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}
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static inline void tasklet_init(struct tasklet *t)
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{
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t->nice = -32768;
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t->calls = 0;
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t->state = 0;
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LIST_INIT(&t->list);
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}
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static inline struct tasklet *tasklet_new(void)
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{
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struct tasklet *t = pool_alloc(pool_head_tasklet);
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if (t) {
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tasklet_init(t);
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}
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return t;
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}
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/*
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* Allocate and initialise a new task. The new task is returned, or NULL in
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* case of lack of memory. The task count is incremented. Tasks should only
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* be allocated this way, and must be freed using task_free().
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*/
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static inline struct task *task_new(unsigned long thread_mask)
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{
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struct task *t = pool_alloc(pool_head_task);
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if (t) {
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HA_ATOMIC_ADD(&nb_tasks, 1);
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task_init(t, thread_mask);
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}
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return t;
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}
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/*
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* Free a task. Its context must have been freed since it will be lost.
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* The task count is decremented.
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*/
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static inline void __task_free(struct task *t)
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{
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pool_free(pool_head_task, t);
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if (unlikely(stopping))
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pool_flush(pool_head_task);
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HA_ATOMIC_SUB(&nb_tasks, 1);
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}
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static inline void task_free(struct task *t)
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{
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/* There's no need to protect t->state with a lock, as the task
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* has to run on the current thread.
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*/
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if (t == curr_task || !(t->state & TASK_RUNNING))
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__task_free(t);
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else
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t->process = NULL;
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}
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static inline void tasklet_free(struct tasklet *tl)
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{
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LIST_DEL(&tl->list);
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pool_free(pool_head_tasklet, tl);
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if (unlikely(stopping))
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pool_flush(pool_head_tasklet);
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}
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/* Place <task> into the wait queue, where it may already be. If the expiration
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* timer is infinite, do nothing and rely on wake_expired_task to clean up.
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*/
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void __task_queue(struct task *task);
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static inline void task_queue(struct task *task)
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{
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/* If we already have a place in the wait queue no later than the
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* timeout we're trying to set, we'll stay there, because it is very
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* unlikely that we will reach the timeout anyway. If the timeout
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* has been disabled, it's useless to leave the queue as well. We'll
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* rely on wake_expired_tasks() to catch the node and move it to the
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* proper place should it ever happen. Finally we only add the task
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* to the queue if it was not there or if it was further than what
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* we want.
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*/
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if (!tick_isset(task->expire))
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return;
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HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock);
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if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key))
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__task_queue(task);
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HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock);
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}
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/* Ensure <task> will be woken up at most at <when>. If the task is already in
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* the run queue (but not running), nothing is done. It may be used that way
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* with a delay : task_schedule(task, tick_add(now_ms, delay));
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*/
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static inline void task_schedule(struct task *task, int when)
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{
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/* TODO: mthread, check if there is no tisk with this test */
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if (task_in_rq(task))
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return;
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HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock);
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if (task_in_wq(task))
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when = tick_first(when, task->expire);
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task->expire = when;
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if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key))
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__task_queue(task);
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HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock);
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}
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/* This function register a new signal. "lua" is the current lua
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* execution context. It contains a pointer to the associated task.
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* "link" is a list head attached to an other task that must be wake
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* the lua task if an event occurs. This is useful with external
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* events like TCP I/O or sleep functions. This funcion allocate
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* memory for the signal.
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*/
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static inline struct notification *notification_new(struct list *purge, struct list *event, struct task *wakeup)
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{
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struct notification *com = pool_alloc(pool_head_notification);
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if (!com)
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return NULL;
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LIST_ADDQ(purge, &com->purge_me);
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LIST_ADDQ(event, &com->wake_me);
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HA_SPIN_INIT(&com->lock);
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com->task = wakeup;
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return com;
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}
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/* This function purge all the pending signals when the LUA execution
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* is finished. This prevent than a coprocess try to wake a deleted
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* task. This function remove the memory associated to the signal.
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* The purge list is not locked because it is owned by only one
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* process. before browsing this list, the caller must ensure to be
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* the only one browser.
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*/
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static inline void notification_purge(struct list *purge)
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{
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struct notification *com, *back;
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/* Delete all pending communication signals. */
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list_for_each_entry_safe(com, back, purge, purge_me) {
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HA_SPIN_LOCK(NOTIF_LOCK, &com->lock);
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LIST_DEL(&com->purge_me);
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if (!com->task) {
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HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock);
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pool_free(pool_head_notification, com);
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continue;
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}
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com->task = NULL;
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HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock);
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}
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}
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/* In some cases, the disconnected notifications must be cleared.
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* This function just release memory blocs. The purge list is not
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* locked because it is owned by only one process. Before browsing
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* this list, the caller must ensure to be the only one browser.
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* The "com" is not locked because when com->task is NULL, the
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* notification is no longer used.
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*/
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static inline void notification_gc(struct list *purge)
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{
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struct notification *com, *back;
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/* Delete all pending communication signals. */
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list_for_each_entry_safe (com, back, purge, purge_me) {
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if (com->task)
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continue;
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LIST_DEL(&com->purge_me);
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pool_free(pool_head_notification, com);
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}
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}
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/* This function sends signals. It wakes all the tasks attached
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* to a list head, and remove the signal, and free the used
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* memory. The wake list is not locked because it is owned by
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* only one process. before browsing this list, the caller must
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* ensure to be the only one browser.
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*/
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static inline void notification_wake(struct list *wake)
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{
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struct notification *com, *back;
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/* Wake task and delete all pending communication signals. */
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list_for_each_entry_safe(com, back, wake, wake_me) {
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HA_SPIN_LOCK(NOTIF_LOCK, &com->lock);
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LIST_DEL(&com->wake_me);
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if (!com->task) {
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HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock);
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pool_free(pool_head_notification, com);
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continue;
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}
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task_wakeup(com->task, TASK_WOKEN_MSG);
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com->task = NULL;
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HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock);
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}
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}
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/* This function returns true is some notification are pending
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*/
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static inline int notification_registered(struct list *wake)
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{
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return !LIST_ISEMPTY(wake);
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}
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/*
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* This does 3 things :
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* - wake up all expired tasks
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* - call all runnable tasks
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* - return the date of next event in <next> or eternity.
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*/
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void process_runnable_tasks();
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/*
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* Extract all expired timers from the timer queue, and wakes up all
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* associated tasks. Returns the date of next event (or eternity).
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*/
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int wake_expired_tasks();
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/* Perform minimal initializations, report 0 in case of error, 1 if OK. */
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int init_task();
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#endif /* _PROTO_TASK_H */
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|
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/*
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|
* Local variables:
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|
* c-indent-level: 8
|
|
* c-basic-offset: 8
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|
* End:
|
|
*/
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