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40d2516371
Doing this helps catching warnings about wrong output formats.
308 lines
9.0 KiB
C
308 lines
9.0 KiB
C
/*
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include/proto/buffers.h
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Buffer management definitions, macros and inline functions.
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Copyright (C) 2000-2008 Willy Tarreau - w@1wt.eu
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1
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exclusively.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _PROTO_BUFFERS_H
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#define _PROTO_BUFFERS_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <common/config.h>
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#include <common/memory.h>
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#include <common/ticks.h>
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#include <common/time.h>
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#include <types/buffers.h>
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extern struct pool_head *pool2_buffer;
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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int init_buffer();
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/* Initializes all fields in the buffer. The ->max_len field is initialized last
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* so that the compiler can optimize it away if changed immediately after the
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* call to this function. By default, it is set to the full size of the buffer.
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* The BF_EMPTY flags is set.
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*/
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static inline void buffer_init(struct buffer *buf)
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{
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buf->send_max = 0;
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buf->to_forward = 0;
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buf->l = buf->total = 0;
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buf->pipe = NULL;
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buf->analysers = 0;
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buf->cons = NULL;
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buf->flags = BF_EMPTY;
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buf->r = buf->lr = buf->w = buf->data;
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buf->max_len = BUFSIZE;
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}
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/* returns 1 if the buffer is empty, 0 otherwise */
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static inline int buffer_isempty(const struct buffer *buf)
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{
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return buf->l == 0;
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}
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/* returns 1 if the buffer is full, 0 otherwise */
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static inline int buffer_isfull(const struct buffer *buf) {
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return buf->l == BUFSIZE;
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}
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/* Check buffer timeouts, and set the corresponding flags. The
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* likely/unlikely have been optimized for fastest normal path.
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* The read/write timeouts are not set if there was activity on the buffer.
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* That way, we don't have to update the timeout on every I/O. Note that the
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* analyser timeout is always checked.
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*/
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static inline void buffer_check_timeouts(struct buffer *b)
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{
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if (likely(!(b->flags & (BF_SHUTR|BF_READ_TIMEOUT|BF_READ_ACTIVITY|BF_READ_NOEXP))) &&
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unlikely(tick_is_expired(b->rex, now_ms)))
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b->flags |= BF_READ_TIMEOUT;
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if (likely(!(b->flags & (BF_SHUTW|BF_WRITE_TIMEOUT|BF_WRITE_ACTIVITY))) &&
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unlikely(tick_is_expired(b->wex, now_ms)))
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b->flags |= BF_WRITE_TIMEOUT;
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if (likely(!(b->flags & BF_ANA_TIMEOUT)) &&
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unlikely(tick_is_expired(b->analyse_exp, now_ms)))
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b->flags |= BF_ANA_TIMEOUT;
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}
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/* Schedule <bytes> more bytes to be forwarded by the buffer without notifying
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* the task. Any pending data in the buffer is scheduled to be sent as well,
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* in the limit of the number of bytes to forward. This must be the only method
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* to use to schedule bytes to be sent. Directly touching ->to_forward will
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* cause lockups when send_max goes down to zero if nobody is ready to push the
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* remaining data.
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*/
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static inline void buffer_forward(struct buffer *buf, unsigned int bytes)
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{
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unsigned int data_left;
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buf->to_forward += bytes;
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data_left = buf->l - buf->send_max;
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if (data_left > buf->to_forward)
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data_left = buf->to_forward;
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buf->to_forward -= data_left;
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buf->send_max += data_left;
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}
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/* Schedule all remaining buffer data to be sent. send_max is not touched if it
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* already covers those data. That permits doing a flush even after a forward,
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* although not recommended.
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*/
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static inline void buffer_flush(struct buffer *buf)
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{
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if (buf->send_max < buf->l)
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buf->send_max = buf->l;
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}
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/* Erase any content from buffer <buf> and adjusts flags accordingly. Note
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* that any spliced data is not affected since we may not have any access to
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* it.
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*/
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static inline void buffer_erase(struct buffer *buf)
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{
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buf->send_max = 0;
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buf->to_forward = 0;
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buf->r = buf->lr = buf->w = buf->data;
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buf->l = 0;
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buf->flags |= BF_EMPTY | BF_FULL;
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if (buf->max_len)
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buf->flags &= ~BF_FULL;
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}
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/* marks the buffer as "shutdown" for reads and cancels the timeout */
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static inline void buffer_shutr(struct buffer *buf)
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{
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buf->rex = TICK_ETERNITY;
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buf->flags |= BF_SHUTR;
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}
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/* marks the buffer as "shutdown" for writes and cancels the timeout */
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static inline void buffer_shutw(struct buffer *buf)
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{
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buf->wex = TICK_ETERNITY;
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buf->flags |= BF_SHUTW;
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}
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/* marks the buffer as "shutdown" ASAP for reads */
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static inline void buffer_shutr_now(struct buffer *buf)
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{
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buf->flags |= BF_SHUTR_NOW;
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}
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/* marks the buffer as "shutdown" ASAP for writes */
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static inline void buffer_shutw_now(struct buffer *buf)
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{
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buf->flags |= BF_SHUTW_NOW;
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}
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/* marks the buffer as "shutdown" ASAP in both directions */
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static inline void buffer_abort(struct buffer *buf)
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{
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buf->flags |= BF_SHUTR_NOW | BF_SHUTW_NOW;
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}
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/* Installs <func> as a hijacker on the buffer <b> for session <s>. The hijack
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* flag is set, and the function called once. The function is responsible for
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* clearing the hijack bit. It is possible that the function clears the flag
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* during this first call.
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*/
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static inline void buffer_install_hijacker(struct session *s,
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struct buffer *b,
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void (*func)(struct session *, struct buffer *))
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{
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b->hijacker = func;
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b->flags |= BF_HIJACK;
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func(s, b);
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}
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/* Releases the buffer from hijacking mode. Often used by the hijack function */
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static inline void buffer_stop_hijack(struct buffer *buf)
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{
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buf->flags &= ~BF_HIJACK;
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}
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/* allows the consumer to send the buffer contents */
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static inline void buffer_write_ena(struct buffer *buf)
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{
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buf->flags |= BF_WRITE_ENA;
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}
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/* prevents the consumer from sending the buffer contents */
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static inline void buffer_write_dis(struct buffer *buf)
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{
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buf->flags &= ~BF_WRITE_ENA;
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}
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/* check if the buffer needs to be shut down for read, and perform the shutdown
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* at the stream_interface level if needed. This must not be used with a buffer
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* for which a connection is currently in queue or turn-around.
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*/
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static inline void buffer_check_shutr(struct buffer *b)
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{
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if (b->flags & BF_SHUTR)
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return;
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if (!(b->flags & (BF_SHUTR_NOW|BF_SHUTW)))
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return;
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/* Last read, forced read-shutdown, or other end closed. We have to
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* close our read side and inform the stream_interface.
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*/
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b->prod->shutr(b->prod);
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}
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/* check if the buffer needs to be shut down for write, and perform the shutdown
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* at the stream_interface level if needed. This must not be used with a buffer
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* for which a connection is currently in queue or turn-around.
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*/
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static inline void buffer_check_shutw(struct buffer *b)
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{
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if (b->flags & BF_SHUTW)
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return;
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if ((b->flags & BF_SHUTW_NOW) ||
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(b->flags & (BF_EMPTY|BF_HIJACK|BF_WRITE_ENA|BF_SHUTR)) ==
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(BF_EMPTY|BF_WRITE_ENA|BF_SHUTR)) {
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/* Application requested write-shutdown, or other end closed
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* with empty buffer. We have to close our write side and
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* inform the stream_interface.
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*/
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b->cons->shutw(b->cons);
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}
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}
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/* returns the maximum number of bytes writable at once in this buffer */
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static inline int buffer_max(const struct buffer *buf)
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{
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if (buf->l == BUFSIZE)
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return 0;
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else if (buf->r >= buf->w)
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return buf->data + BUFSIZE - buf->r;
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else
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return buf->w - buf->r;
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}
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/* sets the buffer read limit to <size> bytes, and adjusts the FULL
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* flag accordingly.
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*/
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static inline void buffer_set_rlim(struct buffer *buf, int size)
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{
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buf->max_len = size;
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if (buf->l < size)
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buf->flags &= ~BF_FULL;
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else
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buf->flags |= BF_FULL;
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}
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/*
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* Tries to realign the given buffer, and returns how many bytes can be written
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* there at once without overwriting anything.
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*/
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static inline int buffer_realign(struct buffer *buf)
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{
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if (buf->l == 0) {
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/* let's realign the buffer to optimize I/O */
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buf->r = buf->w = buf->lr = buf->data;
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}
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return buffer_max(buf);
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}
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int buffer_write(struct buffer *buf, const char *msg, int len);
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int buffer_write_chunk(struct buffer *buf, struct chunk *chunk);
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int buffer_replace(struct buffer *b, char *pos, char *end, const char *str);
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int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len);
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int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len);
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int chunk_printf(struct chunk *chk, int size, const char *fmt, ...)
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__attribute__ ((format(printf, 3, 4)));
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void buffer_dump(FILE *o, struct buffer *b, int from, int to);
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/*
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* frees the destination chunk if already allocated, allocates a new string,
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* and copies the source into it. The pointer to the destination string is
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* returned, or NULL if the allocation fails or if any pointer is NULL..
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*/
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static inline char *chunk_dup(struct chunk *dst, const struct chunk *src) {
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if (!dst || !src || !src->str)
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return NULL;
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if (dst->str)
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free(dst->str);
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dst->len = src->len;
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dst->str = (char *)malloc(dst->len);
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memcpy(dst->str, src->str, dst->len);
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return dst->str;
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}
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#endif /* _PROTO_BUFFERS_H */
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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