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3fdb366885
Instead of storing a couple of (int, ptr) in the struct connection and the struct session, we use a different method : we only store a pointer to an integer which is stored inside the target object and which contains a unique type identifier. That way, the pointer allows us to retrieve the object type (by dereferencing it) and the object's address (by computing the displacement in the target structure). The NULL pointer always corresponds to OBJ_TYPE_NONE. This reduces the size of the connection and session structs. It also simplifies target assignment and compare. In order to improve the generated code, we try to put the obj_type element at the beginning of all the structs (listener, server, proxy, si_applet), so that the original and target pointers are always equal. A lot of code was touched by massive replaces, but the changes are not that important.
442 lines
14 KiB
C
442 lines
14 KiB
C
/*
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* include/proto/connection.h
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* This file contains connection function prototypes
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*
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* Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _PROTO_CONNECTION_H
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#define _PROTO_CONNECTION_H
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#include <common/config.h>
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#include <common/memory.h>
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#include <types/connection.h>
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#include <types/listener.h>
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#include <proto/obj_type.h>
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extern struct pool_head *pool2_connection;
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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int init_connection();
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/* I/O callback for fd-based connections. It calls the read/write handlers
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* provided by the connection's sock_ops. Returns 0.
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*/
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int conn_fd_handler(int fd);
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/* receive a PROXY protocol header over a connection */
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int conn_recv_proxy(struct connection *conn, int flag);
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int make_proxy_line(char *buf, int buf_len, struct sockaddr_storage *src, struct sockaddr_storage *dst);
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/* calls the init() function of the transport layer if any.
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* Returns <0 in case of error.
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*/
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static inline int conn_xprt_init(struct connection *conn)
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{
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if (conn->xprt && conn->xprt->init)
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return conn->xprt->init(conn);
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return 0;
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}
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/* Calls the close() function of the transport layer if any, and always unsets
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* the transport layer. However this is not done if the CO_FL_XPRT_TRACKED flag
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* is set, which allows logs to take data from the transport layer very late if
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* needed.
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*/
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static inline void conn_xprt_close(struct connection *conn)
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{
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if (conn->xprt && !(conn->flags & CO_FL_XPRT_TRACKED)) {
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if (conn->xprt->close)
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conn->xprt->close(conn);
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conn->xprt = NULL;
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}
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}
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/* Update polling on connection <c>'s file descriptor depending on its current
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* state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN
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* in CO_FL_WAIT_*, and the sock layer expectations indicated by CO_FL_SOCK_*.
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* The connection flags are updated with the new flags at the end of the
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* operation. Polling is totally disabled if an error was reported.
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*/
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void conn_update_sock_polling(struct connection *c);
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/* Update polling on connection <c>'s file descriptor depending on its current
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* state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN
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* in CO_FL_WAIT_*, and the data layer expectations indicated by CO_FL_DATA_*.
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* The connection flags are updated with the new flags at the end of the
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* operation. Polling is totally disabled if an error was reported.
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*/
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void conn_update_data_polling(struct connection *c);
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/* This callback is used to send a valid PROXY protocol line to a socket being
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* established from the local machine. It sets the protocol addresses to the
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* local and remote address. This is typically used with health checks or when
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* it is not possible to determine the other end's address. It returns 0 if it
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* fails in a fatal way or needs to poll to go further, otherwise it returns
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* non-zero and removes itself from the connection's flags (the bit is provided
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* in <flag> by the caller). It is designed to be called by the connection
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* handler and relies on it to commit polling changes. Note that this function
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* expects to be able to send the whole line at once, which should always be
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* possible since it is supposed to start at the first byte of the outgoing
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* data segment.
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*/
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int conn_local_send_proxy(struct connection *conn, unsigned int flag);
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/* inspects c->flags and returns non-zero if DATA ENA changes from the CURR ENA
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* or if the WAIT flags are set with their respective ENA flags. Additionally,
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* non-zero is also returned if an error was reported on the connection. This
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* function is used quite often and is inlined. In order to proceed optimally
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* with very little code and CPU cycles, the bits are arranged so that a change
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* can be detected by a few left shifts, a xor, and a mask. These operations
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* detect when W&D are both enabled for either direction, when C&D differ for
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* either direction and when Error is set. The trick consists in first keeping
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* only the bits we're interested in, since they don't collide when shifted,
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* and to perform the AND at the end. In practice, the compiler is able to
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* replace the last AND with a TEST in boolean conditions. This results in
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* checks that are done in 4-6 cycles and less than 30 bytes.
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*/
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static inline unsigned int conn_data_polling_changes(const struct connection *c)
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{
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unsigned int f = c->flags;
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f &= CO_FL_DATA_WR_ENA | CO_FL_DATA_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_CURR_RD_ENA | CO_FL_ERROR | CO_FL_WAIT_WR | CO_FL_WAIT_RD;
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f = (f & (f << 2)) | /* test W & D */
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((f ^ (f << 1)) & (CO_FL_CURR_WR_ENA|CO_FL_CURR_RD_ENA)); /* test C ^ D */
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return f & (CO_FL_WAIT_WR | CO_FL_WAIT_RD | CO_FL_CURR_WR_ENA | CO_FL_CURR_RD_ENA | CO_FL_ERROR);
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}
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/* inspects c->flags and returns non-zero if SOCK ENA changes from the CURR ENA
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* or if the WAIT flags are set with their respective ENA flags. Additionally,
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* non-zero is also returned if an error was reported on the connection. This
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* function is used quite often and is inlined. In order to proceed optimally
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* with very little code and CPU cycles, the bits are arranged so that a change
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* can be detected by a few left shifts, a xor, and a mask. These operations
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* detect when W&S are both enabled for either direction, when C&S differ for
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* either direction and when Error is set. The trick consists in first keeping
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* only the bits we're interested in, since they don't collide when shifted,
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* and to perform the AND at the end. In practice, the compiler is able to
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* replace the last AND with a TEST in boolean conditions. This results in
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* checks that are done in 4-6 cycles and less than 30 bytes.
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*/
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static inline unsigned int conn_sock_polling_changes(const struct connection *c)
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{
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unsigned int f = c->flags;
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f &= CO_FL_SOCK_WR_ENA | CO_FL_SOCK_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_CURR_RD_ENA | CO_FL_ERROR | CO_FL_WAIT_WR | CO_FL_WAIT_RD;
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f = (f & (f << 3)) | /* test W & S */
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((f ^ (f << 2)) & (CO_FL_CURR_WR_ENA|CO_FL_CURR_RD_ENA)); /* test C ^ S */
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return f & (CO_FL_WAIT_WR | CO_FL_WAIT_RD | CO_FL_CURR_WR_ENA | CO_FL_CURR_RD_ENA | CO_FL_ERROR);
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}
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/* Automatically updates polling on connection <c> depending on the DATA flags
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* if no handshake is in progress.
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*/
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static inline void conn_cond_update_data_polling(struct connection *c)
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{
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if (!(c->flags & CO_FL_POLL_SOCK) && conn_data_polling_changes(c))
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conn_update_data_polling(c);
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}
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/* Automatically updates polling on connection <c> depending on the SOCK flags
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* if a handshake is in progress.
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*/
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static inline void conn_cond_update_sock_polling(struct connection *c)
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{
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if ((c->flags & CO_FL_POLL_SOCK) && conn_sock_polling_changes(c))
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conn_update_sock_polling(c);
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}
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/* Automatically update polling on connection <c> depending on the DATA and
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* SOCK flags, and on whether a handshake is in progress or not. This may be
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* called at any moment when there is a doubt about the effectiveness of the
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* polling state, for instance when entering or leaving the handshake state.
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*/
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static inline void conn_cond_update_polling(struct connection *c)
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{
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if (!(c->flags & CO_FL_POLL_SOCK) && conn_data_polling_changes(c))
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conn_update_data_polling(c);
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else if ((c->flags & CO_FL_POLL_SOCK) && conn_sock_polling_changes(c))
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conn_update_sock_polling(c);
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}
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/***** Event manipulation primitives for use by DATA I/O callbacks *****/
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/* The __conn_* versions do not propagate to lower layers and are only meant
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* to be used by handlers called by the connection handler. The other ones
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* may be used anywhere.
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*/
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static inline void __conn_data_want_recv(struct connection *c)
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{
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c->flags |= CO_FL_DATA_RD_ENA;
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}
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static inline void __conn_data_stop_recv(struct connection *c)
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{
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c->flags &= ~CO_FL_DATA_RD_ENA;
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}
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static inline void __conn_data_poll_recv(struct connection *c)
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{
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c->flags |= CO_FL_WAIT_RD | CO_FL_DATA_RD_ENA;
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}
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static inline void __conn_data_want_send(struct connection *c)
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{
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c->flags |= CO_FL_DATA_WR_ENA;
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}
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static inline void __conn_data_stop_send(struct connection *c)
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{
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c->flags &= ~CO_FL_DATA_WR_ENA;
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}
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static inline void __conn_data_poll_send(struct connection *c)
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{
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c->flags |= CO_FL_WAIT_WR | CO_FL_DATA_WR_ENA;
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}
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static inline void __conn_data_stop_both(struct connection *c)
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{
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c->flags &= ~(CO_FL_DATA_WR_ENA | CO_FL_DATA_RD_ENA);
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}
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static inline void conn_data_want_recv(struct connection *c)
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{
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__conn_data_want_recv(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_stop_recv(struct connection *c)
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{
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__conn_data_stop_recv(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_poll_recv(struct connection *c)
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{
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__conn_data_poll_recv(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_want_send(struct connection *c)
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{
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__conn_data_want_send(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_stop_send(struct connection *c)
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{
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__conn_data_stop_send(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_poll_send(struct connection *c)
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{
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__conn_data_poll_send(c);
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conn_cond_update_data_polling(c);
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}
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static inline void conn_data_stop_both(struct connection *c)
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{
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__conn_data_stop_both(c);
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conn_cond_update_data_polling(c);
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}
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/***** Event manipulation primitives for use by handshake I/O callbacks *****/
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/* The __conn_* versions do not propagate to lower layers and are only meant
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* to be used by handlers called by the connection handler. The other ones
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* may be used anywhere.
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*/
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static inline void __conn_sock_want_recv(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_RD_ENA;
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}
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static inline void __conn_sock_stop_recv(struct connection *c)
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{
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c->flags &= ~CO_FL_SOCK_RD_ENA;
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}
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static inline void __conn_sock_poll_recv(struct connection *c)
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{
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c->flags |= CO_FL_WAIT_RD | CO_FL_SOCK_RD_ENA;
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}
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static inline void __conn_sock_want_send(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_WR_ENA;
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}
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static inline void __conn_sock_stop_send(struct connection *c)
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{
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c->flags &= ~CO_FL_SOCK_WR_ENA;
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}
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static inline void __conn_sock_poll_send(struct connection *c)
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{
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c->flags |= CO_FL_WAIT_WR | CO_FL_SOCK_WR_ENA;
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}
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static inline void __conn_sock_stop_both(struct connection *c)
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{
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c->flags &= ~(CO_FL_SOCK_WR_ENA | CO_FL_SOCK_RD_ENA);
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}
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static inline void conn_sock_want_recv(struct connection *c)
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{
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__conn_sock_want_recv(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_stop_recv(struct connection *c)
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{
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__conn_sock_stop_recv(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_poll_recv(struct connection *c)
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{
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__conn_sock_poll_recv(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_want_send(struct connection *c)
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{
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__conn_sock_want_send(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_stop_send(struct connection *c)
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{
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__conn_sock_stop_send(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_poll_send(struct connection *c)
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{
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__conn_sock_poll_send(c);
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conn_cond_update_sock_polling(c);
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}
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static inline void conn_sock_stop_both(struct connection *c)
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{
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__conn_sock_stop_both(c);
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conn_cond_update_sock_polling(c);
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}
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/* shutdown management */
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static inline void conn_sock_read0(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_RD_SH;
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__conn_sock_stop_recv(c);
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}
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static inline void conn_data_read0(struct connection *c)
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{
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c->flags |= CO_FL_DATA_RD_SH;
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__conn_data_stop_recv(c);
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}
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static inline void conn_sock_shutw(struct connection *c)
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{
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c->flags |= CO_FL_SOCK_WR_SH;
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__conn_sock_stop_send(c);
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}
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static inline void conn_data_shutw(struct connection *c)
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{
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c->flags |= CO_FL_DATA_WR_SH;
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__conn_data_stop_send(c);
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}
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/* detect sock->data read0 transition */
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static inline int conn_data_read0_pending(struct connection *c)
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{
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return (c->flags & (CO_FL_DATA_RD_SH | CO_FL_SOCK_RD_SH)) == CO_FL_SOCK_RD_SH;
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}
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/* detect data->sock shutw transition */
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static inline int conn_sock_shutw_pending(struct connection *c)
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{
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return (c->flags & (CO_FL_DATA_WR_SH | CO_FL_SOCK_WR_SH)) == CO_FL_DATA_WR_SH;
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}
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/* Retrieves the connection's source address */
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static inline void conn_get_from_addr(struct connection *conn)
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{
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if (conn->flags & CO_FL_ADDR_FROM_SET)
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return;
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if (!conn->ctrl || !conn->ctrl->get_src)
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return;
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if (conn->ctrl->get_src(conn->t.sock.fd, (struct sockaddr *)&conn->addr.from,
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sizeof(conn->addr.from),
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obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1)
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return;
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conn->flags |= CO_FL_ADDR_FROM_SET;
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}
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/* Retrieves the connection's original destination address */
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static inline void conn_get_to_addr(struct connection *conn)
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{
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if (conn->flags & CO_FL_ADDR_TO_SET)
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return;
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if (!conn->ctrl || !conn->ctrl->get_dst)
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return;
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if (conn->ctrl->get_dst(conn->t.sock.fd, (struct sockaddr *)&conn->addr.to,
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sizeof(conn->addr.to),
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obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1)
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return;
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conn->flags |= CO_FL_ADDR_TO_SET;
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}
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/* Assigns a connection with the appropriate data, ctrl, transport layers, and owner. */
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static inline void conn_assign(struct connection *conn, const struct data_cb *data,
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const struct protocol *ctrl, const struct xprt_ops *xprt,
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void *owner)
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{
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conn->data = data;
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conn->ctrl = ctrl;
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conn->xprt = xprt;
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conn->owner = owner;
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}
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/* prepares a connection with the appropriate data, ctrl, transport layers, and
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* owner. The transport state and context are set to 0.
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*/
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static inline void conn_prepare(struct connection *conn, const struct data_cb *data,
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const struct protocol *ctrl, const struct xprt_ops *xprt,
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void *owner)
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{
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conn_assign(conn, data, ctrl, xprt, owner);
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conn->xprt_st = 0;
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conn->xprt_ctx = NULL;
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}
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#endif /* _PROTO_CONNECTION_H */
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/*
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* Local variables:
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* c-indent-level: 8
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* c-basic-offset: 8
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* End:
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*/
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