218 lines
7.7 KiB
C
218 lines
7.7 KiB
C
/*
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* Elastic Binary Trees - types
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* Version 6.0.6
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* (C) 2002-2011 - Willy Tarreau <w@1wt.eu>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _EBTREE_T_H
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#define _EBTREE_T_H
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#include <haproxy/api-t.h>
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/*
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* generic types for ebtree
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*/
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/* Number of bits per node, and number of leaves per node */
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#define EB_NODE_BITS 1
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#define EB_NODE_BRANCHES (1 << EB_NODE_BITS)
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#define EB_NODE_BRANCH_MASK (EB_NODE_BRANCHES - 1)
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/* Be careful not to tweak those values. The walking code is optimized for NULL
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* detection on the assumption that the following values are intact.
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*/
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#define EB_LEFT 0
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#define EB_RGHT 1
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#define EB_LEAF 0
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#define EB_NODE 1
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/* Tags to set in root->b[EB_RGHT] :
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* - EB_NORMAL is a normal tree which stores duplicate keys.
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* - EB_UNIQUE is a tree which stores unique keys.
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*/
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#define EB_NORMAL 0
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#define EB_UNIQUE 1
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/* This is the same as an eb_node pointer, except that the lower bit embeds
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* a tag. See eb_dotag()/eb_untag()/eb_gettag(). This tag has two meanings :
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* - 0=left, 1=right to designate the parent's branch for leaf_p/node_p
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* - 0=link, 1=leaf to designate the branch's type for branch[]
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*/
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typedef void eb_troot_t;
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/* The eb_root connects the node which contains it, to two nodes below it, one
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* of which may be the same node. At the top of the tree, we use an eb_root
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* too, which always has its right branch NULL (+/1 low-order bits).
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*/
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struct eb_root {
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eb_troot_t *b[EB_NODE_BRANCHES]; /* left and right branches */
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};
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/* The eb_node contains the two parts, one for the leaf, which always exists,
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* and one for the node, which remains unused in the very first node inserted
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* into the tree. This structure is 20 bytes per node on 32-bit machines. Do
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* not change the order, benchmarks have shown that it's optimal this way.
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* Note: be careful about this struct's alignment if it gets included into
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* another struct and some atomic ops are expected on the keys or the node.
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*/
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struct eb_node {
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struct eb_root branches; /* branches, must be at the beginning */
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eb_troot_t *node_p; /* link node's parent */
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eb_troot_t *leaf_p; /* leaf node's parent */
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short int bit; /* link's bit position. */
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short unsigned int pfx; /* data prefix length, always related to leaf */
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} __attribute__((packed));
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/* The root of a tree is an eb_root initialized with both pointers NULL.
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* During its life, only the left pointer will change. The right one will
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* always remain NULL, which is the way we detect it.
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*/
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#define EB_ROOT \
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(struct eb_root) { \
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.b = {[0] = NULL, [1] = NULL }, \
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}
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#define EB_ROOT_UNIQUE \
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(struct eb_root) { \
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.b = {[0] = NULL, [1] = (void *)1 }, \
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}
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#define EB_TREE_HEAD(name) \
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struct eb_root name = EB_ROOT
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/*
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* types for eb32tree
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*/
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#define EB32_ROOT EB_ROOT
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#define EB32_TREE_HEAD EB_TREE_HEAD
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/* These types may sometimes already be defined */
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typedef unsigned int u32;
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typedef signed int s32;
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/* This structure carries a node, a leaf, and a key. It must start with the
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* eb_node so that it can be cast into an eb_node. We could also have put some
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* sort of transparent union here to reduce the indirection level, but the fact
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* is, the end user is not meant to manipulate internals, so this is pointless.
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*/
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struct eb32_node {
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struct eb_node node; /* the tree node, must be at the beginning */
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MAYBE_ALIGN(sizeof(u32));
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u32 key;
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} ALIGNED(sizeof(void*));
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/* This structure carries a node, a leaf, a scope, and a key. It must start
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* with the eb_node so that it can be cast into an eb_node. We could also
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* have put some sort of transparent union here to reduce the indirection
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* level, but the fact is, the end user is not meant to manipulate internals,
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* so this is pointless.
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* In case sizeof(void*)>=sizeof(long), we know there will be some padding after
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* the leaf if it's unaligned. In this case we force the alignment on void* so
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* that we prefer to have the padding before for more efficient accesses.
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*/
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struct eb32sc_node {
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struct eb_node node; /* the tree node, must be at the beginning */
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MAYBE_ALIGN(sizeof(u32));
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u32 key;
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ALWAYS_ALIGN(sizeof(void*));
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unsigned long node_s; /* visibility of this node's branches */
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unsigned long leaf_s; /* visibility of this node's leaf */
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} ALIGNED(sizeof(void*));
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/*
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* types for eb64tree
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*/
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#define EB64_ROOT EB_ROOT
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#define EB64_TREE_HEAD EB_TREE_HEAD
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/* These types may sometimes already be defined */
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typedef unsigned long long u64;
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typedef signed long long s64;
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/* This structure carries a node, a leaf, and a key. It must start with the
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* eb_node so that it can be cast into an eb_node. We could also have put some
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* sort of transparent union here to reduce the indirection level, but the fact
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* is, the end user is not meant to manipulate internals, so this is pointless.
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* In case sizeof(void*)>=sizeof(u64), we know there will be some padding after
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* the key if it's unaligned. In this case we force the alignment on void* so
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* that we prefer to have the padding before for more efficient accesses.
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*/
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struct eb64_node {
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struct eb_node node; /* the tree node, must be at the beginning */
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MAYBE_ALIGN(sizeof(u64));
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ALWAYS_ALIGN(sizeof(void*));
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u64 key;
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} ALIGNED(sizeof(void*));
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#define EBPT_ROOT EB_ROOT
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#define EBPT_TREE_HEAD EB_TREE_HEAD
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/* on *almost* all platforms, a pointer can be cast into a size_t which is unsigned */
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#ifndef PTR_INT_TYPE
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#define PTR_INT_TYPE size_t
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#endif
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/*
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* types for ebpttree
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*/
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typedef PTR_INT_TYPE ptr_t;
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/* This structure carries a node, a leaf, and a key. It must start with the
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* eb_node so that it can be cast into an eb_node. We could also have put some
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* sort of transparent union here to reduce the indirection level, but the fact
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* is, the end user is not meant to manipulate internals, so this is pointless.
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* Internally, it is automatically cast as an eb32_node or eb64_node.
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* We always align the key since the struct itself will be padded to the same
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* size anyway.
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*/
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struct ebpt_node {
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struct eb_node node; /* the tree node, must be at the beginning */
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ALWAYS_ALIGN(sizeof(void*));
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void *key;
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} ALIGNED(sizeof(void*));
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/*
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* types for ebmbtree
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*/
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#define EBMB_ROOT EB_ROOT
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#define EBMB_TREE_HEAD EB_TREE_HEAD
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/* This structure carries a node, a leaf, and a key. It must start with the
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* eb_node so that it can be cast into an eb_node. We could also have put some
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* sort of transparent union here to reduce the indirection level, but the fact
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* is, the end user is not meant to manipulate internals, so this is pointless.
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* The 'node.bit' value here works differently from scalar types, as it contains
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* the number of identical bits between the two branches.
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* Note that we take a great care of making sure the key is located exactly at
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* the end of the struct even if that involves holes before it, so that it
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* always aliases any external key a user would append after. This is why the
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* key uses the same alignment as the struct.
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*/
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struct ebmb_node {
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struct eb_node node; /* the tree node, must be at the beginning */
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ALWAYS_ALIGN(sizeof(void*));
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unsigned char key[0]; /* the key, its size depends on the application */
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} ALIGNED(sizeof(void*));
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#endif /* _EB_TREE_T_H */
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