/* * include/proto/queue.h * This file defines everything related to queues. * * Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, version 2.1 * exclusively. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _PROTO_QUEUE_H #define _PROTO_QUEUE_H #include #include #include #include #include #include #include #include #include extern struct pool_head *pool_head_pendconn; struct pendconn *pendconn_add(struct stream *strm); int pendconn_dequeue(struct stream *strm); void process_srv_queue(struct server *s); unsigned int srv_dynamic_maxconn(const struct server *s); int pendconn_redistribute(struct server *s); int pendconn_grab_from_px(struct server *s); void pendconn_unlink(struct pendconn *p); /* Removes the pendconn from the server/proxy queue. It supports being called * with NULL for pendconn and with a pendconn not in the list. It is the * function to be used by default when unsure. Do not call it with server * or proxy locks held however. */ static inline void pendconn_cond_unlink(struct pendconn *p) { if (p && p->node.node.leaf_p) pendconn_unlink(p); } /* Releases the pendconn associated to stream if it has any, and decreases * the pending count if needed. The connection might have been queued to a * specific server as well as to the proxy. The stream also gets marked * unqueued. * * This function must be called by the stream itself, so in the context of * process_stream, without any lock held among the pendconn, the server's queue * nor the proxy's queue. */ static inline void pendconn_free(struct stream *s) { struct pendconn *p = s->pend_pos; if (p) { pendconn_cond_unlink(p); s->pend_pos = NULL; pool_free(pool_head_pendconn, p); } } /* Returns 0 if all slots are full on a server, or 1 if there are slots available. */ static inline int server_has_room(const struct server *s) { return !s->maxconn || s->cur_sess < srv_dynamic_maxconn(s); } /* returns 0 if nothing has to be done for server regarding queued connections, * and non-zero otherwise. If the server is down, we only check its own queue. Suited * for and if/else usage. */ static inline int may_dequeue_tasks(const struct server *s, const struct proxy *p) { return (s && (s->nbpend || (p->nbpend && srv_currently_usable(s))) && (!s->maxconn || s->cur_sess < srv_dynamic_maxconn(s))); } static inline int queue_limit_class(int class) { if (class < -0x7ff) return -0x7ff; if (class > 0x7ff) return 0x7ff; return class; } static inline int queue_limit_offset(int offset) { if (offset < -0x7ffff) return -0x7ffff; if (offset > 0x7ffff) return 0x7ffff; return offset; } #endif /* _PROTO_QUEUE_H */ /* * Local variables: * c-indent-level: 8 * c-basic-offset: 8 * End: */