/* * include/common/buf.h * Simple buffer handling. * * Copyright (C) 2000-2018 Willy Tarreau - w@1wt.eu * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _COMMON_BUF_H #define _COMMON_BUF_H #include #include #include /* Structure defining a buffer's head */ struct buffer { size_t size; /* buffer size in bytes */ char *area; /* points to bytes */ size_t data; /* amount of data after head including wrapping */ size_t head; /* start offset of remaining data relative to area */ }; /* A buffer may be in 3 different states : * - unallocated : size == 0, area == 0 (b_is_null() is true) * - waiting : size == 0, area != 0 * - allocated : size > 0, area > 0 */ /* initializers for certain buffer states. It is important that the NULL buffer * remains the one with all fields initialized to zero so that a calloc() or a * memset() on a struct automatically sets a NULL buffer. */ #define BUF_NULL ((struct buffer){ }) #define BUF_WANTED ((struct buffer){ .area = (char *)1 }) /***************************************************************************/ /* Functions used to compute offsets and pointers. Most of them exist in */ /* both wrapping-safe and unchecked ("__" prefix) variants. Some returning */ /* a pointer are also provided with an "_ofs" suffix when they return an */ /* offset relative to the storage area. */ /***************************************************************************/ /* b_is_null() : returns true if (and only if) the buffer is not yet allocated * and thus points to a NULL area. */ static inline int b_is_null(const struct buffer *buf) { return buf->area == NULL; } /* b_orig() : returns the pointer to the origin of the storage, which is the * location of byte at offset zero. This is mostly used by functions which * handle the wrapping by themselves. */ static inline char *b_orig(const struct buffer *b) { return b->area; } /* b_size() : returns the size of the buffer. */ static inline size_t b_size(const struct buffer *b) { return b->size; } /* b_wrap() : returns the pointer to the wrapping position of the buffer area, * which is by definition the first byte not part of the buffer. */ static inline char *b_wrap(const struct buffer *b) { return b->area + b->size; } /* b_data() : returns the number of bytes present in the buffer. */ static inline size_t b_data(const struct buffer *b) { return b->data; } /* b_room() : returns the amount of room left in the buffer */ static inline size_t b_room(const struct buffer *b) { return b->size - b_data(b); } /* b_full() : returns true if the buffer is full. */ static inline size_t b_full(const struct buffer *b) { return !b_room(b); } /* b_stop() : returns the pointer to the byte following the end of the buffer, * which may be out of the buffer if the buffer ends on the last byte of the * area. */ static inline size_t __b_stop_ofs(const struct buffer *b) { return b->head + b->data; } static inline const char *__b_stop(const struct buffer *b) { return b_orig(b) + __b_stop_ofs(b); } static inline size_t b_stop_ofs(const struct buffer *b) { size_t stop = __b_stop_ofs(b); if (stop > b->size) stop -= b->size; return stop; } static inline const char *b_stop(const struct buffer *b) { return b_orig(b) + b_stop_ofs(b); } /* b_peek() : returns a pointer to the data at position relative to the * head of the buffer. Will typically point to input data if called with the * amount of output data. The wrapped versions will only support wrapping once * before the beginning or after the end. */ static inline size_t __b_peek_ofs(const struct buffer *b, size_t ofs) { return b->head + ofs; } static inline char *__b_peek(const struct buffer *b, size_t ofs) { return b_orig(b) + __b_peek_ofs(b, ofs); } static inline size_t b_peek_ofs(const struct buffer *b, size_t ofs) { size_t ret = __b_peek_ofs(b, ofs); if (ret >= b->size) ret -= b->size; return ret; } static inline char *b_peek(const struct buffer *b, size_t ofs) { return b_orig(b) + b_peek_ofs(b, ofs); } /* b_head() : returns the pointer to the buffer's head, which is the location * of the next byte to be dequeued. Note that for buffers of size zero, the * returned pointer may be outside of the buffer or even invalid. */ static inline size_t __b_head_ofs(const struct buffer *b) { return b->head; } static inline char *__b_head(const struct buffer *b) { return b_orig(b) + __b_head_ofs(b); } static inline size_t b_head_ofs(const struct buffer *b) { return __b_head_ofs(b); } static inline char *b_head(const struct buffer *b) { return __b_head(b); } /* b_tail() : returns the pointer to the tail of the buffer, which is the * location of the first byte where it is possible to enqueue new data. Note * that for buffers of size zero, the returned pointer may be outside of the * buffer or even invalid. */ static inline size_t __b_tail_ofs(const struct buffer *b) { return __b_peek_ofs(b, b_data(b)); } static inline char *__b_tail(const struct buffer *b) { return __b_peek(b, b_data(b)); } static inline size_t b_tail_ofs(const struct buffer *b) { return b_peek_ofs(b, b_data(b)); } static inline char *b_tail(const struct buffer *b) { return b_peek(b, b_data(b)); } /* b_next() : for an absolute pointer

or a relative offset pointing to * a valid location within buffer , returns either the absolute pointer or * the relative offset pointing to the next byte, which usually is at (p + 1) * unless p reaches the wrapping point and wrapping is needed. */ static inline size_t b_next_ofs(const struct buffer *b, size_t o) { o++; if (o == b->size) o = 0; return o; } static inline char *b_next(const struct buffer *b, const char *p) { p++; if (p == b_wrap(b)) p = b_orig(b); return (char *)p; } /* b_dist() : returns the distance between two pointers, taking into account * the ability to wrap around the buffer's end. The operation is not defined if * either of the pointers does not belong to the buffer or if their distance is * greater than the buffer's size. */ static inline size_t b_dist(const struct buffer *b, const char *from, const char *to) { ssize_t dist = to - from; dist += dist < 0 ? b_size(b) : 0; return dist; } /* b_almost_full() : returns 1 if the buffer uses at least 3/4 of its capacity, * otherwise zero. Buffers of size zero are considered full. */ static inline int b_almost_full(const struct buffer *b) { return b_data(b) >= b_size(b) * 3 / 4; } /* b_space_wraps() : returns non-zero only if the buffer's free space wraps : * [ |xxxx| ] => yes * [xxxx| ] => no * [ |xxxx] => no * [xxxx| |xxxx] => no * [xxxxxxxxxx|xxxxxxxxxxx] => no * * So the only case where the buffer does not wrap is when there's data either * at the beginning or at the end of the buffer. Thus we have this : * - if (head <= 0) ==> doesn't wrap * - if (tail >= size) ==> doesn't wrap * - otherwise wraps */ static inline int b_space_wraps(const struct buffer *b) { if ((ssize_t)__b_head_ofs(b) <= 0) return 0; if (__b_tail_ofs(b) >= b_size(b)) return 0; return 1; } /* b_contig_data() : returns the amount of data that can contiguously be read * at once starting from a relative offset (which allows to easily * pre-compute blocks for memcpy). The start point will typically contain the * amount of past data already returned by a previous call to this function. */ static inline size_t b_contig_data(const struct buffer *b, size_t start) { size_t data = b_wrap(b) - b_peek(b, start); size_t limit = b_data(b) - start; if (data > limit) data = limit; return data; } /* b_contig_space() : returns the amount of bytes that can be appended to the * buffer at once. We have 8 possible cases : * * [____________________] return size * [______|_____________] return size - tail_ofs * [XXXXXX|_____________] return size - tail_ofs * [___|XXXXXX|_________] return size - tail_ofs * [______________XXXXXX] return head_ofs * [XXXX|___________|XXX] return head_ofs - tail_ofs * [XXXXXXXXXX|XXXXXXXXX] return 0 * [XXXXXXXXXXXXXXXXXXXX] return 0 */ static inline size_t b_contig_space(const struct buffer *b) { size_t left, right; right = b_head_ofs(b); left = right + b_data(b); left = b_size(b) - left; if ((ssize_t)left <= 0) left += right; return left; } /* b_getblk() : gets one full block of data at once from a buffer, starting * from offset after the buffer's head, and limited to no more than * bytes. The caller is responsible for ensuring that neither * nor + exceed the total number of bytes available in the buffer. * Return values : * >0 : number of bytes read, equal to requested size. * =0 : not enough data available. is left undefined. * The buffer is left unaffected. */ static inline size_t b_getblk(const struct buffer *buf, char *blk, size_t len, size_t offset) { size_t firstblock; if (len + offset > b_data(buf)) return 0; firstblock = b_wrap(buf) - b_head(buf); if (firstblock > offset) { if (firstblock >= len + offset) { memcpy(blk, b_head(buf) + offset, len); return len; } memcpy(blk, b_head(buf) + offset, firstblock - offset); memcpy(blk + firstblock - offset, b_orig(buf), len - firstblock + offset); return len; } memcpy(blk, b_orig(buf) + offset - firstblock, len); return len; } /* b_getblk_nc() : gets one or two blocks of data at once from a buffer, * starting from offset after the beginning of its output, and limited to * no more than bytes. The caller is responsible for ensuring that * neither nor + exceed the total number of bytes available in * the buffer. Return values : * >0 : number of blocks filled (1 or 2). blk1 is always filled before blk2. * =0 : not enough data available. are left undefined. * The buffer is left unaffected. Unused buffers are left in an undefined state. */ static inline size_t b_getblk_nc(const struct buffer *buf, const char **blk1, size_t *len1, const char **blk2, size_t *len2, size_t ofs, size_t max) { size_t l1; if (!max) return 0; *blk1 = b_peek(buf, ofs); l1 = b_wrap(buf) - *blk1; if (l1 < max) { *len1 = l1; *len2 = max - l1; *blk2 = b_orig(buf); return 2; } *len1 = max; return 1; } /*********************************************/ /* Functions used to modify the buffer state */ /*********************************************/ /* b_reset() : resets a buffer. The size is not touched. */ static inline void b_reset(struct buffer *b) { b->head = 0; b->data = 0; } /* b_sub() : decreases the buffer length by */ static inline void b_sub(struct buffer *b, size_t count) { b->data -= count; } /* b_add() : increase the buffer length by */ static inline void b_add(struct buffer *b, size_t count) { b->data += count; } /* b_set_data() : sets the buffer's length */ static inline void b_set_data(struct buffer *b, size_t len) { b->data = len; } /* b_del() : skips bytes in a buffer . Covers both the output and the * input parts so it's up to the caller to know where it plays and that * is always smaller than the amount of data in the buffer. */ static inline void b_del(struct buffer *b, size_t del) { b->data -= del; b->head += del; if (b->head >= b->size) b->head -= b->size; } /* b_realign_if_empty() : realigns a buffer if it's empty */ static inline void b_realign_if_empty(struct buffer *b) { if (!b_data(b)) b->head = 0; } /* b_slow_realign() : this function realigns a possibly wrapping buffer so that * the part remaining to be parsed is contiguous and starts at the beginning of * the buffer and the already parsed output part ends at the end of the buffer. * This provides the best conditions since it allows the largest inputs to be * processed at once and ensures that once the output data leaves, the whole * buffer is available at once. The number of output bytes supposedly present * at the beginning of the buffer and which need to be moved to the end must be * passed in . A temporary swap area at least as large as b->size must * be provided in . It's up to the caller to ensure is no larger * than the difference between the whole buffer's length and its input. */ static inline void b_slow_realign(struct buffer *b, char *swap, size_t output) { size_t block1 = output; size_t block2 = 0; /* process output data in two steps to cover wrapping */ if (block1 > b_size(b) - b_head_ofs(b)) { block2 = b_size(b) - b_head_ofs(b); block1 -= block2; } memcpy(swap + b_size(b) - output, b_head(b), block1); memcpy(swap + b_size(b) - block2, b_orig(b), block2); /* process input data in two steps to cover wrapping */ block1 = b_data(b) - output; block2 = 0; if (block1 > b_tail_ofs(b)) { block2 = b_tail_ofs(b); block1 = block1 - block2; } memcpy(swap, b_peek(b, output), block1); memcpy(swap + block1, b_orig(b), block2); /* reinject changes into the buffer */ memcpy(b_orig(b), swap, b_data(b) - output); memcpy(b_wrap(b) - output, swap + b_size(b) - output, output); b->head = (output ? b_size(b) - output : 0); } /* b_putchar() : tries to append char at the end of buffer . Supports * wrapping. Data are truncated if buffer is full. */ static inline void b_putchr(struct buffer *b, char c) { if (b_full(b)) return; *b_tail(b) = c; b->data++; } /* __b_putblk() : tries to append bytes from block to the end of * buffer without checking for free space (it's up to the caller to do it). * Supports wrapping. It must not be called with len == 0. */ static inline void __b_putblk(struct buffer *b, const char *blk, size_t len) { size_t half = b_contig_space(b); if (half > len) half = len; memcpy(b_tail(b), blk, half); if (len > half) memcpy(b_peek(b, b_data(b) + half), blk + half, len - half); b->data += len; } /* b_putblk() : tries to append block at the end of buffer . Supports * wrapping. Data are truncated if buffer is too short. It returns the number * of bytes copied. */ static inline size_t b_putblk(struct buffer *b, const char *blk, size_t len) { if (len > b_room(b)) len = b_room(b); if (len) __b_putblk(b, blk, len); return len; } /* b_xfer() : transfers at most bytes from buffer to buffer * and returns the number of bytes copied. The bytes are removed from and * added to . The caller is responsible for ensuring that is not * larger than b_room(dst). Whenever possible (if the destination is empty and * at least as much as the source was requested), the buffers are simply * swapped instead of copied. */ static inline size_t b_xfer(struct buffer *dst, struct buffer *src, size_t count) { size_t ret, block1, block2; ret = 0; if (!count) goto leave; ret = b_data(src); if (!ret) goto leave; if (ret > count) ret = count; else if (!b_data(dst)) { /* zero copy is possible by just swapping buffers */ struct buffer tmp = *dst; *dst = *src; *src = tmp; goto leave; } block1 = b_contig_data(src, 0); if (block1 > ret) block1 = ret; block2 = ret - block1; if (block1) __b_putblk(dst, b_head(src), block1); if (block2) __b_putblk(dst, b_peek(src, block1), block2); b_del(src, ret); leave: return ret; } /* Moves bytes from absolute position of buffer by * bytes, while supporting wrapping of both the source and the destination. * The position is relative to the buffer's origin and may overlap with the * target position. The 's absolute value must be strictly lower than * the buffer's size. The main purpose is to aggregate data block during * parsing while removing unused delimiters. The buffer's length is not * modified, and the caller must take care of size adjustments and holes by * itself. */ static inline void b_move(const struct buffer *b, size_t src, size_t len, ssize_t shift) { char *orig = b_orig(b); size_t size = b_size(b); size_t dst = src + size + shift; size_t cnt; if (dst >= size) dst -= size; if (shift < 0) { /* copy from left to right */ for (; (cnt = len); len -= cnt) { if (cnt > size - src) cnt = size - src; if (cnt > size - dst) cnt = size - dst; memmove(orig + dst, orig + src, cnt); dst += cnt; src += cnt; if (dst >= size) dst -= size; if (src >= size) src -= size; } } else if (shift > 0) { /* copy from right to left */ for (; (cnt = len); len -= cnt) { size_t src_end = src + len; size_t dst_end = dst + len; if (dst_end > size) dst_end -= size; if (src_end > size) src_end -= size; if (cnt > dst_end) cnt = dst_end; if (cnt > src_end) cnt = src_end; memmove(orig + dst_end - cnt, orig + src_end - cnt, cnt); } } } /* b_rep_blk() : writes the block at position which must be in * buffer , and moves the part between and the buffer's tail just * after the end of the copy of . This effectively replaces the part * located between and with a copy of of length . The * buffer's length is automatically updated. This is used to replace a block * with another one inside a buffer. The shift value (positive or negative) is * returned. If there's no space left, the move is not done. If is null, * the pointer is allowed to be null, in order to erase a block. */ static inline int b_rep_blk(struct buffer *b, char *pos, char *end, const char *blk, size_t len) { int delta; delta = len - (end - pos); if (__b_tail(b) + delta > b_wrap(b)) return 0; /* no space left */ if (b_data(b) && b_tail(b) + delta > b_head(b) && b_head(b) >= b_tail(b)) return 0; /* no space left before wrapping data */ /* first, protect the end of the buffer */ memmove(end + delta, end, b_tail(b) - end); /* now, copy blk over pos */ if (len) memcpy(pos, blk, len); b_add(b, delta); b_realign_if_empty(b); return delta; } #endif /* _COMMON_BUF_H */ /* * Local variables: * c-indent-level: 8 * c-basic-offset: 8 * End: */