/* * include/common/buffer.h * Buffer management definitions, macros and inline functions. * * Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, version 2.1 * exclusively. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _COMMON_BUFFER_H #define _COMMON_BUFFER_H #include #include #include #include #include #include #include struct buffer { char *p; /* buffer's start pointer, separates in and out data */ unsigned int size; /* buffer size in bytes */ unsigned int i; /* number of input bytes pending for analysis in the buffer */ unsigned int o; /* number of out bytes the sender can consume from this buffer */ char data[0]; /* bytes */ }; /* an element of the list. It represents an object that need to * acquire a buffer to continue its process. */ struct buffer_wait { void *target; /* The waiting object that should be woken up */ int (*wakeup_cb)(void *); /* The function used to wake up the , passed as argument */ struct list list; /* Next element in the list */ }; extern struct pool_head *pool2_buffer; extern struct buffer buf_empty; extern struct buffer buf_wanted; extern struct list buffer_wq; __decl_hathreads(HA_SPINLOCK_T buffer_wq_lock); int init_buffer(); void deinit_buffer(); int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len); int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len); void buffer_dump(FILE *o, struct buffer *b, int from, int to); void buffer_slow_realign(struct buffer *buf); /*****************************************************************/ /* These functions are used to compute various buffer area sizes */ /*****************************************************************/ /* Returns an absolute pointer for a position relative to the current buffer's * pointer. It is written so that it is optimal when is a const. It is * written as a macro instead of an inline function so that the compiler knows * when it can optimize out the sign test on when passed an unsigned int. * Note that callers MUST cast to int if they expect negative values. */ #define b_ptr(b, ofs) \ ({ \ char *__ret = (b)->p + (ofs); \ if ((ofs) > 0 && __ret >= (b)->data + (b)->size) \ __ret -= (b)->size; \ else if ((ofs) < 0 && __ret < (b)->data) \ __ret += (b)->size; \ __ret; \ }) /* Returns the pointer to the buffer's end (data+size) */ static inline const char *b_end(const struct buffer *b) { return b->data + b->size; } /* Returns the distance between

and the buffer's end (data+size) */ static inline unsigned int b_to_end(const struct buffer *b) { return b->data + b->size - b->p; } /* Skips bytes in a one-way buffer :

advances by , * shrinks by as well, and is left untouched (supposed to be zero). * The caller is responsible for ensuring that is always smaller than or * equal to b->i. */ static inline void bi_del(struct buffer *b, unsigned int del) { b->i -= del; b->p = b_ptr(b, del); } /* Skips bytes from the output of buffer by simply shrinking . * The caller is responsible for ensuring that is always smaller than or * equal to b->o. */ static inline void bo_del(struct buffer *b, unsigned int del) { b->o -= del; } /* Advances the buffer by bytes, which means that the buffer * pointer advances, and that as many bytes from in are transferred * to out. The caller is responsible for ensuring that adv is always * smaller than or equal to b->i. */ static inline void b_adv(struct buffer *b, unsigned int adv) { b->i -= adv; b->o += adv; b->p = b_ptr(b, adv); } /* Rewinds the buffer by bytes, which means that the buffer pointer goes * backwards, and that as many bytes from out are moved to in. The caller is * responsible for ensuring that adv is always smaller than or equal to b->o. */ static inline void b_rew(struct buffer *b, unsigned int adv) { b->i += adv; b->o -= adv; b->p = b_ptr(b, (int)-adv); } /* Returns the start of the input data in a buffer */ static inline char *bi_ptr(const struct buffer *b) { return b->p; } /* Returns the end of the input data in a buffer (pointer to next * insertion point). */ static inline char *bi_end(const struct buffer *b) { char *ret = b->p + b->i; if (ret >= b->data + b->size) ret -= b->size; return ret; } /* Returns the amount of input data that can contiguously be read at once */ static inline int bi_contig_data(const struct buffer *b) { int data = b->data + b->size - b->p; if (data > b->i) data = b->i; return data; } /* Returns the start of the output data in a buffer */ static inline char *bo_ptr(const struct buffer *b) { char *ret = b->p - b->o; if (ret < b->data) ret += b->size; return ret; } /* Returns the end of the output data in a buffer */ static inline char *bo_end(const struct buffer *b) { return b->p; } /* Returns the amount of output data that can contiguously be read at once */ static inline int bo_contig_data(const struct buffer *b) { char *beg = b->p - b->o; if (beg < b->data) return b->data - beg; return b->o; } /* Return the amount of bytes that can be written into the input area at once * including reserved space which may be overwritten (this is the caller * responsibility to know if the reserved space is protected or not). */ static inline int bi_contig_space(const struct buffer *b) { const char *left, *right; left = b->p + b->i; right = b->p - b->o; if (left >= b->data + b->size) left -= b->size; else { if (right < b->data) right += b->size; else right = b->data + b->size; } return (right - left); } /* Return the amount of bytes that can be written into the output area at once * including reserved space which may be overwritten (this is the caller * responsibility to know if the reserved space is protected or not). Input data * are assumed to not exist. */ static inline int bo_contig_space(const struct buffer *b) { const char *left, *right; left = b->p; right = b->p - b->o; if (right < b->data) right += b->size; else right = b->data + b->size; return (right - left); } /* Return the buffer's length in bytes by summing the input and the output */ static inline int buffer_len(const struct buffer *buf) { return buf->i + buf->o; } /* Return non-zero only if the buffer is not empty */ static inline int buffer_not_empty(const struct buffer *buf) { return buf->i | buf->o; } /* Return non-zero only if the buffer is empty */ static inline int buffer_empty(const struct buffer *buf) { return !buffer_not_empty(buf); } /* Return non-zero only if the buffer's free space wraps : * [ |oooo| ] => yes * [ |iiii| ] => yes * [ |oooo|iiii| ] => yes * [oooo| ] => no * [ |oooo] => no * [iiii| ] => no * [ |iiii] => no * [oooo|iiii| ] => no * [ |oooo|iiii] => no * [iiii| |oooo] => no * [oo|iiii| |oo] => no * [iiii| |oo|ii] => no * [oooooooooo|iiiiiiiiiii] => no * [iiiiiiiiiiiii|oooooooo] => no * * So the only case where the buffer does not wrap is when there's data either * at the beginning or at the end of the buffer. Thus we have this : * - if (p+i >= size) ==> doesn't wrap * - if (p-data <= o) ==> doesn't wrap * - otherwise wraps */ static inline int buffer_space_wraps(const struct buffer *buf) { if (buf->p + buf->i >= buf->data + buf->size) return 0; if (buf->p <= buf->data + buf->o) return 0; return 1; } /* Returns non-zero if the buffer's INPUT is considered full, which means that * it holds at least as much INPUT data as (size - reserve). This also means * that data that are scheduled for output are considered as potential free * space, and that the reserved space is always considered as not usable. This * information alone cannot be used as a general purpose free space indicator. * However it accurately indicates that too many data were fed in the buffer * for an analyzer for instance. See the channel_may_recv() function for a more * generic function taking everything into account. */ static inline int buffer_full(const struct buffer *b, unsigned int reserve) { if (b == &buf_empty) return 0; return (b->i + reserve >= b->size); } /* Normalizes a pointer after a subtract */ static inline char *buffer_wrap_sub(const struct buffer *buf, char *ptr) { if (ptr < buf->data) ptr += buf->size; return ptr; } /* Normalizes a pointer after an addition */ static inline char *buffer_wrap_add(const struct buffer *buf, char *ptr) { if (ptr - buf->size >= buf->data) ptr -= buf->size; return ptr; } /* Return the maximum amount of bytes that can be written into the buffer, * including reserved space which may be overwritten. */ static inline int buffer_total_space(const struct buffer *buf) { return buf->size - buffer_len(buf); } /* Returns the amount of byte that can be written starting from

into the * input buffer at once, including reserved space which may be overwritten. * This is used by Lua to insert data in the input side just before the other * data using buffer_replace(). The goal is to transfer these new data in the * output buffer. */ static inline int bi_space_for_replace(const struct buffer *buf) { const char *end; /* If the input side data overflows, we cannot insert data contiguously. */ if (buf->p + buf->i >= buf->data + buf->size) return 0; /* Check the last byte used in the buffer, it may be a byte of the output * side if the buffer wraps, or its the end of the buffer. */ end = buffer_wrap_sub(buf, buf->p - buf->o); if (end <= buf->p) end = buf->data + buf->size; /* Compute the amount of bytes which can be written. */ return end - (buf->p + buf->i); } /* Normalizes a pointer which is supposed to be relative to the beginning of a * buffer, so that wrapping is correctly handled. The intent is to use this * when increasing a pointer. Note that the wrapping test is only performed * once, so the original pointer must be between ->data-size and ->data+2*size-1, * otherwise an invalid pointer might be returned. */ static inline const char *buffer_pointer(const struct buffer *buf, const char *ptr) { if (ptr < buf->data) ptr += buf->size; else if (ptr - buf->size >= buf->data) ptr -= buf->size; return ptr; } /* Returns the distance between two pointers, taking into account the ability * to wrap around the buffer's end. */ static inline int buffer_count(const struct buffer *buf, const char *from, const char *to) { int count = to - from; count += count < 0 ? buf->size : 0; return count; } /* returns the amount of pending bytes in the buffer. It is the amount of bytes * that is not scheduled to be sent. */ static inline int buffer_pending(const struct buffer *buf) { return buf->i; } /* Return 1 if the buffer has less than 1/4 of its capacity free, otherwise 0 */ static inline int buffer_almost_full(const struct buffer *buf) { if (buf == &buf_empty) return 0; if (!buf->size || buffer_total_space(buf) < buf->size / 4) return 1; return 0; } /* Cut the first pending bytes in a contiguous buffer. It is illegal to * call this function with remaining data waiting to be sent (o > 0). The * caller must ensure that is smaller than the actual buffer's length. * This is mainly used to remove empty lines at the beginning of a request * or a response. */ static inline void bi_fast_delete(struct buffer *buf, int n) { buf->i -= n; buf->p += n; } /* Tries to realign the given buffer. */ static inline void buffer_realign(struct buffer *buf) { if (!(buf->i | buf->o)) { /* let's realign the buffer to optimize I/O */ buf->p = buf->data; } } /* Schedule all remaining buffer data to be sent. ->o is not touched if it * already covers those data. That permits doing a flush even after a forward, * although not recommended. */ static inline void buffer_flush(struct buffer *buf) { buf->p = buffer_wrap_add(buf, buf->p + buf->i); buf->o += buf->i; buf->i = 0; } /* This function writes the string at position which must be in * buffer , and moves just after the end of . 's parameters * (l, r, lr) are updated to be valid after the shift. the shift value * (positive or negative) is returned. If there's no space left, the move is * not done. The function does not adjust ->o because it does not make sense * to use it on data scheduled to be sent. */ static inline int buffer_replace(struct buffer *b, char *pos, char *end, const char *str) { return buffer_replace2(b, pos, end, str, strlen(str)); } /* Tries to write char into output data at buffer . Supports wrapping. * Data are truncated if buffer is full. */ static inline void bo_putchr(struct buffer *b, char c) { if (buffer_len(b) == b->size) return; *b->p = c; b->p = b_ptr(b, 1); b->o++; } /* Tries to copy block into output data at buffer . Supports wrapping. * Data are truncated if buffer is too short. It returns the number of bytes * copied. */ static inline int bo_putblk(struct buffer *b, const char *blk, int len) { int cur_len = buffer_len(b); int half; if (len > b->size - cur_len) len = (b->size - cur_len); if (!len) return 0; half = bo_contig_space(b); if (half > len) half = len; memcpy(b->p, blk, half); b->p = b_ptr(b, half); if (len > half) { memcpy(b->p, blk, len - half); b->p = b_ptr(b, half); } b->o += len; return len; } /* Tries to copy string into output data at buffer . Supports wrapping. * Data are truncated if buffer is too short. It returns the number of bytes * copied. */ static inline int bo_putstr(struct buffer *b, const char *str) { return bo_putblk(b, str, strlen(str)); } /* Tries to copy chunk into output data at buffer . Supports wrapping. * Data are truncated if buffer is too short. It returns the number of bytes * copied. */ static inline int bo_putchk(struct buffer *b, const struct chunk *chk) { return bo_putblk(b, chk->str, chk->len); } /* Gets one full block of data at once from a buffer's output, optionally * starting at a specific offset. Return values : * >0 : number of bytes read, equal to requested size. * =0 : not enough data available. is left undefined. * The buffer is left unaffected. */ static inline int bo_getblk(const struct buffer *buf, char *blk, int len, int offset) { int firstblock; if (len + offset > buf->o) return 0; firstblock = buf->data + buf->size - bo_ptr(buf); if (firstblock > offset) { if (firstblock >= len + offset) { memcpy(blk, bo_ptr(buf) + offset, len); return len; } memcpy(blk, bo_ptr(buf) + offset, firstblock - offset); memcpy(blk + firstblock - offset, buf->data, len - firstblock + offset); return len; } memcpy(blk, buf->data + offset - firstblock, len); return len; } /* Gets one or two blocks of data at once from a buffer's output. * Return values : * >0 : number of blocks filled (1 or 2). blk1 is always filled before blk2. * =0 : not enough data available. are left undefined. * The buffer is left unaffected. Unused buffers are left in an undefined state. */ static inline int bo_getblk_nc(struct buffer *buf, char **blk1, int *len1, char **blk2, int *len2) { if (unlikely(buf->o == 0)) return 0; if (unlikely(buf->p != buf->data && buf->p - buf->o < buf->data)) { *blk1 = buf->p - buf->o + buf->size; *len1 = buf->data + buf->size - *blk1; *blk2 = buf->data; *len2 = buf->p - buf->data; return 2; } *blk1 = bo_ptr(buf); *len1 = buf->o; return 1; } /* Tries to write char into input data at buffer . Supports wrapping. * Data are truncated if buffer is full. */ static inline void bi_putchr(struct buffer *b, char c) { if (buffer_len(b) == b->size) return; *bi_end(b) = c; b->i++; } /* Tries to copy block into input data at buffer . Supports wrapping. * Data are truncated if buffer is too short. It returns the number of bytes * copied. */ static inline int bi_putblk(struct buffer *b, const char *blk, int len) { int cur_len = buffer_len(b); int half; if (len > b->size - cur_len) len = (b->size - cur_len); if (!len) return 0; half = bi_contig_space(b); if (half > len) half = len; memcpy(bi_end(b), blk, half); if (len > half) memcpy(b_ptr(b, b->i + half), blk, len - half); b->i += len; return len; } /* Tries to copy string into input data at buffer . Supports wrapping. * Data are truncated if buffer is too short. It returns the number of bytes * copied. */ static inline int bi_putstr(struct buffer *b, const char *str) { return bi_putblk(b, str, strlen(str)); } /* Tries to copy chunk into input data at buffer . Supports wrapping. * Data are truncated if buffer is too short. It returns the number of bytes * copied. */ static inline int bi_putchk(struct buffer *b, const struct chunk *chk) { return bi_putblk(b, chk->str, chk->len); } /* Gets one full block of data at once from a buffer's input. Return values : * >0 : number of bytes read, equal to requested size. * =0 : not enough data available. is left undefined. * The buffer is left unaffected. */ static inline int bi_getblk(const struct buffer *buf, char *blk, int len) { int firstblock; if (len > buf->i) return 0; firstblock = bi_contig_data(buf); if (firstblock > len) firstblock = len; memcpy(blk, bi_ptr(buf), firstblock); if (len > firstblock) memcpy(blk + firstblock, buf->data, len - firstblock); return len; } /* Gets one or two blocks of data at once from a buffer's input. * Return values : * >0 : number of blocks filled (1 or 2). blk1 is always filled before blk2. * =0 : not enough data available. are left undefined. * The buffer is left unaffected. Unused buffers are left in an undefined state. */ static inline int bi_getblk_nc(struct buffer *buf, char **blk1, int *len1, char **blk2, int *len2) { if (unlikely(buf->i == 0)) return 0; if (unlikely(buf->p + buf->i > buf->data + buf->size)) { *blk1 = buf->p; *len1 = buf->data + buf->size - buf->p; *blk2 = buf->data; *len2 = buf->i - *len1; return 2; } *blk1 = buf->p; *len1 = buf->i; return 1; } /* Resets a buffer. The size is not touched. */ static inline void b_reset(struct buffer *buf) { buf->o = 0; buf->i = 0; buf->p = buf->data; } /* Allocates a buffer and replaces *buf with this buffer. If no memory is * available, &buf_wanted is used instead. No control is made to check if *buf * already pointed to another buffer. The allocated buffer is returned, or * NULL in case no memory is available. */ static inline struct buffer *b_alloc(struct buffer **buf) { struct buffer *b; *buf = &buf_wanted; b = pool_alloc_dirty(pool2_buffer); if (likely(b)) { b->size = pool2_buffer->size - sizeof(struct buffer); b_reset(b); *buf = b; } return b; } /* Allocates a buffer and replaces *buf with this buffer. If no memory is * available, &buf_wanted is used instead. No control is made to check if *buf * already pointed to another buffer. The allocated buffer is returned, or * NULL in case no memory is available. The difference with b_alloc() is that * this function only picks from the pool and never calls malloc(), so it can * fail even if some memory is available. */ static inline struct buffer *b_alloc_fast(struct buffer **buf) { struct buffer *b; *buf = &buf_wanted; b = pool_get_first(pool2_buffer); if (likely(b)) { b->size = pool2_buffer->size - sizeof(struct buffer); b_reset(b); *buf = b; } return b; } /* Releases buffer *buf (no check of emptiness) */ static inline void __b_drop(struct buffer **buf) { pool_free2(pool2_buffer, *buf); } /* Releases buffer *buf if allocated. */ static inline void b_drop(struct buffer **buf) { if (!(*buf)->size) return; __b_drop(buf); } /* Releases buffer *buf if allocated, and replaces it with &buf_empty. */ static inline void b_free(struct buffer **buf) { b_drop(buf); *buf = &buf_empty; } /* Ensures that is allocated. If an allocation is needed, it ensures that * there are still at least buffers available in the pool after this * allocation so that we don't leave the pool in a condition where a session or * a response buffer could not be allocated anymore, resulting in a deadlock. * This means that we sometimes need to try to allocate extra entries even if * only one buffer is needed. * * We need to lock the pool here to be sure to have buffers available * after the allocation, regardless how many threads that doing it in the same * time. So, we use internal and lockless memory functions (prefixed with '__'). */ static inline struct buffer *b_alloc_margin(struct buffer **buf, int margin) { struct buffer *b; if ((*buf)->size) return *buf; *buf = &buf_wanted; HA_SPIN_LOCK(POOL_LOCK, &pool2_buffer->lock); /* fast path */ if ((pool2_buffer->allocated - pool2_buffer->used) > margin) { b = __pool_get_first(pool2_buffer); if (likely(b)) { HA_SPIN_UNLOCK(POOL_LOCK, &pool2_buffer->lock); b->size = pool2_buffer->size - sizeof(struct buffer); b_reset(b); *buf = b; return b; } } /* slow path, uses malloc() */ b = __pool_refill_alloc(pool2_buffer, margin); HA_SPIN_UNLOCK(POOL_LOCK, &pool2_buffer->lock); if (b) { b->size = pool2_buffer->size - sizeof(struct buffer); b_reset(b); *buf = b; } return b; } void __offer_buffer(void *from, unsigned int threshold); static inline void offer_buffers(void *from, unsigned int threshold) { HA_SPIN_LOCK(BUF_WQ_LOCK, &buffer_wq_lock); if (LIST_ISEMPTY(&buffer_wq)) { HA_SPIN_UNLOCK(BUF_WQ_LOCK, &buffer_wq_lock); return; } __offer_buffer(from, threshold); HA_SPIN_UNLOCK(BUF_WQ_LOCK, &buffer_wq_lock); } /*************************************************************************/ /* functions used to manipulate strings and blocks with wrapping buffers */ /*************************************************************************/ /* returns > 0 if the first characters of buffer starting at * offset relative to b->p match . (empty strings do match). It is * designed to be use with reasonably small strings (ie matches a single byte * per iteration). This function is usable both with input and output data. To * be used like this depending on what to match : * - input contents : b_isteq(b, 0, b->i, ist); * - output contents : b_isteq(b, -b->o, b->o, ist); * Return value : * >0 : the number of matching bytes * =0 : not enough bytes (or matching of empty string) * <0 : non-matching byte found */ static inline int b_isteq(const struct buffer *b, unsigned int o, size_t n, const struct ist ist) { struct ist r = ist; const char *p; const char *end = b->data + b->size; if (n < r.len) return 0; p = b_ptr(b, o); while (r.len--) { if (*p++ != *r.ptr++) return -1; if (unlikely(p == end)) p = b->data; } return ist.len; } /* "eats" string from the input region of buffer . Wrapping data is * explicitly supported. It matches a single byte per iteration so strings * should remain reasonably small. Returns : * > 0 : number of bytes matched and eaten * = 0 : not enough bytes (or matching an empty string) * < 0 : non-matching byte found */ static inline int bi_eat(struct buffer *b, const struct ist ist) { int ret = b_isteq(b, 0, b->i, ist); if (ret > 0) bi_del(b, ret); return ret; } /* injects string into the input region of buffer provided that it * fits. Wrapping is supported. It's designed for small strings as it only * writes a single byte per iteration. Returns the number of characters copied * (ist.len), 0 if it temporarily does not fit or -1 if it will never fit. It * will only modify the buffer upon success. In all cases, the contents are * copied prior to reporting an error, so that the destination at least * contains a valid but truncated string. */ static inline int bi_istput(struct buffer *b, const struct ist ist) { const char *end = b->data + b->size; struct ist r = ist; char *p; if (r.len > (size_t)(b->size - b->i - b->o)) return r.len < b->size ? 0 : -1; p = b_ptr(b, b->i); b->i += r.len; while (r.len--) { *p++ = *r.ptr++; if (unlikely(p == end)) p = b->data; } return ist.len; } /* injects string into the output region of buffer provided that it * fits. Input data is assumed not to exist and will silently be overwritten. * Wrapping is supported. It's designed for small strings as it only writes a * single byte per iteration. Returns the number of characters copied (ist.len), * 0 if it temporarily does not fit or -1 if it will never fit. It will only * modify the buffer upon success. In all cases, the contents are copied prior * to reporting an error, so that the destination at least contains a valid * but truncated string. */ static inline int bo_istput(struct buffer *b, const struct ist ist) { const char *end = b->data + b->size; struct ist r = ist; char *p; if (r.len > (size_t)(b->size - b->o)) return r.len < b->size ? 0 : -1; p = b->p; b->o += r.len; b->p = b_ptr(b, r.len); while (r.len--) { *p++ = *r.ptr++; if (unlikely(p == end)) p = b->data; } return ist.len; } #endif /* _COMMON_BUFFER_H */ /* * Local variables: * c-indent-level: 8 * c-basic-offset: 8 * End: */