/* * Task management functions. * * Copyright 2000-2009 Willy Tarreau * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. * */ #include #include #include #include #include #include #include #include #include #include struct pool_head *pool2_task; unsigned int nb_tasks = 0; unsigned int run_queue = 0; unsigned int run_queue_cur = 0; /* copy of the run queue size */ unsigned int nb_tasks_cur = 0; /* copy of the tasks count */ unsigned int niced_tasks = 0; /* number of niced tasks in the run queue */ struct eb32_node *last_timer = NULL; /* optimization: last queued timer */ static struct eb_root timers; /* sorted timers tree */ static struct eb_root rqueue; /* tree constituting the run queue */ static unsigned int rqueue_ticks; /* insertion count */ /* Puts the task in run queue at a position depending on t->nice. is * returned. The nice value assigns boosts in 32th of the run queue size. A * nice value of -1024 sets the task to -run_queue*32, while a nice value of * 1024 sets the task to run_queue*32. The state flags are cleared, so the * caller will have to set its flags after this call. * The task must not already be in the run queue. If unsure, use the safer * task_wakeup() function. */ struct task *__task_wakeup(struct task *t) { run_queue++; t->rq.key = ++rqueue_ticks; if (likely(t->nice)) { int offset; niced_tasks++; if (likely(t->nice > 0)) offset = (unsigned)((run_queue * (unsigned int)t->nice) / 32U); else offset = -(unsigned)((run_queue * (unsigned int)-t->nice) / 32U); t->rq.key += offset; } /* clear state flags at the same time */ t->state &= ~TASK_WOKEN_ANY; eb32_insert(&rqueue, &t->rq); return t; } /* * __task_queue() * * Inserts a task into the wait queue at the position given by its expiration * date. It does not matter if the task was already in the wait queue or not, * as it will be unlinked. The task must not have an infinite expiration timer. * Last, tasks must not be queued further than the end of the tree, which is * between and + 2^31 ms (now+24days in 32bit). * * This function should not be used directly, it is meant to be called by the * inline version of task_queue() which performs a few cheap preliminary tests * before deciding to call __task_queue(). */ void __task_queue(struct task *task) { if (likely(task_in_wq(task))) __task_unlink_wq(task); /* the task is not in the queue now */ task->wq.key = task->expire; #ifdef DEBUG_CHECK_INVALID_EXPIRATION_DATES if (tick_is_lt(task->wq.key, now_ms)) /* we're queuing too far away or in the past (most likely) */ return; #endif if (likely(last_timer && last_timer->node.bit < 0 && last_timer->key == task->wq.key && last_timer->node.node_p)) { /* Most often, last queued timer has the same expiration date, so * if it's not queued at the root, let's queue a dup directly there. * Note that we can only use dups at the dup tree's root (most * negative bit). */ eb_insert_dup(&last_timer->node, &task->wq.node); if (task->wq.node.bit < last_timer->node.bit) last_timer = &task->wq; return; } eb32_insert(&timers, &task->wq); /* Make sure we don't assign the last_timer to a node-less entry */ if (task->wq.node.node_p && (!last_timer || (task->wq.node.bit < last_timer->node.bit))) last_timer = &task->wq; return; } /* * Extract all expired timers from the timer queue, and wakes up all * associated tasks. Returns the date of next event (or eternity) in . */ void wake_expired_tasks(int *next) { struct task *task; struct eb32_node *eb; eb = eb32_lookup_ge(&timers, now_ms - TIMER_LOOK_BACK); while (1) { if (unlikely(!eb)) { /* we might have reached the end of the tree, typically because * is in the first half and we're first scanning the last * half. Let's loop back to the beginning of the tree now. */ eb = eb32_first(&timers); if (likely(!eb)) break; } if (likely(tick_is_lt(now_ms, eb->key))) { /* timer not expired yet, revisit it later */ *next = eb->key; return; } /* timer looks expired, detach it from the queue */ task = eb32_entry(eb, struct task, wq); eb = eb32_next(eb); __task_unlink_wq(task); /* It is possible that this task was left at an earlier place in the * tree because a recent call to task_queue() has not moved it. This * happens when the new expiration date is later than the old one. * Since it is very unlikely that we reach a timeout anyway, it's a * lot cheaper to proceed like this because we almost never update * the tree. We may also find disabled expiration dates there. Since * we have detached the task from the tree, we simply call task_queue * to take care of this. Note that we might occasionally requeue it at * the same place, before , so we have to check if this happens, * and adjust , otherwise we may skip it which is not what we want. * We may also not requeue the task (and not point eb at it) if its * expiration time is not set. */ if (!tick_is_expired(task->expire, now_ms)) { if (!tick_isset(task->expire)) continue; __task_queue(task); if (!eb || eb->key > task->wq.key) eb = &task->wq; continue; } task_wakeup(task, TASK_WOKEN_TIMER); } /* We have found no task to expire in any tree */ *next = TICK_ETERNITY; return; } /* The run queue is chronologically sorted in a tree. An insertion counter is * used to assign a position to each task. This counter may be combined with * other variables (eg: nice value) to set the final position in the tree. The * counter may wrap without a problem, of course. We then limit the number of * tasks processed at once to 1/4 of the number of tasks in the queue, and to * 200 max in any case, so that general latency remains low and so that task * positions have a chance to be considered. * * The function adjusts if a new event is closer. */ void process_runnable_tasks(int *next) { struct task *t; struct eb32_node *eb; unsigned int max_processed; int expire; run_queue_cur = run_queue; /* keep a copy for reporting */ nb_tasks_cur = nb_tasks; max_processed = run_queue; if (!run_queue) return; if (max_processed > 200) max_processed = 200; if (likely(niced_tasks)) max_processed = (max_processed + 3) / 4; expire = *next; eb = eb32_lookup_ge(&rqueue, rqueue_ticks - TIMER_LOOK_BACK); while (max_processed--) { /* Note: this loop is one of the fastest code path in * the whole program. It should not be re-arranged * without a good reason. */ if (unlikely(!eb)) { /* we might have reached the end of the tree, typically because * is in the first half and we're first scanning * the last half. Let's loop back to the beginning of the tree now. */ eb = eb32_first(&rqueue); if (likely(!eb)) break; } /* detach the task from the queue */ t = eb32_entry(eb, struct task, rq); eb = eb32_next(eb); __task_unlink_rq(t); t->state |= TASK_RUNNING; /* This is an optimisation to help the processor's branch * predictor take this most common call. */ t->calls++; if (likely(t->process == process_session)) t = process_session(t); else t = t->process(t); if (likely(t != NULL)) { t->state &= ~TASK_RUNNING; if (t->expire) { task_queue(t); expire = tick_first_2nz(expire, t->expire); } /* if the task has put itself back into the run queue, we want to ensure * it will be served at the proper time, especially if it's reniced. */ if (unlikely(task_in_rq(t)) && (!eb || tick_is_lt(t->rq.key, eb->key))) { eb = eb32_lookup_ge(&rqueue, rqueue_ticks - TIMER_LOOK_BACK); } } } *next = expire; } /* perform minimal intializations, report 0 in case of error, 1 if OK. */ int init_task() { memset(&timers, 0, sizeof(timers)); memset(&rqueue, 0, sizeof(rqueue)); pool2_task = create_pool("task", sizeof(struct task), MEM_F_SHARED); return pool2_task != NULL; } /* * Local variables: * c-indent-level: 8 * c-basic-offset: 8 * End: */