/* * include/proto/task.h * Functions for task management. * * Copyright (C) 2000-2010 Willy Tarreau - w@1wt.eu * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, version 2.1 * exclusively. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _PROTO_TASK_H #define _PROTO_TASK_H #include #include #include #include #include #include #include #include #include #include #include /* Principle of the wait queue. * * We want to be able to tell whether an expiration date is before of after the * current time . We KNOW that expiration dates are never too far apart, * because they are measured in ticks (milliseconds). We also know that almost * all dates will be in the future, and that a very small part of them will be * in the past, they are the ones which have expired since last time we checked * them. Using ticks, we know if a date is in the future or in the past, but we * cannot use that to store sorted information because that reference changes * all the time. * * We'll use the fact that the time wraps to sort timers. Timers above * are in the future, timers below are in the past. Here, "above" and * "below" are to be considered modulo 2^31. * * Timers are stored sorted in an ebtree. We use the new ability for ebtrees to * lookup values starting from X to only expire tasks between - 2^31 and * . If the end of the tree is reached while walking over it, we simply * loop back to the beginning. That way, we have no problem keeping sorted * wrapping timers in a tree, between (now - 24 days) and (now + 24 days). The * keys in the tree always reflect their real position, none can be infinite. * This reduces the number of checks to be performed. * * Another nice optimisation is to allow a timer to stay at an old place in the * queue as long as it's not further than the real expiration date. That way, * we use the tree as a place holder for a minorant of the real expiration * date. Since we have a very low chance of hitting a timeout anyway, we can * bounce the nodes to their right place when we scan the tree if we encounter * a misplaced node once in a while. This even allows us not to remove the * infinite timers from the wait queue. * * So, to summarize, we have : * - node->key always defines current position in the wait queue * - timer is the real expiration date (possibly infinite) * - node->key is always before or equal to timer * * The run queue works similarly to the wait queue except that the current date * is replaced by an insertion counter which can also wrap without any problem. */ /* The farthest we can look back in a timer tree */ #define TIMER_LOOK_BACK (1U << 31) /* a few exported variables */ extern unsigned int nb_tasks; /* total number of tasks */ extern volatile unsigned long active_tasks_mask; /* Mask of threads with active tasks */ extern unsigned int tasks_run_queue; /* run queue size */ extern unsigned int tasks_run_queue_cur; extern unsigned int nb_tasks_cur; extern unsigned int niced_tasks; /* number of niced tasks in the run queue */ extern struct pool_head *pool_head_task; extern struct pool_head *pool_head_tasklet; extern struct pool_head *pool_head_notification; extern THREAD_LOCAL struct task *curr_task; /* task currently running or NULL */ #ifdef USE_THREAD extern struct eb_root timers; /* sorted timers tree, global */ extern struct eb_root rqueue; /* tree constituting the run queue */ extern int global_rqueue_size; /* Number of element sin the global runqueue */ #endif /* force to split per-thread stuff into separate cache lines */ struct task_per_thread { struct eb_root timers; /* tree constituting the per-thread wait queue */ struct eb_root rqueue; /* tree constituting the per-thread run queue */ struct list task_list; /* List of tasks to be run, mixing tasks and tasklets */ int task_list_size; /* Number of tasks in the task_list */ int rqueue_size; /* Number of elements in the per-thread run queue */ __attribute__((aligned(64))) char end[0]; }; extern struct task_per_thread task_per_thread[MAX_THREADS]; __decl_hathreads(extern HA_SPINLOCK_T rq_lock); /* spin lock related to run queue */ __decl_hathreads(extern HA_SPINLOCK_T wq_lock); /* spin lock related to wait queue */ static inline void task_insert_into_tasklet_list(struct task *t); /* return 0 if task is in run queue, otherwise non-zero */ static inline int task_in_rq(struct task *t) { /* Check if leaf_p is NULL, in case he's not in the runqueue, and if * it's not 0x1, which would mean it's in the tasklet list. */ return t->rq.node.leaf_p != NULL; } /* return 0 if task is in wait queue, otherwise non-zero */ static inline int task_in_wq(struct task *t) { return t->wq.node.leaf_p != NULL; } /* puts the task in run queue with reason flags , and returns */ /* This will put the task in the local runqueue if the task is only runnable * by the current thread, in the global runqueue otherwies. */ void __task_wakeup(struct task *t, struct eb_root *); static inline void task_wakeup(struct task *t, unsigned int f) { unsigned short state; #ifdef USE_THREAD struct eb_root *root; if (t->thread_mask == tid_bit || global.nbthread == 1) root = &task_per_thread[tid].rqueue; else root = &rqueue; #else struct eb_root *root = &task_per_thread[tid].rqueue; #endif state = _HA_ATOMIC_OR(&t->state, f); while (!(state & (TASK_RUNNING | TASK_QUEUED))) { if (_HA_ATOMIC_CAS(&t->state, &state, state | TASK_QUEUED)) { __task_wakeup(t, root); break; } } } /* change the thread affinity of a task to */ static inline void task_set_affinity(struct task *t, unsigned long thread_mask) { t->thread_mask = thread_mask; } /* * Unlink the task from the wait queue, and possibly update the last_timer * pointer. A pointer to the task itself is returned. The task *must* already * be in the wait queue before calling this function. If unsure, use the safer * task_unlink_wq() function. */ static inline struct task *__task_unlink_wq(struct task *t) { eb32_delete(&t->wq); return t; } /* remove a task from its wait queue. It may either be the local wait queue if * the task is bound to a single thread (in which case there's no locking * involved) or the global queue, with locking. */ static inline struct task *task_unlink_wq(struct task *t) { unsigned long locked; if (likely(task_in_wq(t))) { locked = atleast2(t->thread_mask); if (locked) HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock); __task_unlink_wq(t); if (locked) HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock); } return t; } /* * Unlink the task from the run queue. The tasks_run_queue size and number of * niced tasks are updated too. A pointer to the task itself is returned. The * task *must* already be in the run queue before calling this function. If * unsure, use the safer task_unlink_rq() function. Note that the pointer to the * next run queue entry is neither checked nor updated. */ static inline struct task *__task_unlink_rq(struct task *t) { _HA_ATOMIC_SUB(&tasks_run_queue, 1); #ifdef USE_THREAD if (t->state & TASK_GLOBAL) { _HA_ATOMIC_AND(&t->state, ~TASK_GLOBAL); global_rqueue_size--; } else #endif task_per_thread[tid].rqueue_size--; eb32sc_delete(&t->rq); if (likely(t->nice)) _HA_ATOMIC_SUB(&niced_tasks, 1); return t; } /* This function unlinks task from the run queue if it is in it. It also * takes care of updating the next run queue task if it was this task. */ static inline struct task *task_unlink_rq(struct task *t) { int is_global = t->state & TASK_GLOBAL; if (is_global) HA_SPIN_LOCK(TASK_RQ_LOCK, &rq_lock); if (likely(task_in_rq(t))) __task_unlink_rq(t); if (is_global) HA_SPIN_UNLOCK(TASK_RQ_LOCK, &rq_lock); return t; } static inline void tasklet_wakeup(struct tasklet *tl) { if (!LIST_ISEMPTY(&tl->list)) return; LIST_ADDQ(&task_per_thread[tid].task_list, &tl->list); task_per_thread[tid].task_list_size++; _HA_ATOMIC_OR(&active_tasks_mask, tid_bit); _HA_ATOMIC_ADD(&tasks_run_queue, 1); } static inline void task_insert_into_tasklet_list(struct task *t) { struct tasklet *tl; _HA_ATOMIC_ADD(&tasks_run_queue, 1); task_per_thread[tid].task_list_size++; tl = (struct tasklet *)t; LIST_ADDQ(&task_per_thread[tid].task_list, &tl->list); } /* remove the task from the tasklet list. The task MUST already be there. If * unsure, use task_remove_from_task_list() instead. */ static inline void __task_remove_from_tasklet_list(struct task *t) { LIST_DEL_INIT(&((struct tasklet *)t)->list); task_per_thread[tid].task_list_size--; _HA_ATOMIC_SUB(&tasks_run_queue, 1); } static inline void task_remove_from_tasklet_list(struct task *t) { if (likely(!LIST_ISEMPTY(&((struct tasklet *)t)->list))) __task_remove_from_tasklet_list(t); } /* * Initialize a new task. The bare minimum is performed (queue pointers and * state). The task is returned. This function should not be used outside of * task_new(). */ static inline struct task *task_init(struct task *t, unsigned long thread_mask) { t->wq.node.leaf_p = NULL; t->rq.node.leaf_p = NULL; t->state = TASK_SLEEPING; t->thread_mask = thread_mask; t->nice = 0; t->calls = 0; t->call_date = 0; t->cpu_time = 0; t->lat_time = 0; t->expire = TICK_ETERNITY; return t; } static inline void tasklet_init(struct tasklet *t) { t->nice = -32768; t->calls = 0; t->state = 0; t->process = NULL; LIST_INIT(&t->list); } static inline struct tasklet *tasklet_new(void) { struct tasklet *t = pool_alloc(pool_head_tasklet); if (t) { tasklet_init(t); } return t; } /* * Allocate and initialise a new task. The new task is returned, or NULL in * case of lack of memory. The task count is incremented. Tasks should only * be allocated this way, and must be freed using task_free(). */ static inline struct task *task_new(unsigned long thread_mask) { struct task *t = pool_alloc(pool_head_task); if (t) { _HA_ATOMIC_ADD(&nb_tasks, 1); task_init(t, thread_mask); } return t; } /* * Free a task. Its context must have been freed since it will be lost. * The task count is decremented. */ static inline void __task_free(struct task *t) { pool_free(pool_head_task, t); if (unlikely(stopping)) pool_flush(pool_head_task); _HA_ATOMIC_SUB(&nb_tasks, 1); } static inline void task_destroy(struct task *t) { task_unlink_wq(t); /* We don't have to explicitely remove from the run queue. * If we are in the runqueue, the test below will set t->process * to NULL, and the task will be free'd when it'll be its turn * to run. */ /* There's no need to protect t->state with a lock, as the task * has to run on the current thread. */ if (t == curr_task || !(t->state & (TASK_QUEUED | TASK_RUNNING))) __task_free(t); else t->process = NULL; } static inline void tasklet_free(struct tasklet *tl) { if (!LIST_ISEMPTY(&tl->list)) { LIST_DEL(&tl->list); task_per_thread[tid].task_list_size--; _HA_ATOMIC_SUB(&tasks_run_queue, 1); } pool_free(pool_head_tasklet, tl); if (unlikely(stopping)) pool_flush(pool_head_tasklet); } void __task_queue(struct task *task, struct eb_root *wq); /* Place into the wait queue, where it may already be. If the expiration * timer is infinite, do nothing and rely on wake_expired_task to clean up. * If the task is bound to a single thread, it's assumed to be bound to the * current thread's queue and is queued without locking. Otherwise it's queued * into the global wait queue, protected by locks. */ static inline void task_queue(struct task *task) { /* If we already have a place in the wait queue no later than the * timeout we're trying to set, we'll stay there, because it is very * unlikely that we will reach the timeout anyway. If the timeout * has been disabled, it's useless to leave the queue as well. We'll * rely on wake_expired_tasks() to catch the node and move it to the * proper place should it ever happen. Finally we only add the task * to the queue if it was not there or if it was further than what * we want. */ if (!tick_isset(task->expire)) return; #ifdef USE_THREAD if (atleast2(task->thread_mask)) { HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock); if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key)) __task_queue(task, &timers); HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock); } else #endif { if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key)) __task_queue(task, &task_per_thread[tid].timers); } } /* Ensure will be woken up at most at . If the task is already in * the run queue (but not running), nothing is done. It may be used that way * with a delay : task_schedule(task, tick_add(now_ms, delay)); */ static inline void task_schedule(struct task *task, int when) { /* TODO: mthread, check if there is no tisk with this test */ if (task_in_rq(task)) return; #ifdef USE_THREAD if (atleast2(task->thread_mask)) { HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock); if (task_in_wq(task)) when = tick_first(when, task->expire); task->expire = when; if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key)) __task_queue(task, &timers); HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock); } else #endif { if (task_in_wq(task)) when = tick_first(when, task->expire); task->expire = when; if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key)) __task_queue(task, &task_per_thread[tid].timers); } } /* This function register a new signal. "lua" is the current lua * execution context. It contains a pointer to the associated task. * "link" is a list head attached to an other task that must be wake * the lua task if an event occurs. This is useful with external * events like TCP I/O or sleep functions. This funcion allocate * memory for the signal. */ static inline struct notification *notification_new(struct list *purge, struct list *event, struct task *wakeup) { struct notification *com = pool_alloc(pool_head_notification); if (!com) return NULL; LIST_ADDQ(purge, &com->purge_me); LIST_ADDQ(event, &com->wake_me); HA_SPIN_INIT(&com->lock); com->task = wakeup; return com; } /* This function purge all the pending signals when the LUA execution * is finished. This prevent than a coprocess try to wake a deleted * task. This function remove the memory associated to the signal. * The purge list is not locked because it is owned by only one * process. before browsing this list, the caller must ensure to be * the only one browser. */ static inline void notification_purge(struct list *purge) { struct notification *com, *back; /* Delete all pending communication signals. */ list_for_each_entry_safe(com, back, purge, purge_me) { HA_SPIN_LOCK(NOTIF_LOCK, &com->lock); LIST_DEL(&com->purge_me); if (!com->task) { HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock); pool_free(pool_head_notification, com); continue; } com->task = NULL; HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock); } } /* In some cases, the disconnected notifications must be cleared. * This function just release memory blocs. The purge list is not * locked because it is owned by only one process. Before browsing * this list, the caller must ensure to be the only one browser. * The "com" is not locked because when com->task is NULL, the * notification is no longer used. */ static inline void notification_gc(struct list *purge) { struct notification *com, *back; /* Delete all pending communication signals. */ list_for_each_entry_safe (com, back, purge, purge_me) { if (com->task) continue; LIST_DEL(&com->purge_me); pool_free(pool_head_notification, com); } } /* This function sends signals. It wakes all the tasks attached * to a list head, and remove the signal, and free the used * memory. The wake list is not locked because it is owned by * only one process. before browsing this list, the caller must * ensure to be the only one browser. */ static inline void notification_wake(struct list *wake) { struct notification *com, *back; /* Wake task and delete all pending communication signals. */ list_for_each_entry_safe(com, back, wake, wake_me) { HA_SPIN_LOCK(NOTIF_LOCK, &com->lock); LIST_DEL(&com->wake_me); if (!com->task) { HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock); pool_free(pool_head_notification, com); continue; } task_wakeup(com->task, TASK_WOKEN_MSG); com->task = NULL; HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock); } } /* This function returns true is some notification are pending */ static inline int notification_registered(struct list *wake) { return !LIST_ISEMPTY(wake); } /* * This does 3 things : * - wake up all expired tasks * - call all runnable tasks * - return the date of next event in or eternity. */ void process_runnable_tasks(); /* * Extract all expired timers from the timer queue, and wakes up all * associated tasks. Returns the date of next event (or eternity). */ int wake_expired_tasks(); /* * Delete every tasks before running the master polling loop */ void mworker_cleantasks(); #endif /* _PROTO_TASK_H */ /* * Local variables: * c-indent-level: 8 * c-basic-offset: 8 * End: */